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Merge pull request #62 from dnehring7/master

Reformat source code
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jojo61 2022-01-14 10:25:21 +01:00 committed by GitHub
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31 changed files with 4757 additions and 6434 deletions

6
.clang-format Normal file
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@ -0,0 +1,6 @@
---
BasedOnStyle: LLVM
UseTab: Never
IndentWidth: 4
IndentCaseLabels: true
ColumnLimit: 119

37
.indent.pro vendored
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@ -1,37 +0,0 @@
--blank-lines-before-block-comments
--blank-lines-after-declarations
--blank-lines-after-procedures
--no-blank-lines-after-commas
--braces-on-if-line
--no-blank-before-sizeof
--comment-indentation41
--declaration-comment-column41
--no-comment-delimiters-on-blank-lines
--swallow-optional-blank-lines
--dont-format-comments
--parameter-indentation4
--indent-level4
--line-comments-indentation0
--cuddle-else
--cuddle-do-while
--brace-indent0
--case-brace-indentation0
//--start-left-side-of-comments
--leave-preprocessor-space
//--continuation-indentation8
--case-indentation4
--else-endif-column0
--no-space-after-casts
--declaration-indentation1
--dont-line-up-parentheses
--no-space-after-function-call-names
--space-special-semicolon
--tab-size4
--no-tabs
--line-length119
--comment-line-length119
--honour-newlines
--dont-break-procedure-type
--break-before-boolean-operator
--continuation-indentation4
--ignore-newlines

101
Makefile
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@ -22,25 +22,18 @@ CUVID ?= 0
# only valid for VAAPI # only valid for VAAPI
DRM ?= 0 DRM ?= 0
# use libplacebo - # use libplacebo -
# available for all decoders but for DRM you need LIBPLACEBO_GL # available for all decoders but for DRM you need LIBPLACEBO_GL
LIBPLACEBO ?= 1 LIBPLACEBO ?= 1
LIBPLACEBO_GL ?= 0 LIBPLACEBO_GL ?= 0
# use YADIF deint - only available with cuvid # use YADIF deint - only available with cuvid
#YADIF=1 #YADIF = 1
# use gamma correction # use gamma correction
#GAMMA ?= 0 #GAMMA ?= 0
CONFIG := -DDEBUG # remove '#' to enable debug output
CONFIG := -DDEBUG # remove # to enable debug output
#--------------------- no more config needed past this point-------------------------------- #--------------------- no more config needed past this point--------------------------------
@ -61,7 +54,7 @@ endif
ifeq ($(CUVID),1) ifeq ($(CUVID),1)
ifeq ($(DRM),1) ifeq ($(DRM),1)
$(error Missmatch in Plugin selection) $(error Mismatch in Plugin selection)
exit 1; exit 1;
endif endif
endif endif
@ -69,42 +62,27 @@ endif
ifeq ($(CUVID),1) ifeq ($(CUVID),1)
ifeq ($(VAAPI),1) ifeq ($(VAAPI),1)
$(error Missmatch in Plugin selection) $(error Mismatch in Plugin selection)
exit 1; exit 1;
endif endif
endif endif
endif # MAKECMDGOALS!=indent endif # MAKECMDGOALS!=indent
endif # MAKECMDGOALS!=clean endif # MAKECMDGOALS!=clean
#-------------------------- #--------------------------
PLUGIN = softhdcuvid PLUGIN = softhdcuvid
# support OPENGLOSD always needed # support OPENGLOSD always needed
OPENGLOSD=1 OPENGLOSD=1
# support alsa audio output module
ALSA ?= $(shell pkg-config --exists alsa && echo 1)
# support OSS audio output module
OSS ?= 1
# use DMPS # use DMPS
SCREENSAVER=1 SCREENSAVER=1
OPENGL=1 OPENGL=1
# use ffmpeg libswresample
SWRESAMPLE ?= $(shell pkg-config --exists libswresample && echo 1)
SWRESAMPLE = 1
# use libav libavresample
#ifneq ($(SWRESAMPLE),1)
#AVRESAMPLE ?= $(shell pkg-config --exists libavresample && echo 1#)
#AVRESAMPLE = 1
#endif
CONFIG += -DHAVE_GL # needed for mpv libs CONFIG += -DHAVE_GL # needed for mpv libs
#CONFIG += -DSTILL_DEBUG=2 # still picture debug verbose level #CONFIG += -DSTILL_DEBUG=2 # still picture debug verbose level
CONFIG += -DAV_INFO -DAV_INFO_TIME=3000 # info/debug a/v sync CONFIG += -DAV_INFO -DAV_INFO_TIME=3000 # info/debug a/v sync
@ -154,20 +132,8 @@ APIVERSION = $(call PKGCFG,apiversion)
-include $(PLGCFG) -include $(PLGCFG)
### Parse softhddevice config ### Parse softhddevice config
ifeq ($(ALSA),1)
CONFIG += -DUSE_ALSA
_CFLAGS += $(shell pkg-config --cflags alsa)
LIBS += $(shell pkg-config --libs alsa)
endif
ifeq ($(OSS),1)
CONFIG += -DUSE_OSS
endif
ifeq ($(OPENGL),1) ifeq ($(OPENGL),1)
#_CFLAGS += $(shell pkg-config --cflags libva-glx) #_CFLAGS += $(shell pkg-config --cflags libva-glx)
#LIBS += $(shell pkg-config --libs libva-glx) #LIBS += $(shell pkg-config --libs libva-glx)
@ -212,7 +178,6 @@ _CFLAGS += $(shell pkg-config --cflags libdrm)
LIBS += -lgbm -ldrm -lEGL LIBS += -lgbm -ldrm -lEGL
endif endif
ifeq ($(CUVID),1) ifeq ($(CUVID),1)
#CONFIG += -DUSE_PIP # PIP support #CONFIG += -DUSE_PIP # PIP support
CONFIG += -DCUVID # enable CUVID decoder CONFIG += -DCUVID # enable CUVID decoder
@ -226,7 +191,6 @@ ifeq ($(GAMMA),1)
CONFIG += -DGAMMA CONFIG += -DGAMMA
endif endif
ARCHIVE = $(PLUGIN)-$(VERSION) ARCHIVE = $(PLUGIN)-$(VERSION)
PACKAGE = vdr-$(ARCHIVE) PACKAGE = vdr-$(ARCHIVE)
@ -234,15 +198,16 @@ PACKAGE = vdr-$(ARCHIVE)
SOFILE = libvdr-$(PLUGIN).so SOFILE = libvdr-$(PLUGIN).so
# #
# Test that libswresample is available # Test that libswresample is available
# #
#ifneq (exists, $(shell pkg-config libswresample && echo exists)) ifneq (exists, $(shell pkg-config libswresample && echo exists))
# $(warning ******************************************************************) $(warning ******************************************************************)
# $(warning 'libswresample' not found!) $(warning 'libswresample' not found!)
# $(error ******************************************************************) $(error ******************************************************************)
#endif endif
_CFLAGS += $(shell pkg-config --cflags libswresample)
LIBS += $(shell pkg-config --libs libswresample)
# #
# Test and set config for libavutil # Test and set config for libavutil
@ -277,22 +242,22 @@ endif
_CFLAGS += $(shell pkg-config --cflags libavcodec) _CFLAGS += $(shell pkg-config --cflags libavcodec)
LIBS += $(shell pkg-config --libs libavcodec libavfilter) LIBS += $(shell pkg-config --libs libavcodec libavfilter)
#
# Test and set config for alsa
#
ifneq (exists, $(shell pkg-config alsa && echo exists))
$(warning ******************************************************************)
$(warning 'alsa' not found!)
$(error ******************************************************************)
endif
_CFLAGS += $(shell pkg-config --cflags alsa)
LIBS += $(shell pkg-config --libs alsa)
ifeq ($(SCREENSAVER),1) ifeq ($(SCREENSAVER),1)
CONFIG += -DUSE_SCREENSAVER CONFIG += -DUSE_SCREENSAVER
_CFLAGS += $(shell pkg-config --cflags xcb-screensaver xcb-dpms) _CFLAGS += $(shell pkg-config --cflags xcb-screensaver xcb-dpms)
LIBS += $(shell pkg-config --libs xcb-screensaver xcb-dpms) LIBS += $(shell pkg-config --libs xcb-screensaver xcb-dpms)
endif endif
ifeq ($(SWRESAMPLE),1)
CONFIG += -DUSE_SWRESAMPLE
_CFLAGS += $(shell pkg-config --cflags libswresample)
LIBS += $(shell pkg-config --libs libswresample)
endif
ifeq ($(AVRESAMPLE),1)
CONFIG += -DUSE_AVRESAMPLE
_CFLAGS += $(shell pkg-config --cflags libavresample)
LIBS += $(shell pkg-config --libs libavresample)
endif
#_CFLAGS += $(shell pkg-config --cflags libavcodec x11 x11-xcb xcb xcb-icccm) #_CFLAGS += $(shell pkg-config --cflags libavcodec x11 x11-xcb xcb xcb-icccm)
#LIBS += -lrt $(shell pkg-config --libs libavcodec x11 x11-xcb xcb xcb-icccm) #LIBS += -lrt $(shell pkg-config --libs libavcodec x11 x11-xcb xcb xcb-icccm)
@ -309,6 +274,7 @@ LIBS += -lcuda -lnvcuvid
endif endif
LIBS += -lGLEW -lGLU -ldl -lglut LIBS += -lGLEW -lGLU -ldl -lglut
### Includes and Defines (add further entries here): ### Includes and Defines (add further entries here):
INCLUDES += INCLUDES +=
@ -319,10 +285,9 @@ DEFINES += -DPLUGIN_NAME_I18N='"$(PLUGIN)"' -D_GNU_SOURCE $(CONFIG) \
### Make it standard ### Make it standard
override CXXFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \ override CXXFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \
-g -W -Wextra -Winit-self -Werror=overloaded-virtual -Wno-unused-parameter -g -W -Wextra -Werror=overloaded-virtual -Wno-unused-parameter
override CFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \ override CFLAGS += $(_CFLAGS) $(DEFINES) $(INCLUDES) \
-g -W -Wextra -Winit-self -std=gnu99 -g -W -Wextra
### The object files (add further files here): ### The object files (add further files here):
@ -383,7 +348,6 @@ install-i18n: $(I18Nmsgs)
$(OBJS): Makefile $(OBJS): Makefile
$(SOFILE): $(OBJS) shaders.h $(SOFILE): $(OBJS) shaders.h
$(CXX) $(CXXFLAGS) $(LDFLAGS) -shared $(OBJS) $(LIBS) -o $@ $(CXX) $(CXXFLAGS) $(LDFLAGS) -shared $(OBJS) $(LIBS) -o $@
@ -404,17 +368,14 @@ clean:
@-rm -f $(PODIR)/*.mo $(PODIR)/*.pot @-rm -f $(PODIR)/*.mo $(PODIR)/*.pot
@-rm -f $(OBJS) $(DEPFILE) *.so *.tgz core* *~ @-rm -f $(OBJS) $(DEPFILE) *.so *.tgz core* *~
## Private Targets: HDRS = $(wildcard *.h)
HDRS= $(wildcard *.h)
indent: indent:
for i in $(SRCS) $(HDRS); do \ for i in $(SRCS) drm.c hdr.c $(HDRS); do \
indent $$i; \ clang-format -i $$i; \
unexpand -a $$i | sed -e s/constconst/const/ > $$i.up; \
mv $$i.up $$i; \
done done
## Private Targets:
video_test: video.c Makefile video_test: video.c Makefile
$(CC) -DVIDEO_TEST -DVERSION='"$(VERSION)"' $(CFLAGS) $(LDFLAGS) $< \ $(CC) -DVIDEO_TEST -DVERSION='"$(VERSION)"' $(CFLAGS) $(LDFLAGS) $< \
$(LIBS) -o $@ $(LIBS) -o $@

View File

@ -25,14 +25,13 @@ A software and GPU emulated UHD output device plugin for VDR.
o Video decoder CUVID or VAAPI o Video decoder CUVID or VAAPI
o Video output opengl or DRM o Video output opengl or DRM
o Audio FFMpeg / Alsa / Analog o Audio FFMpeg / ALSA / Analog
o Audio FFMpeg / Alsa / Digital o Audio FFMpeg / ALSA / Digital
o Audio FFMpeg / OSS / Analog
o HDMI/SPDIF pass-through o HDMI/SPDIF pass-through
o Software volume, compression, normalize and channel resample o Software volume, compression, normalize and channel resample
o VDR ScaleVideo API o VDR ScaleVideo API
o CUDA deinterlacer o CUDA deinterlacer
o Suspend / Dettach o Suspend / Detach
o Support for ambilight o Support for ambilight
o Support for Screencopy o Support for Screencopy
o PIP (Picture-in-Picture) (only for CUVID) o PIP (Picture-in-Picture) (only for CUVID)
@ -96,9 +95,6 @@ Install:
make make
make install make install
You can edit Makefile to enable/disable Alsa / OSS
support. The default is to autodetect as much as possible.
You have to start vdr with -P 'softhdcuvid -d :0.0 ..<more option>.. ' You have to start vdr with -P 'softhdcuvid -d :0.0 ..<more option>.. '
Beginners Guide for libplacebo: Beginners Guide for libplacebo:
@ -148,27 +144,17 @@ Setup: environment
Following is supported: Following is supported:
DISPLAY=:0.0 DISPLAY=:0.0
x11 display name X11 display name
only if alsa is configured ALSA configuration:
ALSA_DEVICE=default ALSA_DEVICE=default
alsa PCM device name ALSA PCM device name
ALSA_PASSTHROUGH_DEVICE= ALSA_PASSTHROUGH_DEVICE=
alsa pass-though (AC-3,E-AC-3,DTS,...) device name ALSA pass-though (AC-3,E-AC-3,DTS,...) device name
ALSA_MIXER=default ALSA_MIXER=default
alsa control device name ALSA control device name
ALSA_MIXER_CHANNEL=PCM ALSA_MIXER_CHANNEL=PCM
alsa control channel name ALSA control channel name
only if oss is configured
OSS_AUDIODEV=/dev/dsp
oss dsp device name
OSS_PASSTHROUGHDEV=
oss pass-though (AC-3,E-AC-3,DTS,...) device name
OSS_MIXERDEV=/dev/mixer
oss mixer device name
OSS_MIXER_CHANNEL=pcm
oss mixer channel name
Setup: /etc/vdr/setup.conf Setup: /etc/vdr/setup.conf
------ ------
@ -197,7 +183,7 @@ Setup: /etc/vdr/setup.conf
(only 0, 1, 4 supported with VA-API) (only 0, 1, 4 supported with VA-API)
softhddevice.<res>.SkipChromaDeinterlace = 0 softhddevice.<res>.SkipChromaDeinterlace = 0
0 = disabled, 1 = enabled (for slower cards, poor qualität) 0 = disabled, 1 = enabled (for slower cards, poor qualit<EFBFBD>t)
softhddevice.<res>.InverseTelecine = 0 softhddevice.<res>.InverseTelecine = 0
0 = disabled, 1 = enabled 0 = disabled, 1 = enabled
@ -336,10 +322,7 @@ Commandline:
Selects audio output module and device. Selects audio output module and device.
"" to disable audio output "" to disable audio output
/... to use oss audio module (if compiled with oss other to use ALSA audio module
support)
other to use alsa audio module (if compiled with alsa
support)
SVDRP: SVDRP:
------ ------

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@ -1,21 +1,21 @@
GNU AFFERO GENERAL PUBLIC LICENSE GNU AFFERO GENERAL PUBLIC LICENSE
Version 3, 19 November 2007 Version 3, 19 November 2007
Copyright (C) 2007 Free Software Foundation, Inc. <http://fsf.org/> Copyright (C) 2007 Free Software Foundation, Inc. <https://fsf.org/>
Everyone is permitted to copy and distribute verbatim copies Everyone is permitted to copy and distribute verbatim copies
of this license document, but changing it is not allowed. of this license document, but changing it is not allowed.
Preamble Preamble
The GNU Affero General Public License is a free, copyleft license The GNU Affero General Public License is a free, copyleft license for
for software and other kinds of works, specifically designed to ensure software and other kinds of works, specifically designed to ensure
cooperation with the community in the case of network server software. cooperation with the community in the case of network server software.
The licenses for most software and other practical works are The licenses for most software and other practical works are designed
designed to take away your freedom to share and change the works. By to take away your freedom to share and change the works. By contrast,
contrast, our General Public Licenses are intended to guarantee your our General Public Licenses are intended to guarantee your freedom to
freedom to share and change all versions of a program--to make sure it share and change all versions of a program--to make sure it remains free
remains free software for all its users. software for all its users.
When we speak of free software, we are referring to freedom, not When we speak of free software, we are referring to freedom, not
price. Our General Public Licenses are designed to make sure that you price. Our General Public Licenses are designed to make sure that you
@ -60,11 +60,10 @@ modification follow.
0. Definitions. 0. Definitions.
"This License" refers to version 3 of the GNU Affero General Public "This License" refers to version 3 of the GNU Affero General Public License.
License.
"Copyright" also means copyright-like laws that apply to other kinds "Copyright" also means copyright-like laws that apply to other kinds of
of works, such as semiconductor masks. works, such as semiconductor masks.
"The Program" refers to any copyrightable work licensed under this "The Program" refers to any copyrightable work licensed under this
License. Each licensee is addressed as "you". "Licensees" and License. Each licensee is addressed as "you". "Licensees" and
@ -377,12 +376,12 @@ that material) supplement the terms of this License with terms:
All other non-permissive additional terms are considered "further All other non-permissive additional terms are considered "further
restrictions" within the meaning of section 10. If the Program as you restrictions" within the meaning of section 10. If the Program as you
received it, or any part of it, contains a notice stating that it is received it, or any part of it, contains a notice stating that it is
governed by this License along with a term that is a further restriction, governed by this License along with a term that is a further
you may remove that term. If a license document contains a further restriction, you may remove that term. If a license document contains
restriction but permits relicensing or conveying under this License, you a further restriction but permits relicensing or conveying under this
may add to a covered work material governed by the terms of that license License, you may add to a covered work material governed by the terms
document, provided that the further restriction does not survive such of that license document, provided that the further restriction does
relicensing or conveying. not survive such relicensing or conveying.
If you add terms to a covered work in accord with this section, you If you add terms to a covered work in accord with this section, you
must place, in the relevant source files, a statement of the must place, in the relevant source files, a statement of the
@ -551,34 +550,34 @@ shall include the Corresponding Source for any work covered by version 3
of the GNU General Public License that is incorporated pursuant to the of the GNU General Public License that is incorporated pursuant to the
following paragraph. following paragraph.
Notwithstanding any other provision of this License, you have permission Notwithstanding any other provision of this License, you have
to link or combine any covered work with a work licensed under version 3 permission to link or combine any covered work with a work licensed
of the GNU General Public License into a single combined work, and to under version 3 of the GNU General Public License into a single
convey the resulting work. The terms of this License will continue to combined work, and to convey the resulting work. The terms of this
apply to the part which is the covered work, but the work with which it is License will continue to apply to the part which is the covered work,
combined will remain governed by version 3 of the GNU General Public but the work with which it is combined will remain governed by version
License. 3 of the GNU General Public License.
14. Revised Versions of this License. 14. Revised Versions of this License.
The Free Software Foundation may publish revised and/or new versions of The Free Software Foundation may publish revised and/or new versions of
the GNU Affero General Public License from time to time. Such new the GNU Affero General Public License from time to time. Such new versions
versions will be similar in spirit to the present version, but may differ will be similar in spirit to the present version, but may differ in detail to
in detail to address new problems or concerns. address new problems or concerns.
Each version is given a distinguishing version number. If the Each version is given a distinguishing version number. If the
Program specifies that a certain numbered version of the GNU Affero Program specifies that a certain numbered version of the GNU Affero General
General Public License "or any later version" applies to it, you have Public License "or any later version" applies to it, you have the
the option of following the terms and conditions either of that option of following the terms and conditions either of that numbered
numbered version or of any later version published by the Free version or of any later version published by the Free Software
Software Foundation. If the Program does not specify a version number Foundation. If the Program does not specify a version number of the
of the GNU Affero General Public License, you may choose any version GNU Affero General Public License, you may choose any version ever published
ever published by the Free Software Foundation. by the Free Software Foundation.
If the Program specifies that a proxy can decide which future If the Program specifies that a proxy can decide which future
versions of the GNU Affero General Public License can be used, that versions of the GNU Affero General Public License can be used, that proxy's
proxy's public statement of acceptance of a version permanently public statement of acceptance of a version permanently authorizes you
authorizes you to choose that version for the Program. to choose that version for the Program.
Later license versions may give you additional or different Later license versions may give you additional or different
permissions. However, no additional obligations are imposed on any permissions. However, no additional obligations are imposed on any
@ -634,9 +633,9 @@ the "copyright" line and a pointer to where the full notice is found.
Copyright (C) <year> <name of author> Copyright (C) <year> <name of author>
This program is free software: you can redistribute it and/or modify This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as it under the terms of the GNU Affero General Public License as published by
published by the Free Software Foundation, either version 3 of the the Free Software Foundation, either version 3 of the License, or
License, or (at your option) any later version. (at your option) any later version.
This program is distributed in the hope that it will be useful, This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of but WITHOUT ANY WARRANTY; without even the implied warranty of
@ -644,7 +643,7 @@ the "copyright" line and a pointer to where the full notice is found.
GNU Affero General Public License for more details. GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <http://www.gnu.org/licenses/>. along with this program. If not, see <https://www.gnu.org/licenses/>.
Also add information on how to contact you by electronic and paper mail. Also add information on how to contact you by electronic and paper mail.
@ -659,4 +658,4 @@ specific requirements.
You should also get your employer (if you work as a programmer) or school, You should also get your employer (if you work as a programmer) or school,
if any, to sign a "copyright disclaimer" for the program, if necessary. if any, to sign a "copyright disclaimer" for the program, if necessary.
For more information on this, and how to apply and follow the GNU AGPL, see For more information on this, and how to apply and follow the GNU AGPL, see
<http://www.gnu.org/licenses/>. <https://www.gnu.org/licenses/>.

922
audio.c

File diff suppressed because it is too large Load Diff

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@ -49,7 +49,7 @@ extern void AudioSetStereoDescent(int); ///< set stereo loudness descent
extern void AudioSetDevice(const char *); ///< set PCM audio device extern void AudioSetDevice(const char *); ///< set PCM audio device
/// set pass-through device /// set pass-through device
extern void AudioSetPassthroughDevice(const char *); extern void AudioSetPassthroughDevice(const char *);
extern void AudioSetChannel(const char *); ///< set mixer channel extern void AudioSetChannel(const char *); ///< set mixer channel
extern void AudioSetAutoAES(int); ///< set automatic AES flag handling extern void AudioSetAutoAES(int); ///< set automatic AES flag handling

283
codec.c
View File

@ -36,10 +36,6 @@
#define USE_AUDIO_DRIFT_CORRECTION #define USE_AUDIO_DRIFT_CORRECTION
/// compile AC-3 audio drift correction support (very experimental) /// compile AC-3 audio drift correction support (very experimental)
#define USE_AC3_DRIFT_CORRECTION #define USE_AC3_DRIFT_CORRECTION
/// use ffmpeg libswresample API (autodected, Makefile)
#define noUSE_SWRESAMPLE
/// use libav libavresample API (autodected, Makefile)
#define noUSE_AVRESAMPLE
#include <stdio.h> #include <stdio.h>
#include <stdlib.h> #include <stdlib.h>
@ -51,35 +47,28 @@
#include <endian.h> #include <endian.h>
#endif #endif
#include <sys/types.h>
#include <sys/stat.h>
#include <fcntl.h> #include <fcntl.h>
#include <libintl.h> #include <libintl.h>
#include <sys/stat.h>
#include <sys/types.h>
#define _(str) gettext(str) ///< gettext shortcut #define _(str) gettext(str) ///< gettext shortcut
#define _N(str) str ///< gettext_noop shortcut #define _N(str) str ///< gettext_noop shortcut
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
#include <libavutil/opt.h>
#include <libavutil/mem.h> #include <libavutil/mem.h>
#ifdef USE_SWRESAMPLE
#include <libswresample/swresample.h>
#endif
#ifdef USE_AVRESAMPLE
#include <libavresample/avresample.h>
#include <libavutil/opt.h> #include <libavutil/opt.h>
#endif
#ifndef __USE_GNU #include <libswresample/swresample.h>
#define __USE_GNU
#endif
#include <pthread.h> #include <pthread.h>
// clang-format off
#include "iatomic.h" #include "iatomic.h"
#include "misc.h" #include "misc.h"
#include "video.h" #include "video.h"
#include "audio.h" #include "audio.h"
#include "codec.h" #include "codec.h"
// clang-format on
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// Global // Global
@ -134,8 +123,7 @@ struct _video_decoder_
** valid format, the formats are ordered by ** valid format, the formats are ordered by
** quality. ** quality.
*/ */
static enum AVPixelFormat Codec_get_format(AVCodecContext * video_ctx, const enum AVPixelFormat *fmt) static enum AVPixelFormat Codec_get_format(AVCodecContext *video_ctx, const enum AVPixelFormat *fmt) {
{
VideoDecoder *decoder; VideoDecoder *decoder;
enum AVPixelFormat fmt1; enum AVPixelFormat fmt1;
@ -147,7 +135,6 @@ static enum AVPixelFormat Codec_get_format(AVCodecContext * video_ctx, const enu
// decoder->GetFormatDone = 1; // decoder->GetFormatDone = 1;
return Video_get_format(decoder->HwDecoder, video_ctx, fmt); return Video_get_format(decoder->HwDecoder, video_ctx, fmt);
} }
// static void Codec_free_buffer(void *opaque, uint8_t *data); // static void Codec_free_buffer(void *opaque, uint8_t *data);
@ -160,8 +147,7 @@ static enum AVPixelFormat Codec_get_format(AVCodecContext * video_ctx, const enu
** @param video_ctx Codec context ** @param video_ctx Codec context
** @param frame Get buffer for this frame ** @param frame Get buffer for this frame
*/ */
static int Codec_get_buffer2(AVCodecContext * video_ctx, AVFrame * frame, int flags) static int Codec_get_buffer2(AVCodecContext *video_ctx, AVFrame *frame, int flags) {
{
VideoDecoder *decoder; VideoDecoder *decoder;
decoder = video_ctx->opaque; decoder = video_ctx->opaque;
@ -197,8 +183,7 @@ static int Codec_get_buffer2(AVCodecContext * video_ctx, AVFrame * frame, int fl
** **
** @returns private decoder pointer for video decoder. ** @returns private decoder pointer for video decoder.
*/ */
VideoDecoder *CodecVideoNewDecoder(VideoHwDecoder * hw_decoder) VideoDecoder *CodecVideoNewDecoder(VideoHwDecoder *hw_decoder) {
{
VideoDecoder *decoder; VideoDecoder *decoder;
if (!(decoder = calloc(1, sizeof(*decoder)))) { if (!(decoder = calloc(1, sizeof(*decoder)))) {
@ -214,10 +199,7 @@ VideoDecoder *CodecVideoNewDecoder(VideoHwDecoder * hw_decoder)
** **
** @param decoder private video decoder ** @param decoder private video decoder
*/ */
void CodecVideoDelDecoder(VideoDecoder * decoder) void CodecVideoDelDecoder(VideoDecoder *decoder) { free(decoder); }
{
free(decoder);
}
/** /**
** Open video decoder. ** Open video decoder.
@ -225,8 +207,7 @@ void CodecVideoDelDecoder(VideoDecoder * decoder)
** @param decoder private video decoder ** @param decoder private video decoder
** @param codec_id video codec id ** @param codec_id video codec id
*/ */
void CodecVideoOpen(VideoDecoder * decoder, int codec_id) void CodecVideoOpen(VideoDecoder *decoder, int codec_id) {
{
AVCodec *video_codec; AVCodec *video_codec;
const char *name; const char *name;
int ret, deint = 2; int ret, deint = 2;
@ -261,7 +242,7 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
break; break;
case AV_CODEC_ID_H264: case AV_CODEC_ID_H264:
name = "h264_v4l2m2m"; name = "h264_v4l2m2m";
// name = "h264_mmal"; // name = "h264_mmal";
break; break;
case AV_CODEC_ID_HEVC: case AV_CODEC_ID_HEVC:
name = "hevc_v4l2m2m"; name = "hevc_v4l2m2m";
@ -290,7 +271,8 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
decoder->VideoCtx->hw_device_ctx = av_buffer_ref(HwDeviceContext); decoder->VideoCtx->hw_device_ctx = av_buffer_ref(HwDeviceContext);
#else #else
decoder->VideoCtx->pix_fmt = AV_PIX_FMT_DRM_PRIME; /* request a DRM frame */ decoder->VideoCtx->pix_fmt = AV_PIX_FMT_DRM_PRIME; /* request a DRM frame */
// decoder->VideoCtx->pix_fmt = AV_PIX_FMT_MMAL; /* request a DRM frame */ // decoder->VideoCtx->pix_fmt = AV_PIX_FMT_MMAL; /* request a DRM frame
//*/
#endif #endif
// FIXME: for software decoder use all cpus, otherwise 1 // FIXME: for software decoder use all cpus, otherwise 1
@ -310,12 +292,12 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
// decoder->VideoCtx->extra_hw_frames = 8; // VIDEO_SURFACES_MAX +1 // decoder->VideoCtx->extra_hw_frames = 8; // VIDEO_SURFACES_MAX +1
if (video_codec->capabilities & (AV_CODEC_CAP_AUTO_THREADS)) { if (video_codec->capabilities & (AV_CODEC_CAP_AUTO_THREADS)) {
Debug(3, "codec: auto threads enabled"); Debug(3, "codec: auto threads enabled");
// decoder->VideoCtx->thread_count = 0; // decoder->VideoCtx->thread_count = 0;
} }
if (video_codec->capabilities & AV_CODEC_CAP_TRUNCATED) { if (video_codec->capabilities & AV_CODEC_CAP_TRUNCATED) {
Debug(3, "codec: supports truncated packets"); Debug(3, "codec: supports truncated packets");
//decoder->VideoCtx->flags |= CODEC_FLAG_TRUNCATED; // decoder->VideoCtx->flags |= CODEC_FLAG_TRUNCATED;
} }
// FIXME: own memory management for video frames. // FIXME: own memory management for video frames.
if (video_codec->capabilities & AV_CODEC_CAP_DR1) { if (video_codec->capabilities & AV_CODEC_CAP_DR1) {
@ -323,16 +305,16 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
} }
if (video_codec->capabilities & AV_CODEC_CAP_FRAME_THREADS) { if (video_codec->capabilities & AV_CODEC_CAP_FRAME_THREADS) {
Debug(3, "codec: supports frame threads"); Debug(3, "codec: supports frame threads");
// decoder->VideoCtx->thread_count = 0; // decoder->VideoCtx->thread_count = 0;
// decoder->VideoCtx->thread_type |= FF_THREAD_FRAME; // decoder->VideoCtx->thread_type |= FF_THREAD_FRAME;
} }
if (video_codec->capabilities & AV_CODEC_CAP_SLICE_THREADS) { if (video_codec->capabilities & AV_CODEC_CAP_SLICE_THREADS) {
Debug(3, "codec: supports slice threads"); Debug(3, "codec: supports slice threads");
// decoder->VideoCtx->thread_count = 0; // decoder->VideoCtx->thread_count = 0;
// decoder->VideoCtx->thread_type |= FF_THREAD_SLICE; // decoder->VideoCtx->thread_type |= FF_THREAD_SLICE;
} }
// if (av_opt_set_int(decoder->VideoCtx, "refcounted_frames", 1, 0) < 0) // if (av_opt_set_int(decoder->VideoCtx, "refcounted_frames", 1, 0) < 0)
// Fatal(_("VAAPI Refcounts invalid\n")); // Fatal(_("VAAPI Refcounts invalid\n"));
decoder->VideoCtx->thread_safe_callbacks = 0; decoder->VideoCtx->thread_safe_callbacks = 0;
#endif #endif
@ -352,7 +334,8 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
#endif #endif
#ifdef CUVID #ifdef CUVID
if (strcmp(decoder->VideoCodec->long_name, "Nvidia CUVID MPEG2VIDEO decoder") == 0) { // deinterlace for mpeg2 is somehow broken if (strcmp(decoder->VideoCodec->long_name,
"Nvidia CUVID MPEG2VIDEO decoder") == 0) { // deinterlace for mpeg2 is somehow broken
if (av_opt_set_int(decoder->VideoCtx->priv_data, "deint", deint, 0) < 0) { // adaptive if (av_opt_set_int(decoder->VideoCtx->priv_data, "deint", deint, 0) < 0) { // adaptive
pthread_mutex_unlock(&CodecLockMutex); pthread_mutex_unlock(&CodecLockMutex);
Fatal(_("codec: can't set option deint to video codec!\n")); Fatal(_("codec: can't set option deint to video codec!\n"));
@ -395,10 +378,10 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
decoder->VideoCtx->opaque = decoder; // our structure decoder->VideoCtx->opaque = decoder; // our structure
//decoder->VideoCtx->debug = FF_DEBUG_STARTCODE; // decoder->VideoCtx->debug = FF_DEBUG_STARTCODE;
//decoder->VideoCtx->err_recognition |= AV_EF_EXPLODE; // decoder->VideoCtx->err_recognition |= AV_EF_EXPLODE;
//av_log_set_level(AV_LOG_DEBUG); // av_log_set_level(AV_LOG_DEBUG);
av_log_set_level(0); av_log_set_level(0);
decoder->VideoCtx->get_format = Codec_get_format; decoder->VideoCtx->get_format = Codec_get_format;
@ -418,7 +401,7 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
// reset buggy ffmpeg/libav flag // reset buggy ffmpeg/libav flag
decoder->GetFormatDone = 0; decoder->GetFormatDone = 0;
#if defined (YADIF) || defined (RASPI) #if defined(YADIF) || defined(RASPI)
decoder->filter = 0; decoder->filter = 0;
#endif #endif
} }
@ -428,8 +411,7 @@ void CodecVideoOpen(VideoDecoder * decoder, int codec_id)
** **
** @param video_decoder private video decoder ** @param video_decoder private video decoder
*/ */
void CodecVideoClose(VideoDecoder * video_decoder) void CodecVideoClose(VideoDecoder *video_decoder) {
{
AVFrame *frame; AVFrame *frame;
// FIXME: play buffered data // FIXME: play buffered data
@ -441,14 +423,14 @@ void CodecVideoClose(VideoDecoder * video_decoder)
#if 1 #if 1
frame = av_frame_alloc(); frame = av_frame_alloc();
avcodec_send_packet(video_decoder->VideoCtx, NULL); avcodec_send_packet(video_decoder->VideoCtx, NULL);
while (avcodec_receive_frame(video_decoder->VideoCtx, frame) >= 0) ; while (avcodec_receive_frame(video_decoder->VideoCtx, frame) >= 0)
;
av_frame_free(&frame); av_frame_free(&frame);
#endif #endif
avcodec_close(video_decoder->VideoCtx); avcodec_close(video_decoder->VideoCtx);
av_freep(&video_decoder->VideoCtx); av_freep(&video_decoder->VideoCtx);
pthread_mutex_unlock(&CodecLockMutex); pthread_mutex_unlock(&CodecLockMutex);
} }
} }
#if 0 #if 0
@ -495,14 +477,13 @@ void DisplayPts(AVCodecContext * video_ctx, AVFrame * frame)
*/ */
extern int CuvidTestSurfaces(); extern int CuvidTestSurfaces();
#if defined YADIF || defined (VAAPI) #if defined YADIF || defined(VAAPI)
extern int init_filters(AVCodecContext * dec_ctx, void *decoder, AVFrame * frame); extern int init_filters(AVCodecContext *dec_ctx, void *decoder, AVFrame *frame);
extern int push_filters(AVCodecContext * dec_ctx, void *decoder, AVFrame * frame); extern int push_filters(AVCodecContext *dec_ctx, void *decoder, AVFrame *frame);
#endif #endif
#ifdef VAAPI #ifdef VAAPI
void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt) void CodecVideoDecode(VideoDecoder *decoder, const AVPacket *avpkt) {
{
AVCodecContext *video_ctx = decoder->VideoCtx; AVCodecContext *video_ctx = decoder->VideoCtx;
if (video_ctx->codec_type == AVMEDIA_TYPE_VIDEO && CuvidTestSurfaces()) { if (video_ctx->codec_type == AVMEDIA_TYPE_VIDEO && CuvidTestSurfaces()) {
@ -540,7 +521,8 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
decoder->filter = 2; decoder->filter = 2;
} }
} }
if (frame->interlaced_frame && decoder->filter == 2 && (frame->height != 720)) { // broken ZDF sends Interlaced flag if (frame->interlaced_frame && decoder->filter == 2 &&
(frame->height != 720)) { // broken ZDF sends Interlaced flag
push_filters(video_ctx, decoder->HwDecoder, frame); push_filters(video_ctx, decoder->HwDecoder, frame);
continue; continue;
} }
@ -557,8 +539,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
#ifdef CUVID #ifdef CUVID
void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt) void CodecVideoDecode(VideoDecoder *decoder, const AVPacket *avpkt) {
{
AVCodecContext *video_ctx; AVCodecContext *video_ctx;
AVFrame *frame; AVFrame *frame;
int ret, ret1; int ret, ret1;
@ -567,7 +548,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
static uint64_t first_time = 0; static uint64_t first_time = 0;
const AVPacket *pkt; const AVPacket *pkt;
next_part: next_part:
video_ctx = decoder->VideoCtx; video_ctx = decoder->VideoCtx;
pkt = avpkt; // use copy pkt = avpkt; // use copy
@ -585,7 +566,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
if (!CuvidTestSurfaces()) if (!CuvidTestSurfaces())
usleep(1000); usleep(1000);
// printf("send packet to decode %s %04x\n",consumed?"ok":"Full",ret1); // printf("send packet to decode %s %04x\n",consumed?"ok":"Full",ret1);
if ((ret1 == AVERROR(EAGAIN) || ret1 == AVERROR_EOF || ret1 >= 0) && CuvidTestSurfaces()) { if ((ret1 == AVERROR(EAGAIN) || ret1 == AVERROR_EOF || ret1 >= 0) && CuvidTestSurfaces()) {
ret = 0; ret = 0;
@ -597,9 +578,11 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
} else { } else {
got_frame = 0; got_frame = 0;
} }
// printf("got %s packet from decoder\n",got_frame?"1":"no"); // printf("got %s packet from
// decoder\n",got_frame?"1":"no");
if (got_frame) { // frame completed if (got_frame) { // frame completed
// printf("video frame pts %#012" PRIx64 " %dms\n",frame->pts,(int)(apts - frame->pts) / 90); // printf("video frame pts %#012" PRIx64 "
//%dms\n",frame->pts,(int)(apts - frame->pts) / 90);
#ifdef YADIF #ifdef YADIF
if (decoder->filter) { if (decoder->filter) {
if (decoder->filter == 1) { if (decoder->filter == 1) {
@ -611,7 +594,8 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
decoder->filter = 2; decoder->filter = 2;
} }
} }
if (frame->interlaced_frame && decoder->filter == 2 && (frame->height != 720)) { // broken ZDF sends Interlaced flag if (frame->interlaced_frame && decoder->filter == 2 &&
(frame->height != 720)) { // broken ZDF sends Interlaced flag
ret = push_filters(video_ctx, decoder->HwDecoder, frame); ret = push_filters(video_ctx, decoder->HwDecoder, frame);
// av_frame_unref(frame); // av_frame_unref(frame);
continue; continue;
@ -636,7 +620,6 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
if (!consumed) { if (!consumed) {
goto next_part; // try again to stuff decoder goto next_part; // try again to stuff decoder
} }
} }
#endif #endif
@ -645,8 +628,7 @@ void CodecVideoDecode(VideoDecoder * decoder, const AVPacket * avpkt)
** **
** @param decoder video decoder data ** @param decoder video decoder data
*/ */
void CodecVideoFlushBuffers(VideoDecoder * decoder) void CodecVideoFlushBuffers(VideoDecoder *decoder) {
{
if (decoder->VideoCtx) { if (decoder->VideoCtx) {
avcodec_flush_buffers(decoder->VideoCtx); avcodec_flush_buffers(decoder->VideoCtx);
} }
@ -666,8 +648,7 @@ typedef struct _audio_decoder_ AudioDecoder;
/// ///
/// Audio decoder structure. /// Audio decoder structure.
/// ///
struct _audio_decoder_ struct _audio_decoder_ {
{
AVCodec *AudioCodec; ///< audio codec AVCodec *AudioCodec; ///< audio codec
AVCodecContext *AudioCtx; ///< audio codec context AVCodecContext *AudioCtx; ///< audio codec context
@ -679,17 +660,7 @@ struct _audio_decoder_
int HwChannels; ///< hw channels int HwChannels; ///< hw channels
AVFrame *Frame; ///< decoded audio frame buffer AVFrame *Frame; ///< decoded audio frame buffer
#ifdef USE_SWRESAMPLE
#if LIBSWRESAMPLE_VERSION_INT < AV_VERSION_INT(0, 15, 100)
struct SwrContext *Resample; ///< ffmpeg software resample context
#else
SwrContext *Resample; ///< ffmpeg software resample context SwrContext *Resample; ///< ffmpeg software resample context
#endif
#endif
#ifdef USE_AVRESAMPLE
AVAudioResampleContext *Resample; ///< libav software resample context
#endif
uint16_t Spdif[24576 / 2]; ///< SPDIF output buffer uint16_t Spdif[24576 / 2]; ///< SPDIF output buffer
int SpdifIndex; ///< index into SPDIF output buffer int SpdifIndex; ///< index into SPDIF output buffer
@ -707,8 +678,7 @@ struct _audio_decoder_
/// ///
/// IEC Data type enumeration. /// IEC Data type enumeration.
/// ///
enum IEC61937 enum IEC61937 {
{
IEC61937_AC3 = 0x01, ///< AC-3 data IEC61937_AC3 = 0x01, ///< AC-3 data
// FIXME: more data types // FIXME: more data types
IEC61937_EAC3 = 0x15, ///< E-AC-3 data IEC61937_EAC3 = 0x15, ///< E-AC-3 data
@ -736,8 +706,7 @@ static char CodecDownmix; ///< enable AC-3 decoder downmix
** **
** @returns private decoder pointer for audio decoder. ** @returns private decoder pointer for audio decoder.
*/ */
AudioDecoder *CodecAudioNewDecoder(void) AudioDecoder *CodecAudioNewDecoder(void) {
{
AudioDecoder *audio_decoder; AudioDecoder *audio_decoder;
if (!(audio_decoder = calloc(1, sizeof(*audio_decoder)))) { if (!(audio_decoder = calloc(1, sizeof(*audio_decoder)))) {
@ -755,8 +724,7 @@ AudioDecoder *CodecAudioNewDecoder(void)
** **
** @param decoder private audio decoder ** @param decoder private audio decoder
*/ */
void CodecAudioDelDecoder(AudioDecoder * decoder) void CodecAudioDelDecoder(AudioDecoder *decoder) {
{
av_frame_free(&decoder->Frame); // callee does checks av_frame_free(&decoder->Frame); // callee does checks
free(decoder); free(decoder);
} }
@ -767,8 +735,7 @@ void CodecAudioDelDecoder(AudioDecoder * decoder)
** @param audio_decoder private audio decoder ** @param audio_decoder private audio decoder
** @param codec_id audio codec id ** @param codec_id audio codec id
*/ */
void CodecAudioOpen(AudioDecoder * audio_decoder, int codec_id) void CodecAudioOpen(AudioDecoder *audio_decoder, int codec_id) {
{
AVCodec *audio_codec; AVCodec *audio_codec;
Debug(3, "codec: using audio codec ID %#06x (%s)\n", codec_id, avcodec_get_name(codec_id)); Debug(3, "codec: using audio codec ID %#06x (%s)\n", codec_id, avcodec_get_name(codec_id));
@ -817,20 +784,12 @@ void CodecAudioOpen(AudioDecoder * audio_decoder, int codec_id)
** **
** @param audio_decoder private audio decoder ** @param audio_decoder private audio decoder
*/ */
void CodecAudioClose(AudioDecoder * audio_decoder) void CodecAudioClose(AudioDecoder *audio_decoder) {
{
// FIXME: output any buffered data // FIXME: output any buffered data
#ifdef USE_SWRESAMPLE
if (audio_decoder->Resample) { if (audio_decoder->Resample) {
swr_free(&audio_decoder->Resample); swr_free(&audio_decoder->Resample);
} }
#endif
#ifdef USE_AVRESAMPLE
if (audio_decoder->Resample) {
avresample_free(&audio_decoder->Resample);
}
#endif
if (audio_decoder->AudioCtx) { if (audio_decoder->AudioCtx) {
pthread_mutex_lock(&CodecLockMutex); pthread_mutex_lock(&CodecLockMutex);
avcodec_close(audio_decoder->AudioCtx); avcodec_close(audio_decoder->AudioCtx);
@ -844,8 +803,7 @@ void CodecAudioClose(AudioDecoder * audio_decoder)
** **
** @param mask enable mask (PCM, AC-3) ** @param mask enable mask (PCM, AC-3)
*/ */
void CodecSetAudioDrift(int mask) void CodecSetAudioDrift(int mask) {
{
#ifdef USE_AUDIO_DRIFT_CORRECTION #ifdef USE_AUDIO_DRIFT_CORRECTION
CodecAudioDrift = mask & (CORRECT_PCM | CORRECT_AC3); CodecAudioDrift = mask & (CORRECT_PCM | CORRECT_AC3);
#endif #endif
@ -857,8 +815,7 @@ void CodecSetAudioDrift(int mask)
** **
** @param mask enable mask (PCM, AC-3, E-AC-3) ** @param mask enable mask (PCM, AC-3, E-AC-3)
*/ */
void CodecSetAudioPassthrough(int mask) void CodecSetAudioPassthrough(int mask) {
{
#ifdef USE_PASSTHROUGH #ifdef USE_PASSTHROUGH
CodecPassthrough = mask & (CodecPCM | CodecAC3 | CodecEAC3); CodecPassthrough = mask & (CodecPCM | CodecAC3 | CodecEAC3);
#endif #endif
@ -870,8 +827,7 @@ void CodecSetAudioPassthrough(int mask)
** **
** @param onoff enable/disable downmix. ** @param onoff enable/disable downmix.
*/ */
void CodecSetAudioDownmix(int onoff) void CodecSetAudioDownmix(int onoff) {
{
if (onoff == -1) { if (onoff == -1) {
CodecDownmix ^= 1; CodecDownmix ^= 1;
return; return;
@ -890,8 +846,7 @@ void CodecSetAudioDownmix(int onoff)
** @param size size of sample buffer in bytes ** @param size size of sample buffer in bytes
** @param channels number of channels interleaved in sample buffer ** @param channels number of channels interleaved in sample buffer
*/ */
static void CodecReorderAudioFrame(int16_t * buf, int size, int channels) static void CodecReorderAudioFrame(int16_t *buf, int size, int channels) {
{
int i; int i;
int c; int c;
int ls; int ls;
@ -945,8 +900,7 @@ static void CodecReorderAudioFrame(int16_t * buf, int size, int channels)
** @param audio_decoder audio decoder data ** @param audio_decoder audio decoder data
** @param[out] passthrough pass-through output ** @param[out] passthrough pass-through output
*/ */
static int CodecAudioUpdateHelper(AudioDecoder * audio_decoder, int *passthrough) static int CodecAudioUpdateHelper(AudioDecoder *audio_decoder, int *passthrough) {
{
const AVCodecContext *audio_ctx; const AVCodecContext *audio_ctx;
int err; int err;
@ -965,8 +919,8 @@ static int CodecAudioUpdateHelper(AudioDecoder * audio_decoder, int *passthrough
audio_decoder->Passthrough = CodecPassthrough; audio_decoder->Passthrough = CodecPassthrough;
// SPDIF/HDMI pass-through // SPDIF/HDMI pass-through
if ((CodecPassthrough & CodecAC3 && audio_ctx->codec_id == AV_CODEC_ID_AC3) if ((CodecPassthrough & CodecAC3 && audio_ctx->codec_id == AV_CODEC_ID_AC3) ||
|| (CodecPassthrough & CodecEAC3 && audio_ctx->codec_id == AV_CODEC_ID_EAC3)) { (CodecPassthrough & CodecEAC3 && audio_ctx->codec_id == AV_CODEC_ID_EAC3)) {
if (audio_ctx->codec_id == AV_CODEC_ID_EAC3) { if (audio_ctx->codec_id == AV_CODEC_ID_EAC3) {
// E-AC-3 over HDMI some receivers need HBR // E-AC-3 over HDMI some receivers need HBR
audio_decoder->HwSampleRate *= 4; audio_decoder->HwSampleRate *= 4;
@ -981,8 +935,8 @@ static int CodecAudioUpdateHelper(AudioDecoder * audio_decoder, int *passthrough
// try E-AC-3 none HBR // try E-AC-3 none HBR
audio_decoder->HwSampleRate /= 4; audio_decoder->HwSampleRate /= 4;
if (audio_ctx->codec_id != AV_CODEC_ID_EAC3 if (audio_ctx->codec_id != AV_CODEC_ID_EAC3 ||
|| (err = AudioSetup(&audio_decoder->HwSampleRate, &audio_decoder->HwChannels, *passthrough))) { (err = AudioSetup(&audio_decoder->HwSampleRate, &audio_decoder->HwChannels, *passthrough))) {
Debug(3, "codec/audio: audio setup error\n"); Debug(3, "codec/audio: audio setup error\n");
// FIXME: handle errors // FIXME: handle errors
@ -1005,8 +959,7 @@ static int CodecAudioUpdateHelper(AudioDecoder * audio_decoder, int *passthrough
** @param audio_decoder audio decoder data ** @param audio_decoder audio decoder data
** @param avpkt undecoded audio packet ** @param avpkt undecoded audio packet
*/ */
static int CodecAudioPassthroughHelper(AudioDecoder * audio_decoder, const AVPacket * avpkt) static int CodecAudioPassthroughHelper(AudioDecoder *audio_decoder, const AVPacket *avpkt) {
{
#ifdef USE_PASSTHROUGH #ifdef USE_PASSTHROUGH
const AVCodecContext *audio_ctx; const AVCodecContext *audio_ctx;
@ -1025,11 +978,10 @@ static int CodecAudioPassthroughHelper(AudioDecoder * audio_decoder, const AVPac
if (CodecAudioDrift & CORRECT_AC3) { if (CodecAudioDrift & CORRECT_AC3) {
int x; int x;
x = (audio_decoder->DriftFrac + x = (audio_decoder->DriftFrac + (audio_decoder->DriftCorr * spdif_sz)) /
(audio_decoder->DriftCorr * spdif_sz)) / (10 * audio_decoder->HwSampleRate * 100); (10 * audio_decoder->HwSampleRate * 100);
audio_decoder->DriftFrac = audio_decoder->DriftFrac = (audio_decoder->DriftFrac + (audio_decoder->DriftCorr * spdif_sz)) %
(audio_decoder->DriftFrac + (10 * audio_decoder->HwSampleRate * 100);
(audio_decoder->DriftCorr * spdif_sz)) % (10 * audio_decoder->HwSampleRate * 100);
// round to word border // round to word border
x *= audio_decoder->HwChannels * 4; x *= audio_decoder->HwChannels * 4;
if (x < -64) { // limit correction if (x < -64) { // limit correction
@ -1079,7 +1031,7 @@ static int CodecAudioPassthroughHelper(AudioDecoder * audio_decoder, const AVPac
// check if we must pack multiple packets // check if we must pack multiple packets
repeat = 1; repeat = 1;
if ((avpkt->data[4] & 0xc0) != 0xc0) { // fscod if ((avpkt->data[4] & 0xc0) != 0xc0) { // fscod
static const uint8_t eac3_repeat[4] = { 6, 3, 2, 1 }; static const uint8_t eac3_repeat[4] = {6, 3, 2, 1};
// fscod2 // fscod2
repeat = eac3_repeat[(avpkt->data[4] & 0x30) >> 4]; repeat = eac3_repeat[(avpkt->data[4] & 0x30) >> 4];
@ -1112,16 +1064,13 @@ static int CodecAudioPassthroughHelper(AudioDecoder * audio_decoder, const AVPac
return 0; return 0;
} }
#if defined(USE_SWRESAMPLE) || defined(USE_AVRESAMPLE)
/** /**
** Set/update audio pts clock. ** Set/update audio pts clock.
** **
** @param audio_decoder audio decoder data ** @param audio_decoder audio decoder data
** @param pts presentation timestamp ** @param pts presentation timestamp
*/ */
static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts) static void CodecAudioSetClock(AudioDecoder *audio_decoder, int64_t pts) {
{
#ifdef USE_AUDIO_DRIFT_CORRECTION #ifdef USE_AUDIO_DRIFT_CORRECTION
struct timespec nowtime; struct timespec nowtime;
int64_t delay; int64_t delay;
@ -1152,8 +1101,8 @@ static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts)
return; return;
} }
tim_diff = (nowtime.tv_sec - audio_decoder->LastTime.tv_sec) tim_diff = (nowtime.tv_sec - audio_decoder->LastTime.tv_sec) * 1000 * 1000 * 1000 +
* 1000 * 1000 * 1000 + (nowtime.tv_nsec - audio_decoder->LastTime.tv_nsec); (nowtime.tv_nsec - audio_decoder->LastTime.tv_nsec);
drift = (tim_diff * 90) / (1000 * 1000) - pts_diff + delay - audio_decoder->LastDelay; drift = (tim_diff * 90) / (1000 * 1000) - pts_diff + delay - audio_decoder->LastDelay;
@ -1181,10 +1130,9 @@ static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts)
audio_decoder->Drift = drift; audio_decoder->Drift = drift;
corr = (10 * audio_decoder->HwSampleRate * drift) / (90 * 1000); corr = (10 * audio_decoder->HwSampleRate * drift) / (90 * 1000);
// SPDIF/HDMI passthrough // SPDIF/HDMI passthrough
if ((CodecAudioDrift & CORRECT_AC3) && (!(CodecPassthrough & CodecAC3) if ((CodecAudioDrift & CORRECT_AC3) &&
|| audio_decoder->AudioCtx->codec_id != AV_CODEC_ID_AC3) (!(CodecPassthrough & CodecAC3) || audio_decoder->AudioCtx->codec_id != AV_CODEC_ID_AC3) &&
&& (!(CodecPassthrough & CodecEAC3) (!(CodecPassthrough & CodecEAC3) || audio_decoder->AudioCtx->codec_id != AV_CODEC_ID_EAC3)) {
|| audio_decoder->AudioCtx->codec_id != AV_CODEC_ID_EAC3)) {
audio_decoder->DriftCorr = -corr; audio_decoder->DriftCorr = -corr;
} }
@ -1195,7 +1143,6 @@ static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts)
} }
} }
#ifdef USE_SWRESAMPLE
if (audio_decoder->Resample && audio_decoder->DriftCorr) { if (audio_decoder->Resample && audio_decoder->DriftCorr) {
int distance; int distance;
@ -1209,17 +1156,6 @@ static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts)
Debug(3, "codec/audio: swr_set_compensation failed\n"); Debug(3, "codec/audio: swr_set_compensation failed\n");
} }
} }
#endif
#ifdef USE_AVRESAMPLE
if (audio_decoder->Resample && audio_decoder->DriftCorr) {
int distance;
distance = (pts_diff * audio_decoder->HwSampleRate) / (900 * 1000);
if (avresample_set_compensation(audio_decoder->Resample, audio_decoder->DriftCorr / 10, distance)) {
Debug(3, "codec/audio: swr_set_compensation failed\n");
}
}
#endif
if (1) { if (1) {
static int c; static int c;
@ -1237,8 +1173,7 @@ static void CodecAudioSetClock(AudioDecoder * audio_decoder, int64_t pts)
** **
** @param audio_decoder audio decoder data ** @param audio_decoder audio decoder data
*/ */
static void CodecAudioUpdateFormat(AudioDecoder * audio_decoder) static void CodecAudioUpdateFormat(AudioDecoder *audio_decoder) {
{
int passthrough; int passthrough;
const AVCodecContext *audio_ctx; const AVCodecContext *audio_ctx;
@ -1253,44 +1188,21 @@ static void CodecAudioUpdateFormat(AudioDecoder * audio_decoder)
audio_ctx = audio_decoder->AudioCtx; audio_ctx = audio_decoder->AudioCtx;
#ifdef DEBUG #ifdef DEBUG
if (audio_ctx->sample_fmt == AV_SAMPLE_FMT_S16 && audio_ctx->sample_rate == audio_decoder->HwSampleRate if (audio_ctx->sample_fmt == AV_SAMPLE_FMT_S16 && audio_ctx->sample_rate == audio_decoder->HwSampleRate &&
&& !CodecAudioDrift) { !CodecAudioDrift) {
// FIXME: use Resample only, when it is needed! // FIXME: use Resample only, when it is needed!
fprintf(stderr, "no resample needed\n"); fprintf(stderr, "no resample needed\n");
} }
#endif #endif
#ifdef USE_SWRESAMPLE audio_decoder->Resample = swr_alloc_set_opts(audio_decoder->Resample, audio_ctx->channel_layout, AV_SAMPLE_FMT_S16,
audio_decoder->Resample = audio_decoder->HwSampleRate, audio_ctx->channel_layout,
swr_alloc_set_opts(audio_decoder->Resample, audio_ctx->channel_layout, AV_SAMPLE_FMT_S16, audio_ctx->sample_fmt, audio_ctx->sample_rate, 0, NULL);
audio_decoder->HwSampleRate, audio_ctx->channel_layout, audio_ctx->sample_fmt, audio_ctx->sample_rate, 0,
NULL);
if (audio_decoder->Resample) { if (audio_decoder->Resample) {
swr_init(audio_decoder->Resample); swr_init(audio_decoder->Resample);
} else { } else {
Error(_("codec/audio: can't setup resample\n")); Error(_("codec/audio: can't setup resample\n"));
} }
#endif
#ifdef USE_AVRESAMPLE
if (!(audio_decoder->Resample = avresample_alloc_context())) {
Error(_("codec/audio: can't setup resample\n"));
return;
}
av_opt_set_int(audio_decoder->Resample, "in_channel_layout", audio_ctx->channel_layout, 0);
av_opt_set_int(audio_decoder->Resample, "in_sample_fmt", audio_ctx->sample_fmt, 0);
av_opt_set_int(audio_decoder->Resample, "in_sample_rate", audio_ctx->sample_rate, 0);
av_opt_set_int(audio_decoder->Resample, "out_channel_layout", audio_ctx->channel_layout, 0);
av_opt_set_int(audio_decoder->Resample, "out_sample_fmt", AV_SAMPLE_FMT_S16, 0);
av_opt_set_int(audio_decoder->Resample, "out_sample_rate", audio_decoder->HwSampleRate, 0);
if (avresample_open(audio_decoder->Resample)) {
avresample_free(&audio_decoder->Resample);
audio_decoder->Resample = NULL;
Error(_("codec/audio: can't open resample\n"));
return;
}
#endif
} }
/** /**
@ -1304,8 +1216,7 @@ static void CodecAudioUpdateFormat(AudioDecoder * audio_decoder)
** @param avpkt audio packet ** @param avpkt audio packet
*/ */
void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt) void CodecAudioDecode(AudioDecoder *audio_decoder, const AVPacket *avpkt) {
{
AVCodecContext *audio_ctx = audio_decoder->AudioCtx; AVCodecContext *audio_ctx = audio_decoder->AudioCtx;
if (audio_ctx->codec_type == AVMEDIA_TYPE_AUDIO) { if (audio_ctx->codec_type == AVMEDIA_TYPE_AUDIO) {
@ -1328,12 +1239,13 @@ void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt)
if (ret >= 0) { if (ret >= 0) {
// update audio clock // update audio clock
if (avpkt->pts != (int64_t) AV_NOPTS_VALUE) { if (avpkt->pts != (int64_t)AV_NOPTS_VALUE) {
CodecAudioSetClock(audio_decoder, avpkt->pts); CodecAudioSetClock(audio_decoder, avpkt->pts);
} }
// format change // format change
if (audio_decoder->Passthrough != CodecPassthrough || audio_decoder->SampleRate != audio_ctx->sample_rate if (audio_decoder->Passthrough != CodecPassthrough ||
|| audio_decoder->Channels != audio_ctx->channels) { audio_decoder->SampleRate != audio_ctx->sample_rate ||
audio_decoder->Channels != audio_ctx->channels) {
CodecAudioUpdateFormat(audio_decoder); CodecAudioUpdateFormat(audio_decoder);
} }
if (!audio_decoder->HwSampleRate || !audio_decoder->HwChannels) { if (!audio_decoder->HwSampleRate || !audio_decoder->HwChannels) {
@ -1347,12 +1259,11 @@ void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt)
uint8_t *out[1]; uint8_t *out[1];
out[0] = outbuf; out[0] = outbuf;
ret = ret = swr_convert(audio_decoder->Resample, out, sizeof(outbuf) / (2 * audio_decoder->HwChannels),
swr_convert(audio_decoder->Resample, out, sizeof(outbuf) / (2 * audio_decoder->HwChannels),
(const uint8_t **)frame->extended_data, frame->nb_samples); (const uint8_t **)frame->extended_data, frame->nb_samples);
if (ret > 0) { if (ret > 0) {
if (!(audio_decoder->Passthrough & CodecPCM)) { if (!(audio_decoder->Passthrough & CodecPCM)) {
CodecReorderAudioFrame((int16_t *) outbuf, ret * 2 * audio_decoder->HwChannels, CodecReorderAudioFrame((int16_t *)outbuf, ret * 2 * audio_decoder->HwChannels,
audio_decoder->HwChannels); audio_decoder->HwChannels);
} }
AudioEnqueue(outbuf, ret * 2 * audio_decoder->HwChannels); AudioEnqueue(outbuf, ret * 2 * audio_decoder->HwChannels);
@ -1363,18 +1274,12 @@ void CodecAudioDecode(AudioDecoder * audio_decoder, const AVPacket * avpkt)
} }
} }
#endif
/** /**
** Flush the audio decoder. ** Flush the audio decoder.
** **
** @param decoder audio decoder data ** @param decoder audio decoder data
*/ */
void CodecAudioFlushBuffers(AudioDecoder * decoder) void CodecAudioFlushBuffers(AudioDecoder *decoder) { avcodec_flush_buffers(decoder->AudioCtx); }
{
avcodec_flush_buffers(decoder->AudioCtx);
}
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// Codec // Codec
@ -1383,18 +1288,13 @@ void CodecAudioFlushBuffers(AudioDecoder * decoder)
/** /**
** Empty log callback ** Empty log callback
*/ */
static void CodecNoopCallback( __attribute__((unused)) static void CodecNoopCallback(__attribute__((unused)) void *ptr, __attribute__((unused)) int level,
void *ptr, __attribute__((unused)) __attribute__((unused)) const char *fmt, __attribute__((unused)) va_list vl) {}
int level, __attribute__((unused))
const char *fmt, __attribute__((unused)) va_list vl)
{
}
/** /**
** Codec init ** Codec init
*/ */
void CodecInit(void) void CodecInit(void) {
{
pthread_mutex_init(&CodecLockMutex, NULL); pthread_mutex_init(&CodecLockMutex, NULL);
#ifndef DEBUG #ifndef DEBUG
// disable display ffmpeg error messages // disable display ffmpeg error messages
@ -1407,7 +1307,4 @@ void CodecInit(void)
/** /**
** Codec exit. ** Codec exit.
*/ */
void CodecExit(void) void CodecExit(void) { pthread_mutex_destroy(&CodecLockMutex); }
{
pthread_mutex_destroy(&CodecLockMutex);
}

13
codec.h
View File

@ -35,8 +35,7 @@
#define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000 #define AVCODEC_MAX_AUDIO_FRAME_SIZE 192000
enum HWAccelID enum HWAccelID {
{
HWACCEL_NONE = 0, HWACCEL_NONE = 0,
HWACCEL_AUTO, HWACCEL_AUTO,
HWACCEL_VDPAU, HWACCEL_VDPAU,
@ -53,8 +52,7 @@ extern AVBufferRef *hw_device_ctx;
/// ///
/// Video decoder structure. /// Video decoder structure.
/// ///
struct _video_decoder_ struct _video_decoder_ {
{
VideoHwDecoder *HwDecoder; ///< video hardware decoder VideoHwDecoder *HwDecoder; ///< video hardware decoder
int GetFormatDone; ///< flag get format called! int GetFormatDone; ///< flag get format called!
@ -75,9 +73,9 @@ struct _video_decoder_
/* hwaccel context */ /* hwaccel context */
enum HWAccelID active_hwaccel_id; enum HWAccelID active_hwaccel_id;
void *hwaccel_ctx; void *hwaccel_ctx;
void (*hwaccel_uninit)(AVCodecContext * s); void (*hwaccel_uninit)(AVCodecContext *s);
int (*hwaccel_get_buffer)(AVCodecContext * s, AVFrame * frame, int flags); int (*hwaccel_get_buffer)(AVCodecContext *s, AVFrame *frame, int flags);
int (*hwaccel_retrieve_data)(AVCodecContext * s, AVFrame * frame); int (*hwaccel_retrieve_data)(AVCodecContext *s, AVFrame *frame);
enum AVPixelFormat hwaccel_pix_fmt; enum AVPixelFormat hwaccel_pix_fmt;
enum AVPixelFormat hwaccel_retrieved_pix_fmt; enum AVPixelFormat hwaccel_retrieved_pix_fmt;
AVBufferRef *hw_frames_ctx; AVBufferRef *hw_frames_ctx;
@ -87,7 +85,6 @@ struct _video_decoder_
double cached_hdr_peak; double cached_hdr_peak;
// From VO // From VO
struct mp_hwdec_devices *hwdec_devs; struct mp_hwdec_devices *hwdec_devs;
}; };
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------

238
common.h
View File

@ -19,17 +19,17 @@
#ifndef MPLAYER_GL_COMMON_H #ifndef MPLAYER_GL_COMMON_H
#define MPLAYER_GL_COMMON_H #define MPLAYER_GL_COMMON_H
#include <stdio.h>
#include <stdint.h>
#include <stdbool.h> #include <stdbool.h>
#include <stdint.h>
#include <stdio.h>
#if 0 #if 0
#include "config.h"
#include "common/msg.h" #include "common/msg.h"
#include "config.h"
#include "misc/bstr.h" #include "misc/bstr.h"
#include "video/out/vo.h"
#include "video/csputils.h" #include "video/csputils.h"
#include "video/mp_image.h" #include "video/mp_image.h"
#include "video/out/vo.h"
#endif #endif
#if HAVE_GL_COCOA #if HAVE_GL_COCOA
@ -53,8 +53,7 @@
struct GL; struct GL;
typedef struct GL GL; typedef struct GL GL;
enum enum {
{
MPGL_CAP_ROW_LENGTH = (1 << 4), // GL_[UN]PACK_ROW_LENGTH MPGL_CAP_ROW_LENGTH = (1 << 4), // GL_[UN]PACK_ROW_LENGTH
MPGL_CAP_FB = (1 << 5), MPGL_CAP_FB = (1 << 5),
MPGL_CAP_VAO = (1 << 6), MPGL_CAP_VAO = (1 << 6),
@ -74,21 +73,20 @@ enum
// E.g. 310 means 3.1 // E.g. 310 means 3.1
// Code doesn't have to use the macros; they are for convenience only. // Code doesn't have to use the macros; they are for convenience only.
#define MPGL_VER(major, minor) (((major) * 100) + (minor) * 10) #define MPGL_VER(major, minor) (((major)*100) + (minor)*10)
#define MPGL_VER_GET_MAJOR(ver) ((unsigned)(ver) / 100) #define MPGL_VER_GET_MAJOR(ver) ((unsigned)(ver) / 100)
#define MPGL_VER_GET_MINOR(ver) ((unsigned)(ver) % 100 / 10) #define MPGL_VER_GET_MINOR(ver) ((unsigned)(ver) % 100 / 10)
#define MPGL_VER_P(ver) MPGL_VER_GET_MAJOR(ver), MPGL_VER_GET_MINOR(ver) #define MPGL_VER_P(ver) MPGL_VER_GET_MAJOR(ver), MPGL_VER_GET_MINOR(ver)
void mpgl_load_functions(GL * gl, void *(*getProcAddress)(const GLubyte *), const char *ext2, struct mp_log *log); void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *), const char *ext2, struct mp_log *log);
void mpgl_load_functions2(GL * gl, void *(*get_fn)(void *ctx, const char *n), void *fn_ctx, const char *ext2, void mpgl_load_functions2(GL *gl, void *(*get_fn)(void *ctx, const char *n), void *fn_ctx, const char *ext2,
struct mp_log *log); struct mp_log *log);
typedef void (GLAPIENTRY * MP_GLDEBUGPROC) (GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, const void *); typedef void(GLAPIENTRY *MP_GLDEBUGPROC)(GLenum, GLenum, GLuint, GLenum, GLsizei, const GLchar *, const void *);
// function pointers loaded from the OpenGL library // function pointers loaded from the OpenGL library
struct GL struct GL {
{
int version; // MPGL_VER() mangled (e.g. 210 for 2.1) int version; // MPGL_VER() mangled (e.g. 210 for 2.1)
int es; // es version (e.g. 300), 0 for desktop GL int es; // es version (e.g. 300), 0 for desktop GL
int glsl_version; // e.g. 130 for GLSL 1.30 int glsl_version; // e.g. 130 for GLSL 1.30
@ -97,129 +95,131 @@ struct GL
bool debug_context; // use of e.g. GLX_CONTEXT_DEBUG_BIT_ARB bool debug_context; // use of e.g. GLX_CONTEXT_DEBUG_BIT_ARB
GLuint main_fb; // framebuffer to render to (normally 0) GLuint main_fb; // framebuffer to render to (normally 0)
void (GLAPIENTRY * Viewport) (GLint, GLint, GLsizei, GLsizei); void(GLAPIENTRY *Viewport)(GLint, GLint, GLsizei, GLsizei);
void (GLAPIENTRY * Clear) (GLbitfield); void(GLAPIENTRY *Clear)(GLbitfield);
void (GLAPIENTRY * GenTextures) (GLsizei, GLuint *); void(GLAPIENTRY *GenTextures)(GLsizei, GLuint *);
void (GLAPIENTRY * DeleteTextures) (GLsizei, const GLuint *); void(GLAPIENTRY *DeleteTextures)(GLsizei, const GLuint *);
void (GLAPIENTRY * ClearColor) (GLclampf, GLclampf, GLclampf, GLclampf); void(GLAPIENTRY *ClearColor)(GLclampf, GLclampf, GLclampf, GLclampf);
void (GLAPIENTRY * Enable) (GLenum); void(GLAPIENTRY *Enable)(GLenum);
void (GLAPIENTRY * Disable) (GLenum); void(GLAPIENTRY *Disable)(GLenum);
const GLubyte *(GLAPIENTRY * GetString) (GLenum); const GLubyte *(GLAPIENTRY *GetString)(GLenum);
void (GLAPIENTRY * BlendFuncSeparate) (GLenum, GLenum, GLenum, GLenum); void(GLAPIENTRY *BlendFuncSeparate)(GLenum, GLenum, GLenum, GLenum);
void (GLAPIENTRY * Flush) (void); void(GLAPIENTRY *Flush)(void);
void (GLAPIENTRY * Finish) (void); void(GLAPIENTRY *Finish)(void);
void (GLAPIENTRY * PixelStorei) (GLenum, GLint); void(GLAPIENTRY *PixelStorei)(GLenum, GLint);
void (GLAPIENTRY * TexImage1D) (GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *); void(GLAPIENTRY *TexImage1D)(GLenum, GLint, GLint, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
void (GLAPIENTRY * TexImage2D) (GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *); void(GLAPIENTRY *TexImage2D)(GLenum, GLint, GLint, GLsizei, GLsizei, GLint, GLenum, GLenum, const GLvoid *);
void (GLAPIENTRY * TexSubImage2D) (GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *); void(GLAPIENTRY *TexSubImage2D)(GLenum, GLint, GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, const GLvoid *);
void (GLAPIENTRY * TexParameteri) (GLenum, GLenum, GLint); void(GLAPIENTRY *TexParameteri)(GLenum, GLenum, GLint);
void (GLAPIENTRY * GetIntegerv) (GLenum, GLint *); void(GLAPIENTRY *GetIntegerv)(GLenum, GLint *);
void (GLAPIENTRY * ReadPixels) (GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *); void(GLAPIENTRY *ReadPixels)(GLint, GLint, GLsizei, GLsizei, GLenum, GLenum, GLvoid *);
void (GLAPIENTRY * ReadBuffer) (GLenum); void(GLAPIENTRY *ReadBuffer)(GLenum);
void (GLAPIENTRY * DrawArrays) (GLenum, GLint, GLsizei); void(GLAPIENTRY *DrawArrays)(GLenum, GLint, GLsizei);
GLenum(GLAPIENTRY * GetError) (void); GLenum(GLAPIENTRY *GetError)(void);
void (GLAPIENTRY * GetTexLevelParameteriv) (GLenum, GLint, GLenum, GLint *); void(GLAPIENTRY *GetTexLevelParameteriv)(GLenum, GLint, GLenum, GLint *);
void (GLAPIENTRY * Scissor) (GLint, GLint, GLsizei, GLsizei); void(GLAPIENTRY *Scissor)(GLint, GLint, GLsizei, GLsizei);
void (GLAPIENTRY * GenBuffers) (GLsizei, GLuint *); void(GLAPIENTRY *GenBuffers)(GLsizei, GLuint *);
void (GLAPIENTRY * DeleteBuffers) (GLsizei, const GLuint *); void(GLAPIENTRY *DeleteBuffers)(GLsizei, const GLuint *);
void (GLAPIENTRY * BindBuffer) (GLenum, GLuint); void(GLAPIENTRY *BindBuffer)(GLenum, GLuint);
void (GLAPIENTRY * BindBufferBase) (GLenum, GLuint, GLuint); void(GLAPIENTRY *BindBufferBase)(GLenum, GLuint, GLuint);
GLvoid *(GLAPIENTRY * MapBufferRange) (GLenum, GLintptr, GLsizeiptr, GLbitfield); GLvoid *(GLAPIENTRY *MapBufferRange)(GLenum, GLintptr, GLsizeiptr, GLbitfield);
GLboolean(GLAPIENTRY * UnmapBuffer) (GLenum); GLboolean(GLAPIENTRY *UnmapBuffer)(GLenum);
void (GLAPIENTRY * BufferData) (GLenum, intptr_t, const GLvoid *, GLenum); void(GLAPIENTRY *BufferData)(GLenum, intptr_t, const GLvoid *, GLenum);
void (GLAPIENTRY * ActiveTexture) (GLenum); void(GLAPIENTRY *ActiveTexture)(GLenum);
void (GLAPIENTRY * BindTexture) (GLenum, GLuint); void(GLAPIENTRY *BindTexture)(GLenum, GLuint);
int (GLAPIENTRY * SwapInterval) (int); int(GLAPIENTRY *SwapInterval)(int);
void (GLAPIENTRY * TexImage3D) (GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum, void(GLAPIENTRY *TexImage3D)(GLenum, GLint, GLenum, GLsizei, GLsizei, GLsizei, GLint, GLenum, GLenum,
const GLvoid *); const GLvoid *);
void (GLAPIENTRY * GenVertexArrays) (GLsizei, GLuint *); void(GLAPIENTRY *GenVertexArrays)(GLsizei, GLuint *);
void (GLAPIENTRY * BindVertexArray) (GLuint); void(GLAPIENTRY *BindVertexArray)(GLuint);
GLint(GLAPIENTRY * GetAttribLocation) (GLuint, const GLchar *); GLint(GLAPIENTRY *GetAttribLocation)(GLuint, const GLchar *);
void (GLAPIENTRY * EnableVertexAttribArray) (GLuint); void(GLAPIENTRY *EnableVertexAttribArray)(GLuint);
void (GLAPIENTRY * DisableVertexAttribArray) (GLuint); void(GLAPIENTRY *DisableVertexAttribArray)(GLuint);
void (GLAPIENTRY * VertexAttribPointer) (GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *); void(GLAPIENTRY *VertexAttribPointer)(GLuint, GLint, GLenum, GLboolean, GLsizei, const GLvoid *);
void (GLAPIENTRY * DeleteVertexArrays) (GLsizei, const GLuint *); void(GLAPIENTRY *DeleteVertexArrays)(GLsizei, const GLuint *);
void (GLAPIENTRY * UseProgram) (GLuint); void(GLAPIENTRY *UseProgram)(GLuint);
GLint(GLAPIENTRY * GetUniformLocation) (GLuint, const GLchar *); GLint(GLAPIENTRY *GetUniformLocation)(GLuint, const GLchar *);
void (GLAPIENTRY * CompileShader) (GLuint); void(GLAPIENTRY *CompileShader)(GLuint);
GLuint(GLAPIENTRY * CreateProgram) (void); GLuint(GLAPIENTRY *CreateProgram)(void);
GLuint(GLAPIENTRY * CreateShader) (GLenum); GLuint(GLAPIENTRY *CreateShader)(GLenum);
void (GLAPIENTRY * ShaderSource) (GLuint, GLsizei, const GLchar **, const GLint *); void(GLAPIENTRY *ShaderSource)(GLuint, GLsizei, const GLchar **, const GLint *);
void (GLAPIENTRY * LinkProgram) (GLuint); void(GLAPIENTRY *LinkProgram)(GLuint);
void (GLAPIENTRY * AttachShader) (GLuint, GLuint); void(GLAPIENTRY *AttachShader)(GLuint, GLuint);
void (GLAPIENTRY * DeleteShader) (GLuint); void(GLAPIENTRY *DeleteShader)(GLuint);
void (GLAPIENTRY * DeleteProgram) (GLuint); void(GLAPIENTRY *DeleteProgram)(GLuint);
void (GLAPIENTRY * GetShaderInfoLog) (GLuint, GLsizei, GLsizei *, GLchar *); void(GLAPIENTRY *GetShaderInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *);
void (GLAPIENTRY * GetShaderiv) (GLuint, GLenum, GLint *); void(GLAPIENTRY *GetShaderiv)(GLuint, GLenum, GLint *);
void (GLAPIENTRY * GetProgramInfoLog) (GLuint, GLsizei, GLsizei *, GLchar *); void(GLAPIENTRY *GetProgramInfoLog)(GLuint, GLsizei, GLsizei *, GLchar *);
void (GLAPIENTRY * GetProgramiv) (GLenum, GLenum, GLint *); void(GLAPIENTRY *GetProgramiv)(GLenum, GLenum, GLint *);
const GLubyte *(GLAPIENTRY * GetStringi) (GLenum, GLuint); const GLubyte *(GLAPIENTRY *GetStringi)(GLenum, GLuint);
void (GLAPIENTRY * BindAttribLocation) (GLuint, GLuint, const GLchar *); void(GLAPIENTRY *BindAttribLocation)(GLuint, GLuint, const GLchar *);
void (GLAPIENTRY * BindFramebuffer) (GLenum, GLuint); void(GLAPIENTRY *BindFramebuffer)(GLenum, GLuint);
void (GLAPIENTRY * GenFramebuffers) (GLsizei, GLuint *); void(GLAPIENTRY *GenFramebuffers)(GLsizei, GLuint *);
void (GLAPIENTRY * DeleteFramebuffers) (GLsizei, const GLuint *); void(GLAPIENTRY *DeleteFramebuffers)(GLsizei, const GLuint *);
GLenum(GLAPIENTRY * CheckFramebufferStatus) (GLenum); GLenum(GLAPIENTRY *CheckFramebufferStatus)(GLenum);
void (GLAPIENTRY * FramebufferTexture2D) (GLenum, GLenum, GLenum, GLuint, GLint); void(GLAPIENTRY *FramebufferTexture2D)(GLenum, GLenum, GLenum, GLuint, GLint);
void (GLAPIENTRY * BlitFramebuffer) (GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum); void(GLAPIENTRY *BlitFramebuffer)(GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLint, GLbitfield, GLenum);
void (GLAPIENTRY * GetFramebufferAttachmentParameteriv) (GLenum, GLenum, GLenum, GLint *); void(GLAPIENTRY *GetFramebufferAttachmentParameteriv)(GLenum, GLenum, GLenum, GLint *);
void (GLAPIENTRY * Uniform1f) (GLint, GLfloat); void(GLAPIENTRY *Uniform1f)(GLint, GLfloat);
void (GLAPIENTRY * Uniform2f) (GLint, GLfloat, GLfloat); void(GLAPIENTRY *Uniform2f)(GLint, GLfloat, GLfloat);
void (GLAPIENTRY * Uniform3f) (GLint, GLfloat, GLfloat, GLfloat); void(GLAPIENTRY *Uniform3f)(GLint, GLfloat, GLfloat, GLfloat);
void (GLAPIENTRY * Uniform4f) (GLint, GLfloat, GLfloat, GLfloat, GLfloat); void(GLAPIENTRY *Uniform4f)(GLint, GLfloat, GLfloat, GLfloat, GLfloat);
void (GLAPIENTRY * Uniform1i) (GLint, GLint); void(GLAPIENTRY *Uniform1i)(GLint, GLint);
void (GLAPIENTRY * UniformMatrix2fv) (GLint, GLsizei, GLboolean, const GLfloat *); void(GLAPIENTRY *UniformMatrix2fv)(GLint, GLsizei, GLboolean, const GLfloat *);
void (GLAPIENTRY * UniformMatrix3fv) (GLint, GLsizei, GLboolean, const GLfloat *); void(GLAPIENTRY *UniformMatrix3fv)(GLint, GLsizei, GLboolean, const GLfloat *);
void (GLAPIENTRY * InvalidateFramebuffer) (GLenum, GLsizei, const GLenum *); void(GLAPIENTRY *InvalidateFramebuffer)(GLenum, GLsizei, const GLenum *);
GLsync(GLAPIENTRY * FenceSync) (GLenum, GLbitfield); GLsync(GLAPIENTRY *FenceSync)(GLenum, GLbitfield);
GLenum(GLAPIENTRY * ClientWaitSync) (GLsync, GLbitfield, GLuint64); GLenum(GLAPIENTRY *ClientWaitSync)(GLsync, GLbitfield, GLuint64);
void (GLAPIENTRY * DeleteSync) (GLsync sync); void(GLAPIENTRY *DeleteSync)(GLsync sync);
void (GLAPIENTRY * GenQueries) (GLsizei, GLuint *); void(GLAPIENTRY *GenQueries)(GLsizei, GLuint *);
void (GLAPIENTRY * DeleteQueries) (GLsizei, const GLuint *); void(GLAPIENTRY *DeleteQueries)(GLsizei, const GLuint *);
void (GLAPIENTRY * BeginQuery) (GLenum, GLuint); void(GLAPIENTRY *BeginQuery)(GLenum, GLuint);
void (GLAPIENTRY * EndQuery) (GLenum); void(GLAPIENTRY *EndQuery)(GLenum);
void (GLAPIENTRY * QueryCounter) (GLuint, GLenum); void(GLAPIENTRY *QueryCounter)(GLuint, GLenum);
GLboolean(GLAPIENTRY * IsQuery) (GLuint); GLboolean(GLAPIENTRY *IsQuery)(GLuint);
void (GLAPIENTRY * GetQueryObjectiv) (GLuint, GLenum, GLint *); void(GLAPIENTRY *GetQueryObjectiv)(GLuint, GLenum, GLint *);
void (GLAPIENTRY * GetQueryObjecti64v) (GLuint, GLenum, GLint64 *); void(GLAPIENTRY *GetQueryObjecti64v)(GLuint, GLenum, GLint64 *);
void (GLAPIENTRY * GetQueryObjectuiv) (GLuint, GLenum, GLuint *); void(GLAPIENTRY *GetQueryObjectuiv)(GLuint, GLenum, GLuint *);
void (GLAPIENTRY * GetQueryObjectui64v) (GLuint, GLenum, GLuint64 *); void(GLAPIENTRY *GetQueryObjectui64v)(GLuint, GLenum, GLuint64 *);
void (GLAPIENTRY * VDPAUInitNV) (const GLvoid *, const GLvoid *); void(GLAPIENTRY *VDPAUInitNV)(const GLvoid *, const GLvoid *);
void (GLAPIENTRY * VDPAUFiniNV) (void); void(GLAPIENTRY *VDPAUFiniNV)(void);
GLvdpauSurfaceNV(GLAPIENTRY * VDPAURegisterOutputSurfaceNV) GLvdpauSurfaceNV(GLAPIENTRY *VDPAURegisterOutputSurfaceNV)(GLvoid *, GLenum, GLsizei, const GLuint *);
(GLvoid *, GLenum, GLsizei, const GLuint *); GLvdpauSurfaceNV(GLAPIENTRY *VDPAURegisterVideoSurfaceNV)(GLvoid *, GLenum, GLsizei, const GLuint *);
GLvdpauSurfaceNV(GLAPIENTRY * VDPAURegisterVideoSurfaceNV) void(GLAPIENTRY *VDPAUUnregisterSurfaceNV)(GLvdpauSurfaceNV);
(GLvoid *, GLenum, GLsizei, const GLuint *); void(GLAPIENTRY *VDPAUSurfaceAccessNV)(GLvdpauSurfaceNV, GLenum);
void (GLAPIENTRY * VDPAUUnregisterSurfaceNV) (GLvdpauSurfaceNV); void(GLAPIENTRY *VDPAUMapSurfacesNV)(GLsizei, const GLvdpauSurfaceNV *);
void (GLAPIENTRY * VDPAUSurfaceAccessNV) (GLvdpauSurfaceNV, GLenum); void(GLAPIENTRY *VDPAUUnmapSurfacesNV)(GLsizei, const GLvdpauSurfaceNV *);
void (GLAPIENTRY * VDPAUMapSurfacesNV) (GLsizei, const GLvdpauSurfaceNV *);
void (GLAPIENTRY * VDPAUUnmapSurfacesNV) (GLsizei, const GLvdpauSurfaceNV *);
#if HAVE_GL_WIN32 #if HAVE_GL_WIN32
// The HANDLE type might not be present on non-Win32 // The HANDLE type might not be present on non-Win32
BOOL(GLAPIENTRY * DXSetResourceShareHandleNV) (void *dxObject, HANDLE shareHandle); BOOL(GLAPIENTRY *DXSetResourceShareHandleNV)
HANDLE(GLAPIENTRY * DXOpenDeviceNV) (void *dxDevice); (void *dxObject, HANDLE shareHandle);
BOOL(GLAPIENTRY * DXCloseDeviceNV) (HANDLE hDevice); HANDLE(GLAPIENTRY *DXOpenDeviceNV)(void *dxDevice);
HANDLE(GLAPIENTRY * DXRegisterObjectNV) (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access); BOOL(GLAPIENTRY *DXCloseDeviceNV)(HANDLE hDevice);
BOOL(GLAPIENTRY * DXUnregisterObjectNV) (HANDLE hDevice, HANDLE hObject); HANDLE(GLAPIENTRY *DXRegisterObjectNV)
BOOL(GLAPIENTRY * DXLockObjectsNV) (HANDLE hDevice, GLint count, HANDLE * hObjects); (HANDLE hDevice, void *dxObject, GLuint name, GLenum type, GLenum access);
BOOL(GLAPIENTRY * DXUnlockObjectsNV) (HANDLE hDevice, GLint count, HANDLE * hObjects); BOOL(GLAPIENTRY *DXUnregisterObjectNV)(HANDLE hDevice, HANDLE hObject);
BOOL(GLAPIENTRY *DXLockObjectsNV)
(HANDLE hDevice, GLint count, HANDLE *hObjects);
BOOL(GLAPIENTRY *DXUnlockObjectsNV)
(HANDLE hDevice, GLint count, HANDLE *hObjects);
#endif #endif
GLint(GLAPIENTRY * GetVideoSync) (GLuint *); GLint(GLAPIENTRY *GetVideoSync)(GLuint *);
GLint(GLAPIENTRY * WaitVideoSync) (GLint, GLint, unsigned int *); GLint(GLAPIENTRY *WaitVideoSync)(GLint, GLint, unsigned int *);
void (GLAPIENTRY * GetTranslatedShaderSourceANGLE) (GLuint, GLsizei, GLsizei *, GLchar * source); void(GLAPIENTRY *GetTranslatedShaderSourceANGLE)(GLuint, GLsizei, GLsizei *, GLchar *source);
void (GLAPIENTRY * DebugMessageCallback) (MP_GLDEBUGPROC callback, const void *userParam); void(GLAPIENTRY *DebugMessageCallback)(MP_GLDEBUGPROC callback, const void *userParam);
void *(GLAPIENTRY * MPGetNativeDisplay) (const char *name); void *(GLAPIENTRY *MPGetNativeDisplay)(const char *name);
}; };
#endif /* MPLAYER_GL_COMMON_H */ #endif /* MPLAYER_GL_COMMON_H */

336
drm.c
View File

@ -1,9 +1,7 @@
#include <unistd.h> #include <drm_fourcc.h>
#include <gbm.h> #include <gbm.h>
#include <sys/mman.h> #include <sys/mman.h>
#include <xf86drm.h> #include <unistd.h>
#include <xf86drmMode.h>
#include <drm_fourcc.h>
#include <xf86drm.h> #include <xf86drm.h>
#include <xf86drmMode.h> #include <xf86drmMode.h>
@ -13,18 +11,16 @@
// DRM // DRM
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
struct _Drm_Render_ struct _Drm_Render_ {
{
int fd_drm; int fd_drm;
drmModeModeInfo mode; drmModeModeInfo mode;
drmModeCrtc *saved_crtc; drmModeCrtc *saved_crtc;
// drmEventContext ev; // drmEventContext ev;
int bpp; int bpp;
uint32_t connector_id, crtc_id, video_plane; uint32_t connector_id, crtc_id, video_plane;
uint32_t hdr_metadata; uint32_t hdr_metadata;
uint32_t mmWidth,mmHeight; // Size in mm uint32_t mmWidth, mmHeight; // Size in mm
uint32_t hdr_blob_id; uint32_t hdr_blob_id;
}; };
typedef struct _Drm_Render_ VideoRender; typedef struct _Drm_Render_ VideoRender;
@ -46,10 +42,7 @@ struct type_name {
const char *name; const char *name;
}; };
static const char *util_lookup_type_name(unsigned int type, static const char *util_lookup_type_name(unsigned int type, const struct type_name *table, unsigned int count) {
const struct type_name *table,
unsigned int count)
{
unsigned int i; unsigned int i;
for (i = 0; i < count; i++) for (i = 0; i < count; i++)
@ -60,41 +53,36 @@ static const char *util_lookup_type_name(unsigned int type,
} }
static const struct type_name connector_type_names[] = { static const struct type_name connector_type_names[] = {
{ DRM_MODE_CONNECTOR_Unknown, "unknown" }, {DRM_MODE_CONNECTOR_Unknown, "unknown"},
{ DRM_MODE_CONNECTOR_VGA, "VGA" }, {DRM_MODE_CONNECTOR_VGA, "VGA"},
{ DRM_MODE_CONNECTOR_DVII, "DVI-I" }, {DRM_MODE_CONNECTOR_DVII, "DVI-I"},
{ DRM_MODE_CONNECTOR_DVID, "DVI-D" }, {DRM_MODE_CONNECTOR_DVID, "DVI-D"},
{ DRM_MODE_CONNECTOR_DVIA, "DVI-A" }, {DRM_MODE_CONNECTOR_DVIA, "DVI-A"},
{ DRM_MODE_CONNECTOR_Composite, "composite" }, {DRM_MODE_CONNECTOR_Composite, "composite"},
{ DRM_MODE_CONNECTOR_SVIDEO, "s-video" }, {DRM_MODE_CONNECTOR_SVIDEO, "s-video"},
{ DRM_MODE_CONNECTOR_LVDS, "LVDS" }, {DRM_MODE_CONNECTOR_LVDS, "LVDS"},
{ DRM_MODE_CONNECTOR_Component, "component" }, {DRM_MODE_CONNECTOR_Component, "component"},
{ DRM_MODE_CONNECTOR_9PinDIN, "9-pin DIN" }, {DRM_MODE_CONNECTOR_9PinDIN, "9-pin DIN"},
{ DRM_MODE_CONNECTOR_DisplayPort, "DP" }, {DRM_MODE_CONNECTOR_DisplayPort, "DP"},
{ DRM_MODE_CONNECTOR_HDMIA, "HDMI-A" }, {DRM_MODE_CONNECTOR_HDMIA, "HDMI-A"},
{ DRM_MODE_CONNECTOR_HDMIB, "HDMI-B" }, {DRM_MODE_CONNECTOR_HDMIB, "HDMI-B"},
{ DRM_MODE_CONNECTOR_TV, "TV" }, {DRM_MODE_CONNECTOR_TV, "TV"},
{ DRM_MODE_CONNECTOR_eDP, "eDP" }, {DRM_MODE_CONNECTOR_eDP, "eDP"},
{ DRM_MODE_CONNECTOR_VIRTUAL, "Virtual" }, {DRM_MODE_CONNECTOR_VIRTUAL, "Virtual"},
{ DRM_MODE_CONNECTOR_DSI, "DSI" }, {DRM_MODE_CONNECTOR_DSI, "DSI"},
{ DRM_MODE_CONNECTOR_DPI, "DPI" }, {DRM_MODE_CONNECTOR_DPI, "DPI"},
}; };
const char *util_lookup_connector_type_name(unsigned int type) const char *util_lookup_connector_type_name(unsigned int type) {
{ return util_lookup_type_name(type, connector_type_names, ARRAY_SIZE(connector_type_names));
return util_lookup_type_name(type, connector_type_names,
ARRAY_SIZE(connector_type_names));
} }
static uint64_t GetPropertyValue(int fd_drm, uint32_t objectID, static uint64_t GetPropertyValue(int fd_drm, uint32_t objectID, uint32_t objectType, const char *propName) {
uint32_t objectType, const char *propName)
{
uint32_t i; uint32_t i;
int found = 0; int found = 0;
uint64_t value = 0; uint64_t value = 0;
drmModePropertyPtr Prop; drmModePropertyPtr Prop;
drmModeObjectPropertiesPtr objectProps = drmModeObjectPropertiesPtr objectProps = drmModeObjectGetProperties(fd_drm, objectID, objectType);
drmModeObjectGetProperties(fd_drm, objectID, objectType);
for (i = 0; i < objectProps->count_props; i++) { for (i = 0; i < objectProps->count_props; i++) {
if ((Prop = drmModeGetProperty(fd_drm, objectProps->props[i])) == NULL) if ((Prop = drmModeGetProperty(fd_drm, objectProps->props[i])) == NULL)
@ -115,20 +103,16 @@ static uint64_t GetPropertyValue(int fd_drm, uint32_t objectID,
#ifdef DRM_DEBUG #ifdef DRM_DEBUG
if (!found) if (!found)
fprintf(stderr, "GetPropertyValue: Unable to find value for property \'%s\'.\n", fprintf(stderr, "GetPropertyValue: Unable to find value for property \'%s\'.\n", propName);
propName);
#endif #endif
return value; return value;
} }
static uint32_t GetPropertyID(int fd_drm, uint32_t objectID, static uint32_t GetPropertyID(int fd_drm, uint32_t objectID, uint32_t objectType, const char *propName) {
uint32_t objectType, const char *propName)
{
uint32_t i; uint32_t i;
int found = 0; int found = 0;
uint32_t value = -1; uint32_t value = -1;
drmModePropertyPtr Prop; drmModePropertyPtr Prop;
drmModeObjectPropertiesPtr objectProps = drmModeObjectPropertiesPtr objectProps = drmModeObjectGetProperties(fd_drm, objectID, objectType);
drmModeObjectGetProperties(fd_drm, objectID, objectType);
for (i = 0; i < objectProps->count_props; i++) { for (i = 0; i < objectProps->count_props; i++) {
if ((Prop = drmModeGetProperty(fd_drm, objectProps->props[i])) == NULL) if ((Prop = drmModeGetProperty(fd_drm, objectProps->props[i])) == NULL)
@ -146,24 +130,21 @@ static uint32_t GetPropertyID(int fd_drm, uint32_t objectID,
#ifdef DRM_DEBUG #ifdef DRM_DEBUG
if (!found) if (!found)
Debug(3,"GetPropertyValue: Unable to find ID for property \'%s\'.\n",propName); Debug(3, "GetPropertyValue: Unable to find ID for property \'%s\'.\n", propName);
#endif #endif
return value; return value;
} }
static int SetPropertyRequest(drmModeAtomicReqPtr ModeReq, int fd_drm, static int SetPropertyRequest(drmModeAtomicReqPtr ModeReq, int fd_drm, uint32_t objectID, uint32_t objectType,
uint32_t objectID, uint32_t objectType, const char *propName, uint64_t value) {
const char *propName, uint64_t value)
{
uint32_t i; uint32_t i;
uint64_t id = 0; uint64_t id = 0;
drmModePropertyPtr Prop; drmModePropertyPtr Prop;
drmModeObjectPropertiesPtr objectProps = drmModeObjectPropertiesPtr objectProps = drmModeObjectGetProperties(fd_drm, objectID, objectType);
drmModeObjectGetProperties(fd_drm, objectID, objectType);
for (i = 0; i < objectProps->count_props; i++) { for (i = 0; i < objectProps->count_props; i++) {
if ((Prop = drmModeGetProperty(fd_drm, objectProps->props[i])) == NULL) if ((Prop = drmModeGetProperty(fd_drm, objectProps->props[i])) == NULL)
printf( "SetPropertyRequest: Unable to query property.\n"); printf("SetPropertyRequest: Unable to query property.\n");
if (strcmp(propName, Prop->name) == 0) { if (strcmp(propName, Prop->name) == 0) {
id = Prop->prop_id; id = Prop->prop_id;
@ -177,15 +158,13 @@ static int SetPropertyRequest(drmModeAtomicReqPtr ModeReq, int fd_drm,
drmModeFreeObjectProperties(objectProps); drmModeFreeObjectProperties(objectProps);
if (id == 0) if (id == 0)
printf( "SetPropertyRequest: Unable to find value for property \'%s\'.\n", printf("SetPropertyRequest: Unable to find value for property \'%s\'.\n", propName);
propName);
return drmModeAtomicAddProperty(ModeReq, objectID, id, value); return drmModeAtomicAddProperty(ModeReq, objectID, id, value);
} }
static void CuvidSetVideoMode(void); static void CuvidSetVideoMode(void);
void set_video_mode(int width, int height) void set_video_mode(int width, int height) {
{
drmModeConnector *connector; drmModeConnector *connector;
drmModeModeInfo *mode; drmModeModeInfo *mode;
int ii; int ii;
@ -194,29 +173,25 @@ void set_video_mode(int width, int height)
connector = drmModeGetConnector(render->fd_drm, render->connector_id); connector = drmModeGetConnector(render->fd_drm, render->connector_id);
for (ii = 0; ii < connector->count_modes; ii++) { for (ii = 0; ii < connector->count_modes; ii++) {
mode = &connector->modes[ii]; mode = &connector->modes[ii];
printf("Mode %d %dx%d Rate %d\n",ii,mode->hdisplay,mode->vdisplay,mode->vrefresh); printf("Mode %d %dx%d Rate %d\n", ii, mode->hdisplay, mode->vdisplay, mode->vrefresh);
if (width == mode->hdisplay && if (width == mode->hdisplay && height == mode->vdisplay && mode->vrefresh == DRMRefresh &&
height == mode->vdisplay && render->mode.hdisplay != width && render->mode.vdisplay != height &&
mode->vrefresh == DRMRefresh &&
render->mode.hdisplay != width &&
render->mode.vdisplay != height &&
!(mode->flags & DRM_MODE_FLAG_INTERLACE)) { !(mode->flags & DRM_MODE_FLAG_INTERLACE)) {
memcpy(&render->mode, mode, sizeof(drmModeModeInfo)); memcpy(&render->mode, mode, sizeof(drmModeModeInfo));
VideoWindowWidth = mode->hdisplay; VideoWindowWidth = mode->hdisplay;
VideoWindowHeight = mode->vdisplay; VideoWindowHeight = mode->vdisplay;
eglDestroySurface (eglDisplay, eglSurface); eglDestroySurface(eglDisplay, eglSurface);
EglCheck(); EglCheck();
gbm_surface_destroy (gbm.surface); gbm_surface_destroy(gbm.surface);
InitBo(render->bpp); InitBo(render->bpp);
CuvidSetVideoMode(); CuvidSetVideoMode();
Debug(3,"Set new mode %d:%d\n",mode->hdisplay,mode->vdisplay); Debug(3, "Set new mode %d:%d\n", mode->hdisplay, mode->vdisplay);
break; break;
} }
} }
} }
static int FindDevice(VideoRender * render) static int FindDevice(VideoRender *render) {
{
drmVersion *version; drmVersion *version;
drmModeRes *resources; drmModeRes *resources;
drmModeConnector *connector; drmModeConnector *connector;
@ -228,7 +203,7 @@ static int FindDevice(VideoRender * render)
uint32_t j, k; uint32_t j, k;
uint64_t has_dumb; uint64_t has_dumb;
uint64_t has_prime; uint64_t has_prime;
int i,ii=0; int i, ii = 0;
char connectorstr[10]; char connectorstr[10];
int found = 0; int found = 0;
#ifdef RASPI #ifdef RASPI
@ -243,20 +218,17 @@ static int FindDevice(VideoRender * render)
int ret = drmSetMaster(render->fd_drm); int ret = drmSetMaster(render->fd_drm);
if (ret < 0) if (ret < 0) {
{
drm_magic_t magic; drm_magic_t magic;
ret = drmGetMagic(render->fd_drm, &magic); ret = drmGetMagic(render->fd_drm, &magic);
if (ret < 0) if (ret < 0) {
{
Debug(3, "drm:%s - failed to get drm magic: %s\n", __FUNCTION__, strerror(errno)); Debug(3, "drm:%s - failed to get drm magic: %s\n", __FUNCTION__, strerror(errno));
return -1; return -1;
} }
ret = drmAuthMagic(render->fd_drm, magic); ret = drmAuthMagic(render->fd_drm, magic);
if (ret < 0) if (ret < 0) {
{
Debug(3, "drm:%s - failed to authorize drm magic: %s\n", __FUNCTION__, strerror(errno)); Debug(3, "drm:%s - failed to authorize drm magic: %s\n", __FUNCTION__, strerror(errno));
return -1; return -1;
} }
@ -284,15 +256,14 @@ static int FindDevice(VideoRender * render)
if (drmGetCap(render->fd_drm, DRM_PRIME_CAP_IMPORT, &has_prime) < 0) if (drmGetCap(render->fd_drm, DRM_PRIME_CAP_IMPORT, &has_prime) < 0)
fprintf(stderr, "FindDevice: DRM_PRIME_CAP_IMPORT not available.\n"); fprintf(stderr, "FindDevice: DRM_PRIME_CAP_IMPORT not available.\n");
if ((resources = drmModeGetResources(render->fd_drm)) == NULL){ if ((resources = drmModeGetResources(render->fd_drm)) == NULL) {
fprintf(stderr, "FindDevice: cannot retrieve DRM resources (%d): %m\n", errno); fprintf(stderr, "FindDevice: cannot retrieve DRM resources (%d): %m\n", errno);
return -errno; return -errno;
} }
#ifdef DEBUG #ifdef DEBUG
Debug(3,"[FindDevice] DRM have %i connectors, %i crtcs, %i encoders\n", Debug(3, "[FindDevice] DRM have %i connectors, %i crtcs, %i encoders\n", resources->count_connectors,
resources->count_connectors, resources->count_crtcs, resources->count_crtcs, resources->count_encoders);
resources->count_encoders);
#endif #endif
// find all available connectors // find all available connectors
@ -303,9 +274,11 @@ static int FindDevice(VideoRender * render)
return -errno; return -errno;
} }
sprintf(connectorstr,"%s-%u",util_lookup_connector_type_name(connector->connector_type),connector->connector_type_id); sprintf(connectorstr, "%s-%u", util_lookup_connector_type_name(connector->connector_type),
printf("Connector >%s< is %sconnected\n",connectorstr,connector->connection == DRM_MODE_CONNECTED?"":"not "); connector->connector_type_id);
if (DRMConnector && strcmp(DRMConnector,connectorstr)) printf("Connector >%s< is %sconnected\n", connectorstr,
connector->connection == DRM_MODE_CONNECTED ? "" : "not ");
if (DRMConnector && strcmp(DRMConnector, connectorstr))
continue; continue;
if (connector->connection == DRM_MODE_CONNECTED && connector->count_modes > 0) { if (connector->connection == DRM_MODE_CONNECTED && connector->count_modes > 0) {
@ -319,33 +292,31 @@ static int FindDevice(VideoRender * render)
} }
render->connector_id = connector->connector_id; render->connector_id = connector->connector_id;
// FIXME: use default encoder/crtc pair // FIXME: use default encoder/crtc pair
if ((encoder = drmModeGetEncoder(render->fd_drm, connector->encoder_id)) == NULL){ if ((encoder = drmModeGetEncoder(render->fd_drm, connector->encoder_id)) == NULL) {
fprintf(stderr, "FindDevice: cannot retrieve encoder (%d): %m\n", errno); fprintf(stderr, "FindDevice: cannot retrieve encoder (%d): %m\n", errno);
return -errno; return -errno;
} }
render->crtc_id = encoder->crtc_id; render->crtc_id = encoder->crtc_id;
render->hdr_metadata = GetPropertyID(render->fd_drm, connector->connector_id, render->hdr_metadata = GetPropertyID(render->fd_drm, connector->connector_id, DRM_MODE_OBJECT_CONNECTOR,
DRM_MODE_OBJECT_CONNECTOR, "HDR_OUTPUT_METADATA"); "HDR_OUTPUT_METADATA");
printf("ID %d of METADATA in Connector %d connected %d\n",render->hdr_metadata,connector->connector_id,connector->connection); printf("ID %d of METADATA in Connector %d connected %d\n", render->hdr_metadata, connector->connector_id,
connector->connection);
memcpy(&render->mode, &connector->modes[0], sizeof(drmModeModeInfo)); // set fallback memcpy(&render->mode, &connector->modes[0], sizeof(drmModeModeInfo)); // set fallback
// search Modes for Connector // search Modes for Connector
for (ii = 0; ii < connector->count_modes; ii++) { for (ii = 0; ii < connector->count_modes; ii++) {
mode = &connector->modes[ii]; mode = &connector->modes[ii];
printf("Mode %d %dx%d Rate %d\n",ii,mode->hdisplay,mode->vdisplay,mode->vrefresh); printf("Mode %d %dx%d Rate %d\n", ii, mode->hdisplay, mode->vdisplay, mode->vrefresh);
if (VideoWindowWidth && VideoWindowHeight) { // preset by command line if (VideoWindowWidth && VideoWindowHeight) { // preset by command line
if (VideoWindowWidth == mode->hdisplay && if (VideoWindowWidth == mode->hdisplay && VideoWindowHeight == mode->vdisplay &&
VideoWindowHeight == mode->vdisplay && mode->vrefresh == DRMRefresh && !(mode->flags & DRM_MODE_FLAG_INTERLACE)) {
mode->vrefresh == DRMRefresh &&
!(mode->flags & DRM_MODE_FLAG_INTERLACE)) {
memcpy(&render->mode, mode, sizeof(drmModeModeInfo)); memcpy(&render->mode, mode, sizeof(drmModeModeInfo));
break; break;
} }
} } else {
else {
if (!(mode->flags & DRM_MODE_FLAG_INTERLACE)) { if (!(mode->flags & DRM_MODE_FLAG_INTERLACE)) {
memcpy(&render->mode, mode, sizeof(drmModeModeInfo)); memcpy(&render->mode, mode, sizeof(drmModeModeInfo));
VideoWindowWidth = mode->hdisplay; VideoWindowWidth = mode->hdisplay;
@ -360,11 +331,12 @@ static int FindDevice(VideoRender * render)
VideoWindowWidth = render->mode.hdisplay; VideoWindowWidth = render->mode.hdisplay;
VideoWindowHeight = render->mode.vdisplay; VideoWindowHeight = render->mode.vdisplay;
if (found) if (found)
printf("Use Mode %d %dx%d Rate %d\n",ii,render->mode.hdisplay,render->mode.vdisplay,render->mode.vrefresh); printf("Use Mode %d %dx%d Rate %d\n", ii, render->mode.hdisplay, render->mode.vdisplay,
render->mode.vrefresh);
drmModeFreeConnector(connector); drmModeFreeConnector(connector);
} }
if (!found) { if (!found) {
Debug(3,"Requested Connector not found or not connected\n"); Debug(3, "Requested Connector not found or not connected\n");
printf("Requested Connector not found or not connected\n"); printf("Requested Connector not found or not connected\n");
return -1; return -1;
} }
@ -384,16 +356,16 @@ static int FindDevice(VideoRender * render)
break; break;
} }
uint64_t type = GetPropertyValue(render->fd_drm, plane_res->planes[j], uint64_t type = GetPropertyValue(render->fd_drm, plane_res->planes[j], DRM_MODE_OBJECT_PLANE, "type");
DRM_MODE_OBJECT_PLANE, "type");
uint64_t zpos = 0; uint64_t zpos = 0;
#ifdef DRM_DEBUG // If more then 2 crtcs this must rewriten!!! #ifdef DRM_DEBUG // If more then 2 crtcs this must rewriten!!!
printf("[FindDevice] Plane id %i crtc_id %i possible_crtcs %i possible CRTC %i type %s\n", printf("[FindDevice] Plane id %i crtc_id %i possible_crtcs %i possible CRTC %i type %s\n", plane->plane_id,
plane->plane_id, plane->crtc_id, plane->possible_crtcs, resources->crtcs[i], plane->crtc_id, plane->possible_crtcs, resources->crtcs[i],
(type == DRM_PLANE_TYPE_PRIMARY) ? "primary plane" : (type == DRM_PLANE_TYPE_PRIMARY) ? "primary plane"
(type == DRM_PLANE_TYPE_OVERLAY) ? "overlay plane" : : (type == DRM_PLANE_TYPE_OVERLAY) ? "overlay plane"
(type == DRM_PLANE_TYPE_CURSOR) ? "cursor plane" : "No plane type"); : (type == DRM_PLANE_TYPE_CURSOR) ? "cursor plane"
: "No plane type");
#endif #endif
// test pixel format and plane caps // test pixel format and plane caps
@ -423,8 +395,7 @@ static int FindDevice(VideoRender * render)
drmModeFreeResources(resources); drmModeFreeResources(resources);
#ifdef DRM_DEBUG #ifdef DRM_DEBUG
printf("[FindDevice] DRM setup CRTC: %i video_plane: %i \n", printf("[FindDevice] DRM setup CRTC: %i video_plane: %i \n", render->crtc_id, render->video_plane);
render->crtc_id, render->video_plane);
#endif #endif
// save actual modesetting // save actual modesetting
@ -436,8 +407,7 @@ static int FindDevice(VideoRender * render)
/// ///
/// Initialize video output module. /// Initialize video output module.
/// ///
void VideoInitDrm() void VideoInitDrm() {
{
int i; int i;
if (!(render = calloc(1, sizeof(*render)))) { if (!(render = calloc(1, sizeof(*render)))) {
@ -445,25 +415,24 @@ void VideoInitDrm()
return; return;
} }
if (FindDevice(render)){ if (FindDevice(render)) {
Fatal(_( "VideoInit: FindDevice() failed\n")); Fatal(_("VideoInit: FindDevice() failed\n"));
} }
gbm.dev = gbm_create_device (render->fd_drm); gbm.dev = gbm_create_device(render->fd_drm);
assert (gbm.dev != NULL); assert(gbm.dev != NULL);
PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display = NULL; PFNEGLGETPLATFORMDISPLAYEXTPROC get_platform_display = NULL;
get_platform_display = get_platform_display = (void *)eglGetProcAddress("eglGetPlatformDisplayEXT");
(void *) eglGetProcAddress("eglGetPlatformDisplayEXT");
assert(get_platform_display != NULL); assert(get_platform_display != NULL);
eglDisplay = get_platform_display(EGL_PLATFORM_GBM_KHR, gbm.dev, NULL); eglDisplay = get_platform_display(EGL_PLATFORM_GBM_KHR, gbm.dev, NULL);
EglCheck(); EglCheck();
assert (eglDisplay != NULL); assert(eglDisplay != NULL);
// return; // return;
drmModeAtomicReqPtr ModeReq; drmModeAtomicReqPtr ModeReq;
const uint32_t flags = DRM_MODE_ATOMIC_ALLOW_MODESET; const uint32_t flags = DRM_MODE_ATOMIC_ALLOW_MODESET;
@ -477,13 +446,11 @@ void VideoInitDrm()
fprintf(stderr, "cannot allocate atomic request (%d): %m\n", errno); fprintf(stderr, "cannot allocate atomic request (%d): %m\n", errno);
return; return;
} }
printf("set CRTC %d of Connector %d aktiv\n",render->crtc_id,render->connector_id); printf("set CRTC %d of Connector %d aktiv\n", render->crtc_id, render->connector_id);
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "MODE_ID", modeID);
DRM_MODE_OBJECT_CRTC, "MODE_ID", modeID); SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, DRM_MODE_OBJECT_CONNECTOR, "CRTC_ID",
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, render->crtc_id);
DRM_MODE_OBJECT_CONNECTOR, "CRTC_ID", render->crtc_id); SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "ACTIVE", 1);
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id,
DRM_MODE_OBJECT_CRTC, "ACTIVE", 1);
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0) if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno); fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
@ -492,54 +459,51 @@ void VideoInitDrm()
fprintf(stderr, "cannot destroy property blob (%d): %m\n", errno); fprintf(stderr, "cannot destroy property blob (%d): %m\n", errno);
drmModeAtomicFree(ModeReq); drmModeAtomicFree(ModeReq);
} }
void get_drm_aspect(int *num,int *den) void get_drm_aspect(int *num, int *den) {
{
*num = VideoWindowWidth; *num = VideoWindowWidth;
*den = VideoWindowHeight; *den = VideoWindowHeight;
} }
struct gbm_bo *bo = NULL, *next_bo=NULL; struct gbm_bo *bo = NULL, *next_bo = NULL;
struct drm_fb *fb; struct drm_fb *fb;
static int m_need_modeset = 0; static int m_need_modeset = 0;
static int old_color=-1,old_trc=-1; static int old_color = -1, old_trc = -1;
void InitBo(int bpp) { void InitBo(int bpp) {
// create the GBM and EGL surface // create the GBM and EGL surface
render->bpp = bpp; render->bpp = bpp;
gbm.surface = gbm_surface_create (gbm.dev, VideoWindowWidth,VideoWindowHeight, gbm.surface = gbm_surface_create(gbm.dev, VideoWindowWidth, VideoWindowHeight,
bpp==10?GBM_FORMAT_XRGB2101010:GBM_FORMAT_ARGB8888, bpp == 10 ? GBM_FORMAT_XRGB2101010 : GBM_FORMAT_ARGB8888,
GBM_BO_USE_SCANOUT|GBM_BO_USE_RENDERING); GBM_BO_USE_SCANOUT | GBM_BO_USE_RENDERING);
assert(gbm.surface != NULL); assert(gbm.surface != NULL);
eglSurface = eglCreateWindowSurface (eglDisplay, eglConfig, gbm.surface, NULL); eglSurface = eglCreateWindowSurface(eglDisplay, eglConfig, gbm.surface, NULL);
assert(eglSurface != NULL); assert(eglSurface != NULL);
} }
static struct gbm_bo *previous_bo = NULL; static struct gbm_bo *previous_bo = NULL;
static uint32_t previous_fb; static uint32_t previous_fb;
static int has_modeset = 0; static int has_modeset = 0;
static void drm_swap_buffers () { static void drm_swap_buffers() {
uint32_t fb; uint32_t fb;
eglSwapBuffers (eglDisplay, eglSurface); eglSwapBuffers(eglDisplay, eglSurface);
struct gbm_bo *bo = gbm_surface_lock_front_buffer (gbm.surface); struct gbm_bo *bo = gbm_surface_lock_front_buffer(gbm.surface);
#if 1 #if 1
if (bo == NULL) if (bo == NULL)
bo = gbm_surface_lock_front_buffer (gbm.surface); bo = gbm_surface_lock_front_buffer(gbm.surface);
#endif #endif
assert (bo != NULL); assert(bo != NULL);
uint32_t handle = gbm_bo_get_handle (bo).u32; uint32_t handle = gbm_bo_get_handle(bo).u32;
uint32_t pitch = gbm_bo_get_stride (bo); uint32_t pitch = gbm_bo_get_stride(bo);
drmModeAddFB(render->fd_drm, VideoWindowWidth, VideoWindowHeight, render->bpp == 10 ? 30 : 24, 32, pitch, handle,
drmModeAddFB (render->fd_drm, VideoWindowWidth,VideoWindowHeight,render->bpp==10? 30:24, 32, pitch, handle, &fb); &fb);
// drmModeSetCrtc (render->fd_drm, render->crtc_id, fb, 0, 0, &render->connector_id, 1, &render->mode); // drmModeSetCrtc (render->fd_drm, render->crtc_id, fb, 0, 0, &render->connector_id, 1, &render->mode);
if (m_need_modeset) { if (m_need_modeset) {
drmModeAtomicReqPtr ModeReq; drmModeAtomicReqPtr ModeReq;
@ -556,23 +520,19 @@ static void drm_swap_buffers () {
} }
// Need to disable the CRTC in order to submit the HDR data.... // Need to disable the CRTC in order to submit the HDR data....
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "ACTIVE", 0);
DRM_MODE_OBJECT_CRTC, "ACTIVE", 0);
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0) if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno); fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, DRM_MODE_OBJECT_CONNECTOR, "Colorspace",
DRM_MODE_OBJECT_CONNECTOR, "Colorspace",old_color==AVCOL_PRI_BT2020?9:2 ); old_color == AVCOL_PRI_BT2020 ? 9 : 2);
SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane, SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane, DRM_MODE_OBJECT_PLANE, "COLOR_ENCODING",
DRM_MODE_OBJECT_PLANE, "COLOR_ENCODING",old_color==AVCOL_PRI_BT2020?2:1 ); old_color == AVCOL_PRI_BT2020 ? 2 : 1);
SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane, SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane, DRM_MODE_OBJECT_PLANE, "COLOR_RANGE", 0);
DRM_MODE_OBJECT_PLANE, "COLOR_RANGE",0 ); SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "MODE_ID", modeID);
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, DRM_MODE_OBJECT_CONNECTOR, "CRTC_ID",
DRM_MODE_OBJECT_CRTC, "MODE_ID", modeID); render->crtc_id);
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "ACTIVE", 1);
DRM_MODE_OBJECT_CONNECTOR, "CRTC_ID", render->crtc_id);
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id,
DRM_MODE_OBJECT_CRTC, "ACTIVE", 1);
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0) if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
fprintf(stderr, "cannot set atomic mode modeset 2 (%d): %m\n", errno); fprintf(stderr, "cannot set atomic mode modeset 2 (%d): %m\n", errno);
@ -584,32 +544,31 @@ static void drm_swap_buffers () {
m_need_modeset = 0; m_need_modeset = 0;
has_modeset = 1; has_modeset = 1;
} }
drmModeSetCrtc (render->fd_drm, render->crtc_id, fb, 0, 0, &render->connector_id, 1, &render->mode); drmModeSetCrtc(render->fd_drm, render->crtc_id, fb, 0, 0, &render->connector_id, 1, &render->mode);
if (previous_bo) { if (previous_bo) {
drmModeRmFB (render->fd_drm, previous_fb); drmModeRmFB(render->fd_drm, previous_fb);
gbm_surface_release_buffer (gbm.surface, previous_bo); gbm_surface_release_buffer(gbm.surface, previous_bo);
} }
previous_bo = bo; previous_bo = bo;
previous_fb = fb; previous_fb = fb;
} }
static void drm_clean_up () { static void drm_clean_up() {
// set the previous crtc // set the previous crtc
if (!render) if (!render)
return; return;
Debug(3,"drm clean up\n"); Debug(3, "drm clean up\n");
if (previous_bo) { if (previous_bo) {
drmModeRmFB (render->fd_drm, previous_fb); drmModeRmFB(render->fd_drm, previous_fb);
gbm_surface_release_buffer (gbm.surface, previous_bo); gbm_surface_release_buffer(gbm.surface, previous_bo);
} }
drmModeSetCrtc (render->fd_drm, render->saved_crtc->crtc_id, render->saved_crtc->buffer_id, drmModeSetCrtc(render->fd_drm, render->saved_crtc->crtc_id, render->saved_crtc->buffer_id, render->saved_crtc->x,
render->saved_crtc->x, render->saved_crtc->y, &render->connector_id, 1, &render->saved_crtc->mode); render->saved_crtc->y, &render->connector_id, 1, &render->saved_crtc->mode);
drmModeFreeCrtc (render->saved_crtc); drmModeFreeCrtc(render->saved_crtc);
if (has_modeset) { if (has_modeset) {
drmModeAtomicReqPtr ModeReq; drmModeAtomicReqPtr ModeReq;
@ -626,25 +585,19 @@ static void drm_clean_up () {
} }
// Need to disable the CRTC in order to submit the HDR data.... // Need to disable the CRTC in order to submit the HDR data....
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "ACTIVE", 0);
DRM_MODE_OBJECT_CRTC, "ACTIVE", 0);
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0) if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno); fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, DRM_MODE_OBJECT_CONNECTOR,
DRM_MODE_OBJECT_CONNECTOR, "HDR_OUTPUT_METADATA", 0); "HDR_OUTPUT_METADATA", 0);
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, DRM_MODE_OBJECT_CONNECTOR, "Colorspace", 2);
DRM_MODE_OBJECT_CONNECTOR, "Colorspace",2 ); SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane, DRM_MODE_OBJECT_PLANE, "COLOR_ENCODING", 1);
SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane, SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane, DRM_MODE_OBJECT_PLANE, "COLOR_RANGE", 1);
DRM_MODE_OBJECT_PLANE, "COLOR_ENCODING",1 ); SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "MODE_ID", modeID);
SetPropertyRequest(ModeReq, render->fd_drm, render->video_plane, SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id, DRM_MODE_OBJECT_CONNECTOR, "CRTC_ID",
DRM_MODE_OBJECT_PLANE, "COLOR_RANGE",1 ); render->crtc_id);
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id, DRM_MODE_OBJECT_CRTC, "ACTIVE", 1);
DRM_MODE_OBJECT_CRTC, "MODE_ID", modeID);
SetPropertyRequest(ModeReq, render->fd_drm, render->connector_id,
DRM_MODE_OBJECT_CONNECTOR, "CRTC_ID", render->crtc_id);
SetPropertyRequest(ModeReq, render->fd_drm, render->crtc_id,
DRM_MODE_OBJECT_CRTC, "ACTIVE", 1);
if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0) if (drmModeAtomicCommit(render->fd_drm, ModeReq, flags, NULL) != 0)
fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno); fprintf(stderr, "cannot set atomic mode (%d): %m\n", errno);
@ -660,22 +613,21 @@ static void drm_clean_up () {
drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id); drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id);
render->hdr_blob_id = 0; render->hdr_blob_id = 0;
eglDestroySurface (eglDisplay, eglSurface); eglDestroySurface(eglDisplay, eglSurface);
EglCheck(); EglCheck();
gbm_surface_destroy (gbm.surface); gbm_surface_destroy(gbm.surface);
eglDestroyContext (eglDisplay, eglContext); eglDestroyContext(eglDisplay, eglContext);
EglCheck(); EglCheck();
eglDestroyContext (eglDisplay, eglSharedContext); eglDestroyContext(eglDisplay, eglSharedContext);
EglCheck(); EglCheck();
eglSharedContext = NULL; eglSharedContext = NULL;
eglTerminate (eglDisplay); eglTerminate(eglDisplay);
EglCheck(); EglCheck();
gbm_device_destroy (gbm.dev); gbm_device_destroy(gbm.dev);
drmDropMaster(render->fd_drm); drmDropMaster(render->fd_drm);
close (render->fd_drm); close(render->fd_drm);
eglDisplay = NULL; eglDisplay = NULL;
free(render); free(render);
} }

View File

@ -14,12 +14,11 @@
#define _DRVAPI_ERROR_STRING_H_ #define _DRVAPI_ERROR_STRING_H_
#include <stdio.h> #include <stdio.h>
#include <string.h>
#include <stdlib.h> #include <stdlib.h>
#include <string.h>
// Error Code string definitions here // Error Code string definitions here
typedef struct typedef struct {
{
char const *error_string; char const *error_string;
unsigned int error_id; unsigned int error_id;
} s_CudaErrorStr; } s_CudaErrorStr;
@ -84,8 +83,8 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
{"CUDA_ERROR_PROFILER_ALREADY_STOPPED", 8}, {"CUDA_ERROR_PROFILER_ALREADY_STOPPED", 8},
/** /**
* This indicates that no CUDA-capable devices were detected by the installed * This indicates that no CUDA-capable devices were detected by the
* CUDA driver. * installed CUDA driver.
*/ */
{"CUDA_ERROR_NO_DEVICE (no CUDA-capable devices were detected)", 100}, {"CUDA_ERROR_NO_DEVICE (no CUDA-capable devices were detected)", 100},
@ -256,18 +255,19 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
/** /**
* This indicates that asynchronous operations issued previously have not * This indicates that asynchronous operations issued previously have not
* completed yet. This result is not actually an error, but must be indicated * completed yet. This result is not actually an error, but must be
* differently than ::CUDA_SUCCESS (which indicates completion). Calls that * indicated differently than ::CUDA_SUCCESS (which indicates completion).
* may return this value include ::cuEventQuery() and ::cuStreamQuery(). * Calls that may return this value include ::cuEventQuery() and
* ::cuStreamQuery().
*/ */
{"CUDA_ERROR_NOT_READY", 600}, {"CUDA_ERROR_NOT_READY", 600},
/** /**
* While executing a kernel, the device encountered a * While executing a kernel, the device encountered a
* load or store instruction on an invalid memory address. * load or store instruction on an invalid memory address.
* This leaves the process in an inconsistent state and any further CUDA work * This leaves the process in an inconsistent state and any further CUDA
* will return the same error. To continue using CUDA, the process must be terminated * work will return the same error. To continue using CUDA, the process must
* and relaunched. * be terminated and relaunched.
*/ */
{"CUDA_ERROR_ILLEGAL_ADDRESS", 700}, {"CUDA_ERROR_ILLEGAL_ADDRESS", 700},
@ -342,8 +342,8 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
{"CUDA_ERROR_TOO_MANY_PEERS", 711}, {"CUDA_ERROR_TOO_MANY_PEERS", 711},
/** /**
* This error indicates that the memory range passed to ::cuMemHostRegister() * This error indicates that the memory range passed to
* has already been registered. * ::cuMemHostRegister() has already been registered.
*/ */
{"CUDA_ERROR_HOST_MEMORY_ALREADY_REGISTERED", 712}, {"CUDA_ERROR_HOST_MEMORY_ALREADY_REGISTERED", 712},
@ -356,25 +356,25 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
/** /**
* While executing a kernel, the device encountered a stack error. * While executing a kernel, the device encountered a stack error.
* This can be due to stack corruption or exceeding the stack size limit. * This can be due to stack corruption or exceeding the stack size limit.
* This leaves the process in an inconsistent state and any further CUDA work * This leaves the process in an inconsistent state and any further CUDA
* will return the same error. To continue using CUDA, the process must be terminated * work will return the same error. To continue using CUDA, the process must
* and relaunched. * be terminated and relaunched.
*/ */
{"CUDA_ERROR_HARDWARE_STACK_ERROR", 714}, {"CUDA_ERROR_HARDWARE_STACK_ERROR", 714},
/** /**
* While executing a kernel, the device encountered an illegal instruction. * While executing a kernel, the device encountered an illegal instruction.
* This leaves the process in an inconsistent state and any further CUDA work * This leaves the process in an inconsistent state and any further CUDA
* will return the same error. To continue using CUDA, the process must be terminated * work will return the same error. To continue using CUDA, the process must
* and relaunched. * be terminated and relaunched.
*/ */
{"CUDA_ERROR_ILLEGAL_INSTRUCTION", 715}, {"CUDA_ERROR_ILLEGAL_INSTRUCTION", 715},
/** /**
* While executing a kernel, the device encountered a load or store instruction * While executing a kernel, the device encountered a load or store
* on a memory address which is not aligned. * instruction on a memory address which is not aligned. This leaves the
* This leaves the process in an inconsistent state and any further CUDA work * process in an inconsistent state and any further CUDA work will return
* will return the same error. To continue using CUDA, the process must be terminated * the same error. To continue using CUDA, the process must be terminated
* and relaunched. * and relaunched.
*/ */
{"CUDA_ERROR_MISALIGNED_ADDRESS", 716}, {"CUDA_ERROR_MISALIGNED_ADDRESS", 716},
@ -384,17 +384,17 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
* which can only operate on memory locations in certain address spaces * which can only operate on memory locations in certain address spaces
* (global, shared, or local), but was supplied a memory address not * (global, shared, or local), but was supplied a memory address not
* belonging to an allowed address space. * belonging to an allowed address space.
* This leaves the process in an inconsistent state and any further CUDA work * This leaves the process in an inconsistent state and any further CUDA
* will return the same error. To continue using CUDA, the process must be terminated * work will return the same error. To continue using CUDA, the process must
* and relaunched. * be terminated and relaunched.
*/ */
{"CUDA_ERROR_INVALID_ADDRESS_SPACE", 717}, {"CUDA_ERROR_INVALID_ADDRESS_SPACE", 717},
/** /**
* While executing a kernel, the device program counter wrapped its address space. * While executing a kernel, the device program counter wrapped its address
* This leaves the process in an inconsistent state and any further CUDA work * space. This leaves the process in an inconsistent state and any further
* will return the same error. To continue using CUDA, the process must be terminated * CUDA work will return the same error. To continue using CUDA, the process
* and relaunched. * must be terminated and relaunched.
*/ */
{"CUDA_ERROR_INVALID_PC", 718}, {"CUDA_ERROR_INVALID_PC", 718},
@ -409,11 +409,13 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
{"CUDA_ERROR_LAUNCH_FAILED", 719}, {"CUDA_ERROR_LAUNCH_FAILED", 719},
/** /**
* This error indicates that the number of blocks launched per grid for a kernel that was * This error indicates that the number of blocks launched per grid for a
* launched via either ::cuLaunchCooperativeKernel or ::cuLaunchCooperativeKernelMultiDevice * kernel that was launched via either ::cuLaunchCooperativeKernel or
* exceeds the maximum number of blocks as allowed by ::cuOccupancyMaxActiveBlocksPerMultiprocessor * ::cuLaunchCooperativeKernelMultiDevice exceeds the maximum number of
* or ::cuOccupancyMaxActiveBlocksPerMultiprocessorWithFlags times the number of multiprocessors * blocks as allowed by ::cuOccupancyMaxActiveBlocksPerMultiprocessor or
* as specified by the device attribute ::CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT. * ::cuOccupancyMaxActiveBlocksPerMultiprocessorWithFlags times the number
* of multiprocessors as specified by the device attribute
* ::CU_DEVICE_ATTRIBUTE_MULTIPROCESSOR_COUNT.
*/ */
{"CUDA_ERROR_COOPERATIVE_LAUNCH_TOO_LARGE", 720}, {"CUDA_ERROR_COOPERATIVE_LAUNCH_TOO_LARGE", 720},
@ -432,13 +434,11 @@ s_CudaErrorStr sCudaDrvErrorString[] = {
* This indicates that an unknown internal error has occurred. * This indicates that an unknown internal error has occurred.
*/ */
{"CUDA_ERROR_UNKNOWN", 999}, {"CUDA_ERROR_UNKNOWN", 999},
{NULL, -1} {NULL, -1}};
};
// This is just a linear search through the array, since the error_id's are not // This is just a linear search through the array, since the error_id's are not
// always ocurring consecutively // always ocurring consecutively
static inline const char *getCudaDrvErrorString(CUresult error_id) static inline const char *getCudaDrvErrorString(CUresult error_id) {
{
int index = 0; int index = 0;
while (sCudaDrvErrorString[index].error_id != error_id && (int)sCudaDrvErrorString[index].error_id != -1) { while (sCudaDrvErrorString[index].error_id != error_id && (int)sCudaDrvErrorString[index].error_id != -1) {

401
hdr.c
View File

@ -87,7 +87,6 @@ struct hdr_output_metadata {
}; };
#endif #endif
enum hdr_metadata_eotf { enum hdr_metadata_eotf {
EOTF_TRADITIONAL_GAMMA_SDR, EOTF_TRADITIONAL_GAMMA_SDR,
EOTF_TRADITIONAL_GAMMA_HDR, EOTF_TRADITIONAL_GAMMA_HDR,
@ -95,27 +94,15 @@ enum hdr_metadata_eotf {
EOTF_HLG, EOTF_HLG,
}; };
enum metadata_id { enum metadata_id {
METADATA_TYPE1, METADATA_TYPE1,
}; };
void void weston_hdr_metadata(void *data, uint16_t display_primary_r_x, uint16_t display_primary_r_y,
weston_hdr_metadata(void *data, uint16_t display_primary_g_x, uint16_t display_primary_g_y, uint16_t display_primary_b_x,
uint16_t display_primary_r_x, uint16_t display_primary_b_y, uint16_t white_point_x, uint16_t white_point_y,
uint16_t display_primary_r_y, uint16_t min_luminance, uint16_t max_luminance, uint16_t max_cll, uint16_t max_fall,
uint16_t display_primary_g_x, enum hdr_metadata_eotf eotf) {
uint16_t display_primary_g_y,
uint16_t display_primary_b_x,
uint16_t display_primary_b_y,
uint16_t white_point_x,
uint16_t white_point_y,
uint16_t min_luminance,
uint16_t max_luminance,
uint16_t max_cll,
uint16_t max_fall,
enum hdr_metadata_eotf eotf)
{
uint8_t *data8; uint8_t *data8;
uint16_t *data16; uint16_t *data16;
@ -124,7 +111,7 @@ weston_hdr_metadata(void *data,
*data8++ = eotf; *data8++ = eotf;
*data8++ = METADATA_TYPE1; *data8++ = METADATA_TYPE1;
data16 = (void*)data8; data16 = (void *)data8;
*data16++ = display_primary_r_x; *data16++ = display_primary_r_x;
*data16++ = display_primary_r_y; *data16++ = display_primary_r_y;
@ -155,151 +142,302 @@ struct weston_colorspace {
struct weston_colorspace hdr10; struct weston_colorspace hdr10;
static const struct weston_colorspace bt470m = { static const struct weston_colorspace bt470m = {
.r = {{ 0.670f, 0.330f, }}, .r = {{
.g = {{ 0.210f, 0.710f, }}, 0.670f,
.b = {{ 0.140f, 0.080f, }}, 0.330f,
.whitepoint = {{ 0.3101f, 0.3162f, }}, }},
.g = {{
0.210f,
0.710f,
}},
.b = {{
0.140f,
0.080f,
}},
.whitepoint = {{
0.3101f,
0.3162f,
}},
.name = "BT.470 M", .name = "BT.470 M",
.whitepoint_name = "C", .whitepoint_name = "C",
}; };
static const struct weston_colorspace bt470bg = { static const struct weston_colorspace bt470bg = {
.r = {{ 0.640f, 0.330f, }}, .r = {{
.g = {{ 0.290f, 0.600f, }}, 0.640f,
.b = {{ 0.150f, 0.060f, }}, 0.330f,
.whitepoint = {{ 0.3127f, 0.3290f, }}, }},
.g = {{
0.290f,
0.600f,
}},
.b = {{
0.150f,
0.060f,
}},
.whitepoint = {{
0.3127f,
0.3290f,
}},
.name = "BT.470 B/G", .name = "BT.470 B/G",
.whitepoint_name = "D65", .whitepoint_name = "D65",
}; };
static const struct weston_colorspace smpte170m = { static const struct weston_colorspace smpte170m = {
.r = {{ 0.630f, 0.340f, }}, .r = {{
.g = {{ 0.310f, 0.595f, }}, 0.630f,
.b = {{ 0.155f, 0.070f, }}, 0.340f,
.whitepoint = {{ 0.3127f, 0.3290f, }}, }},
.g = {{
0.310f,
0.595f,
}},
.b = {{
0.155f,
0.070f,
}},
.whitepoint = {{
0.3127f,
0.3290f,
}},
.name = "SMPTE 170M", .name = "SMPTE 170M",
.whitepoint_name = "D65", .whitepoint_name = "D65",
}; };
static const struct weston_colorspace smpte240m = { static const struct weston_colorspace smpte240m = {
.r = {{ 0.630f, 0.340f, }}, .r = {{
.g = {{ 0.310f, 0.595f, }}, 0.630f,
.b = {{ 0.155f, 0.070f, }}, 0.340f,
.whitepoint = {{ 0.3127f, 0.3290f, }}, }},
.g = {{
0.310f,
0.595f,
}},
.b = {{
0.155f,
0.070f,
}},
.whitepoint = {{
0.3127f,
0.3290f,
}},
.name = "SMPTE 240M", .name = "SMPTE 240M",
.whitepoint_name = "D65", .whitepoint_name = "D65",
}; };
static const struct weston_colorspace bt709 = { static const struct weston_colorspace bt709 = {
.r = {{ 0.640f, 0.330f, }}, .r = {{
.g = {{ 0.300f, 0.600f, }}, 0.640f,
.b = {{ 0.150f, 0.060f, }}, 0.330f,
.whitepoint = {{ 0.3127f, 0.3290f, }}, }},
.g = {{
0.300f,
0.600f,
}},
.b = {{
0.150f,
0.060f,
}},
.whitepoint = {{
0.3127f,
0.3290f,
}},
.name = "BT.709", .name = "BT.709",
.whitepoint_name = "D65", .whitepoint_name = "D65",
}; };
static const struct weston_colorspace bt2020 = { static const struct weston_colorspace bt2020 = {
.r = {{ 0.708f, 0.292f, }}, .r = {{
.g = {{ 0.170f, 0.797f, }}, 0.708f,
.b = {{ 0.131f, 0.046f, }}, 0.292f,
.whitepoint = {{ 0.3127f, 0.3290f, }}, }},
.g = {{
0.170f,
0.797f,
}},
.b = {{
0.131f,
0.046f,
}},
.whitepoint = {{
0.3127f,
0.3290f,
}},
.name = "BT.2020", .name = "BT.2020",
.whitepoint_name = "D65", .whitepoint_name = "D65",
}; };
static const struct weston_colorspace srgb = { static const struct weston_colorspace srgb = {
.r = {{ 0.640f, 0.330f, }}, .r = {{
.g = {{ 0.300f, 0.600f, }}, 0.640f,
.b = {{ 0.150f, 0.060f, }}, 0.330f,
.whitepoint = {{ 0.3127f, 0.3290f, }}, }},
.g = {{
0.300f,
0.600f,
}},
.b = {{
0.150f,
0.060f,
}},
.whitepoint = {{
0.3127f,
0.3290f,
}},
.name = "sRGB", .name = "sRGB",
.whitepoint_name = "D65", .whitepoint_name = "D65",
}; };
static const struct weston_colorspace adobergb = { static const struct weston_colorspace adobergb = {
.r = {{ 0.640f, 0.330f, }}, .r = {{
.g = {{ 0.210f, 0.710f, }}, 0.640f,
.b = {{ 0.150f, 0.060f, }}, 0.330f,
.whitepoint = {{ 0.3127f, 0.3290f, }}, }},
.g = {{
0.210f,
0.710f,
}},
.b = {{
0.150f,
0.060f,
}},
.whitepoint = {{
0.3127f,
0.3290f,
}},
.name = "AdobeRGB", .name = "AdobeRGB",
.whitepoint_name = "D65", .whitepoint_name = "D65",
}; };
static const struct weston_colorspace dci_p3 = { static const struct weston_colorspace dci_p3 = {
.r = {{ 0.680f, 0.320f, }}, .r = {{
.g = {{ 0.265f, 0.690f, }}, 0.680f,
.b = {{ 0.150f, 0.060f, }}, 0.320f,
.whitepoint = {{ 0.3127f, 0.3290f, }}, }},
.g = {{
0.265f,
0.690f,
}},
.b = {{
0.150f,
0.060f,
}},
.whitepoint = {{
0.3127f,
0.3290f,
}},
.name = "DCI-P3 D65", .name = "DCI-P3 D65",
.whitepoint_name = "D65", .whitepoint_name = "D65",
}; };
static const struct weston_colorspace prophotorgb = { static const struct weston_colorspace prophotorgb = {
.r = {{ 0.7347f, 0.2653f, }}, .r = {{
.g = {{ 0.1596f, 0.8404f, }}, 0.7347f,
.b = {{ 0.0366f, 0.0001f, }}, 0.2653f,
.whitepoint = {{ .3457, .3585 }}, }},
.g = {{
0.1596f,
0.8404f,
}},
.b = {{
0.0366f,
0.0001f,
}},
.whitepoint = {{.3457, .3585}},
.name = "ProPhoto RGB", .name = "ProPhoto RGB",
.whitepoint_name = "D50", .whitepoint_name = "D50",
}; };
static const struct weston_colorspace ciergb = { static const struct weston_colorspace ciergb = {
.r = {{ 0.7347f, 0.2653f, }}, .r = {{
.g = {{ 0.2738f, 0.7174f, }}, 0.7347f,
.b = {{ 0.1666f, 0.0089f, }}, 0.2653f,
.whitepoint = {{ 1.0f / 3.0f, 1.0f / 3.0f, }}, }},
.g = {{
0.2738f,
0.7174f,
}},
.b = {{
0.1666f,
0.0089f,
}},
.whitepoint = {{
1.0f / 3.0f,
1.0f / 3.0f,
}},
.name = "CIE RGB", .name = "CIE RGB",
.whitepoint_name = "E", .whitepoint_name = "E",
}; };
static const struct weston_colorspace ciexyz = { static const struct weston_colorspace ciexyz = {
.r = {{ 1.0f, 0.0f, }}, .r = {{
.g = {{ 0.0f, 1.0f, }}, 1.0f,
.b = {{ 0.0f, 0.0f, }}, 0.0f,
.whitepoint = {{ 1.0f / 3.0f, 1.0f / 3.0f, }}, }},
.g = {{
0.0f,
1.0f,
}},
.b = {{
0.0f,
0.0f,
}},
.whitepoint = {{
1.0f / 3.0f,
1.0f / 3.0f,
}},
.name = "CIE XYZ", .name = "CIE XYZ",
.whitepoint_name = "E", .whitepoint_name = "E",
}; };
const struct weston_colorspace ap0 = { const struct weston_colorspace ap0 = {
.r = {{ 0.7347f, 0.2653f, }}, .r = {{
.g = {{ 0.0000f, 1.0000f, }}, 0.7347f,
.b = {{ 0.0001f, -0.0770f, }}, 0.2653f,
.whitepoint = {{ .32168f, .33767f, }}, }},
.g = {{
0.0000f,
1.0000f,
}},
.b = {{
0.0001f,
-0.0770f,
}},
.whitepoint = {{
.32168f,
.33767f,
}},
.name = "ACES primaries #0", .name = "ACES primaries #0",
.whitepoint_name = "D60", .whitepoint_name = "D60",
}; };
const struct weston_colorspace ap1 = { const struct weston_colorspace ap1 = {
.r = {{ 0.713f, 0.393f, }}, .r = {{
.g = {{ 0.165f, 0.830f, }}, 0.713f,
.b = {{ 0.128f, 0.044f, }}, 0.393f,
.whitepoint = {{ 0.32168f, 0.33767f, }}, }},
.g = {{
0.165f,
0.830f,
}},
.b = {{
0.128f,
0.044f,
}},
.whitepoint = {{
0.32168f,
0.33767f,
}},
.name = "ACES primaries #1", .name = "ACES primaries #1",
.whitepoint_name = "D60", .whitepoint_name = "D60",
}; };
static const struct weston_colorspace * const colorspaces[] = { static const struct weston_colorspace *const colorspaces[] = {
&bt470m, &bt470m, &bt470bg, &smpte170m, &smpte240m, &bt709, &bt2020, &srgb,
&bt470bg, &adobergb, &dci_p3, &prophotorgb, &ciergb, &ciexyz, &ap0, &ap1,
&smpte170m,
&smpte240m,
&bt709,
&bt2020,
&srgb,
&adobergb,
&dci_p3,
&prophotorgb,
&ciergb,
&ciexyz,
&ap0,
&ap1,
}; };
#define ARRAY_LENGTH(a) (sizeof(a) / sizeof(a)[0]) #define ARRAY_LENGTH(a) (sizeof(a) / sizeof(a)[0])
const struct weston_colorspace * const struct weston_colorspace *weston_colorspace_lookup(const char *name) {
weston_colorspace_lookup(const char *name)
{
unsigned i; unsigned i;
if (!name) if (!name)
@ -315,33 +453,25 @@ weston_colorspace_lookup(const char *name)
return NULL; return NULL;
} }
static int cleanup=0; static int cleanup = 0;
static uint16_t encode_xyy(float xyy) { return xyy * 50000; }
static uint16_t encode_xyy(float xyy)
{
return xyy * 50000;
}
static AVMasteringDisplayMetadata md_save = {0}; static AVMasteringDisplayMetadata md_save = {0};
static AVContentLightMetadata ld_save = {0}; static AVContentLightMetadata ld_save = {0};
static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSideData *sd2) static void set_hdr_metadata(int color, int trc, AVFrameSideData *sd1, AVFrameSideData *sd2) {
{
drmModeAtomicReqPtr ModeReq; drmModeAtomicReqPtr ModeReq;
struct weston_colorspace *cs; struct weston_colorspace *cs;
enum hdr_metadata_eotf eotf; enum hdr_metadata_eotf eotf;
struct hdr_output_metadata data; struct hdr_output_metadata data;
int ret,MaxCLL=1500,MaxFALL=400; int ret, MaxCLL = 1500, MaxFALL = 400;
int max_lum=4000,min_lum=0050; int max_lum = 4000, min_lum = 0050;
struct AVMasteringDisplayMetadata *md = NULL; struct AVMasteringDisplayMetadata *md = NULL;
struct AVContentLightMetadata *ld = NULL; struct AVContentLightMetadata *ld = NULL;
// clean up FFMEPG stuff // clean up FFMEPG stuff
if (trc == AVCOL_TRC_BT2020_10) if (trc == AVCOL_TRC_BT2020_10)
trc = AVCOL_TRC_ARIB_STD_B67; trc = AVCOL_TRC_ARIB_STD_B67;
if ((old_color == color && old_trc == trc && !sd1 && !sd2) || !render->hdr_metadata) if ((old_color == color && old_trc == trc && !sd1 && !sd2) || !render->hdr_metadata)
return; // nothing to do return; // nothing to do
@ -351,25 +481,23 @@ static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSid
if (sd2) if (sd2)
ld = sd2->data; ld = sd2->data;
if (md && !memcmp(md,&md_save,sizeof(md_save))) if (md && !memcmp(md, &md_save, sizeof(md_save)))
if (ld && !memcmp(ld,&ld_save,sizeof(ld_save))) { if (ld && !memcmp(ld, &ld_save, sizeof(ld_save))) {
return; return;
} } else if (ld && !memcmp(ld, &ld_save, sizeof(ld_save))) {
else if (ld && !memcmp(ld,&ld_save,sizeof(ld_save))) {
return; return;
} }
if (ld) if (ld)
memcpy(&ld_save,ld,sizeof(ld_save)); memcpy(&ld_save, ld, sizeof(ld_save));
if (md) if (md)
memcpy(&md_save,md,sizeof(md_save)); memcpy(&md_save, md, sizeof(md_save));
Debug(3,"Update HDR to TRC %d color %d\n",trc,color); Debug(3, "Update HDR to TRC %d color %d\n", trc, color);
old_color = color; old_color = color;
old_trc = trc; old_trc = trc;
if (VulkanTargetColorSpace != 3) { // no HDR TV if (VulkanTargetColorSpace != 3) { // no HDR TV
m_need_modeset = 1; // change in colorsettings m_need_modeset = 1; // change in colorsettings
return; return;
@ -378,7 +506,7 @@ static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSid
if (render->hdr_blob_id) if (render->hdr_blob_id)
drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id); drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id);
switch(trc) { switch (trc) {
case AVCOL_TRC_BT709: // 1 case AVCOL_TRC_BT709: // 1
case AVCOL_TRC_UNSPECIFIED: // 2 case AVCOL_TRC_UNSPECIFIED: // 2
eotf = EOTF_TRADITIONAL_GAMMA_SDR; eotf = EOTF_TRADITIONAL_GAMMA_SDR;
@ -414,17 +542,14 @@ static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSid
if (md) { // we got Metadata if (md) { // we got Metadata
if (md->has_primaries) { if (md->has_primaries) {
Debug(3,"Mastering Display Metadata,\n has_primaries:%d has_luminance:%d \n" Debug(3,
"Mastering Display Metadata,\n has_primaries:%d has_luminance:%d \n"
"r(%5.4f,%5.4f) g(%5.4f,%5.4f) b(%5.4f %5.4f) wp(%5.4f, %5.4f) \n" "r(%5.4f,%5.4f) g(%5.4f,%5.4f) b(%5.4f %5.4f) wp(%5.4f, %5.4f) \n"
"min_luminance=%f, max_luminance=%f\n", "min_luminance=%f, max_luminance=%f\n",
md->has_primaries, md->has_luminance, md->has_primaries, md->has_luminance, av_q2d(md->display_primaries[0][0]),
av_q2d(md->display_primaries[0][0]), av_q2d(md->display_primaries[0][1]), av_q2d(md->display_primaries[1][0]),
av_q2d(md->display_primaries[0][1]), av_q2d(md->display_primaries[1][1]), av_q2d(md->display_primaries[2][0]),
av_q2d(md->display_primaries[1][0]), av_q2d(md->display_primaries[2][1]), av_q2d(md->white_point[0]), av_q2d(md->white_point[1]),
av_q2d(md->display_primaries[1][1]),
av_q2d(md->display_primaries[2][0]),
av_q2d(md->display_primaries[2][1]),
av_q2d(md->white_point[0]), av_q2d(md->white_point[1]),
av_q2d(md->min_luminance), av_q2d(md->max_luminance)); av_q2d(md->min_luminance), av_q2d(md->max_luminance));
cs = &hdr10; cs = &hdr10;
@ -439,33 +564,25 @@ static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSid
} }
if (md->has_luminance) { if (md->has_luminance) {
max_lum = av_q2d(md->max_luminance); max_lum = av_q2d(md->max_luminance);
min_lum = av_q2d(md->min_luminance) * 10000 ; min_lum = av_q2d(md->min_luminance) * 10000;
printf("max_lum %d min_lum %d\n",max_lum,min_lum); printf("max_lum %d min_lum %d\n", max_lum, min_lum);
} }
} }
if (ld) { if (ld) {
Debug(3,"Has MaxCLL %d MaxFALL %d\n",ld->MaxCLL,ld->MaxFALL); Debug(3, "Has MaxCLL %d MaxFALL %d\n", ld->MaxCLL, ld->MaxFALL);
MaxCLL = ld->MaxCLL; MaxCLL = ld->MaxCLL;
MaxFALL = ld->MaxFALL; MaxFALL = ld->MaxFALL;
} }
data.metadata_type = 7; // ???????????????????????? data.metadata_type = 7; // ????????????????????????
weston_hdr_metadata(&data.hdmi_metadata_type1, weston_hdr_metadata(&data.hdmi_metadata_type1, encode_xyy(cs->r.f[0]), encode_xyy(cs->r.f[1]),
encode_xyy(cs->r.f[0]), encode_xyy(cs->g.f[0]), encode_xyy(cs->g.f[1]), encode_xyy(cs->b.f[0]), encode_xyy(cs->b.f[1]),
encode_xyy(cs->r.f[1]), encode_xyy(cs->whitepoint.f[0]), encode_xyy(cs->whitepoint.f[1]),
encode_xyy(cs->g.f[0]),
encode_xyy(cs->g.f[1]),
encode_xyy(cs->b.f[0]),
encode_xyy(cs->b.f[1]),
encode_xyy(cs->whitepoint.f[0]),
encode_xyy(cs->whitepoint.f[1]),
max_lum, // max_display_mastering_luminance max_lum, // max_display_mastering_luminance
min_lum, // min_display_mastering_luminance min_lum, // min_display_mastering_luminance
MaxCLL, // Maximum Content Light Level (MaxCLL) MaxCLL, // Maximum Content Light Level (MaxCLL)
MaxFALL, // Maximum Frame-Average Light Level (MaxFALL) MaxFALL, // Maximum Frame-Average Light Level (MaxFALL)
eotf); eotf);
ret = drmModeCreatePropertyBlob(render->fd_drm, &data, sizeof(data), &render->hdr_blob_id); ret = drmModeCreatePropertyBlob(render->fd_drm, &data, sizeof(data), &render->hdr_blob_id);
if (ret) { if (ret) {
printf("DRM: HDR metadata: failed blob create \n"); printf("DRM: HDR metadata: failed blob create \n");
@ -473,10 +590,9 @@ static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSid
return; return;
} }
ret = drmModeConnectorSetProperty(render->fd_drm, render->connector_id, ret = drmModeConnectorSetProperty(render->fd_drm, render->connector_id, render->hdr_metadata, render->hdr_blob_id);
render->hdr_metadata, render->hdr_blob_id);
if (ret) { if (ret) {
printf("DRM: HDR metadata: failed property set %d\n",ret); printf("DRM: HDR metadata: failed property set %d\n", ret);
if (render->hdr_blob_id) if (render->hdr_blob_id)
drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id); drmModeDestroyPropertyBlob(render->fd_drm, render->hdr_blob_id);
@ -486,6 +602,5 @@ static void set_hdr_metadata(int color,int trc, AVFrameSideData *sd1, AVFrameSid
m_need_modeset = 1; m_need_modeset = 1;
Debug(3,"DRM: HDR metadata: prop set\n"); Debug(3, "DRM: HDR metadata: prop set\n");
} }

View File

@ -23,9 +23,7 @@
/// @addtogroup iatomic /// @addtogroup iatomic
/// @{ /// @{
#define GCC_VERSION (__GNUC__ * 10000 \ #define GCC_VERSION (__GNUC__ * 10000 + __GNUC_MINOR__ * 100 + __GNUC_PATCHLEVEL__)
+ __GNUC_MINOR__ * 100 \
+ __GNUC_PATCHLEVEL__)
// gcc before 4.7 didn't support atomic builtins, // gcc before 4.7 didn't support atomic builtins,
// use alsa atomic functions. // use alsa atomic functions.
@ -59,38 +57,32 @@ typedef volatile int atomic_t;
/// ///
/// Set atomic value. /// Set atomic value.
/// ///
#define atomic_set(ptr, val) \ #define atomic_set(ptr, val) __atomic_store_n(ptr, val, __ATOMIC_SEQ_CST)
__atomic_store_n(ptr, val, __ATOMIC_SEQ_CST)
/// ///
/// Read atomic value. /// Read atomic value.
/// ///
#define atomic_read(ptr) \ #define atomic_read(ptr) __atomic_load_n(ptr, __ATOMIC_SEQ_CST)
__atomic_load_n(ptr, __ATOMIC_SEQ_CST)
/// ///
/// Increment atomic value. /// Increment atomic value.
/// ///
#define atomic_inc(ptr) \ #define atomic_inc(ptr) __atomic_add_fetch(ptr, 1, __ATOMIC_SEQ_CST)
__atomic_add_fetch(ptr, 1, __ATOMIC_SEQ_CST)
/// ///
/// Decrement atomic value. /// Decrement atomic value.
/// ///
#define atomic_dec(ptr) \ #define atomic_dec(ptr) __atomic_sub_fetch(ptr, 1, __ATOMIC_SEQ_CST)
__atomic_sub_fetch(ptr, 1, __ATOMIC_SEQ_CST)
/// ///
/// Add to atomic value. /// Add to atomic value.
/// ///
#define atomic_add(val, ptr) \ #define atomic_add(val, ptr) __atomic_add_fetch(ptr, val, __ATOMIC_SEQ_CST)
__atomic_add_fetch(ptr, val, __ATOMIC_SEQ_CST)
/// ///
/// Subtract from atomic value. /// Subtract from atomic value.
/// ///
#define atomic_sub(val, ptr) \ #define atomic_sub(val, ptr) __atomic_sub_fetch(ptr, val, __ATOMIC_SEQ_CST)
__atomic_sub_fetch(ptr, val, __ATOMIC_SEQ_CST)
#endif #endif

27
misc.h
View File

@ -24,8 +24,8 @@
/// @addtogroup misc /// @addtogroup misc
/// @{ /// @{
#include <syslog.h>
#include <stdarg.h> #include <stdarg.h>
#include <syslog.h>
#include <time.h> // clock_gettime #include <time.h> // clock_gettime
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
@ -46,8 +46,7 @@ extern int SysLogLevel; ///< how much information wanted
// Prototypes // Prototypes
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
static inline void Syslog(const int, const char *format, ...) static inline void Syslog(const int, const char *format, ...) __attribute__((format(printf, 2, 3)));
__attribute__((format(printf, 2, 3)));
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
// Inlines // Inlines
@ -67,8 +66,7 @@ static inline void Syslog(const int, const char *format, ...)
** - 2 info ** - 2 info
** - 3 important debug and fixme's ** - 3 important debug and fixme's
*/ */
static inline void Syslog(const int level, const char *format, ...) static inline void Syslog(const int level, const char *format, ...) {
{
if (SysLogLevel > level || DebugLevel > level) { if (SysLogLevel > level || DebugLevel > level) {
va_list ap; va_list ap;
@ -86,7 +84,11 @@ static inline void Syslog(const int level, const char *format, ...)
/** /**
** Show fatal error. ** Show fatal error.
*/ */
#define Fatal(fmt...) do { Error(fmt); abort(); } while (0) #define Fatal(fmt...) \
do { \
Error(fmt); \
abort(); \
} while (0)
/** /**
** Show warning. ** Show warning.
@ -116,12 +118,11 @@ static inline void Syslog(const int level, const char *format, ...)
** **
** @param ts dvb time stamp ** @param ts dvb time stamp
*/ */
static inline const char *Timestamp2String(int64_t ts) static inline const char *Timestamp2String(int64_t ts) {
{
static char buf[4][16]; static char buf[4][16];
static int idx; static int idx;
if (ts == (int64_t) AV_NOPTS_VALUE) { if (ts == (int64_t)AV_NOPTS_VALUE) {
return "--:--:--.---"; return "--:--:--.---";
} }
idx = (idx + 1) % 3; idx = (idx + 1) % 3;
@ -136,8 +137,7 @@ static inline const char *Timestamp2String(int64_t ts)
** **
** @returns ticks in ms, ** @returns ticks in ms,
*/ */
static inline uint32_t GetMsTicks(void) static inline uint32_t GetMsTicks(void) {
{
#ifdef CLOCK_MONOTONIC #ifdef CLOCK_MONOTONIC
struct timespec tspec; struct timespec tspec;
@ -153,14 +153,13 @@ static inline uint32_t GetMsTicks(void)
#endif #endif
} }
static inline uint64_t GetusTicks(void) static inline uint64_t GetusTicks(void) {
{
#ifdef CLOCK_MONOTONIC #ifdef CLOCK_MONOTONIC
struct timespec tspec; struct timespec tspec;
clock_gettime(CLOCK_MONOTONIC, &tspec); clock_gettime(CLOCK_MONOTONIC, &tspec);
return (uint64_t) (tspec.tv_sec * 1000000) + (tspec.tv_nsec); return (uint64_t)(tspec.tv_sec * 1000000) + (tspec.tv_nsec);
#else #else
struct timeval tval; struct timeval tval;

File diff suppressed because it is too large Load Diff

View File

@ -1,6 +1,7 @@
#ifndef __SOFTHDDEVICE_OPENGLOSD_H #ifndef __SOFTHDDEVICE_OPENGLOSD_H
#define __SOFTHDDEVICE_OPENGLOSD_H #define __SOFTHDDEVICE_OPENGLOSD_H
// clang-format off
#include <GL/glew.h> #include <GL/glew.h>
#include <GL/freeglut.h> #include <GL/freeglut.h>
#include <GL/gl.h> #include <GL/gl.h>
@ -36,17 +37,15 @@ extern "C"
{ {
#include <stdint.h> #include <stdint.h>
#include <libavcodec/avcodec.h> #include <libavcodec/avcodec.h>
#include "audio.h" #include "audio.h"
#include "video.h" #include "video.h"
#include "codec.h" #include "codec.h"
} }
// clang-format on
extern "C" pthread_mutex_t OSDMutex; extern "C" pthread_mutex_t OSDMutex;
struct sOglImage struct sOglImage {
{
GLuint texture; GLuint texture;
GLint width; GLint width;
GLint height; GLint height;
@ -54,54 +53,42 @@ struct sOglImage
}; };
/**************************************************************************************** /****************************************************************************************
* Helpers * Helpers
****************************************************************************************/ ****************************************************************************************/
void ConvertColor(const GLint & colARGB, glm::vec4 & col); void ConvertColor(const GLint &colARGB, glm::vec4 &col);
/**************************************************************************************** /****************************************************************************************
* cShader * cShader
****************************************************************************************/ ****************************************************************************************/
enum eShaderType enum eShaderType { stRect, stTexture, stText, stCount };
{
stRect,
stTexture,
stText,
stCount
};
class cShader class cShader {
{
private: private:
eShaderType type; eShaderType type;
GLuint id; GLuint id;
bool Compile(const char *vertexCode, const char *fragmentCode); bool Compile(const char *vertexCode, const char *fragmentCode);
bool CheckCompileErrors(GLuint object, bool program = false); bool CheckCompileErrors(GLuint object, bool program = false);
public: public:
cShader(void) cShader(void){};
{ virtual ~cShader(void){};
};
virtual ~ cShader(void)
{
};
bool Load(eShaderType type); bool Load(eShaderType type);
void Use(void); void Use(void);
void SetFloat(const GLchar * name, GLfloat value); void SetFloat(const GLchar *name, GLfloat value);
void SetInteger(const GLchar * name, GLint value); void SetInteger(const GLchar *name, GLint value);
void SetVector2f(const GLchar * name, GLfloat x, GLfloat y); void SetVector2f(const GLchar *name, GLfloat x, GLfloat y);
void SetVector3f(const GLchar * name, GLfloat x, GLfloat y, GLfloat z); void SetVector3f(const GLchar *name, GLfloat x, GLfloat y, GLfloat z);
void SetVector4f(const GLchar * name, GLfloat x, GLfloat y, GLfloat z, GLfloat w); void SetVector4f(const GLchar *name, GLfloat x, GLfloat y, GLfloat z, GLfloat w);
void SetMatrix4(const GLchar * name, const glm::mat4 & matrix); void SetMatrix4(const GLchar *name, const glm::mat4 &matrix);
}; };
/**************************************************************************************** /****************************************************************************************
* cOglGlyph * cOglGlyph
****************************************************************************************/ ****************************************************************************************/
class cOglGlyph:public cListObject class cOglGlyph : public cListObject {
{
private: private:
struct tKerning struct tKerning {
{
public: public:
tKerning(FT_ULong prevSym, GLfloat kerning = 0.0f) { tKerning(FT_ULong prevSym, GLfloat kerning = 0.0f) {
this->prevSym = prevSym; this->prevSym = prevSym;
@ -117,47 +104,28 @@ class cOglGlyph:public cListObject
int height; int height;
int advanceX; int advanceX;
cVector < tKerning > kerningCache; cVector<tKerning> kerningCache;
GLuint texture; GLuint texture;
void LoadTexture(FT_BitmapGlyph ftGlyph); void LoadTexture(FT_BitmapGlyph ftGlyph);
public: public:
cOglGlyph(FT_ULong charCode, FT_BitmapGlyph ftGlyph); cOglGlyph(FT_ULong charCode, FT_BitmapGlyph ftGlyph);
virtual ~ cOglGlyph(); virtual ~cOglGlyph();
FT_ULong CharCode(void) FT_ULong CharCode(void) { return charCode; }
{ int AdvanceX(void) { return advanceX; }
return charCode; int BearingLeft(void) const { return bearingLeft; }
} int BearingTop(void) const { return bearingTop; }
int AdvanceX(void) int Width(void) const { return width; }
{ int Height(void) const { return height; }
return advanceX;
}
int BearingLeft(void) const
{
return bearingLeft;
}
int BearingTop(void) const
{
return bearingTop;
}
int Width(void) const
{
return width;
}
int Height(void) const
{
return height;
}
int GetKerningCache(FT_ULong prevSym); int GetKerningCache(FT_ULong prevSym);
void SetKerningCache(FT_ULong prevSym, int kerning); void SetKerningCache(FT_ULong prevSym, int kerning);
void BindTexture(void); void BindTexture(void);
}; };
/**************************************************************************************** /****************************************************************************************
* cOglFont * cOglFont
****************************************************************************************/ ****************************************************************************************/
class cOglFont:public cListObject class cOglFont : public cListObject {
{
private: private:
static bool initiated; static bool initiated;
cString name; cString name;
@ -166,40 +134,28 @@ class cOglFont:public cListObject
int bottom; int bottom;
static FT_Library ftLib; static FT_Library ftLib;
FT_Face face; FT_Face face;
static cList < cOglFont > *fonts; static cList<cOglFont> *fonts;
mutable cList < cOglGlyph > glyphCache; mutable cList<cOglGlyph> glyphCache;
cOglFont(const char *fontName, int charHeight); cOglFont(const char *fontName, int charHeight);
static void Init(void); static void Init(void);
public: public:
virtual ~ cOglFont(void); virtual ~cOglFont(void);
static cOglFont *Get(const char *name, int charHeight); static cOglFont *Get(const char *name, int charHeight);
static void Cleanup(void); static void Cleanup(void);
const char *Name(void) const char *Name(void) { return *name; };
{ int Size(void) { return size; };
return *name; int Bottom(void) { return bottom; };
}; int Height(void) { return height; };
int Size(void)
{
return size;
};
int Bottom(void)
{
return bottom;
};
int Height(void)
{
return height;
};
cOglGlyph *Glyph(FT_ULong charCode) const; cOglGlyph *Glyph(FT_ULong charCode) const;
int Kerning(cOglGlyph * glyph, FT_ULong prevSym) const; int Kerning(cOglGlyph *glyph, FT_ULong prevSym) const;
}; };
/**************************************************************************************** /****************************************************************************************
* cOglFb * cOglFb
* Framebuffer Object - OpenGL part of a Pixmap * Framebuffer Object - OpenGL part of a Pixmap
****************************************************************************************/ ****************************************************************************************/
class cOglFb class cOglFb {
{
protected: protected:
bool initiated; bool initiated;
// GLuint fb; // GLuint fb;
@ -207,16 +163,14 @@ class cOglFb
GLint width, height; GLint width, height;
GLint viewPortWidth, viewPortHeight; GLint viewPortWidth, viewPortHeight;
bool scrollable; bool scrollable;
public: public:
GLuint fb; GLuint fb;
GLuint texture; GLuint texture;
cOglFb(GLint width, GLint height, GLint viewPortWidth, GLint viewPortHeight); cOglFb(GLint width, GLint height, GLint viewPortWidth, GLint viewPortHeight);
virtual ~ cOglFb(void); virtual ~cOglFb(void);
bool Initiated(void) bool Initiated(void) { return initiated; }
{
return initiated;
}
virtual bool Init(void); virtual bool Init(void);
void Bind(void); void Bind(void);
void BindRead(void); void BindRead(void);
@ -224,64 +178,42 @@ class cOglFb
virtual void Unbind(void); virtual void Unbind(void);
bool BindTexture(void); bool BindTexture(void);
void Blit(GLint destX1, GLint destY1, GLint destX2, GLint destY2); void Blit(GLint destX1, GLint destY1, GLint destX2, GLint destY2);
GLint Width(void) GLint Width(void) { return width; };
{ GLint Height(void) { return height; };
return width; bool Scrollable(void) { return scrollable; };
}; GLint ViewportWidth(void) { return viewPortWidth; };
GLint Height(void) GLint ViewportHeight(void) { return viewPortHeight; };
{
return height;
};
bool Scrollable(void)
{
return scrollable;
};
GLint ViewportWidth(void)
{
return viewPortWidth;
};
GLint ViewportHeight(void)
{
return viewPortHeight;
};
}; };
/**************************************************************************************** /****************************************************************************************
* cOglOutputFb * cOglOutputFb
* Output Framebuffer Object - holds Vdpau Output Surface which is our "output framebuffer" * Output Framebuffer Object - holds Vdpau Output Surface which is our "output
****************************************************************************************/ *framebuffer"
class cOglOutputFb:public cOglFb ****************************************************************************************/
{ class cOglOutputFb : public cOglFb {
protected: protected:
bool initiated; bool initiated;
private: private:
GLvdpauSurfaceNV surface; GLvdpauSurfaceNV surface;
public: public:
GLuint fb; GLuint fb;
GLuint texture; GLuint texture;
cOglOutputFb(GLint width, GLint height); cOglOutputFb(GLint width, GLint height);
virtual ~ cOglOutputFb(void); virtual ~cOglOutputFb(void);
virtual bool Init(void); virtual bool Init(void);
virtual void BindWrite(void); virtual void BindWrite(void);
virtual void Unbind(void); virtual void Unbind(void);
}; };
/**************************************************************************************** /****************************************************************************************
* cOglVb * cOglVb
* Vertex Buffer - OpenGl Vertices for the different drawing commands * Vertex Buffer - OpenGl Vertices for the different drawing commands
****************************************************************************************/ ****************************************************************************************/
enum eVertexBufferType enum eVertexBufferType { vbRect, vbEllipse, vbSlope, vbTexture, vbText, vbCount };
{
vbRect,
vbEllipse,
vbSlope,
vbTexture,
vbText,
vbCount
};
class cOglVb class cOglVb {
{
private: private:
eVertexBufferType type; eVertexBufferType type;
eShaderType shader; eShaderType shader;
@ -291,9 +223,10 @@ class cOglVb
int sizeVertex2; int sizeVertex2;
int numVertices; int numVertices;
GLuint drawMode; GLuint drawMode;
public: public:
cOglVb(int type); cOglVb(int type);
virtual ~ cOglVb(void); virtual ~cOglVb(void);
bool Init(void); bool Init(void);
void Bind(void); void Bind(void);
void Unbind(void); void Unbind(void);
@ -303,148 +236,106 @@ class cOglVb
void SetShaderColor(GLint color); void SetShaderColor(GLint color);
void SetShaderAlpha(GLint alpha); void SetShaderAlpha(GLint alpha);
void SetShaderProjectionMatrix(GLint width, GLint height); void SetShaderProjectionMatrix(GLint width, GLint height);
void SetVertexData(GLfloat * vertices, int count = 0); void SetVertexData(GLfloat *vertices, int count = 0);
void DrawArrays(int count = 0); void DrawArrays(int count = 0);
}; };
/**************************************************************************************** /****************************************************************************************
* cOpenGLCmd * cOpenGLCmd
****************************************************************************************/ ****************************************************************************************/
class cOglCmd class cOglCmd {
{
protected: protected:
cOglFb * fb; cOglFb *fb;
public: public:
cOglCmd(cOglFb * fb) cOglCmd(cOglFb *fb) { this->fb = fb; };
{ virtual ~cOglCmd(void){};
this->fb = fb;
};
virtual ~ cOglCmd(void)
{
};
virtual const char *Description(void) = 0; virtual const char *Description(void) = 0;
virtual bool Execute(void) = 0; virtual bool Execute(void) = 0;
}; };
class cOglCmdInitOutputFb:public cOglCmd class cOglCmdInitOutputFb : public cOglCmd {
{
private: private:
cOglOutputFb * oFb; cOglOutputFb *oFb;
public: public:
cOglCmdInitOutputFb(cOglOutputFb * oFb); cOglCmdInitOutputFb(cOglOutputFb *oFb);
virtual ~ cOglCmdInitOutputFb(void) virtual ~cOglCmdInitOutputFb(void){};
{ virtual const char *Description(void) { return "InitOutputFramebuffer"; }
};
virtual const char *Description(void)
{
return "InitOutputFramebuffer";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdInitFb:public cOglCmd class cOglCmdInitFb : public cOglCmd {
{
private: private:
cCondWait * wait; cCondWait *wait;
public: public:
cOglCmdInitFb(cOglFb * fb, cCondWait * wait = NULL); cOglCmdInitFb(cOglFb *fb, cCondWait *wait = NULL);
virtual ~ cOglCmdInitFb(void) virtual ~cOglCmdInitFb(void){};
{ virtual const char *Description(void) { return "InitFramebuffer"; }
};
virtual const char *Description(void)
{
return "InitFramebuffer";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDeleteFb:public cOglCmd class cOglCmdDeleteFb : public cOglCmd {
{
public: public:
cOglCmdDeleteFb(cOglFb * fb); cOglCmdDeleteFb(cOglFb *fb);
virtual ~ cOglCmdDeleteFb(void) virtual ~cOglCmdDeleteFb(void){};
{ virtual const char *Description(void) { return "DeleteFramebuffer"; }
};
virtual const char *Description(void)
{
return "DeleteFramebuffer";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdRenderFbToBufferFb:public cOglCmd class cOglCmdRenderFbToBufferFb : public cOglCmd {
{
private: private:
cOglFb * buffer; cOglFb *buffer;
GLfloat x, y; GLfloat x, y;
GLfloat drawPortX, drawPortY; GLfloat drawPortX, drawPortY;
GLint transparency; GLint transparency;
public: public:
cOglCmdRenderFbToBufferFb(cOglFb * fb, cOglFb * buffer, GLint x, GLint y, GLint transparency, GLint drawPortX, cOglCmdRenderFbToBufferFb(cOglFb *fb, cOglFb *buffer, GLint x, GLint y, GLint transparency, GLint drawPortX,
GLint drawPortY); GLint drawPortY);
virtual ~ cOglCmdRenderFbToBufferFb(void) virtual ~cOglCmdRenderFbToBufferFb(void){};
{ virtual const char *Description(void) { return "Render Framebuffer to Buffer"; }
};
virtual const char *Description(void)
{
return "Render Framebuffer to Buffer";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdCopyBufferToOutputFb:public cOglCmd class cOglCmdCopyBufferToOutputFb : public cOglCmd {
{
private: private:
cOglOutputFb * oFb; cOglOutputFb *oFb;
GLint x, y; GLint x, y;
public: public:
cOglCmdCopyBufferToOutputFb(cOglFb * fb, cOglOutputFb * oFb, GLint x, GLint y); cOglCmdCopyBufferToOutputFb(cOglFb *fb, cOglOutputFb *oFb, GLint x, GLint y);
virtual ~ cOglCmdCopyBufferToOutputFb(void) virtual ~cOglCmdCopyBufferToOutputFb(void){};
{ virtual const char *Description(void) { return "Copy buffer to OutputFramebuffer"; }
};
virtual const char *Description(void)
{
return "Copy buffer to OutputFramebuffer";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdFill:public cOglCmd class cOglCmdFill : public cOglCmd {
{
private: private:
GLint color; GLint color;
public: public:
cOglCmdFill(cOglFb * fb, GLint color); cOglCmdFill(cOglFb *fb, GLint color);
virtual ~ cOglCmdFill(void) virtual ~cOglCmdFill(void){};
{ virtual const char *Description(void) { return "Fill"; }
};
virtual const char *Description(void)
{
return "Fill";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDrawRectangle:public cOglCmd class cOglCmdDrawRectangle : public cOglCmd {
{
private: private:
GLint x, y; GLint x, y;
GLint width, height; GLint width, height;
GLint color; GLint color;
public: public:
cOglCmdDrawRectangle(cOglFb * fb, GLint x, GLint y, GLint width, GLint height, GLint color); cOglCmdDrawRectangle(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color);
virtual ~ cOglCmdDrawRectangle(void) virtual ~cOglCmdDrawRectangle(void){};
{ virtual const char *Description(void) { return "DrawRectangle"; }
};
virtual const char *Description(void)
{
return "DrawRectangle";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDrawEllipse:public cOglCmd class cOglCmdDrawEllipse : public cOglCmd {
{
private: private:
GLint x, y; GLint x, y;
GLint width, height; GLint width, height;
@ -453,39 +344,29 @@ class cOglCmdDrawEllipse:public cOglCmd
GLfloat *CreateVerticesFull(int &numVertices); GLfloat *CreateVerticesFull(int &numVertices);
GLfloat *CreateVerticesQuadrant(int &numVertices); GLfloat *CreateVerticesQuadrant(int &numVertices);
GLfloat *CreateVerticesHalf(int &numVertices); GLfloat *CreateVerticesHalf(int &numVertices);
public: public:
cOglCmdDrawEllipse(cOglFb * fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint quadrants); cOglCmdDrawEllipse(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint quadrants);
virtual ~ cOglCmdDrawEllipse(void) virtual ~cOglCmdDrawEllipse(void){};
{ virtual const char *Description(void) { return "DrawEllipse"; }
};
virtual const char *Description(void)
{
return "DrawEllipse";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDrawSlope:public cOglCmd class cOglCmdDrawSlope : public cOglCmd {
{
private: private:
GLint x, y; GLint x, y;
GLint width, height; GLint width, height;
GLint color; GLint color;
GLint type; GLint type;
public: public:
cOglCmdDrawSlope(cOglFb * fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint type); cOglCmdDrawSlope(cOglFb *fb, GLint x, GLint y, GLint width, GLint height, GLint color, GLint type);
virtual ~ cOglCmdDrawSlope(void) virtual ~cOglCmdDrawSlope(void){};
{ virtual const char *Description(void) { return "DrawSlope"; }
};
virtual const char *Description(void)
{
return "DrawSlope";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDrawText:public cOglCmd class cOglCmdDrawText : public cOglCmd {
{
private: private:
GLint x, y; GLint x, y;
GLint limitX; GLint limitX;
@ -493,97 +374,78 @@ class cOglCmdDrawText:public cOglCmd
cString fontName; cString fontName;
int fontSize; int fontSize;
unsigned int *symbols; unsigned int *symbols;
public: public:
cOglCmdDrawText(cOglFb * fb, GLint x, GLint y, unsigned int *symbols, GLint limitX, const char *name, cOglCmdDrawText(cOglFb *fb, GLint x, GLint y, unsigned int *symbols, GLint limitX, const char *name, int fontSize,
int fontSize, tColor colorText); tColor colorText);
virtual ~ cOglCmdDrawText(void); virtual ~cOglCmdDrawText(void);
virtual const char *Description(void) virtual const char *Description(void) { return "DrawText"; }
{
return "DrawText";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDrawImage:public cOglCmd class cOglCmdDrawImage : public cOglCmd {
{
private: private:
tColor * argb; tColor *argb;
GLint x, y, width, height; GLint x, y, width, height;
bool overlay; bool overlay;
GLfloat scaleX, scaleY; GLfloat scaleX, scaleY;
public: public:
cOglCmdDrawImage(cOglFb * fb, tColor * argb, GLint width, GLint height, GLint x, GLint y, bool overlay = cOglCmdDrawImage(cOglFb *fb, tColor *argb, GLint width, GLint height, GLint x, GLint y, bool overlay = true,
true, double scaleX = 1.0f, double scaleY = 1.0f); double scaleX = 1.0f, double scaleY = 1.0f);
virtual ~ cOglCmdDrawImage(void); virtual ~cOglCmdDrawImage(void);
virtual const char *Description(void) virtual const char *Description(void) { return "Draw Image"; }
{
return "Draw Image";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDrawTexture:public cOglCmd class cOglCmdDrawTexture : public cOglCmd {
{
private: private:
sOglImage * imageRef; sOglImage *imageRef;
GLint x, y; GLint x, y;
public: public:
cOglCmdDrawTexture(cOglFb * fb, sOglImage * imageRef, GLint x, GLint y); cOglCmdDrawTexture(cOglFb *fb, sOglImage *imageRef, GLint x, GLint y);
virtual ~ cOglCmdDrawTexture(void) virtual ~cOglCmdDrawTexture(void){};
{ virtual const char *Description(void) { return "Draw Texture"; }
};
virtual const char *Description(void)
{
return "Draw Texture";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdStoreImage:public cOglCmd class cOglCmdStoreImage : public cOglCmd {
{
private: private:
sOglImage * imageRef; sOglImage *imageRef;
tColor *data; tColor *data;
public: public:
cOglCmdStoreImage(sOglImage * imageRef, tColor * argb); cOglCmdStoreImage(sOglImage *imageRef, tColor *argb);
virtual ~ cOglCmdStoreImage(void); virtual ~cOglCmdStoreImage(void);
virtual const char *Description(void) virtual const char *Description(void) { return "Store Image"; }
{
return "Store Image";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
class cOglCmdDropImage:public cOglCmd class cOglCmdDropImage : public cOglCmd {
{
private: private:
sOglImage * imageRef; sOglImage *imageRef;
cCondWait *wait; cCondWait *wait;
public: public:
cOglCmdDropImage(sOglImage * imageRef, cCondWait * wait); cOglCmdDropImage(sOglImage *imageRef, cCondWait *wait);
virtual ~ cOglCmdDropImage(void) virtual ~cOglCmdDropImage(void){};
{ virtual const char *Description(void) { return "Drop Image"; }
};
virtual const char *Description(void)
{
return "Drop Image";
}
virtual bool Execute(void); virtual bool Execute(void);
}; };
/****************************************************************************** /******************************************************************************
* cOglThread * cOglThread
******************************************************************************/ ******************************************************************************/
#define OGL_MAX_OSDIMAGES 256 #define OGL_MAX_OSDIMAGES 256
#define OGL_CMDQUEUE_SIZE 100 #define OGL_CMDQUEUE_SIZE 100
class cOglThread:public cThread class cOglThread : public cThread {
{
private: private:
cCondWait * startWait; cCondWait *startWait;
cCondWait *wait; cCondWait *wait;
bool stalled; bool stalled;
std::queue < cOglCmd * >commands; std::queue<cOglCmd *> commands;
GLint maxTextureSize; GLint maxTextureSize;
sOglImage imageCache[OGL_MAX_OSDIMAGES]; sOglImage imageCache[OGL_MAX_OSDIMAGES];
long memCached; long memCached;
@ -597,95 +459,80 @@ class cOglThread:public cThread
void Cleanup(void); void Cleanup(void);
int GetFreeSlot(void); int GetFreeSlot(void);
void ClearSlot(int slot); void ClearSlot(int slot);
protected: protected:
virtual void Action(void); virtual void Action(void);
public: public:
cOglThread(cCondWait * startWait, int maxCacheSize); cOglThread(cCondWait *startWait, int maxCacheSize);
virtual ~ cOglThread(); virtual ~cOglThread();
void Stop(void); void Stop(void);
void DoCmd(cOglCmd * cmd); void DoCmd(cOglCmd *cmd);
int StoreImage(const cImage & image); int StoreImage(const cImage &image);
void DropImageData(int imageHandle); void DropImageData(int imageHandle);
sOglImage *GetImageRef(int slot); sOglImage *GetImageRef(int slot);
int MaxTextureSize(void) int MaxTextureSize(void) { return maxTextureSize; };
{
return maxTextureSize;
};
}; };
/**************************************************************************************** /****************************************************************************************
* cOglPixmap * cOglPixmap
****************************************************************************************/ ****************************************************************************************/
class cOglPixmap:public cPixmap class cOglPixmap : public cPixmap {
{
private: private:
cOglFb * fb; cOglFb *fb;
std::shared_ptr < cOglThread > oglThread; std::shared_ptr<cOglThread> oglThread;
bool dirty; bool dirty;
public: public:
cOglPixmap(std::shared_ptr < cOglThread > oglThread, int Layer, const cRect & ViewPort, const cRect & DrawPort = cOglPixmap(std::shared_ptr<cOglThread> oglThread, int Layer, const cRect &ViewPort,
cRect::Null); const cRect &DrawPort = cRect::Null);
virtual ~ cOglPixmap(void); virtual ~cOglPixmap(void);
cOglFb *Fb(void) cOglFb *Fb(void) { return fb; };
{ int X(void) { return ViewPort().X(); };
return fb; int Y(void) { return ViewPort().Y(); };
}; virtual bool IsDirty(void) { return dirty; }
int X(void) virtual void SetDirty(bool dirty = true) { this->dirty = dirty; }
{
return ViewPort().X();
};
int Y(void)
{
return ViewPort().Y();
};
virtual bool IsDirty(void)
{
return dirty;
}
virtual void SetDirty(bool dirty = true) {
this->dirty = dirty;
}
virtual void SetAlpha(int Alpha); virtual void SetAlpha(int Alpha);
virtual void SetTile(bool Tile); virtual void SetTile(bool Tile);
virtual void SetViewPort(const cRect & Rect); virtual void SetViewPort(const cRect &Rect);
virtual void SetDrawPortPoint(const cPoint & Point, bool Dirty = true); virtual void SetDrawPortPoint(const cPoint &Point, bool Dirty = true);
virtual void Clear(void); virtual void Clear(void);
virtual void Fill(tColor Color); virtual void Fill(tColor Color);
virtual void DrawImage(const cPoint & Point, const cImage & Image); virtual void DrawImage(const cPoint &Point, const cImage &Image);
virtual void DrawImage(const cPoint & Point, int ImageHandle); virtual void DrawImage(const cPoint &Point, int ImageHandle);
virtual void DrawPixel(const cPoint & Point, tColor Color); virtual void DrawPixel(const cPoint &Point, tColor Color);
virtual void DrawBitmap(const cPoint & Point, const cBitmap & Bitmap, tColor ColorFg = 0, tColor ColorBg = virtual void DrawBitmap(const cPoint &Point, const cBitmap &Bitmap, tColor ColorFg = 0, tColor ColorBg = 0,
0, bool Overlay = false); bool Overlay = false);
virtual void DrawText(const cPoint & Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont * Font, virtual void DrawText(const cPoint &Point, const char *s, tColor ColorFg, tColor ColorBg, const cFont *Font,
int Width = 0, int Height = 0, int Alignment = taDefault); int Width = 0, int Height = 0, int Alignment = taDefault);
virtual void DrawRectangle(const cRect & Rect, tColor Color); virtual void DrawRectangle(const cRect &Rect, tColor Color);
virtual void DrawEllipse(const cRect & Rect, tColor Color, int Quadrants = 0); virtual void DrawEllipse(const cRect &Rect, tColor Color, int Quadrants = 0);
virtual void DrawSlope(const cRect & Rect, tColor Color, int Type); virtual void DrawSlope(const cRect &Rect, tColor Color, int Type);
virtual void Render(const cPixmap * Pixmap, const cRect & Source, const cPoint & Dest); virtual void Render(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest);
virtual void Copy(const cPixmap * Pixmap, const cRect & Source, const cPoint & Dest); virtual void Copy(const cPixmap *Pixmap, const cRect &Source, const cPoint &Dest);
virtual void Scroll(const cPoint & Dest, const cRect & Source = cRect::Null); virtual void Scroll(const cPoint &Dest, const cRect &Source = cRect::Null);
virtual void Pan(const cPoint & Dest, const cRect & Source = cRect::Null); virtual void Pan(const cPoint &Dest, const cRect &Source = cRect::Null);
}; };
/****************************************************************************** /******************************************************************************
* cOglOsd * cOglOsd
******************************************************************************/ ******************************************************************************/
class cOglOsd:public cOsd class cOglOsd : public cOsd {
{
private: private:
cOglFb * bFb; cOglFb *bFb;
std::shared_ptr < cOglThread > oglThread; std::shared_ptr<cOglThread> oglThread;
cVector < cOglPixmap * >oglPixmaps; cVector<cOglPixmap *> oglPixmaps;
bool isSubtitleOsd; bool isSubtitleOsd;
protected: protected:
public: public:
cOglOsd(int Left, int Top, uint Level, std::shared_ptr < cOglThread > oglThread); cOglOsd(int Left, int Top, uint Level, std::shared_ptr<cOglThread> oglThread);
virtual ~ cOglOsd(); virtual ~cOglOsd();
virtual eOsdError SetAreas(const tArea * Areas, int NumAreas); virtual eOsdError SetAreas(const tArea *Areas, int NumAreas);
virtual cPixmap *CreatePixmap(int Layer, const cRect & ViewPort, const cRect & DrawPort = cRect::Null); virtual cPixmap *CreatePixmap(int Layer, const cRect &ViewPort, const cRect &DrawPort = cRect::Null);
virtual void DestroyPixmap(cPixmap * Pixmap); virtual void DestroyPixmap(cPixmap *Pixmap);
virtual void Flush(void); virtual void Flush(void);
virtual void DrawScaledBitmap(int x, int y, const cBitmap & Bitmap, double FactorX, double FactorY, virtual void DrawScaledBitmap(int x, int y, const cBitmap &Bitmap, double FactorX, double FactorY,
bool AntiAlias = false); bool AntiAlias = false);
static cOglOutputFb *oFb; static cOglOutputFb *oFb;
}; };

View File

@ -7,7 +7,7 @@ msgid ""
msgstr "" msgstr ""
"Project-Id-Version: VDR \n" "Project-Id-Version: VDR \n"
"Report-Msgid-Bugs-To: <see README>\n" "Report-Msgid-Bugs-To: <see README>\n"
"POT-Creation-Date: 2020-04-15 18:57+0200\n" "POT-Creation-Date: 2021-12-30 10:23+0100\n"
"PO-Revision-Date: blabla\n" "PO-Revision-Date: blabla\n"
"Last-Translator: blabla\n" "Last-Translator: blabla\n"
"Language-Team: blabla\n" "Language-Team: blabla\n"
@ -140,91 +140,6 @@ msgstr ""
msgid "snd_pcm_drop(): %s\n" msgid "snd_pcm_drop(): %s\n"
msgstr "" msgstr ""
#, c-format
msgid "audio/oss: ioctl(SNDCTL_DSP_GETOSPACE): %s\n"
msgstr ""
#, c-format
msgid "audio/oss: write error: %s\n"
msgstr ""
msgid "audio/oss: error not all bytes written\n"
msgstr ""
#, c-format
msgid "audio/oss: ioctl(SNDCTL_DSP_HALT_OUTPUT): %s\n"
msgstr ""
#, c-format
msgid "audio/oss: error poll %s\n"
msgstr ""
#, c-format
msgid "audio/oss: using %sdevice '%s'\n"
msgstr ""
#, c-format
msgid "audio/oss: can't open dsp device '%s': %s\n"
msgstr ""
#, c-format
msgid "audio/oss: ioctl(MIXER_WRITE): %s\n"
msgstr ""
#, c-format
msgid "audio/oss: can't open mixer device '%s': %s\n"
msgstr ""
#, c-format
msgid "audio/oss: ioctl(SOUND_MIXER_READ_DEVMASK): %s\n"
msgstr ""
#, c-format
msgid "audio/oss: channel '%s' not supported\n"
msgstr ""
#, c-format
msgid "audio/oss: channel '%s' not found\n"
msgstr ""
msgid "audio/oss: should not happen\n"
msgstr ""
#, c-format
msgid "audio/oss: ioctl(SNDCTL_DSP_GETODELAY): %s\n"
msgstr ""
#, c-format
msgid "audio/oss: ioctl(SNDCTL_DSP_SETFMT): %s\n"
msgstr ""
msgid "audio/oss: device doesn't support 16 bit sample format.\n"
msgstr ""
#, c-format
msgid "audio/oss: ioctl(SNDCTL_DSP_CHANNELS): %s\n"
msgstr ""
#, c-format
msgid "audio/oss: device doesn't support %d channels.\n"
msgstr ""
#, c-format
msgid "audio/oss: ioctl(SNDCTL_DSP_SPEED): %s\n"
msgstr ""
#, c-format
msgid "audio/oss: device doesn't support %dHz sample rate.\n"
msgstr ""
#, c-format
msgid "audio/oss: ioctl(SNDCTL_DSP_POLICY): %s\n"
msgstr ""
#, c-format
msgid "audio/oss: delay %ums\n"
msgstr ""
#, c-format #, c-format
msgid "audio: can't set channels %d sample-rate %dHz\n" msgid "audio: can't set channels %d sample-rate %dHz\n"
msgstr "" msgstr ""
@ -306,9 +221,6 @@ msgstr ""
msgid "codec/audio: can't setup resample\n" msgid "codec/audio: can't setup resample\n"
msgstr "" msgstr ""
msgid "codec/audio: can't open resample\n"
msgstr ""
msgid "A software and GPU emulated UHD device" msgid "A software and GPU emulated UHD device"
msgstr "" msgstr ""
@ -408,7 +320,7 @@ msgstr ""
msgid "Hue (-314..314) " msgid "Hue (-314..314) "
msgstr "" msgstr ""
msgid "Monitor Colorspace" msgid "Temperature 6500K + x * 100K"
msgstr "" msgstr ""
msgid "Color Blindness" msgid "Color Blindness"
@ -417,6 +329,9 @@ msgstr ""
msgid "Color Correction (-100..100) " msgid "Color Correction (-100..100) "
msgstr "" msgstr ""
msgid "Monitor Type"
msgstr ""
msgid "Scaling" msgid "Scaling"
msgstr "Skalierung" msgstr "Skalierung"
@ -574,15 +489,15 @@ msgstr ""
msgid "Suspend SoftHdDevice" msgid "Suspend SoftHdDevice"
msgstr "Unterbreche SoftHdDevice" msgstr "Unterbreche SoftHdDevice"
msgid "Toggle LUT on/off"
msgstr ""
msgid "PIP toggle on/off: off" msgid "PIP toggle on/off: off"
msgstr "PIP deaktivieren" msgstr "PIP deaktivieren"
msgid "PIP toggle on/off: on" msgid "PIP toggle on/off: on"
msgstr "PIP aktivieren" msgstr "PIP aktivieren"
msgid "PIP zapmode (not working)"
msgstr ""
msgid "PIP channel +" msgid "PIP channel +"
msgstr "PIP Kanal +" msgstr "PIP Kanal +"
@ -715,6 +630,10 @@ msgstr ""
msgid "[softhddev] no codec known for still picture\n" msgid "[softhddev] no codec known for still picture\n"
msgstr "" msgstr ""
#, c-format
msgid "Too much shaders definded\n"
msgstr ""
#, c-format #, c-format
msgid "Bad formated geometry please use: [=][<width>{xX}<height>][{+-}<xoffset>{+-}<yoffset>]\n" msgid "Bad formated geometry please use: [=][<width>{xX}<height>][{+-}<xoffset>{+-}<yoffset>]\n"
msgstr "" msgstr ""
@ -884,6 +803,9 @@ msgstr ""
msgid "Failed initializing libplacebo\n" msgid "Failed initializing libplacebo\n"
msgstr "" msgstr ""
msgid "Failed to create placebo opengl \n"
msgstr ""
msgid "Failed to create XCB Surface\n" msgid "Failed to create XCB Surface\n"
msgstr "" msgstr ""
@ -893,6 +815,9 @@ msgstr ""
msgid "Failed creating vulkan swapchain!" msgid "Failed creating vulkan swapchain!"
msgstr "" msgstr ""
msgid "libplacebo: failed initializing swapchain\n"
msgstr ""
msgid "Failed initializing libplacebo renderer\n" msgid "Failed initializing libplacebo renderer\n"
msgstr "" msgstr ""

View File

@ -34,8 +34,7 @@
#include "ringbuffer.h" #include "ringbuffer.h"
/// ring buffer structure /// ring buffer structure
struct _ring_buffer_ struct _ring_buffer_ {
{
char *Buffer; ///< ring buffer data char *Buffer; ///< ring buffer data
const char *BufferEnd; ///< end of buffer const char *BufferEnd; ///< end of buffer
size_t Size; ///< bytes in buffer (for faster calc) size_t Size; ///< bytes in buffer (for faster calc)
@ -52,8 +51,7 @@ struct _ring_buffer_
** **
** @param rb Ring buffer to reset read/write pointers. ** @param rb Ring buffer to reset read/write pointers.
*/ */
void RingBufferReset(RingBuffer * rb) void RingBufferReset(RingBuffer *rb) {
{
rb->ReadPointer = rb->Buffer; rb->ReadPointer = rb->Buffer;
rb->WritePointer = rb->Buffer; rb->WritePointer = rb->Buffer;
atomic_set(&rb->Filled, 0); atomic_set(&rb->Filled, 0);
@ -67,8 +65,7 @@ void RingBufferReset(RingBuffer * rb)
** @returns Allocated ring buffer, must be freed with ** @returns Allocated ring buffer, must be freed with
** RingBufferDel(), NULL for out of memory. ** RingBufferDel(), NULL for out of memory.
*/ */
RingBuffer *RingBufferNew(size_t size) RingBuffer *RingBufferNew(size_t size) {
{
RingBuffer *rb; RingBuffer *rb;
if (!(rb = malloc(sizeof(*rb)))) { // allocate structure if (!(rb = malloc(sizeof(*rb)))) { // allocate structure
@ -89,8 +86,7 @@ RingBuffer *RingBufferNew(size_t size)
/** /**
** Free an allocated ring buffer. ** Free an allocated ring buffer.
*/ */
void RingBufferDel(RingBuffer * rb) void RingBufferDel(RingBuffer *rb) {
{
free(rb->Buffer); free(rb->Buffer);
free(rb); free(rb);
} }
@ -103,8 +99,7 @@ void RingBufferDel(RingBuffer * rb)
** **
** @returns Number of bytes that could be advanced in ring buffer. ** @returns Number of bytes that could be advanced in ring buffer.
*/ */
size_t RingBufferWriteAdvance(RingBuffer * rb, size_t cnt) size_t RingBufferWriteAdvance(RingBuffer *rb, size_t cnt) {
{
size_t n; size_t n;
n = rb->Size - atomic_read(&rb->Filled); n = rb->Size - atomic_read(&rb->Filled);
@ -142,8 +137,7 @@ size_t RingBufferWriteAdvance(RingBuffer * rb, size_t cnt)
** @returns The number of bytes that could be placed in the ring ** @returns The number of bytes that could be placed in the ring
** buffer. ** buffer.
*/ */
size_t RingBufferWrite(RingBuffer * rb, const void *buf, size_t cnt) size_t RingBufferWrite(RingBuffer *rb, const void *buf, size_t cnt) {
{
size_t n; size_t n;
n = rb->Size - atomic_read(&rb->Filled); n = rb->Size - atomic_read(&rb->Filled);
@ -184,8 +178,7 @@ size_t RingBufferWrite(RingBuffer * rb, const void *buf, size_t cnt)
** @returns The number of bytes that could be placed in the ring ** @returns The number of bytes that could be placed in the ring
** buffer at the write pointer. ** buffer at the write pointer.
*/ */
size_t RingBufferGetWritePointer(RingBuffer * rb, void **wp) size_t RingBufferGetWritePointer(RingBuffer *rb, void **wp) {
{
size_t n; size_t n;
size_t cnt; size_t cnt;
@ -212,8 +205,7 @@ size_t RingBufferGetWritePointer(RingBuffer * rb, void **wp)
** **
** @returns Number of bytes that could be advanced in ring buffer. ** @returns Number of bytes that could be advanced in ring buffer.
*/ */
size_t RingBufferReadAdvance(RingBuffer * rb, size_t cnt) size_t RingBufferReadAdvance(RingBuffer *rb, size_t cnt) {
{
size_t n; size_t n;
n = atomic_read(&rb->Filled); n = atomic_read(&rb->Filled);
@ -250,8 +242,7 @@ size_t RingBufferReadAdvance(RingBuffer * rb, size_t cnt)
** **
** @returns Number of bytes that could be read from ring buffer. ** @returns Number of bytes that could be read from ring buffer.
*/ */
size_t RingBufferRead(RingBuffer * rb, void *buf, size_t cnt) size_t RingBufferRead(RingBuffer *rb, void *buf, size_t cnt) {
{
size_t n; size_t n;
n = atomic_read(&rb->Filled); n = atomic_read(&rb->Filled);
@ -292,8 +283,7 @@ size_t RingBufferRead(RingBuffer * rb, void *buf, size_t cnt)
** @returns The number of bytes that could be read from the ring ** @returns The number of bytes that could be read from the ring
** buffer at the read pointer. ** buffer at the read pointer.
*/ */
size_t RingBufferGetReadPointer(RingBuffer * rb, const void **rp) size_t RingBufferGetReadPointer(RingBuffer *rb, const void **rp) {
{
size_t n; size_t n;
size_t cnt; size_t cnt;
@ -319,10 +309,7 @@ size_t RingBufferGetReadPointer(RingBuffer * rb, const void **rp)
** **
** @returns Number of bytes free in buffer. ** @returns Number of bytes free in buffer.
*/ */
size_t RingBufferFreeBytes(RingBuffer * rb) size_t RingBufferFreeBytes(RingBuffer *rb) { return rb->Size - atomic_read(&rb->Filled); }
{
return rb->Size - atomic_read(&rb->Filled);
}
/** /**
** Get used bytes in ring buffer. ** Get used bytes in ring buffer.
@ -331,7 +318,4 @@ size_t RingBufferFreeBytes(RingBuffer * rb)
** **
** @returns Number of bytes used in buffer. ** @returns Number of bytes used in buffer.
*/ */
size_t RingBufferUsedBytes(RingBuffer * rb) size_t RingBufferUsedBytes(RingBuffer *rb) { return atomic_read(&rb->Filled); }
{
return atomic_read(&rb->Filled);
}

141
shaders.h
View File

@ -24,65 +24,47 @@ const char *gl_version = "#version 300 es ";
* is the Y vector (1, 1, 1), the 2nd is the U vector, the 3rd the V vector. * is the Y vector (1, 1, 1), the 2nd is the U vector, the 3rd the V vector.
* The matrix might also be used for other conversions and colorspaces. * The matrix might also be used for other conversions and colorspaces.
*/ */
struct mp_cmat struct mp_cmat {
{
GLfloat m[3][3]; // colormatrix GLfloat m[3][3]; // colormatrix
GLfloat c[3]; //colormatrix_c GLfloat c[3]; // colormatrix_c
}; };
struct mp_mat struct mp_mat {
{
GLfloat m[3][3]; GLfloat m[3][3];
}; };
// YUV input limited range (16-235 for luma, 16-240 for chroma) // YUV input limited range (16-235 for luma, 16-240 for chroma)
// ITU-R BT.601 (SD) // ITU-R BT.601 (SD)
struct mp_cmat yuv_bt601 = { {{1.164384, 1.164384, 1.164384}, struct mp_cmat yuv_bt601 = {
{0.00000, -0.391762, 2.017232}, {{1.164384, 1.164384, 1.164384}, {0.00000, -0.391762, 2.017232}, {1.596027, -0.812968, 0.000000}},
{1.596027, -0.812968, 0.000000}}, {-0.874202, 0.531668, -1.085631}};
{-0.874202, 0.531668, -1.085631}
};
// ITU-R BT.709 (HD) // ITU-R BT.709 (HD)
struct mp_cmat yuv_bt709 = { {{1.164384, 1.164384, 1.164384}, struct mp_cmat yuv_bt709 = {
{0.00000, -0.213249, 2.112402}, {{1.164384, 1.164384, 1.164384}, {0.00000, -0.213249, 2.112402}, {1.792741, -0.532909, 0.000000}},
{1.792741, -0.532909, 0.000000}}, {-0.972945, 0.301483, -1.133402}};
{-0.972945, 0.301483, -1.133402}
};
// ITU-R BT.2020 non-constant luminance system // ITU-R BT.2020 non-constant luminance system
struct mp_cmat yuv_bt2020ncl = { {{1.164384, 1.164384, 1.164384}, struct mp_cmat yuv_bt2020ncl = {
{0.00000, -0.187326, 2.141772}, {{1.164384, 1.164384, 1.164384}, {0.00000, -0.187326, 2.141772}, {1.678674, -0.650424, 0.000000}},
{1.678674, -0.650424, 0.000000}}, {-0.915688, 0.347459, -1.148145}};
{-0.915688, 0.347459, -1.148145}
};
// ITU-R BT.2020 constant luminance system // ITU-R BT.2020 constant luminance system
struct mp_cmat yuv_bt2020cl = { {{0.0000, 1.164384, 0.000000}, struct mp_cmat yuv_bt2020cl = {
{0.00000, 0.000000, 1.138393}, {{0.0000, 1.164384, 0.000000}, {0.00000, 0.000000, 1.138393}, {1.138393, 0.000000, 0.000000}},
{1.138393, 0.000000, 0.000000}}, {-0.571429, -0.073059, -0.571429}};
{-0.571429, -0.073059, -0.571429}
};
float cms_matrix[3][3] = { {1.660497, -0.124547, -0.018154}, float cms_matrix[3][3] = {
{-0.587657, 1.132895, -0.100597}, {1.660497, -0.124547, -0.018154}, {-0.587657, 1.132895, -0.100597}, {-0.072840, -0.008348, 1.118751}};
{-0.072840, -0.008348, 1.118751}
};
// Common constants for SMPTE ST.2084 (PQ) // Common constants for SMPTE ST.2084 (PQ)
static const float PQ_M1 = 2610. / 4096 * 1. / 4, static const float PQ_M1 = 2610. / 4096 * 1. / 4, PQ_M2 = 2523. / 4096 * 128, PQ_C1 = 3424. / 4096,
PQ_M2 = 2523. / 4096 * 128, PQ_C2 = 2413. / 4096 * 32, PQ_C3 = 2392. / 4096 * 32;
PQ_C1 = 3424. / 4096,
PQ_C2 = 2413. / 4096 * 32,
PQ_C3 = 2392. / 4096 * 32;
// Common constants for ARIB STD-B67 (HLG) // Common constants for ARIB STD-B67 (HLG)
static const float HLG_A = 0.17883277, static const float HLG_A = 0.17883277, HLG_B = 0.28466892, HLG_C = 0.55991073;
HLG_B = 0.28466892,
HLG_C = 0.55991073;
struct gl_vao_entry struct gl_vao_entry {
{
// used for shader / glBindAttribLocation // used for shader / glBindAttribLocation
const char *name; const char *name;
// glVertexAttribPointer() arguments // glVertexAttribPointer() arguments
@ -92,20 +74,17 @@ struct gl_vao_entry
int offset; int offset;
}; };
struct vertex_pt struct vertex_pt {
{
float x, y; float x, y;
}; };
struct vertex_pi struct vertex_pi {
{
GLint x, y; GLint x, y;
}; };
#define TEXUNIT_VIDEO_NUM 6 #define TEXUNIT_VIDEO_NUM 6
struct vertex struct vertex {
{
struct vertex_pt position; struct vertex_pt position;
struct vertex_pt texcoord[TEXUNIT_VIDEO_NUM]; struct vertex_pt texcoord[TEXUNIT_VIDEO_NUM];
}; };
@ -114,8 +93,7 @@ static const struct gl_vao_entry vertex_vao[] = {
{"position", 2, GL_FLOAT, false, offsetof(struct vertex, position)}, {"position", 2, GL_FLOAT, false, offsetof(struct vertex, position)},
{"texcoord0", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[0])}, {"texcoord0", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[0])},
{"texcoord1", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[1])}, {"texcoord1", 2, GL_FLOAT, false, offsetof(struct vertex, texcoord[1])},
{0} {0}};
};
#define GLSL(...) pl_shader_append(__VA_ARGS__) #define GLSL(...) pl_shader_append(__VA_ARGS__)
#define GLSLV(...) pl_shader_append_v(__VA_ARGS__) #define GLSLV(...) pl_shader_append_v(__VA_ARGS__)
@ -123,18 +101,11 @@ static const struct gl_vao_entry vertex_vao[] = {
char sh[SHADER_LENGTH]; char sh[SHADER_LENGTH];
char shv[SHADER_LENGTH]; char shv[SHADER_LENGTH];
void GL_init() void GL_init() { sh[0] = 0; }
{
sh[0] = 0;
}
void GLV_init() void GLV_init() { shv[0] = 0; }
{
shv[0] = 0;
}
void pl_shader_append(const char *fmt, ...) void pl_shader_append(const char *fmt, ...) {
{
char temp[1000]; char temp[1000];
va_list ap; va_list ap;
@ -145,11 +116,9 @@ void pl_shader_append(const char *fmt, ...)
if (strlen(sh) + strlen(temp) > SHADER_LENGTH) if (strlen(sh) + strlen(temp) > SHADER_LENGTH)
Fatal(_("Shaderlenght fault\n")); Fatal(_("Shaderlenght fault\n"));
strcat(sh, temp); strcat(sh, temp);
} }
void pl_shader_append_v(const char *fmt, ...) void pl_shader_append_v(const char *fmt, ...) {
{
char temp[1000]; char temp[1000];
va_list ap; va_list ap;
@ -160,11 +129,9 @@ void pl_shader_append_v(const char *fmt, ...)
if (strlen(shv) + strlen(temp) > SHADER_LENGTH) if (strlen(shv) + strlen(temp) > SHADER_LENGTH)
Fatal(_("Shaderlenght fault\n")); Fatal(_("Shaderlenght fault\n"));
strcat(shv, temp); strcat(shv, temp);
} }
static void compile_attach_shader(GLuint program, GLenum type, const char *source) static void compile_attach_shader(GLuint program, GLenum type, const char *source) {
{
GLuint shader; GLuint shader;
GLint status = 1234, log_length; GLint status = 1234, log_length;
char log[4000]; char log[4000];
@ -183,11 +150,9 @@ static void compile_attach_shader(GLuint program, GLenum type, const char *sourc
glAttachShader(program, shader); glAttachShader(program, shader);
glDeleteShader(shader); glDeleteShader(shader);
} }
static void link_shader(GLuint program) static void link_shader(GLuint program) {
{
GLint status, log_length; GLint status, log_length;
glLinkProgram(program); glLinkProgram(program);
@ -198,8 +163,7 @@ static void link_shader(GLuint program)
Debug(3, "Link Status %d loglen %d\n", status, log_length); Debug(3, "Link Status %d loglen %d\n", status, log_length);
} }
static GLuint sc_generate_osd(GLuint gl_prog) static GLuint sc_generate_osd(GLuint gl_prog) {
{
Debug(3, "vor create osd\n"); Debug(3, "vor create osd\n");
gl_prog = glCreateProgram(); gl_prog = glCreateProgram();
@ -234,7 +198,7 @@ static GLuint sc_generate_osd(GLuint gl_prog)
GLSL("out_color = color;\n"); GLSL("out_color = color;\n");
GLSL("}\n"); GLSL("}\n");
Debug(3, "vor compile fragment osd \n"); Debug(3, "vor compile fragment osd \n");
compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, sh); //fragment_osd); compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, sh); // fragment_osd);
glBindAttribLocation(gl_prog, 0, "vertex_position"); glBindAttribLocation(gl_prog, 0, "vertex_position");
glBindAttribLocation(gl_prog, 1, "vertex_texcoord0"); glBindAttribLocation(gl_prog, 1, "vertex_texcoord0");
@ -243,8 +207,7 @@ static GLuint sc_generate_osd(GLuint gl_prog)
return gl_prog; return gl_prog;
} }
static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace) static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace) {
{
char vname[80]; char vname[80];
int n; int n;
@ -275,7 +238,7 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
Debug(3, "vor create\n"); Debug(3, "vor create\n");
gl_prog = glCreateProgram(); gl_prog = glCreateProgram();
Debug(3, "vor compile vertex\n"); Debug(3, "vor compile vertex\n");
// printf("%s",sh); // printf("%s",sh);
compile_attach_shader(gl_prog, GL_VERTEX_SHADER, sh); compile_attach_shader(gl_prog, GL_VERTEX_SHADER, sh);
switch (colorspace) { switch (colorspace) {
@ -333,25 +296,32 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
GLSL("color.gb = 1.003906 * vec4(texture(texture1, texcoord1)).rg;\n"); GLSL("color.gb = 1.003906 * vec4(texture(texture1, texcoord1)).rg;\n");
} }
GLSL("// color conversion\n"); GLSL("// color conversion\n");
GLSL("color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; \n"); GLSL("color.rgb = mat3(colormatrix) * color.rgb + colormatrix_c; "
"\n");
GLSL("color.a = 1.0; \n"); GLSL("color.a = 1.0; \n");
GLSL("// pl_shader_linearize \n"); GLSL("// pl_shader_linearize \n");
GLSL("color.rgb = max(color.rgb, 0.0); \n"); GLSL("color.rgb = max(color.rgb, 0.0); \n");
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n"); // GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
// GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n"); // GLSL("color.rgb = pow(color.rgb, vec3(2.4)); \n");
// GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - vec3(%f)) * vec3(1.0/%f)) + vec3(%f) , bvec3(lessThan(vec3(0.5), color.rgb)));\n",HLG_C, HLG_A, HLG_B); // GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb -
GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - vec3(0.55991073)) * vec3(1.0/0.17883277)) + vec3(0.28466892), bvec3(lessThan(vec3(0.5), color.rgb)));\n"); // vec3(%f)) * vec3(1.0/%f)) + vec3(%f) ,
// bvec3(lessThan(vec3(0.5), color.rgb)));\n",HLG_C, HLG_A, HLG_B);
GLSL("color.rgb = mix(vec3(4.0) * color.rgb * color.rgb,exp((color.rgb - "
"vec3(0.55991073)) * vec3(1.0/0.17883277)) + vec3(0.28466892), "
"bvec3(lessThan(vec3(0.5), color.rgb)));\n");
GLSL("color.rgb *= vec3(1.0/3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG GLSL("color.rgb *= vec3(1.0/3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG
GLSL("// color mapping \n"); GLSL("// color mapping \n");
GLSL("color.rgb = cms_matrix * color.rgb; \n"); GLSL("color.rgb = cms_matrix * color.rgb; \n");
#ifndef GAMMA #ifndef GAMMA
GLSL("// pl_shader_delinearize \n"); GLSL("// pl_shader_delinearize \n");
GLSL("color.rgb = max(color.rgb, 0.0); \n"); GLSL("color.rgb = max(color.rgb, 0.0); \n");
// GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n"); // GLSL("color.rgb = clamp(color.rgb, 0.0, 1.0); \n");
// GLSL("color.rgb = pow(color.rgb, vec3(1.0/2.4)); \n"); // GLSL("color.rgb = pow(color.rgb, vec3(1.0/2.4)); \n");
GLSL("color.rgb *= vec3(3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG GLSL("color.rgb *= vec3(3.17955); \n"); // PL_COLOR_SDR_WHITE_HLG
GLSL("color.rgb = mix(vec3(0.5) * sqrt(color.rgb), vec3(0.17883277) * log(color.rgb - vec3(0.28466892)) + vec3(0.55991073), bvec3(lessThan(vec3(1.0), color.rgb))); \n"); GLSL("color.rgb = mix(vec3(0.5) * sqrt(color.rgb), vec3(0.17883277) * "
"log(color.rgb - vec3(0.28466892)) + vec3(0.55991073), "
"bvec3(lessThan(vec3(1.0), color.rgb))); \n");
#endif #endif
GLSL("out_color = color; \n"); GLSL("out_color = color; \n");
@ -375,13 +345,15 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
#ifndef GAMMA #ifndef GAMMA
GLSL("// delinearize gamma to sRGB \n"); GLSL("// delinearize gamma to sRGB \n");
GLSL("color.rgb = max(color.rgb, 0.0); \n"); GLSL("color.rgb = max(color.rgb, 0.0); \n");
GLSL("color.rgb = mix(color.rgb * vec3(12.92), vec3(1.055) * pow(color.rgb, vec3(1.0/2.4)) - vec3(0.055), bvec3(lessThanEqual(vec3(0.0031308), color.rgb))); \n"); GLSL("color.rgb = mix(color.rgb * vec3(12.92), vec3(1.055) * "
"pow(color.rgb, vec3(1.0/2.4)) - vec3(0.055), "
"bvec3(lessThanEqual(vec3(0.0031308), color.rgb))); \n");
#endif #endif
GLSL("// color mapping \n"); GLSL("// color mapping \n");
GLSL("out_color = color; \n"); GLSL("out_color = color; \n");
GLSL("} \n"); GLSL("} \n");
} }
//printf(">%s<",sh); // printf(">%s<",sh);
Debug(3, "vor compile fragment\n"); Debug(3, "vor compile fragment\n");
compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, sh); compile_attach_shader(gl_prog, GL_FRAGMENT_SHADER, sh);
glBindAttribLocation(gl_prog, 0, "vertex_position"); glBindAttribLocation(gl_prog, 0, "vertex_position");
@ -416,8 +388,7 @@ static GLuint sc_generate(GLuint gl_prog, enum AVColorSpace colorspace)
return gl_prog; return gl_prog;
} }
static void render_pass_quad(int flip, float xcrop, float ycrop) static void render_pass_quad(int flip, float xcrop, float ycrop) {
{
struct vertex va[4]; struct vertex va[4];
int n; int n;
const struct gl_vao_entry *e; const struct gl_vao_entry *e;
@ -470,7 +441,7 @@ static void render_pass_quad(int flip, float xcrop, float ycrop)
e = &vertex_vao[n]; e = &vertex_vao[n];
glEnableVertexAttribArray(n); glEnableVertexAttribArray(n);
glVertexAttribPointer(n, e->num_elems, e->type, e->normalized, sizeof(struct vertex), glVertexAttribPointer(n, e->num_elems, e->type, e->normalized, sizeof(struct vertex),
(void *)(intptr_t) e->offset); (void *)(intptr_t)e->offset);
} }
glBindBuffer(GL_ARRAY_BUFFER, 0); glBindBuffer(GL_ARRAY_BUFFER, 0);

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@ -21,95 +21,94 @@
////////////////////////////////////////////////////////////////////////////// //////////////////////////////////////////////////////////////////////////////
#ifdef __cplusplus #ifdef __cplusplus
extern "C" extern "C" {
{
#endif #endif
/// C callback feed key press /// C callback feed key press
extern void FeedKeyPress(const char *, const char *, int, int, const char *); extern void FeedKeyPress(const char *, const char *, int, int, const char *);
/// C plugin get osd size and ascpect /// C plugin get osd size and ascpect
extern void GetOsdSize(int *, int *, double *); extern void GetOsdSize(int *, int *, double *);
/// C plugin close osd /// C plugin close osd
extern void OsdClose(void); extern void OsdClose(void);
/// C plugin draw osd pixmap /// C plugin draw osd pixmap
extern void OsdDrawARGB(int, int, int, int, int, const uint8_t *, int, int); extern void OsdDrawARGB(int, int, int, int, int, const uint8_t *, int, int);
/// C plugin play audio packet /// C plugin play audio packet
extern int PlayAudio(const uint8_t *, int, uint8_t); extern int PlayAudio(const uint8_t *, int, uint8_t);
/// C plugin play TS audio packet /// C plugin play TS audio packet
extern int PlayTsAudio(const uint8_t *, int); extern int PlayTsAudio(const uint8_t *, int);
/// C plugin set audio volume /// C plugin set audio volume
extern void SetVolumeDevice(int); extern void SetVolumeDevice(int);
/// C plugin reset channel id (restarts audio) /// C plugin reset channel id (restarts audio)
extern void ResetChannelId(void); extern void ResetChannelId(void);
/// C plugin play video packet /// C plugin play video packet
extern int PlayVideo(const uint8_t *, int); extern int PlayVideo(const uint8_t *, int);
/// C plugin play TS video packet /// C plugin play TS video packet
extern void PlayTsVideo(const uint8_t *, int); extern void PlayTsVideo(const uint8_t *, int);
/// C plugin grab an image /// C plugin grab an image
extern uint8_t *GrabImage(int *, int, int, int, int); extern uint8_t *GrabImage(int *, int, int, int, int);
/// C plugin set play mode /// C plugin set play mode
extern int SetPlayMode(int); extern int SetPlayMode(int);
/// C plugin get current system time counter /// C plugin get current system time counter
extern int64_t GetSTC(void); extern int64_t GetSTC(void);
/// C plugin get video stream size and aspect /// C plugin get video stream size and aspect
extern void GetVideoSize(int *, int *, double *); extern void GetVideoSize(int *, int *, double *);
/// C plugin set trick speed /// C plugin set trick speed
extern void TrickSpeed(int); extern void TrickSpeed(int);
/// C plugin clears all video and audio data from the device /// C plugin clears all video and audio data from the device
extern void Clear(void); extern void Clear(void);
/// C plugin sets the device into play mode /// C plugin sets the device into play mode
extern void Play(void); extern void Play(void);
/// C plugin sets the device into "freeze frame" mode /// C plugin sets the device into "freeze frame" mode
extern void Freeze(void); extern void Freeze(void);
/// C plugin mute audio /// C plugin mute audio
extern void Mute(void); extern void Mute(void);
/// C plugin display I-frame as a still picture. /// C plugin display I-frame as a still picture.
extern void StillPicture(const uint8_t *, int); extern void StillPicture(const uint8_t *, int);
/// C plugin poll if ready /// C plugin poll if ready
extern int Poll(int); extern int Poll(int);
/// C plugin flush output buffers /// C plugin flush output buffers
extern int Flush(int); extern int Flush(int);
/// C plugin command line help /// C plugin command line help
extern const char *CommandLineHelp(void); extern const char *CommandLineHelp(void);
/// C plugin process the command line arguments /// C plugin process the command line arguments
extern int ProcessArgs(int, char *const[]); extern int ProcessArgs(int, char *const[]);
/// C plugin exit + cleanup /// C plugin exit + cleanup
extern void SoftHdDeviceExit(void); extern void SoftHdDeviceExit(void);
/// C plugin start code /// C plugin start code
extern int Start(void); extern int Start(void);
/// C plugin stop code /// C plugin stop code
extern void Stop(void); extern void Stop(void);
/// C plugin house keeping /// C plugin house keeping
extern void Housekeeping(void); extern void Housekeeping(void);
/// C plugin main thread hook /// C plugin main thread hook
extern void MainThreadHook(void); extern void MainThreadHook(void);
/// Suspend plugin /// Suspend plugin
extern void Suspend(int, int, int); extern void Suspend(int, int, int);
/// Resume plugin /// Resume plugin
extern void Resume(void); extern void Resume(void);
/// Get decoder statistics /// Get decoder statistics
extern void GetStats(int *, int *, int *, int *, float *, int *, int *, int *, int *); extern void GetStats(int *, int *, int *, int *, float *, int *, int *, int *, int *);
/// C plugin scale video /// C plugin scale video
extern void ScaleVideo(int, int, int, int); extern void ScaleVideo(int, int, int, int);
/// Set Pip position /// Set Pip position
extern void PipSetPosition(int, int, int, int, int, int, int, int); extern void PipSetPosition(int, int, int, int, int, int, int, int);
/// Pip start /// Pip start
extern void PipStart(int, int, int, int, int, int, int, int); extern void PipStart(int, int, int, int, int, int, int, int);
/// Pip stop /// Pip stop
extern void PipStop(void); extern void PipStop(void);
/// Pip play video packet /// Pip play video packet
extern int PipPlayVideo(const uint8_t *, int); extern int PipPlayVideo(const uint8_t *, int);
extern const char *X11DisplayName; ///< x11 display name extern const char *X11DisplayName; ///< x11 display name
#ifdef __cplusplus #ifdef __cplusplus
} }
#endif #endif

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@ -26,11 +26,9 @@
#define ATMO1_GRAB_SERVICE "SoftHDDevice-AtmoGrabService-v1.1" #define ATMO1_GRAB_SERVICE "SoftHDDevice-AtmoGrabService-v1.1"
#define OSD_3DMODE_SERVICE "SoftHDDevice-Osd3DModeService-v1.0" #define OSD_3DMODE_SERVICE "SoftHDDevice-Osd3DModeService-v1.0"
enum enum { GRAB_IMG_RGBA_FORMAT_B8G8R8A8 };
{ GRAB_IMG_RGBA_FORMAT_B8G8R8A8 };
typedef struct typedef struct {
{
int structSize; int structSize;
// request data // request data
@ -45,13 +43,11 @@ typedef struct
void *img; void *img;
} SoftHDDevice_AtmoGrabService_v1_0_t; } SoftHDDevice_AtmoGrabService_v1_0_t;
typedef struct typedef struct {
{
int Mode; int Mode;
} SoftHDDevice_Osd3DModeService_v1_0_t; } SoftHDDevice_Osd3DModeService_v1_0_t;
typedef struct typedef struct {
{
// request/reply data // request/reply data
int width; int width;

1587
video.c

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@ -45,6 +45,7 @@ extern char VideoIgnoreRepeatPict; ///< disable repeat pict warning
extern int VideoAudioDelay; ///< audio/video delay extern int VideoAudioDelay; ///< audio/video delay
extern char ConfigStartX11Server; ///< flag start the x11 server extern char ConfigStartX11Server; ///< flag start the x11 server
extern char MyConfigDir[]; extern char MyConfigDir[];
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------
// Prototypes // Prototypes
//---------------------------------------------------------------------------- //----------------------------------------------------------------------------