mirror of
https://github.com/jojo61/vdr-plugin-softhdcuvid.git
synced 2023-10-10 13:37:41 +02:00
Make Switch for AES Paramters
Change VAAPI Lock
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parent
8aa807eec6
commit
fb67617d63
8
audio.c
8
audio.c
@ -942,9 +942,7 @@ static snd_pcm_t *AlsaOpenPCM(int passthrough) {
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//
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// for AC3 pass-through try to set the non-audio bit, use AES0=6
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//
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if (passthrough) { //) && AudioAppendAES) {
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#if 1
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if (passthrough && AudioAppendAES) {
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if (!(strchr(device, ':'))) {
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sprintf(tmp,
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//"AES0=%d,AES1=%d,AES2=0,AES3=%d",
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@ -964,13 +962,11 @@ static snd_pcm_t *AlsaOpenPCM(int passthrough) {
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//map_iec958_srate(ao->samplerate));
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}
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//printf( "opening device '%s' => '%s'\n", device, tmp);
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printf( "opening device '%s' => '%s'\n", device, tmp);
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if ((err = snd_pcm_open(&handle, tmp, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK)) < 0 ) {
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Error(_("audio/alsa: playback open '%s' error: %s\n"), device, snd_strerror(err));
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return NULL;
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}
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;
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#endif
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} else {
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// open none blocking; if device is already used, we don't want wait
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if ((err = snd_pcm_open(&handle, device, SND_PCM_STREAM_PLAYBACK, SND_PCM_NONBLOCK)) < 0) {
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15
video.c
15
video.c
@ -2375,11 +2375,9 @@ void generateVAAPIImage(CuvidDecoder *decoder, int index, const AVFrame *frame,
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return;
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}
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// vaSyncSurface(decoder->VaDisplay, (unsigned int)frame->data[3]);
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#if defined USE_DRM && defined PLACEBO_GL
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SharedContext;
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#else
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Lock_and_SharedContext;
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#endif
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for (n = 0; n < 2; n++) { // Set DMA_BUF from VAAPI decoder to Textures
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int id = desc.layers[n].object_index[0];
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int fd = desc.objects[id].fd;
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@ -2452,11 +2450,9 @@ void generateVAAPIImage(CuvidDecoder *decoder, int index, const AVFrame *frame,
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decoder->pl_frames[index].planes[n].texture = pl_tex_create(p->gpu, &tex_params);
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}
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#if defined USE_DRM && defined PLACEBO_GL
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NoContext;
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#else
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Unlock_and_NoContext;
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#endif
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}
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#endif
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@ -4520,9 +4516,10 @@ static void CuvidDisplayFrame(void) {
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// first_time = GetusTicks();
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if (!pl_swapchain_submit_frame(p->swapchain))
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Fatal(_("Failed to submit swapchain buffer\n"));
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VideoThreadUnlock();
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pl_swapchain_swap_buffers(p->swapchain); // swap buffers
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NoContext;
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VideoThreadUnlock();
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#else // not PLACEBO
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#ifdef CUVID
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glXGetVideoSyncSGI(&Count); // get current frame
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