/// /// @file video.c @brief Video module /// /// Copyright (c) 2009 - 2015 by Johns. All Rights Reserved. /// /// Contributor(s): /// /// License: AGPLv3 /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU Affero General Public License as /// published by the Free Software Foundation, either version 3 of the /// License. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU Affero General Public License for more details. /// /// $Id: bacf89f24503be74d113a83139a277ff2290014a $ ////////////////////////////////////////////////////////////////////////////// /// /// @defgroup Video The video module. /// /// This module contains all video rendering functions. /// /// @todo disable screen saver support /// /// Uses Xlib where it is needed for VA-API or cuvid. XCB is used for /// everything else. /// /// - X11 /// - OpenGL rendering /// - OpenGL rendering with GLX texture-from-pixmap /// - Xrender rendering /// /// @todo FIXME: use vaErrorStr for all VA-API errors. /// #define USE_XLIB_XCB ///< use xlib/xcb backend #define noUSE_SCREENSAVER ///< support disable screensaver #define USE_GRAB ///< experimental grab code // #define USE_GLX ///< outdated GLX code #define USE_DOUBLEBUFFER ///< use GLX double buffers #define USE_CUVID ///< enable cuvid support // #define AV_INFO ///< log a/v sync informations #ifndef AV_INFO_TIME #define AV_INFO_TIME (50 * 60) ///< a/v info every minute #endif #define USE_VIDEO_THREAD ///< run decoder in an own thread #include #include #include #include #include #include /* File Control Definitions */ #include /* POSIX Terminal Control Definitions */ #include /* UNIX Standard Definitions */ #include /* ERROR Number Definitions */ #include /* ioctl() */ #include #include #include #include #include #include #include #include #define _(str) gettext(str) ///< gettext shortcut #define _N(str) str ///< gettext_noop shortcut #ifdef USE_VIDEO_THREAD #ifndef __USE_GNU #define __USE_GNU #endif #include #include #include #ifndef HAVE_PTHREAD_NAME /// only available with newer glibc #define pthread_setname_np(thread, name) #endif #endif #ifdef USE_XLIB_XCB #include #include #include #include #include #ifdef USE_SCREENSAVER #include #include #endif // #include // #include // #include // #include // #include #include #ifdef XCB_ICCCM_NUM_WM_SIZE_HINTS_ELEMENTS #include #else // compatibility hack for old xcb-util /** * @brief Action on the _NET_WM_STATE property */ typedef enum { /* Remove/unset property */ XCB_EWMH_WM_STATE_REMOVE = 0, /* Add/set property */ XCB_EWMH_WM_STATE_ADD = 1, /* Toggle property */ XCB_EWMH_WM_STATE_TOGGLE = 2 } xcb_ewmh_wm_state_action_t; #endif #endif #ifdef USE_GLX #ifndef PLACEBO_GL #include #else #include #endif #include #include #include #endif #include #include #include #ifdef CUVID #include #include #include #include "drvapi_error_string.h" #define __DEVICE_TYPES_H__ #endif #ifdef VAAPI #include #include #include #ifdef RASPI #include #endif #include #define TO_AVHW_DEVICE_CTX(x) ((AVHWDeviceContext*)x->data) #define TO_AVHW_FRAMES_CTX(x) ((AVHWFramesContext*)x->data) #define TO_VAAPI_DEVICE_CTX(x) ((AVVAAPIDeviceContext*)TO_AVHW_DEVICE_CTX(x)->hwctx) #define TO_VAAPI_FRAMES_CTX(x) ((AVVAAPIFramesContext*)TO_AVHW_FRAMES_CTX(x)->hwctx) #endif #include // #define EGL_EGLEXT_PROTOTYPES #if !defined PLACEBO_GL #include #include #endif #ifndef GL_OES_EGL_image typedef void *GLeglImageOES; #endif #ifndef EGL_KHR_image typedef void *EGLImageKHR; #endif #ifdef PLACEBO #ifdef PLACEBO_GL #include #else #define VK_USE_PLATFORM_XCB_KHR #include #endif #if PL_API_VER >= 113 #include #endif #include #endif #include #include #if defined(YADIF) || defined (VAAPI) #include #include #include #endif #include "iatomic.h" // portable atomic_t #include "misc.h" #include "video.h" #include "audio.h" #include "codec.h" #if defined(APIVERSNUM) && APIVERSNUM < 20400 #error "VDR 2.4.0 or greater is required!" #endif #define HAS_FFMPEG_3_4_API (LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(57,107,100)) #define HAS_FFMPEG_4_API (LIBAVCODEC_VERSION_INT >= AV_VERSION_INT(58,18,100)) #if !HAS_FFMPEG_3_4_API #error "FFmpeg 3.4 or greater is required!" #endif //---------------------------------------------------------------------------- // Declarations //---------------------------------------------------------------------------- /// /// Video resolutions selector. /// typedef enum _video_resolutions_ { VideoResolution576i, ///< ...x576 interlaced VideoResolution720p, ///< ...x720 progressive VideoResolutionFake1080i, ///< 1280x1080 1440x1080 interlaced VideoResolution1080i, ///< 1920x1080 interlaced VideoResolutionUHD, /// UHD progressive VideoResolutionMax ///< number of resolution indexs } VideoResolutions; /// /// Video deinterlace modes. /// typedef enum _video_deinterlace_modes_ { VideoDeinterlaceCuda, ///< Cuda build in deinterlace VideoDeinterlaceYadif, ///< Yadif deinterlace } VideoDeinterlaceModes; /// /// Video scaleing modes. /// typedef enum _video_scaling_modes_ { VideoScalingNormal, ///< normal scaling VideoScalingFast, ///< fastest scaling VideoScalingHQ, ///< high quality scaling VideoScalingAnamorphic, ///< anamorphic scaling } VideoScalingModes; /// /// Video zoom modes. /// typedef enum _video_zoom_modes_ { VideoNormal, ///< normal VideoStretch, ///< stretch to all edges VideoCenterCutOut, ///< center and cut out VideoNone, ///< no scaling } VideoZoomModes; /// /// Video color space conversions. /// typedef enum _video_color_space_ { VideoColorSpaceNone, ///< no conversion VideoColorSpaceBt601, ///< ITU.BT-601 Y'CbCr VideoColorSpaceBt709, ///< ITU.BT-709 HDTV Y'CbCr VideoColorSpaceSmpte240 ///< SMPTE-240M Y'PbPr } VideoColorSpace; /// /// Video output module structure and typedef. /// typedef struct _video_module_ { const char *Name; ///< video output module name char Enabled; ///< flag output module enabled /// allocate new video hw decoder VideoHwDecoder *(*const NewHwDecoder)(VideoStream *); void (*const DelHwDecoder)(VideoHwDecoder *); unsigned (*const GetSurface)(VideoHwDecoder *, const AVCodecContext *); void (*const ReleaseSurface)(VideoHwDecoder *, unsigned); enum AVPixelFormat (*const get_format) (VideoHwDecoder *, AVCodecContext *, const enum AVPixelFormat *); void (*const RenderFrame)(VideoHwDecoder *, const AVCodecContext *, const AVFrame *); void *(*const GetHwAccelContext)(VideoHwDecoder *); void (*const SetClock)(VideoHwDecoder *, int64_t); int64_t(*const GetClock) (const VideoHwDecoder *); void (*const SetClosing)(const VideoHwDecoder *); void (*const ResetStart)(const VideoHwDecoder *); void (*const SetTrickSpeed)(const VideoHwDecoder *, int); uint8_t *(*const GrabOutput)(int *, int *, int *, int); void (*const GetStats)(VideoHwDecoder *, int *, int *, int *, int *, float *, int *, int *, int *, int *); void (*const SetBackground)(uint32_t); void (*const SetVideoMode)(void); /// module display handler thread void (*const DisplayHandlerThread)(void); void (*const OsdClear)(void); ///< clear OSD /// draw OSD ARGB area void (*const OsdDrawARGB)(int, int, int, int, int, const uint8_t *, int, int); void (*const OsdInit)(int, int); ///< initialize OSD void (*const OsdExit)(void); ///< cleanup OSD int (*const Init)(const char *); ///< initialize video output module void (*const Exit)(void); ///< cleanup video output module } VideoModule; typedef struct { /** Left X co-ordinate. Inclusive. */ uint32_t x0; /** Top Y co-ordinate. Inclusive. */ uint32_t y0; /** Right X co-ordinate. Exclusive. */ uint32_t x1; /** Bottom Y co-ordinate. Exclusive. */ uint32_t y1; } VdpRect; //---------------------------------------------------------------------------- // Defines //---------------------------------------------------------------------------- #define CODEC_SURFACES_MAX 12 // #define VIDEO_SURFACES_MAX 6 ///< video output surfaces for queue #define NUM_SHADERS 5 // Number of supported user shaders with placebo #if defined VAAPI && !defined RASPI #define PIXEL_FORMAT AV_PIX_FMT_VAAPI #define SWAP_BUFFER_SIZE 3 #endif #ifdef CUVID #define PIXEL_FORMAT AV_PIX_FMT_CUDA #define SWAP_BUFFER_SIZE 3 #endif #if defined RASPI #define PIXEL_FORMAT AV_PIX_FMT_MMAL #define SWAP_BUFFER_SIZE 3 #endif //---------------------------------------------------------------------------- // Variables //---------------------------------------------------------------------------- AVBufferRef *HwDeviceContext; ///< ffmpeg HW device context char VideoIgnoreRepeatPict; ///< disable repeat pict warning #ifdef RASPI int Planes = 3; #else int Planes = 2; #endif unsigned char *posd; static const char *VideoDriverName = "cuvid"; ///< video output device static Display *XlibDisplay; ///< Xlib X11 display static xcb_connection_t *Connection; ///< xcb connection static xcb_colormap_t VideoColormap; ///< video colormap static xcb_window_t VideoWindow; ///< video window static xcb_screen_t const *VideoScreen; ///< video screen static uint32_t VideoBlankTick; ///< blank cursor timer static xcb_pixmap_t VideoCursorPixmap; ///< blank curosr pixmap static xcb_cursor_t VideoBlankCursor; ///< empty invisible cursor static int VideoWindowX; ///< video output window x coordinate static int VideoWindowY; ///< video outout window y coordinate static unsigned VideoWindowWidth; ///< video output window width static unsigned VideoWindowHeight; ///< video output window height static const VideoModule NoopModule; ///< forward definition of noop module /// selected video module static const VideoModule *VideoUsedModule = &NoopModule; signed char VideoHardwareDecoder = -1; ///< flag use hardware decoder static char VideoSurfaceModesChanged; ///< flag surface modes changed /// flag use transparent OSD. static const char VideoTransparentOsd = 1; static uint32_t VideoBackground; ///< video background color char VideoStudioLevels; ///< flag use studio levels /// Default deinterlace mode. static VideoDeinterlaceModes VideoDeinterlace[VideoResolutionMax]; /// Default number of deinterlace surfaces static const int VideoDeinterlaceSurfaces = 4; /// Default skip chroma deinterlace flag (CUVID only). static char VideoSkipChromaDeinterlace[VideoResolutionMax]; /// Default inverse telecine flag (CUVID only). static char VideoInverseTelecine[VideoResolutionMax]; /// Default amount of noise reduction algorithm to apply (0 .. 1000). static int VideoDenoise[VideoResolutionMax]; /// Default amount of sharpening, or blurring, to apply (-1000 .. 1000). static int VideoSharpen[VideoResolutionMax]; /// Default cut top and bottom in pixels static int VideoCutTopBottom[VideoResolutionMax]; /// Default cut left and right in pixels static int VideoCutLeftRight[VideoResolutionMax]; /// Default scaling mode static VideoScalingModes VideoScaling[VideoResolutionMax]; /// Default audio/video delay int VideoAudioDelay; /// Default zoom mode for 4:3 static VideoZoomModes Video4to3ZoomMode; /// Default zoom mode for 16:9 and others static VideoZoomModes VideoOtherZoomMode; /// Default Value for DRM Connector static char *DRMConnector = NULL; /// Default Value for DRM Refreshrate static int DRMRefresh = 50; static char Video60HzMode; ///< handle 60hz displays static char VideoSoftStartSync; ///< soft start sync audio/video static const int VideoSoftStartFrames = 100; ///< soft start frames static char VideoShowBlackPicture; ///< flag show black picture static float VideoBrightness = 0.0f; static float VideoContrast = 1.0f; static float VideoSaturation = 1.0f; static float VideoHue = 0.0f; static float VideoGamma = 1.0f; static int VulkanTargetColorSpace = 0; static int VideoScalerTest = 0; static int VideoColorBlindness = 0; static float VideoColorBlindnessFaktor = 1.0f; static char* shadersp[NUM_SHADERS]; char MyConfigDir[200]; static int num_shaders = 0; static int LUTon = -1; static xcb_atom_t WmDeleteWindowAtom; ///< WM delete message atom static xcb_atom_t NetWmState; ///< wm-state message atom static xcb_atom_t NetWmStateFullscreen; ///< fullscreen wm-state message atom static xcb_atom_t NetWmStateAbove; #ifdef DEBUG extern uint32_t VideoSwitch; ///< ticks for channel switch #endif extern void AudioVideoReady(int64_t); ///< tell audio video is ready #ifdef USE_VIDEO_THREAD static pthread_t VideoThread; ///< video decode thread static pthread_cond_t VideoWakeupCond; ///< wakeup condition variable static pthread_mutex_t VideoMutex; ///< video condition mutex static pthread_mutex_t VideoLockMutex; ///< video lock mutex pthread_mutex_t OSDMutex; ///< OSD update mutex #endif static pthread_t VideoDisplayThread; ///< video display thread // static pthread_cond_t VideoDisplayWakeupCond; ///< wakeup condition variable // static pthread_mutex_t VideoDisplayMutex; ///< video condition mutex // static pthread_mutex_t VideoDisplayLockMutex; ///< video lock mutex static int OsdConfigWidth; ///< osd configured width static int OsdConfigHeight; ///< osd configured height static char OsdShown; ///< flag show osd static char Osd3DMode; ///< 3D OSD mode static int OsdWidth; ///< osd width static int OsdHeight; ///< osd height static int OsdDirtyX; ///< osd dirty area x static int OsdDirtyY; ///< osd dirty area y static int OsdDirtyWidth; ///< osd dirty area width static int OsdDirtyHeight; ///< osd dirty area height static void (*VideoEventCallback)(void) = NULL; /// callback function to notify VDR about Video Events static int64_t VideoDeltaPTS; ///< FIXME: fix pts #ifdef USE_SCREENSAVER static char DPMSDisabled; ///< flag we have disabled dpms static char EnableDPMSatBlackScreen; ///< flag we should enable dpms at black screen #endif static unsigned int Count; static int EglEnabled; ///< use EGL static int GlxVSyncEnabled = 1; ///< enable/disable v-sync #ifdef CUVID static GLXContext glxSharedContext; ///< shared gl context static GLXContext glxContext; ///< our gl context static GLXContext glxThreadContext; ///< our gl context for the thread static XVisualInfo *GlxVisualInfo; ///< our gl visual static void GlxSetupWindow(xcb_window_t window, int width, int height, GLXContext context); GLXContext OSDcontext; #else static EGLContext eglSharedContext; ///< shared gl context static EGLContext eglOSDContext = NULL; ///< our gl context for the thread static EGLContext eglContext; ///< our gl context static EGLConfig eglConfig; static EGLDisplay eglDisplay; static EGLSurface eglSurface, eglOSDSurface; static EGLint eglAttrs[10]; static int eglVersion = 2; static EGLImageKHR(EGLAPIENTRY * CreateImageKHR) (EGLDisplay, EGLContext, EGLenum, EGLClientBuffer, const EGLint *); static EGLBoolean(EGLAPIENTRY * DestroyImageKHR) (EGLDisplay, EGLImageKHR); static void (EGLAPIENTRY * EGLImageTargetTexture2DOES) (GLenum, GLeglImageOES); PFNEGLCREATESYNCKHRPROC eglCreateSyncKHR; PFNEGLDESTROYSYNCKHRPROC eglDestroySyncKHR; PFNEGLWAITSYNCKHRPROC eglWaitSyncKHR; PFNEGLCLIENTWAITSYNCKHRPROC eglClientWaitSyncKHR; PFNEGLDUPNATIVEFENCEFDANDROIDPROC eglDupNativeFenceFDANDROID; static EGLContext eglThreadContext; ///< our gl context for the thread static void GlxSetupWindow(xcb_window_t window, int width, int height, EGLContext context); EGLContext OSDcontext; #endif static GLuint OsdGlTextures[2]; ///< gl texture for OSD static int OsdIndex = 0; ///< index into OsdGlTextures //---------------------------------------------------------------------------- // Common Functions //---------------------------------------------------------------------------- void VideoThreadLock(void); ///< lock video thread void VideoThreadUnlock(void); ///< unlock video thread static void VideoThreadExit(void); ///< exit/kill video thread #ifdef USE_SCREENSAVER static void X11SuspendScreenSaver(xcb_connection_t *, int); static int X11HaveDPMS(xcb_connection_t *); static void X11DPMSReenable(xcb_connection_t *); static void X11DPMSDisable(xcb_connection_t *); #endif char *eglErrorString(EGLint error) { switch (error) { case EGL_SUCCESS: return "No error"; case EGL_NOT_INITIALIZED: return "EGL not initialized or failed to initialize"; case EGL_BAD_ACCESS: return "Resource inaccessible"; case EGL_BAD_ALLOC: return "Cannot allocate resources"; case EGL_BAD_ATTRIBUTE: return "Unrecognized attribute or attribute value"; case EGL_BAD_CONTEXT: return "Invalid EGL context"; case EGL_BAD_CONFIG: return "Invalid EGL frame buffer configuration"; case EGL_BAD_CURRENT_SURFACE: return "Current surface is no longer valid"; case EGL_BAD_DISPLAY: return "Invalid EGL display"; case EGL_BAD_SURFACE: return "Invalid surface"; case EGL_BAD_MATCH: return "Inconsistent arguments"; case EGL_BAD_PARAMETER: return "Invalid argument"; case EGL_BAD_NATIVE_PIXMAP: return "Invalid native pixmap"; case EGL_BAD_NATIVE_WINDOW: return "Invalid native window"; case EGL_CONTEXT_LOST: return "Context lost"; } return "Unknown error "; } /// /// egl check error. /// #define EglCheck(void) \ {\ EGLint err;\ \ if ((err = eglGetError()) != EGL_SUCCESS) {\ Debug(3, "video/egl: %s:%d error %d %s\n", __FILE__,__LINE__,err,eglErrorString(err));\ }\ } //---------------------------------------------------------------------------- // DRM Helper Functions //---------------------------------------------------------------------------- #ifdef USE_DRM #include "drm.c" #include "hdr.c" #endif /// /// Update video pts. /// /// @param pts_p pointer to pts /// @param interlaced interlaced flag (frame isn't right) /// @param frame frame to display /// /// @note frame->interlaced_frame can't be used for interlace detection /// static void VideoSetPts(int64_t * pts_p, int interlaced, const AVCodecContext * video_ctx, const AVFrame * frame) { int64_t pts; int duration; // // Get duration for this frame. // FIXME: using framerate as workaround for av_frame_get_pkt_duration // // if (video_ctx->framerate.num && video_ctx->framerate.den) { // duration = 1000 * video_ctx->framerate.den / video_ctx->framerate.num; // } else { duration = interlaced ? 40 : 20; // 50Hz -> 20ms default // } // Debug(4, "video: %d/%d %" PRIx64 " -> %d\n", video_ctx->framerate.den, video_ctx->framerate.num, av_frame_get_pkt_duration(frame), duration); // update video clock if (*pts_p != (int64_t) AV_NOPTS_VALUE) { *pts_p += duration * 90; //Info("video: %s +pts\n", Timestamp2String(*pts_p)); } // av_opt_ptr(avcodec_get_frame_class(), frame, "best_effort_timestamp"); // pts = frame->best_effort_timestamp; // pts = frame->pkt_pts; pts = frame->pts; if (pts == (int64_t) AV_NOPTS_VALUE || !pts) { // libav: 0.8pre didn't set pts pts = frame->pkt_dts; } // libav: sets only pkt_dts which can be 0 if (pts && pts != (int64_t) AV_NOPTS_VALUE) { // build a monotonic pts if (*pts_p != (int64_t) AV_NOPTS_VALUE) { int64_t delta; delta = pts - *pts_p; // ignore negative jumps if (delta > -600 * 90 && delta <= -40 * 90) { if (-delta > VideoDeltaPTS) { VideoDeltaPTS = -delta; Debug(4, "video: %#012" PRIx64 "->%#012" PRIx64 " delta%+4" PRId64 " pts\n", *pts_p, pts, pts - *pts_p); } return; } } else { // first new clock value Debug(3, "++++++++++++++++++++++++++++++++++++starte audio\n"); AudioVideoReady(pts); } if (*pts_p != pts) { Debug(4, "video: %#012" PRIx64 "->%#012" PRIx64 " delta=%4" PRId64 " pts\n", *pts_p, pts, pts - *pts_p); *pts_p = pts; } } } int CuvidMessage(int level, const char *format, ...); /// /// Update output for new size or aspect ratio. /// /// @param input_aspect_ratio video stream aspect /// static void VideoUpdateOutput(AVRational input_aspect_ratio, int input_width, int input_height, VideoResolutions resolution, int video_x, int video_y, int video_width, int video_height, int *output_x, int *output_y, int *output_width, int *output_height, int *crop_x, int *crop_y, int *crop_width, int *crop_height) { AVRational display_aspect_ratio; AVRational tmp_ratio; // input not initialized yet, return immediately if (!input_aspect_ratio.num || !input_aspect_ratio.den) { *output_width = video_width; *output_height = video_height; return; } #ifdef USE_DRM get_drm_aspect(&display_aspect_ratio.num, &display_aspect_ratio.den); #else display_aspect_ratio.num = VideoScreen->width_in_pixels; display_aspect_ratio.den = VideoScreen->height_in_pixels; #endif av_reduce(&display_aspect_ratio.num, &display_aspect_ratio.den, display_aspect_ratio.num, display_aspect_ratio.den, 1024 * 1024); Debug(3, "video: input %dx%d (%d:%d)\n", input_width, input_height, input_aspect_ratio.num, input_aspect_ratio.den); Debug(3, "video: display aspect %d:%d Resolution %d\n", display_aspect_ratio.num, display_aspect_ratio.den, resolution); Debug(3, "video: video %+d%+d %dx%d\n", video_x, video_y, video_width, video_height); *crop_x = VideoCutLeftRight[resolution]; *crop_y = VideoCutTopBottom[resolution]; *crop_width = input_width - VideoCutLeftRight[resolution] * 2; *crop_height = input_height - VideoCutTopBottom[resolution] * 2; CuvidMessage(2, "video: crop to %+d%+d %dx%d\n", *crop_x, *crop_y, *crop_width, *crop_height); tmp_ratio.num = 4; tmp_ratio.den = 3; if (!av_cmp_q(input_aspect_ratio, tmp_ratio)) { switch (Video4to3ZoomMode) { case VideoNormal: goto normal; case VideoStretch: goto stretch; case VideoCenterCutOut: goto center_cut_out; case VideoNone: goto video_none; } } switch (VideoOtherZoomMode) { case VideoNormal: goto normal; case VideoStretch: goto stretch; case VideoCenterCutOut: goto center_cut_out; case VideoNone: goto video_none; } normal: *output_x = video_x; *output_y = video_y; *output_height = video_height; *output_width = (*crop_width * *output_height * input_aspect_ratio.num) / (input_aspect_ratio.den * *crop_height); if (*output_width > video_width) { *output_width = video_width; *output_height = (*crop_height * *output_width * input_aspect_ratio.den) / (input_aspect_ratio.num * *crop_width); *output_y += (video_height - *output_height) / 2; } else if (*output_width < video_width) { *output_x += (video_width - *output_width) / 2; } CuvidMessage(2, "video: normal aspect output %dx%d%+d%+d\n", *output_width, *output_height, *output_x, *output_y); return; stretch: *output_x = video_x; *output_y = video_y; *output_width = video_width; *output_height = video_height; CuvidMessage(2, "video: stretch output %dx%d%+d%+d\n", *output_width, *output_height, *output_x, *output_y); return; center_cut_out: *output_x = video_x; *output_y = video_y; *output_height = video_height; *output_width = (*crop_width * *output_height * input_aspect_ratio.num) / (input_aspect_ratio.den * *crop_height); if (*output_width > video_width) { // fix height cropping *crop_width = (int)((*crop_width * video_width) / (*output_width * 2.0) + 0.5) * 2; *crop_x = (input_width - *crop_width) / 2; *output_width = video_width; } else if (*output_width < video_width) { // fix width cropping *crop_height = (int)((*crop_height * *output_width) / (video_width * 2.0) + 0.5) * 2; *crop_y = (input_height - *crop_height) / 2; *output_width = video_width; } CuvidMessage(2, "video: aspect crop %dx%d%+d%+d\n", *crop_width, *crop_height, *crop_x, *crop_y); return; video_none: *output_height = *crop_height; *output_width = (*crop_width * input_aspect_ratio.num) / input_aspect_ratio.den; // normalize pixel aspect ratio *output_x = video_x + (video_width - *output_width) / 2; *output_y = video_y + (video_height - *output_height) / 2; CuvidMessage(2, "video: original aspect output %dx%d%+d%+d\n", *output_width, *output_height, *output_x, *output_y); return; } static uint64_t test_time = 0; /// /// Lock video thread. /// #define VideoThreadLock(void)\ {\ if (VideoThread) {\ if (pthread_mutex_lock(&VideoLockMutex)) {\ Error(_("video: can't lock thread\n"));\ }\ }\ } // test_time = GetusTicks(); // printf("Lock start...."); /// /// Unlock video thread. /// #define VideoThreadUnlock(void)\ {\ if (VideoThread) {\ if (pthread_mutex_unlock(&VideoLockMutex)) {\ Error(_("video: can't unlock thread\n"));\ }\ }\ } // printf("Video Locked for %d\n",(GetusTicks()-test_time)/1000); #ifdef PLACEBO_GL #define Lock_and_SharedContext\ {\ VideoThreadLock();\ eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglSharedContext);\ EglCheck();\ } #define Unlock_and_NoContext {\ eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);\ EglCheck();\ VideoThreadUnlock();\ } #define SharedContext\ {\ eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglSharedContext);\ EglCheck();\ } #define NoContext {\ eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);\ EglCheck();\ } #else #ifdef PLACEBO #define Lock_and_SharedContext {VideoThreadLock();} #define Unlock_and_NoContext {VideoThreadUnlock();} #define SharedContext {} #define NoContext {} #endif #endif //---------------------------------------------------------------------------- // GLX //---------------------------------------------------------------------------- #ifdef USE_GLX /// /// GLX extension functions ///@{ #ifdef GLX_MESA_swap_control static PFNGLXSWAPINTERVALMESAPROC GlxSwapIntervalMESA; #endif #ifdef GLX_SGI_video_sync static PFNGLXGETVIDEOSYNCSGIPROC GlxGetVideoSyncSGI; #endif #ifdef GLX_SGI_swap_control static PFNGLXSWAPINTERVALSGIPROC GlxSwapIntervalSGI; #endif /// /// GLX check error. /// #define GlxCheck(void)\ {\ GLenum err;\ \ if ((err = glGetError()) != GL_NO_ERROR) {\ Debug(3, "video/glx: error %s:%d %d '%s'\n",__FILE__,__LINE__, err, gluErrorString(err));\ }\ } /// /// GLX check if a GLX extension is supported. /// /// @param ext extension to query /// @returns true if supported, false otherwise /// static int GlxIsExtensionSupported(const char *ext) { const char *extensions; if ((extensions = glXQueryExtensionsString(XlibDisplay, DefaultScreen(XlibDisplay)))) { const char *s; int l; s = strstr(extensions, ext); l = strlen(ext); return s && (s[l] == ' ' || s[l] == '\0'); } return 0; } /// /// Setup GLX window. /// /// @param window xcb window id /// @param width window width /// @param height window height /// @param context GLX context /// #ifdef CUVID static void GlxSetupWindow(xcb_window_t window, int width, int height, GLXContext context) #else static void GlxSetupWindow(xcb_window_t window, int width, int height, EGLContext context) #endif { uint32_t start; uint32_t end; int i; unsigned count; #ifdef PLACEBO_ return; #endif Debug(3, "video/egl: %s %x %dx%d context: %p", __FUNCTION__, window, width, height, context); // set gl context #ifdef CUVID if (!glXMakeCurrent(XlibDisplay, window, context)) { Fatal(_("video/egl: GlxSetupWindow can't make egl/glx context current\n")); EglEnabled = 0; return; } #endif Debug(3, "video/egl: ok\n"); #ifdef CUVID // check if v-sync is working correct end = GetMsTicks(); for (i = 0; i < 10; ++i) { start = end; glClear(GL_COLOR_BUFFER_BIT); glXSwapBuffers(XlibDisplay, window); end = GetMsTicks(); GlxGetVideoSyncSGI(&count); Debug(4, "video/glx: %5d frame rate %dms\n", count, end - start); // nvidia can queue 5 swaps if (i > 5 && (end - start) < 15) { Warning(_("video/glx: no v-sync\n")); } } GLenum err = glewInit(); if (err != GLEW_OK) { Debug(3, "Error: %s\n", glewGetErrorString(err)); } GlxCheck(); #endif // viewpoint glViewport(0, 0, width, height); GlxCheck(); #ifdef VAAPI eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); #endif } /// /// Initialize GLX. /// #ifdef CUVID static void EglInit(void) { XVisualInfo *vi = NULL; #if defined PLACEBO && !defined PLACEBO_GL return; #endif // The desired 30-bit color visual int attributeList10[] = { GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_DOUBLEBUFFER, True, GLX_RED_SIZE, 10, /*10bits for R */ GLX_GREEN_SIZE, 10, /*10bits for G */ GLX_BLUE_SIZE, 10, /*10bits for B */ None }; int attributeList[] = { GLX_DRAWABLE_TYPE, GLX_WINDOW_BIT, GLX_RENDER_TYPE, GLX_RGBA_BIT, GLX_DOUBLEBUFFER, True, GLX_RED_SIZE, 8, /*8 bits for R */ GLX_GREEN_SIZE, 8, /*8 bits for G */ GLX_BLUE_SIZE, 8, /*8 bits for B */ None }; int fbcount; GLXContext context; int major; int minor; int glx_GLX_EXT_swap_control; int glx_GLX_MESA_swap_control; int glx_GLX_SGI_swap_control; int glx_GLX_SGI_video_sync; GLXFBConfig *fbc; int redSize, greenSize, blueSize; if (!glXQueryVersion(XlibDisplay, &major, &minor)) { Fatal(_("video/glx: no GLX support\n")); } Debug(3, "video/glx: glx version %d.%d\n", major, minor); // // check which extension are supported // glx_GLX_EXT_swap_control = GlxIsExtensionSupported("GLX_EXT_swap_control"); glx_GLX_MESA_swap_control = GlxIsExtensionSupported("GLX_MESA_swap_control"); glx_GLX_SGI_swap_control = GlxIsExtensionSupported("GLX_SGI_swap_control"); glx_GLX_SGI_video_sync = GlxIsExtensionSupported("GLX_SGI_video_sync"); #ifdef GLX_MESA_swap_control if (glx_GLX_MESA_swap_control) { GlxSwapIntervalMESA = (PFNGLXSWAPINTERVALMESAPROC) glXGetProcAddress((const GLubyte *)"glXSwapIntervalMESA"); } Debug(3, "video/glx: GlxSwapIntervalMESA=%p\n", GlxSwapIntervalMESA); #endif #ifdef GLX_SGI_swap_control if (glx_GLX_SGI_swap_control) { GlxSwapIntervalSGI = (PFNGLXSWAPINTERVALSGIPROC) glXGetProcAddress((const GLubyte *)"wglSwapIntervalEXT"); } Debug(3, "video/glx: GlxSwapIntervalSGI=%p\n", GlxSwapIntervalSGI); #endif #ifdef GLX_SGI_video_sync if (glx_GLX_SGI_video_sync) { GlxGetVideoSyncSGI = (PFNGLXGETVIDEOSYNCSGIPROC) glXGetProcAddress((const GLubyte *)"glXGetVideoSyncSGI"); } Debug(3, "video/glx: GlxGetVideoSyncSGI=%p\n", GlxGetVideoSyncSGI); #endif // create glx context glXMakeCurrent(XlibDisplay, None, NULL); fbc = glXChooseFBConfig(XlibDisplay, DefaultScreen(XlibDisplay), attributeList10, &fbcount); // try 10 Bit if (fbc == NULL) { fbc = glXChooseFBConfig(XlibDisplay, DefaultScreen(XlibDisplay), attributeList, &fbcount); // fall back to 8 Bit if (fbc == NULL) Fatal(_("did not get FBconfig")); } vi = glXGetVisualFromFBConfig(XlibDisplay, fbc[0]); glXGetFBConfigAttrib(XlibDisplay, fbc[0], GLX_RED_SIZE, &redSize); glXGetFBConfigAttrib(XlibDisplay, fbc[0], GLX_GREEN_SIZE, &greenSize); glXGetFBConfigAttrib(XlibDisplay, fbc[0], GLX_BLUE_SIZE, &blueSize); Debug(3, "RGB size %d:%d:%d\n", redSize, greenSize, blueSize); Debug(3, "Chosen visual ID = 0x%x\n", vi->visualid); context = glXCreateContext(XlibDisplay, vi, NULL, GL_TRUE); if (!context) { Fatal(_("video/glx: can't create glx context\n")); } glxSharedContext = context; context = glXCreateContext(XlibDisplay, vi, glxSharedContext, GL_TRUE); if (!context) { Fatal(_("video/glx: can't create glx context\n")); } glxContext = context; EglEnabled = 1; GlxVisualInfo = vi; Debug(3, "video/glx: visual %#02x depth %u\n", (unsigned)vi->visualid, vi->depth); // // query default v-sync state // if (glx_GLX_EXT_swap_control) { unsigned tmp; tmp = -1; glXQueryDrawable(XlibDisplay, DefaultRootWindow(XlibDisplay), GLX_SWAP_INTERVAL_EXT, &tmp); GlxCheck(); Debug(3, "video/glx: default v-sync is %d\n", tmp); } else { Debug(3, "video/glx: default v-sync is unknown\n"); } // // disable wait on v-sync // // FIXME: sleep before swap / busy waiting hardware // FIXME: 60hz lcd panel // FIXME: config: default, on, off #ifdef GLX_SGI_swap_control if (GlxVSyncEnabled < 0 && GlxSwapIntervalSGI) { if (GlxSwapIntervalSGI(0)) { GlxCheck(); Warning(_("video/glx: can't disable v-sync\n")); } else { Info(_("video/glx: v-sync disabled\n")); } } else #endif #ifdef GLX_MESA_swap_control if (GlxVSyncEnabled < 0 && GlxSwapIntervalMESA) { if (GlxSwapIntervalMESA(0)) { GlxCheck(); Warning(_("video/glx: can't disable v-sync\n")); } else { Info(_("video/glx: v-sync disabled\n")); } } #endif // // enable wait on v-sync // #ifdef GLX_SGI_swap_control if (GlxVSyncEnabled > 0 && GlxSwapIntervalMESA) { if (GlxSwapIntervalMESA(1)) { GlxCheck(); Warning(_("video/glx: can't enable v-sync\n")); } else { Info(_("video/glx: v-sync enabled\n")); } } else #endif #ifdef GLX_MESA_swap_control if (GlxVSyncEnabled > 0 && GlxSwapIntervalSGI) { if (GlxSwapIntervalSGI(1)) { GlxCheck(); Warning(_("video/glx: SGI can't enable v-sync\n")); } else { Info(_("video/glx: SGI v-sync enabled\n")); } } #endif } #else // VAAPI static void EglInit(void) { int redSize, greenSize, blueSize, alphaSize; static int glewdone = 0; #if defined PLACEBO && !defined PLACEBO_GL return; #endif EGLContext context; // create egl context // setenv("MESA_GL_VERSION_OVERRIDE", "3.3", 0); // setenv("V3D_DOUBLE_BUFFER", "1", 0); make_egl(); if (!glewdone) { GLenum err = glewInit(); glewdone = 1; // if (err != GLEW_OK) { // Debug(3, "Error: %s\n", glewGetErrorString(err)); // } } eglGetConfigAttrib(eglDisplay, eglConfig, EGL_BLUE_SIZE, &blueSize); eglGetConfigAttrib(eglDisplay, eglConfig, EGL_RED_SIZE, &redSize); eglGetConfigAttrib(eglDisplay, eglConfig, EGL_GREEN_SIZE, &greenSize); eglGetConfigAttrib(eglDisplay, eglConfig, EGL_ALPHA_SIZE, &alphaSize); Debug(3, "RGB size %d:%d:%d Alpha %d\n", redSize, greenSize, blueSize, alphaSize); eglSharedContext = eglContext; context = eglCreateContext(eglDisplay, eglConfig, eglSharedContext, eglAttrs); EglCheck(); if (!context) { Fatal(_("video/egl: can't create egl context\n")); } eglContext = context; } #endif /// /// Cleanup GLX. /// static void EglExit(void) { Debug(3, "video/egl: %s\n", __FUNCTION__); #if defined PLACEBO && !defined PLACEBO_GL return; #endif glFinish(); // must destroy contet #ifdef CUVID // must destroy glx // if (glXGetCurrentContext() == glxContext) { // if currently used, set to none glXMakeCurrent(XlibDisplay, None, NULL); // } if (OSDcontext) { glXDestroyContext(XlibDisplay, OSDcontext); GlxCheck(); OSDcontext = NULL; } if (glxContext) { glXDestroyContext(XlibDisplay, glxContext); GlxCheck(); glxContext = NULL; } if (glxSharedContext) { glXDestroyContext(XlibDisplay, glxSharedContext); GlxCheck(); glxSharedContext = NULL; } #else if (eglGetCurrentContext() == eglContext) { // if currently used, set to none eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); } #ifndef USE_DRM if (eglSharedContext) { eglDestroyContext(eglDisplay, eglSharedContext); EglCheck(); } if (eglContext) { eglDestroyContext(eglDisplay, eglContext); EglCheck(); eglContext = NULL; } eglTerminate(eglDisplay); #endif #ifdef USE_DRM drm_clean_up(); #endif #endif } #endif //---------------------------------------------------------------------------- // common functions //---------------------------------------------------------------------------- /// /// Calculate resolution group. /// /// @param width video picture raw width /// @param height video picture raw height /// @param interlace flag interlaced video picture /// /// @note interlace isn't used yet and probably wrong set by caller. /// static VideoResolutions VideoResolutionGroup(int width, int height, __attribute__((unused)) int interlace) { if (height == 2160) { return VideoResolutionUHD; } if (height <= 576) { return VideoResolution576i; } if (height <= 720) { return VideoResolution720p; } if (height < 1080) { return VideoResolutionFake1080i; } if (width < 1920) { return VideoResolutionFake1080i; } return VideoResolution1080i; } //---------------------------------------------------------------------------- // CUVID //---------------------------------------------------------------------------- #ifdef USE_CUVID #ifdef PLACEBO struct ext_buf { int fd; #ifdef CUVID CUexternalMemory mem; CUmipmappedArray mma; CUexternalSemaphore ss; CUexternalSemaphore ws; const struct pl_sysnc *sysnc; #endif }; #endif #ifdef VAAPI static VADisplay *VaDisplay; ///< VA-API display #endif /// /// CUVID decoder /// typedef struct _cuvid_decoder_ { #ifdef VAAPI VADisplay *VaDisplay; ///< VA-API display #endif xcb_window_t Window; ///< output window int VideoX; ///< video base x coordinate int VideoY; ///< video base y coordinate int VideoWidth; ///< video base width int VideoHeight; ///< video base height int OutputX; ///< real video output x coordinate int OutputY; ///< real video output y coordinate int OutputWidth; ///< real video output width int OutputHeight; ///< real video output height enum AVPixelFormat PixFmt; ///< ffmpeg frame pixfmt enum AVColorSpace ColorSpace; /// ffmpeg ColorSpace enum AVColorTransferCharacteristic trc; // enum AVColorPrimaries color_primaries; int WrongInterlacedWarned; ///< warning about interlace flag issued int Interlaced; ///< ffmpeg interlaced flag int TopFieldFirst; ///< ffmpeg top field displayed first int InputWidth; ///< video input width int InputHeight; ///< video input height AVRational InputAspect; ///< video input aspect ratio VideoResolutions Resolution; ///< resolution group int CropX; ///< video crop x int CropY; ///< video crop y int CropWidth; ///< video crop width int CropHeight; ///< video crop height int grabwidth, grabheight, grab; // Grab Data void *grabbase; int SurfacesNeeded; ///< number of surface to request int SurfaceUsedN; ///< number of used video surfaces /// used video surface ids int SurfacesUsed[CODEC_SURFACES_MAX]; int SurfaceFreeN; ///< number of free video surfaces /// free video surface ids int SurfacesFree[CODEC_SURFACES_MAX]; /// video surface ring buffer int SurfacesRb[VIDEO_SURFACES_MAX]; // CUcontext cuda_ctx; // cudaStream_t stream; // make my own cuda stream // CUgraphicsResource cuResource; int SurfaceWrite; ///< write pointer int SurfaceRead; ///< read pointer atomic_t SurfacesFilled; ///< how many of the buffer is used AVFrame *frames[CODEC_SURFACES_MAX + 1]; #ifdef CUVID CUarray cu_array[CODEC_SURFACES_MAX + 1][2]; CUgraphicsResource cu_res[CODEC_SURFACES_MAX + 1][2]; CUcontext cuda_ctx; #endif GLuint gl_textures[(CODEC_SURFACES_MAX + 1) * 2]; // where we will copy the CUDA result #ifdef VAAPI EGLImageKHR images[(CODEC_SURFACES_MAX + 1) * 2]; int fds[(CODEC_SURFACES_MAX + 1) * 2]; #endif #ifdef PLACEBO struct pl_frame pl_frames[CODEC_SURFACES_MAX + 1]; // images for Placebo chain struct ext_buf ebuf[CODEC_SURFACES_MAX + 1]; // for managing vk buffer #endif int SurfaceField; ///< current displayed field int TrickSpeed; ///< current trick speed int TrickCounter; ///< current trick speed counter struct timespec FrameTime; ///< time of last display VideoStream *Stream; ///< video stream int Closing; ///< flag about closing current stream int SyncOnAudio; ///< flag sync to audio int64_t PTS; ///< video PTS clock #if defined(YADIF) || defined (VAAPI) AVFilterContext *buffersink_ctx; AVFilterContext *buffersrc_ctx; AVFilterGraph *filter_graph; #endif AVBufferRef *cached_hw_frames_ctx; int LastAVDiff; ///< last audio - video difference int SyncCounter; ///< counter to sync frames int StartCounter; ///< counter for video start int FramesDuped; ///< number of frames duplicated int FramesMissed; ///< number of frames missed int FramesDropped; ///< number of frames dropped int FrameCounter; ///< number of frames decoded int FramesDisplayed; ///< number of frames displayed float Frameproc; /// Time to process frame int newchannel; } CuvidDecoder; static CuvidDecoder *CuvidDecoders[2]; ///< open decoder streams static int CuvidDecoderN; ///< number of decoder streams #ifdef CUVID static CudaFunctions *cu; #endif #ifdef PLACEBO struct file { void *data; size_t size; }; typedef struct priv { const struct pl_gpu *gpu; const struct pl_vulkan *vk; const struct pl_vk_inst *vk_inst; struct pl_context *ctx; #if PL_API_VER >= 113 struct pl_custom_lut *lut; #endif struct pl_renderer *renderer; struct pl_renderer *renderertest; const struct pl_swapchain *swapchain; struct pl_context_params context; // struct pl_frame r_target; // struct pl_render_params r_params; // struct pl_tex final_fbo; #ifndef PLACEBO_GL VkSurfaceKHR pSurface; #endif // VkSemaphore sig_in; int has_dma_buf; #ifdef PLACEBO_GL struct pl_opengl *gl; #endif const struct pl_hook *hook[NUM_SHADERS]; int num_shaders; } priv; static priv *p; static struct pl_overlay osdoverlay; static int semid; struct itimerval itimer; #endif GLuint vao_buffer; //GLuint vao_vao[4]; GLuint gl_shader = 0, gl_prog = 0, gl_fbo = 0; // shader programm GLint gl_colormatrix, gl_colormatrix_c; GLuint OSDfb = 0; GLuint OSDtexture, gl_prog_osd = 0; int OSDx, OSDy, OSDxsize, OSDysize; static struct timespec CuvidFrameTime; ///< time of last display int window_width, window_height; #include "shaders.h" //---------------------------------------------------------------------------- /// /// Output video messages. /// /// Reduce output. /// /// @param level message level (Error, Warning, Info, Debug, ...) /// @param format printf format string (NULL to flush messages) /// @param ... printf arguments /// /// @returns true, if message shown /// int CuvidMessage(int level, const char *format, ...) { if (SysLogLevel > level || DebugLevel > level) { static const char *last_format; static char buf[256]; va_list ap; va_start(ap, format); if (format != last_format) { // don't repeat same message if (buf[0]) { // print last repeated message syslog(LOG_ERR, "%s", buf); buf[0] = '\0'; } if (format) { last_format = format; vsyslog(LOG_ERR, format, ap); } va_end(ap); return 1; } vsnprintf(buf, sizeof(buf), format, ap); va_end(ap); } return 0; } //////////////////////////////////////////////////////////////////////////////// // These are CUDA Helper functions #ifdef CUVID // This will output the proper CUDA error strings in the event that a CUDA host call returns an error #define checkCudaErrors(err) __checkCudaErrors (err, __FILE__, __LINE__) // These are the inline versions for all of the SDK helper functions static inline void __checkCudaErrors(CUresult err, const char *file, const int line) { if (CUDA_SUCCESS != err) { CuvidMessage(2, "checkCudaErrors() Driver API error = %04d >%s< from file <%s>, line %i.\n", err, getCudaDrvErrorString(err), file, line); exit(EXIT_FAILURE); } } #endif // Surfaces ------------------------------------------------------------- void createTextureDst(CuvidDecoder * decoder, int anz, unsigned int size_x, unsigned int size_y, enum AVPixelFormat PixFmt); /// /// Create surfaces for CUVID decoder. /// /// @param decoder CUVID hw decoder /// @param width surface source/video width /// @param height surface source/video height /// static void CuvidCreateSurfaces(CuvidDecoder * decoder, int width, int height, enum AVPixelFormat PixFmt) { int i; #ifdef DEBUG if (!decoder->SurfacesNeeded) { Error(_("video/cuvid: surface needed not set\n")); decoder->SurfacesNeeded = VIDEO_SURFACES_MAX; } #endif Debug(3, "video/cuvid: %s: %dx%d * %d \n", __FUNCTION__, width, height, decoder->SurfacesNeeded); // allocate only the number of needed surfaces decoder->SurfaceFreeN = decoder->SurfacesNeeded; createTextureDst(decoder, decoder->SurfacesNeeded, width, height, PixFmt); for (i = 0; i < decoder->SurfaceFreeN; ++i) { decoder->SurfacesFree[i] = i; } Debug(4, "video/cuvid: created video surface %dx%d with id %d\n", width, height, decoder->SurfacesFree[i]); } /// /// Destroy surfaces of CUVID decoder. /// /// @param decoder CUVID hw decoder /// static void CuvidDestroySurfaces(CuvidDecoder * decoder) { int i, j; Debug(3, "video/cuvid: %s\n", __FUNCTION__); #ifndef PLACEBO #ifdef CUVID glXMakeCurrent(XlibDisplay, VideoWindow, glxSharedContext); GlxCheck(); #else eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglContext); EglCheck(); #endif #endif #ifdef PLACEBO pl_gpu_finish(p->gpu); #if API_VER >= 58 p->num_shaders = 0; #endif #endif for (i = 0; i < decoder->SurfacesNeeded; i++) { if (decoder->frames[i]) { av_frame_free(&decoder->frames[i]); } for (j = 0; j < Planes; j++) { #ifdef PLACEBO if (decoder->pl_frames[i].planes[j].texture) { #ifdef VAAPI if (p->has_dma_buf && decoder->pl_frames[i].planes[j].texture->params.shared_mem.handle.fd) { close(decoder->pl_frames[i].planes[j].texture->params.shared_mem.handle.fd); } #endif SharedContext; pl_tex_destroy(p->gpu, &decoder->pl_frames[i].planes[j].texture); NoContext; } #else #ifdef CUVID checkCudaErrors(cu->cuGraphicsUnregisterResource(decoder->cu_res[i][j])); #endif #ifdef PLACEBO if (p->hasdma_buf) { #endif #ifdef VAAPI if (decoder->images[i * Planes + j]) { DestroyImageKHR(eglGetCurrentDisplay(), decoder->images[i * Planes + j]); if (decoder->fds[i * Planes + j]) close(decoder->fds[i * Planes + j]); } decoder->fds[i * Planes + j] = 0; decoder->images[i * Planes + j] = 0; #endif #ifdef PLACEBO } #endif #endif } } #ifdef PLACEBO // pl_renderer_destroy(&p->renderer); // p->renderer = pl_renderer_create(p->ctx, p->gpu); #else glDeleteTextures(CODEC_SURFACES_MAX * 2, (GLuint *) & decoder->gl_textures); GlxCheck(); if (CuvidDecoderN == 1) { // only wenn last decoder closes Debug(3, "Last decoder closes\n"); glDeleteBuffers(1, (GLuint *) & vao_buffer); if (gl_prog) glDeleteProgram(gl_prog); gl_prog = 0; } #endif for (i = 0; i < decoder->SurfaceFreeN; ++i) { decoder->SurfacesFree[i] = -1; } for (i = 0; i < decoder->SurfaceUsedN; ++i) { decoder->SurfacesUsed[i] = -1; } decoder->SurfaceFreeN = 0; decoder->SurfaceUsedN = 0; } /// /// Get a free surface. /// /// @param decoder CUVID hw decoder /// /// @returns the oldest free surface /// static int CuvidGetVideoSurface0(CuvidDecoder * decoder) { int surface; int i; if (!decoder->SurfaceFreeN) { // Error(_("video/cuvid: out of surfaces\n")); return -1; } // use oldest surface surface = decoder->SurfacesFree[0]; decoder->SurfaceFreeN--; for (i = 0; i < decoder->SurfaceFreeN; ++i) { decoder->SurfacesFree[i] = decoder->SurfacesFree[i + 1]; } decoder->SurfacesFree[i] = -1; // save as used decoder->SurfacesUsed[decoder->SurfaceUsedN++] = surface; return surface; } /// /// Release a surface. /// /// @param decoder CUVID hw decoder /// @param surface surface no longer used /// static void CuvidReleaseSurface(CuvidDecoder * decoder, int surface) { int i; if (decoder->frames[surface]) { av_frame_free(&decoder->frames[surface]); } #ifdef PLACEBO SharedContext; if (p->has_dma_buf) { if (decoder->pl_frames[surface].planes[0].texture) { if (decoder->pl_frames[surface].planes[0].texture->params.shared_mem.handle.fd) { close(decoder->pl_frames[surface].planes[0].texture->params.shared_mem.handle.fd); } pl_tex_destroy(p->gpu, &decoder->pl_frames[surface].planes[0].texture); } if (decoder->pl_frames[surface].planes[1].texture) { if (decoder->pl_frames[surface].planes[1].texture->params.shared_mem.handle.fd) { close(decoder->pl_frames[surface].planes[1].texture->params.shared_mem.handle.fd); } pl_tex_destroy(p->gpu, &decoder->pl_frames[surface].planes[1].texture); } } NoContext; #else #ifdef VAAPI if (decoder->images[surface * Planes]) { DestroyImageKHR(eglGetCurrentDisplay(), decoder->images[surface * Planes]); DestroyImageKHR(eglGetCurrentDisplay(), decoder->images[surface * Planes + 1]); #ifdef RASPI DestroyImageKHR(eglGetCurrentDisplay(), decoder->images[surface * Planes + 2]); #endif if (decoder->fds[surface * Planes]) { close(decoder->fds[surface * Planes]); // close(decoder->fds[surface*Planes+1]); #ifdef RASPI close(decoder->fds[surface * Planes + 2]); #endif } } decoder->fds[surface * Planes] = 0; decoder->fds[surface * Planes + 1] = 0; decoder->images[surface * Planes] = 0; decoder->images[surface * Planes + 1] = 0; #endif #endif for (i = 0; i < decoder->SurfaceUsedN; ++i) { if (decoder->SurfacesUsed[i] == surface) { // no problem, with last used decoder->SurfacesUsed[i] = decoder->SurfacesUsed[--decoder->SurfaceUsedN]; decoder->SurfacesFree[decoder->SurfaceFreeN++] = surface; return; } } Fatal(_("video/cuvid: release surface %#08x, which is not in use\n"), surface); } /// /// Debug CUVID decoder frames drop... /// /// @param decoder CUVID hw decoder /// static void CuvidPrintFrames(const CuvidDecoder * decoder) { Debug(3, "video/cuvid: %d missed, %d duped, %d dropped frames of %d,%d\n", decoder->FramesMissed, decoder->FramesDuped, decoder->FramesDropped, decoder->FrameCounter, decoder->FramesDisplayed); #ifndef DEBUG (void)decoder; #endif } int CuvidTestSurfaces() { int i = 0; if (CuvidDecoders[0] != NULL) { if (i = atomic_read(&CuvidDecoders[0]->SurfacesFilled) < VIDEO_SURFACES_MAX - 1) return i; return 0; } else return 0; } #ifdef VAAPI struct mp_egl_config_attr { int attrib; const char *name; }; #define MPGL_VER(major, minor) (((major) * 100) + (minor) * 10) #define MPGL_VER_GET_MAJOR(ver) ((unsigned)(ver) / 100) #define MPGL_VER_GET_MINOR(ver) ((unsigned)(ver) % 100 / 10) #define MP_EGL_ATTRIB(id) {id, # id} static const struct mp_egl_config_attr mp_egl_attribs[] = { MP_EGL_ATTRIB(EGL_CONFIG_ID), MP_EGL_ATTRIB(EGL_RED_SIZE), MP_EGL_ATTRIB(EGL_GREEN_SIZE), MP_EGL_ATTRIB(EGL_BLUE_SIZE), MP_EGL_ATTRIB(EGL_ALPHA_SIZE), MP_EGL_ATTRIB(EGL_COLOR_BUFFER_TYPE), MP_EGL_ATTRIB(EGL_CONFIG_CAVEAT), MP_EGL_ATTRIB(EGL_CONFORMANT), }; const int mpgl_preferred_gl_versions[] = { 460, 440, 430, 400, 330, 320, 310, 300, 210, 0 }; static bool create_context_cb(EGLDisplay display, int es_version, EGLContext * out_context, EGLConfig * out_config, int *bpp) { EGLenum api; EGLint rend, *attribs; const char *name; switch (es_version) { case 0: api = EGL_OPENGL_API; rend = EGL_OPENGL_BIT; name = "Desktop OpenGL"; break; case 2: api = EGL_OPENGL_ES_API; rend = EGL_OPENGL_ES2_BIT; name = "GLES 2.x"; break; case 3: api = EGL_OPENGL_ES_API; rend = EGL_OPENGL_ES3_BIT; name = "GLES 3.x"; break; default: Fatal(_("Wrong ES version \n"));; } if (!eglBindAPI(api)) { Fatal(_(" Could not bind API!\n")); } Debug(3, "Trying to create %s context \n", name); EGLint attributes8[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RED_SIZE, 8, EGL_GREEN_SIZE, 8, EGL_BLUE_SIZE, 8, EGL_ALPHA_SIZE, 8, EGL_RENDERABLE_TYPE, rend, EGL_NONE }; EGLint attributes10[] = { EGL_SURFACE_TYPE, EGL_WINDOW_BIT, EGL_RED_SIZE, 10, EGL_GREEN_SIZE, 10, EGL_BLUE_SIZE, 10, EGL_ALPHA_SIZE, 2, EGL_RENDERABLE_TYPE, rend, EGL_NONE }; EGLint num_configs = 0; #ifndef RASPI attribs = attributes10; *bpp = 10; if (!eglChooseConfig(display, attributes10, NULL, 0, &num_configs)) { // try 10 Bit EglCheck(); Debug(3, " 10 Bit egl Failed\n"); attribs = attributes8; *bpp = 8; if (!eglChooseConfig(display, attributes8, NULL, 0, &num_configs)) { // try 8 Bit num_configs = 0; } } else #endif if (num_configs == 0) { EglCheck(); Debug(3, " 10 Bit egl Failed\n"); attribs = attributes8; *bpp = 8; if (!eglChooseConfig(display, attributes8, NULL, 0, &num_configs)) { // try 8 Bit num_configs = 0; } } EGLConfig *configs = malloc(sizeof(EGLConfig) * num_configs); if (!eglChooseConfig(display, attribs, configs, num_configs, &num_configs)) num_configs = 0; if (!num_configs) { free(configs); Debug(3, "Could not choose EGLConfig for %s!\n", name); return false; } EGLConfig config = configs[0]; free(configs); EGLContext *egl_ctx = NULL; if (es_version) { eglAttrs[0] = EGL_CONTEXT_CLIENT_VERSION; eglAttrs[1] = es_version; eglAttrs[2] = EGL_NONE; egl_ctx = eglCreateContext(display, config, EGL_NO_CONTEXT, eglAttrs); } else { for (int n = 0; mpgl_preferred_gl_versions[n]; n++) { int ver = mpgl_preferred_gl_versions[n]; eglAttrs[0] = EGL_CONTEXT_MAJOR_VERSION; eglAttrs[1] = MPGL_VER_GET_MAJOR(ver); eglAttrs[2] = EGL_CONTEXT_MINOR_VERSION; eglAttrs[3] = MPGL_VER_GET_MINOR(ver); eglAttrs[4] = EGL_CONTEXT_OPENGL_PROFILE_MASK; eglAttrs[5] = ver >= 320 ? EGL_CONTEXT_OPENGL_CORE_PROFILE_BIT : 0; eglAttrs[6] = EGL_NONE; egl_ctx = eglCreateContext(display, config, EGL_NO_CONTEXT, eglAttrs); EglCheck(); if (egl_ctx) { Debug(3, "Use %d GLVersion\n", ver); break; } } } if (!egl_ctx) { Debug(3, "Could not create EGL context for %s!\n", name); return false; } *out_context = egl_ctx; *out_config = config; eglVersion = es_version; return true; } make_egl() { int bpp; CreateImageKHR = (void *)eglGetProcAddress("eglCreateImageKHR"); DestroyImageKHR = (void *)eglGetProcAddress("eglDestroyImageKHR"); EGLImageTargetTexture2DOES = (void *)eglGetProcAddress("glEGLImageTargetTexture2DOES"); eglCreateSyncKHR = (void *)eglGetProcAddress("eglCreateSyncKHR"); eglDestroySyncKHR = (void *)eglGetProcAddress("eglDestroySyncKHR"); eglWaitSyncKHR = (void *)eglGetProcAddress("eglWaitSyncKHR"); eglClientWaitSyncKHR = (void *)eglGetProcAddress("eglClientWaitSyncKHR"); eglDupNativeFenceFDANDROID = (void *)eglGetProcAddress("eglDupNativeFenceFDANDROID"); if (!CreateImageKHR || !DestroyImageKHR || !EGLImageTargetTexture2DOES || !eglCreateSyncKHR) Fatal(_("Can't get EGL Extentions\n")); #ifndef USE_DRM eglDisplay = eglGetDisplay(XlibDisplay); #endif if (!eglInitialize(eglDisplay, NULL, NULL)) { Fatal(_("Could not initialize EGL.\n")); } if (!create_context_cb(eglDisplay, 0, &eglContext, &eglConfig, &bpp)) { Fatal(_("Could not create EGL Context\n")); } int vID, n; eglGetConfigAttrib(eglDisplay, eglConfig, EGL_NATIVE_VISUAL_ID, &vID); Debug(3, "chose visual 0x%x bpp %d\n", vID, bpp); #ifdef USE_DRM InitBo(bpp); #else eglSurface = eglCreateWindowSurface(eglDisplay, eglConfig, (EGLNativeWindowType) VideoWindow, NULL); if (eglSurface == EGL_NO_SURFACE) { Fatal(_("Could not create EGL surface!\n")); } #endif if (!eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglContext)) { Fatal(_("Could not make context current!\n")); } EglEnabled = 1; } #endif /// /// Allocate new CUVID decoder. /// /// @param stream video stream /// /// @returns a new prepared cuvid hardware decoder. /// static CuvidDecoder *CuvidNewHwDecoder(VideoStream * stream) { CuvidDecoder *decoder; int i = 0; // setenv ("DISPLAY", ":0", 0); Debug(3, "Cuvid New HW Decoder\n"); if ((unsigned)CuvidDecoderN >= sizeof(CuvidDecoders) / sizeof(*CuvidDecoders)) { Error(_("video/cuvid: out of decoders\n")); return NULL; } #ifdef CUVID if ((i = av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_CUDA, X11DisplayName, NULL, 0)) != 0) { Fatal("codec: can't allocate HW video codec context err %04x", i); } #endif #if defined (VAAPI) && !defined (RASPI) // if ((i = av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, ":0.0" , NULL, 0)) != 0 ) { if ((i = av_hwdevice_ctx_create(&hw_device_ctx, AV_HWDEVICE_TYPE_VAAPI, "/dev/dri/renderD128", NULL, 0)) != 0) { Fatal("codec: can't allocate HW video codec context err %04x", i); } #endif #ifndef RASPI HwDeviceContext = av_buffer_ref(hw_device_ctx); #endif if (!(decoder = calloc(1, sizeof(*decoder)))) { Error(_("video/cuvid: out of memory\n")); return NULL; } #if defined (VAAPI) && !defined (RASPI) VaDisplay = TO_VAAPI_DEVICE_CTX(HwDeviceContext)->display; decoder->VaDisplay = VaDisplay; #endif decoder->Window = VideoWindow; // decoder->VideoX = 0; // done by calloc // decoder->VideoY = 0; decoder->VideoWidth = VideoWindowWidth; decoder->VideoHeight = VideoWindowHeight; for (i = 0; i < CODEC_SURFACES_MAX; ++i) { decoder->SurfacesUsed[i] = -1; decoder->SurfacesFree[i] = -1; } // // setup video surface ring buffer // atomic_set(&decoder->SurfacesFilled, 0); for (i = 0; i < VIDEO_SURFACES_MAX; ++i) { decoder->SurfacesRb[i] = -1; } decoder->OutputWidth = VideoWindowWidth; decoder->OutputHeight = VideoWindowHeight; decoder->PixFmt = AV_PIX_FMT_NONE; decoder->Stream = stream; if (!CuvidDecoderN) { // FIXME: hack sync on audio decoder->SyncOnAudio = 1; } decoder->Closing = -300 - 1; decoder->PTS = AV_NOPTS_VALUE; CuvidDecoders[CuvidDecoderN++] = decoder; return decoder; } /// /// Cleanup CUVID. /// /// @param decoder CUVID hw decoder /// static void CuvidCleanup(CuvidDecoder * decoder) { int i; Debug(3, "Cuvid Clean up\n"); if (decoder->SurfaceFreeN || decoder->SurfaceUsedN) { CuvidDestroySurfaces(decoder); } // // reset video surface ring buffer // atomic_set(&decoder->SurfacesFilled, 0); for (i = 0; i < VIDEO_SURFACES_MAX; ++i) { decoder->SurfacesRb[i] = -1; } decoder->SurfaceRead = 0; decoder->SurfaceWrite = 0; decoder->SurfaceField = 0; decoder->SyncCounter = 0; decoder->FrameCounter = 0; decoder->FramesDisplayed = 0; decoder->StartCounter = 0; decoder->Closing = 0; decoder->PTS = AV_NOPTS_VALUE; VideoDeltaPTS = 0; } /// /// Destroy a CUVID decoder. /// /// @param decoder CUVID hw decoder /// static void CuvidDelHwDecoder(CuvidDecoder * decoder) { int i; Debug(3, "cuvid del hw decoder \n"); if (decoder == CuvidDecoders[0]) VideoThreadLock(); #ifndef PLACEBO #ifdef CUVID glXMakeCurrent(XlibDisplay, VideoWindow, glxSharedContext); GlxCheck(); #else eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglContext); EglCheck(); #endif #endif #if defined PLACEBO || defined VAAPI if (decoder->SurfaceFreeN || decoder->SurfaceUsedN) { CuvidDestroySurfaces(decoder); } #endif if (decoder == CuvidDecoders[0]) VideoThreadUnlock(); // glXMakeCurrent(XlibDisplay, None, NULL); for (i = 0; i < CuvidDecoderN; ++i) { if (CuvidDecoders[i] == decoder) { CuvidDecoders[i] = NULL; // copy last slot into empty slot if (i < --CuvidDecoderN) { CuvidDecoders[i] = CuvidDecoders[CuvidDecoderN]; } // CuvidCleanup(decoder); CuvidPrintFrames(decoder); #ifdef CUVID if (decoder->cuda_ctx && CuvidDecoderN == 1) { cuCtxDestroy(decoder->cuda_ctx); } #endif free(decoder); return; } } Error(_("video/cuvid: decoder not in decoder list.\n")); } static int CuvidGlxInit( __attribute__((unused)) const char *display_name) { #if !defined PLACEBO || defined PLACEBO_GL EglInit(); if (EglEnabled) { #ifdef CUVID GlxSetupWindow(VideoWindow, VideoWindowWidth, VideoWindowHeight, glxContext); #else GlxSetupWindow(VideoWindow, VideoWindowWidth, VideoWindowHeight, eglContext); #endif } if (!EglEnabled) { Fatal(_("video/egl: egl init error\n")); } #else EglEnabled = 0; #endif return 1; } /// /// CUVID cleanup. /// static void CuvidExit(void) { int i; for (i = 0; i < CuvidDecoderN; ++i) { if (CuvidDecoders[i]) { CuvidDelHwDecoder(CuvidDecoders[i]); CuvidDecoders[i] = NULL; } } CuvidDecoderN = 0; Debug(3, "CuvidExit\n"); } /// /// Update output for new size or aspect ratio. /// /// @param decoder CUVID hw decoder /// static void CuvidUpdateOutput(CuvidDecoder * decoder) { VideoUpdateOutput(decoder->InputAspect, decoder->InputWidth, decoder->InputHeight, decoder->Resolution, decoder->VideoX, decoder->VideoY, decoder->VideoWidth, decoder->VideoHeight, &decoder->OutputX, &decoder->OutputY, &decoder->OutputWidth, &decoder->OutputHeight, &decoder->CropX, &decoder->CropY, &decoder->CropWidth, &decoder->CropHeight); } void SDK_CHECK_ERROR_GL() { GLenum gl_error = glGetError(); if (gl_error != GL_NO_ERROR) { Fatal(_("video/cuvid: SDL error %d\n"), gl_error); } } #ifdef CUVID // copy image and process using CUDA void generateCUDAImage(CuvidDecoder * decoder, int index, const AVFrame * frame, int image_width, int image_height, int bytes) { int n; for (n = 0; n < 2; n++) { // widthInBytes must account for the chroma plane // elements being two samples wide. CUDA_MEMCPY2D cpy = { .srcMemoryType = CU_MEMORYTYPE_DEVICE, .dstMemoryType = CU_MEMORYTYPE_ARRAY, .srcDevice = (CUdeviceptr) frame->data[n], .srcPitch = frame->linesize[n], .srcY = 0, .dstArray = decoder->cu_array[index][n], .WidthInBytes = image_width * bytes, .Height = n == 0 ? image_height : image_height / 2, }; checkCudaErrors(cu->cuMemcpy2D(&cpy)); } } #endif #ifdef PLACEBO void createTextureDst(CuvidDecoder * decoder, int anz, unsigned int size_x, unsigned int size_y, enum AVPixelFormat PixFmt) { int n, i, size = 1, fd; const struct pl_fmt *fmt; struct pl_tex *tex; struct pl_frame *img; struct pl_plane *pl; SharedContext; // printf("Create textures and planes %d %d\n",size_x,size_y); Debug(3, "video/vulkan: create %d Textures Format %s w %d h %d \n", anz, PixFmt == AV_PIX_FMT_NV12 ? "NV12" : "P010", size_x, size_y); for (i = 0; i < anz; i++) { // number of texture if (decoder->frames[i]) { av_frame_free(&decoder->frames[i]); decoder->frames[i] = NULL; } for (n = 0; n < 2; n++) { // number of planes bool ok = true; if (PixFmt == AV_PIX_FMT_NV12) { fmt = pl_find_named_fmt(p->gpu, n == 0 ? "r8" : "rg8"); // 8 Bit YUV size = 1; } else { fmt = pl_find_named_fmt(p->gpu, n == 0 ? "r16" : "rg16"); // 10 Bit YUV size = 2; } if (decoder->pl_frames[i].planes[n].texture) { // #ifdef VAAPI if (decoder->pl_frames[i].planes[n].texture->params.shared_mem.handle.fd) { close(decoder->pl_frames[i].planes[n].texture->params.shared_mem.handle.fd); } // #endif pl_tex_destroy(p->gpu, &decoder->pl_frames[i].planes[n].texture); // delete old texture } if (p->has_dma_buf == 0) { decoder->pl_frames[i].planes[n].texture = pl_tex_create(p->gpu, &(struct pl_tex_params) { .w = n == 0 ? size_x : size_x / 2, .h = n == 0 ? size_y : size_y / 2, .d = 0, .format = fmt, .sampleable = true, .host_writable = true, .blit_dst = true, .sample_mode = PL_TEX_SAMPLE_LINEAR, .address_mode = PL_TEX_ADDRESS_CLAMP, #if !defined PLACEBO_GL .export_handle = PL_HANDLE_FD, #endif }); } // make planes for image pl = &decoder->pl_frames[i].planes[n]; pl->components = n == 0 ? 1 : 2; pl->shift_x = 0.0f; pl->shift_y = 0.0f; if (n == 0) { pl->component_mapping[0] = PL_CHANNEL_Y; pl->component_mapping[1] = -1; pl->component_mapping[2] = -1; pl->component_mapping[3] = -1; } else { pl->shift_x = -0.5f; // PL_CHROMA_LEFT pl->component_mapping[0] = PL_CHANNEL_U; pl->component_mapping[1] = PL_CHANNEL_V; pl->component_mapping[2] = -1; pl->component_mapping[3] = -1; } if (!ok) { Fatal(_("Unable to create placebo textures")); } #ifdef CUVID fd = dup(decoder->pl_frames[i].planes[n].texture->shared_mem.handle.fd); CUDA_EXTERNAL_MEMORY_HANDLE_DESC ext_desc = { .type = CU_EXTERNAL_MEMORY_HANDLE_TYPE_OPAQUE_FD, .handle.fd = fd, .size = decoder->pl_frames[i].planes[n].texture->shared_mem.size, // image_width * image_height * bytes, .flags = 0, }; checkCudaErrors(cu->cuImportExternalMemory(&decoder->ebuf[i * 2 + n].mem, &ext_desc)); // Import Memory segment CUDA_EXTERNAL_MEMORY_MIPMAPPED_ARRAY_DESC tex_desc = { .offset = decoder->pl_frames[i].planes[n].texture->shared_mem.offset, .arrayDesc = { .Width = n == 0 ? size_x : size_x / 2, .Height = n == 0 ? size_y : size_y / 2, .Depth = 0, .Format = PixFmt == AV_PIX_FMT_NV12 ? CU_AD_FORMAT_UNSIGNED_INT8 : CU_AD_FORMAT_UNSIGNED_INT16, .NumChannels = n == 0 ? 1 : 2, .Flags = 0, }, .numLevels = 1, }; checkCudaErrors(cu->cuExternalMemoryGetMappedMipmappedArray(&decoder->ebuf[i * 2 + n].mma, decoder->ebuf[i * 2 + n].mem, &tex_desc)); checkCudaErrors(cu->cuMipmappedArrayGetLevel(&decoder->cu_array[i][n], decoder->ebuf[i * 2 + n].mma, 0)); #endif } // make image img = &decoder->pl_frames[i]; img->signature = i; img->num_planes = 2; img->repr.sys = PL_COLOR_SYSTEM_BT_709; // overwritten later img->repr.levels = PL_COLOR_LEVELS_TV; img->repr.alpha = PL_ALPHA_UNKNOWN; img->color.primaries = pl_color_primaries_guess(size_x, size_y); // Gammut overwritten later img->color.transfer = PL_COLOR_TRC_BT_1886; // overwritten later img->color.light = PL_COLOR_LIGHT_SCENE_709_1886; // needs config ??? img->color.sig_peak = 0.0f; // needs config ???? img->color.sig_avg = 0.0f; img->width = size_x; img->height = size_y; img->num_overlays = 0; } NoContext; } #ifdef VAAPI // copy image and process using CUDA void generateVAAPIImage(CuvidDecoder * decoder, int index, const AVFrame * frame, int image_width, int image_height) { int n; VAStatus status; int toggle = 0; uint64_t first_time; VADRMPRIMESurfaceDescriptor desc; status = vaExportSurfaceHandle(decoder->VaDisplay, (unsigned int)frame->data[3], VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME_2, VA_EXPORT_SURFACE_READ_ONLY | VA_EXPORT_SURFACE_SEPARATE_LAYERS, &desc); if (status != VA_STATUS_SUCCESS) { printf("Fehler beim export VAAPI Handle\n"); return; } vaSyncSurface(decoder->VaDisplay, (unsigned int)frame->data[3]); Lock_and_SharedContext; for (n = 0; n < 2; n++) { // Set DMA_BUF from VAAPI decoder to Textures int id = desc.layers[n].object_index[0]; int fd = desc.objects[id].fd; uint32_t size = desc.objects[id].size; uint32_t offset = desc.layers[n].offset[0]; struct pl_fmt *fmt; if (fd == -1) { printf("Fehler beim Import von Surface %d\n", index); return; } // fmt = pl_find_fourcc(p->gpu,desc.layers[n].drm_format); #if 1 if (decoder->PixFmt == AV_PIX_FMT_NV12) { fmt = pl_find_named_fmt(p->gpu, n == 0 ? "r8" : "rg8"); // 8 Bit YUV } else { fmt = pl_find_named_fmt(p->gpu, n == 0 ? "r16" : "rg16"); // 10 Bit YUV } #endif assert(fmt != NULL); #ifdef PLACEBO_GL fmt->fourcc = desc.layers[n].drm_format; #endif struct pl_tex_params tex_params = { .w = n == 0 ? image_width : image_width / 2 , .h = n == 0 ? image_height : image_height / 2, .d = 0, .format = fmt, .sampleable = true, .host_writable = false, .blit_dst = true, .renderable = true, .address_mode = PL_TEX_ADDRESS_CLAMP , .sample_mode = PL_TEX_SAMPLE_LINEAR, .import_handle = PL_HANDLE_DMA_BUF, .shared_mem = (struct pl_shared_mem) { .handle = { .fd = fd, }, .size = size, .offset = offset, .stride_h = n == 0 ? image_height : image_height / 2, .stride_w = desc.layers[n].pitch[0], .drm_format_mod = desc.objects[id].drm_format_modifier, }, }; // printf("vor create Object %d with fd %d import size %u offset %d %dx%d\n",id,fd,size,offset, tex_params.w,tex_params.h); if (decoder->pl_frames[index].planes[n].texture) { pl_tex_destroy(p->gpu, &decoder->pl_frames[index].planes[n].texture); } decoder->pl_frames[index].planes[n].texture = pl_tex_create(p->gpu, &tex_params); } Unlock_and_NoContext; } #endif #else // no PLACEBO void createTextureDst(CuvidDecoder * decoder, int anz, unsigned int size_x, unsigned int size_y, enum AVPixelFormat PixFmt) { int n, i; Debug(3, "video: create %d Textures Format %s w %d h %d \n", anz, PixFmt == AV_PIX_FMT_NV12 ? "NV12" : "P010", size_x, size_y); #ifdef USE_DRM //set_video_mode(size_x,size_y); // switch Mode here (highly experimental) #endif #ifdef CUVID glXMakeCurrent(XlibDisplay, VideoWindow, glxSharedContext); GlxCheck(); #else #ifdef USE_DRM pthread_mutex_lock(&OSDMutex); #endif eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglSharedContext); #endif glGenBuffers(1, &vao_buffer); GlxCheck(); // create texture planes glGenTextures(CODEC_SURFACES_MAX * Planes, decoder->gl_textures); GlxCheck(); for (i = 0; i < anz; i++) { for (n = 0; n < Planes; n++) { // number of planes glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[i * Planes + n]); GlxCheck(); // set basic parameters glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); #ifdef RASPI if (PixFmt == AV_PIX_FMT_NV12) glTexImage2D(GL_TEXTURE_2D, 0, GL_R8, n == 0 ? size_x : size_x / 2, n == 0 ? size_y : size_y / 2, 0, GL_RED, GL_UNSIGNED_BYTE, NULL); else glTexImage2D(GL_TEXTURE_2D, 0, GL_R16, n == 0 ? size_x : size_x / 2, n == 0 ? size_y : size_y / 2, 0, GL_RED, GL_UNSIGNED_SHORT, NULL); #else if (PixFmt == AV_PIX_FMT_NV12) glTexImage2D(GL_TEXTURE_2D, 0, n == 0 ? GL_R8 : GL_RG8, n == 0 ? size_x : size_x / 2, n == 0 ? size_y : size_y / 2, 0, n == 0 ? GL_RED : GL_RG, GL_UNSIGNED_BYTE, NULL); else glTexImage2D(GL_TEXTURE_2D, 0, n == 0 ? GL_R16 : GL_RG16, n == 0 ? size_x : size_x / 2, n == 0 ? size_y : size_y / 2, 0, n == 0 ? GL_RED : GL_RG, GL_UNSIGNED_SHORT, NULL); #endif SDK_CHECK_ERROR_GL(); // register this texture with CUDA #ifdef CUVID checkCudaErrors(cu->cuGraphicsGLRegisterImage(&decoder->cu_res[i][n], decoder->gl_textures[i * Planes + n], GL_TEXTURE_2D, CU_GRAPHICS_REGISTER_FLAGS_WRITE_DISCARD)); checkCudaErrors(cu->cuGraphicsMapResources(1, &decoder->cu_res[i][n], 0)); checkCudaErrors(cu->cuGraphicsSubResourceGetMappedArray(&decoder->cu_array[i][n], decoder->cu_res[i][n], 0, 0)); checkCudaErrors(cu->cuGraphicsUnmapResources(1, &decoder->cu_res[i][n], 0)); #endif } } glBindTexture(GL_TEXTURE_2D, 0); GlxCheck(); #ifdef VAAPI eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); #ifdef USE_DRM pthread_mutex_unlock(&OSDMutex); #endif #endif } #ifdef VAAPI #define MP_ARRAY_SIZE(s) (sizeof(s) / sizeof((s)[0])) #define ADD_ATTRIB(name, value) \ do { \ assert(num_attribs + 3 < MP_ARRAY_SIZE(attribs)); \ attribs[num_attribs++] = (name); \ attribs[num_attribs++] = (value); \ attribs[num_attribs] = EGL_NONE; \ } while(0) #define ADD_PLANE_ATTRIBS(plane) do { \ ADD_ATTRIB(EGL_DMA_BUF_PLANE ## plane ## _FD_EXT, \ desc.objects[desc.layers[n].object_index[plane]].fd); \ ADD_ATTRIB(EGL_DMA_BUF_PLANE ## plane ## _OFFSET_EXT, \ desc.layers[n].offset[plane]); \ ADD_ATTRIB(EGL_DMA_BUF_PLANE ## plane ## _PITCH_EXT, \ desc.layers[n].pitch[plane]); \ } while (0) void generateVAAPIImage(CuvidDecoder * decoder, VASurfaceID index, const AVFrame * frame, int image_width, int image_height) { VAStatus status; uint64_t first_time; #if defined (VAAPI) && !defined (RASPI) VADRMPRIMESurfaceDescriptor desc; status = vaExportSurfaceHandle(decoder->VaDisplay, (VASurfaceID) (uintptr_t) frame->data[3], VA_SURFACE_ATTRIB_MEM_TYPE_DRM_PRIME_2, VA_EXPORT_SURFACE_READ_ONLY | VA_EXPORT_SURFACE_SEPARATE_LAYERS, &desc); if (status != VA_STATUS_SUCCESS) { printf("Fehler beim export VAAPI Handle\n"); return; } vaSyncSurface(decoder->VaDisplay, (VASurfaceID) (uintptr_t) frame->data[3]); #endif #ifdef RASPI AVDRMFrameDescriptor desc; memcpy(&desc, frame->data[0], sizeof(desc)); #endif eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, eglSharedContext); EglCheck(); for (int n = 0; n < Planes; n++) { int attribs[20] = { EGL_NONE }; uint num_attribs = 0; int fd; #if defined (VAAPI) && !defined (RASPI) ADD_ATTRIB(EGL_LINUX_DRM_FOURCC_EXT, desc.layers[n].drm_format); ADD_ATTRIB(EGL_WIDTH, n == 0 ? image_width : image_width / 2); ADD_ATTRIB(EGL_HEIGHT, n == 0 ? image_height : image_height / 2); ADD_PLANE_ATTRIBS(0); #endif #ifdef RASPI ADD_ATTRIB(EGL_LINUX_DRM_FOURCC_EXT, DRM_FORMAT_R8); ADD_ATTRIB(EGL_WIDTH, n == 0 ? image_width : image_width / 2); ADD_ATTRIB(EGL_HEIGHT, n == 0 ? image_height : image_height / 2); if (n == 0) { fd = dup(desc.objects[0].fd); ADD_ATTRIB(EGL_DMA_BUF_PLANE0_FD_EXT, fd); ADD_ATTRIB(EGL_DMA_BUF_PLANE0_OFFSET_EXT, desc.layers[0].planes[n].offset); ADD_ATTRIB(EGL_DMA_BUF_PLANE0_PITCH_EXT, desc.layers[0].planes[n].pitch); } else { fd = dup(desc.objects[0].fd); ADD_ATTRIB(EGL_DMA_BUF_PLANE0_FD_EXT, fd); ADD_ATTRIB(EGL_DMA_BUF_PLANE0_OFFSET_EXT, desc.layers[0].planes[n].offset); ADD_ATTRIB(EGL_DMA_BUF_PLANE0_PITCH_EXT, desc.layers[0].planes[n].pitch); } // Debug(3,"n %d fd %d nb_planes %d nb_layers %d plane %d offeset %d offset2 %d pitch %d \n",n, fd, // desc.layers[0].nb_planes,desc.nb_layers,n,desc.layers[0].planes[n].offset,desc.layers[0].planes[n+1].offset,desc.layers[0].planes[n].pitch); #endif decoder->images[index * Planes + n] = CreateImageKHR(eglDisplay, EGL_NO_CONTEXT, EGL_LINUX_DMA_BUF_EXT, NULL, attribs); if (!decoder->images[index * Planes + n]) goto esh_failed; glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[index * Planes + n]); EGLImageTargetTexture2DOES(GL_TEXTURE_2D, decoder->images[index * Planes + n]); #ifdef RASPI decoder->fds[index * Planes + n] = fd; #endif } decoder->fds[index * Planes] = desc.objects[0].fd; glBindTexture(GL_TEXTURE_2D, 0); eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); EglCheck(); return; esh_failed: Debug(3, "Failure in generateVAAPIImage\n"); for (int n = 0; n < Planes; n++) close(desc.objects[n].fd); eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); EglCheck(); } #endif #endif /// /// Configure CUVID for new video format. /// /// @param decoder CUVID hw decoder /// static void CuvidSetupOutput(CuvidDecoder * decoder) { // FIXME: need only to create and destroy surfaces for size changes // or when number of needed surfaces changed! decoder->Resolution = VideoResolutionGroup(decoder->InputWidth, decoder->InputHeight, decoder->Interlaced); CuvidCreateSurfaces(decoder, decoder->InputWidth, decoder->InputHeight, decoder->PixFmt); CuvidUpdateOutput(decoder); // update aspect/scaling window_width = decoder->OutputWidth; window_height = decoder->OutputHeight; } /// /// Get a free surface. Called from ffmpeg. /// /// @param decoder CUVID hw decoder /// @param video_ctx ffmpeg video codec context /// /// @returns the oldest free surface /// static unsigned CuvidGetVideoSurface(CuvidDecoder * decoder, const AVCodecContext * video_ctx) { (void)video_ctx; return CuvidGetVideoSurface0(decoder); } #if defined (VAAPI) || defined (YADIF) static void CuvidSyncRenderFrame(CuvidDecoder * decoder, const AVCodecContext * video_ctx, AVFrame * frame); int push_filters(AVCodecContext * dec_ctx, CuvidDecoder * decoder, AVFrame * frame) { int ret; AVFrame *filt_frame = av_frame_alloc(); /* push the decoded frame into the filtergraph */ if (av_buffersrc_add_frame_flags(decoder->buffersrc_ctx, frame, AV_BUFFERSRC_FLAG_KEEP_REF) < 0) { av_log(NULL, AV_LOG_ERROR, "Error while feeding the filtergraph\n"); } // printf("Interlaced %d tff %d\n",frame->interlaced_frame,frame->top_field_first); /* pull filtered frames from the filtergraph */ while ((ret = av_buffersink_get_frame(decoder->buffersink_ctx, filt_frame)) >= 0) { filt_frame->pts /= 2; decoder->Interlaced = 0; // printf("vaapideint video:new %#012" PRIx64 " old %#012" PRIx64 "\n",filt_frame->pts,frame->pts); CuvidSyncRenderFrame(decoder, dec_ctx, filt_frame); filt_frame = av_frame_alloc(); // get new frame } av_frame_free(&filt_frame); av_frame_free(&frame); return ret; } int init_filters(AVCodecContext * dec_ctx, CuvidDecoder * decoder, AVFrame * frame) { enum AVPixelFormat format = PIXEL_FORMAT; #ifdef VAAPI const char *filters_descr = "deinterlace_vaapi=rate=field:auto=1"; #endif #ifdef YADIF const char *filters_descr = "yadif_cuda=1:0:1"; // mode=send_field,parity=tff,deint=interlaced"; enum AVPixelFormat pix_fmts[] = { format, AV_PIX_FMT_NONE }; #endif char args[512]; int ret = 0; const AVFilter *buffersrc = avfilter_get_by_name("buffer"); const AVFilter *buffersink = avfilter_get_by_name("buffersink"); AVFilterInOut *outputs = avfilter_inout_alloc(); AVFilterInOut *inputs = avfilter_inout_alloc(); AVBufferSrcParameters *src_params; if (decoder->filter_graph) avfilter_graph_free(&decoder->filter_graph); decoder->filter_graph = avfilter_graph_alloc(); if (!outputs || !inputs || !decoder->filter_graph) { ret = AVERROR(ENOMEM); goto end; } /* buffer video source: the decoded frames from the decoder will be inserted here. */ snprintf(args, sizeof(args), "video_size=%dx%d:pix_fmt=%d:time_base=%d/%d:pixel_aspect=%d/%d", dec_ctx->width, dec_ctx->height, format, 1, 90000, dec_ctx->sample_aspect_ratio.num, dec_ctx->sample_aspect_ratio.den); ret = avfilter_graph_create_filter(&decoder->buffersrc_ctx, buffersrc, "in", args, NULL, decoder->filter_graph); if (ret < 0) { Debug(3, "Cannot create buffer source\n"); goto end; } src_params = av_buffersrc_parameters_alloc(); src_params->hw_frames_ctx = frame->hw_frames_ctx; src_params->format = format; src_params->time_base.num = 1; src_params->time_base.den = 90000; src_params->width = dec_ctx->width; src_params->height = dec_ctx->height; src_params->frame_rate.num = 50; src_params->frame_rate.den = 1; src_params->sample_aspect_ratio = dec_ctx->sample_aspect_ratio; // printf("width %d height %d hw_frames_ctx %p\n",dec_ctx->width,dec_ctx->height ,frame->hw_frames_ctx); ret = av_buffersrc_parameters_set(decoder->buffersrc_ctx, src_params); if (ret < 0) { Debug(3, "Cannot set hw_frames_ctx to src\n"); goto end; } /* buffer video sink: to terminate the filter chain. */ ret = avfilter_graph_create_filter(&decoder->buffersink_ctx, buffersink, "out", NULL, NULL, decoder->filter_graph); if (ret < 0) { Debug(3, "Cannot create buffer sink\n"); goto end; } #ifdef YADIF ret = av_opt_set_int_list(decoder->buffersink_ctx, "pix_fmts", pix_fmts, AV_PIX_FMT_NONE, AV_OPT_SEARCH_CHILDREN); if (ret < 0) { Debug(3, "Cannot set output pixel format\n"); goto end; } #endif /* * Set the endpoints for the filter graph. The filter_graph will * be linked to the graph described by filters_descr. */ /* * The buffer source output must be connected to the input pad of * the first filter described by filters_descr; since the first * filter input label is not specified, it is set to "in" by * default. */ outputs->name = av_strdup("in"); outputs->filter_ctx = decoder->buffersrc_ctx; outputs->pad_idx = 0; outputs->next = NULL; /* * The buffer sink input must be connected to the output pad of * the last filter described by filters_descr; since the last * filter output label is not specified, it is set to "out" by * default. */ inputs->name = av_strdup("out"); inputs->filter_ctx = decoder->buffersink_ctx; inputs->pad_idx = 0; inputs->next = NULL; if ((ret = avfilter_graph_parse_ptr(decoder->filter_graph, filters_descr, &inputs, &outputs, NULL)) < 0) { Debug(3, "Cannot set graph parse %d\n", ret); goto end; } if ((ret = avfilter_graph_config(decoder->filter_graph, NULL)) < 0) { Debug(3, "Cannot set graph config %d\n", ret); goto end; } end: avfilter_inout_free(&inputs); avfilter_inout_free(&outputs); return ret; } #endif #ifdef VAAPI static int init_generic_hwaccel(CuvidDecoder * decoder, enum AVPixelFormat hw_fmt, AVCodecContext * video_ctx) { AVBufferRef *new_frames_ctx = NULL; if (!hw_device_ctx) { Debug(3, "Missing device context.\n"); goto error; } if (avcodec_get_hw_frames_parameters(video_ctx, hw_device_ctx, hw_fmt, &new_frames_ctx) < 0) { Debug(3, "Hardware decoding of this stream is unsupported?\n"); goto error; } AVHWFramesContext *new_fctx = (void *)new_frames_ctx->data; // We might be able to reuse a previously allocated frame pool. if (decoder->cached_hw_frames_ctx) { AVHWFramesContext *old_fctx = (void *)decoder->cached_hw_frames_ctx->data; Debug(3, "CMP %d:%d %d:%d %d:%d %d:%d %d:%d\,", new_fctx->format, old_fctx->format, new_fctx->sw_format, old_fctx->sw_format, new_fctx->width, old_fctx->width, new_fctx->height, old_fctx->height, new_fctx->initial_pool_size, old_fctx->initial_pool_size); if (new_fctx->format != old_fctx->format || new_fctx->sw_format != old_fctx->sw_format || new_fctx->width != old_fctx->width || new_fctx->height != old_fctx->height || new_fctx->initial_pool_size != old_fctx->initial_pool_size) { Debug(3, "delete old cache"); if (decoder->filter_graph) avfilter_graph_free(&decoder->filter_graph); av_buffer_unref(&decoder->cached_hw_frames_ctx); } } if (!decoder->cached_hw_frames_ctx) { new_fctx->initial_pool_size = 17; if (av_hwframe_ctx_init(new_frames_ctx) < 0) { Debug(3, "Failed to allocate hw frames.\n"); goto error; } decoder->cached_hw_frames_ctx = new_frames_ctx; new_frames_ctx = NULL; } video_ctx->hw_frames_ctx = av_buffer_ref(decoder->cached_hw_frames_ctx); if (!video_ctx->hw_frames_ctx) goto error; av_buffer_unref(&new_frames_ctx); return 0; error: Debug(3, "Error with hwframes\n"); av_buffer_unref(&new_frames_ctx); av_buffer_unref(&decoder->cached_hw_frames_ctx); return -1; } #endif /// /// Callback to negotiate the PixelFormat. /// /// @param fmt is the list of formats which are supported by the codec, /// it is terminated by -1 as 0 is a valid format, the /// formats are ordered by quality. /// static enum AVPixelFormat Cuvid_get_format(CuvidDecoder * decoder, AVCodecContext * video_ctx, const enum AVPixelFormat *fmt) { const enum AVPixelFormat *fmt_idx; int bitformat16 = 0, deint = 0; VideoDecoder *ist = video_ctx->opaque; // // look through formats // Debug(3, "%s: codec %d fmts:\n", __FUNCTION__, video_ctx->codec_id); for (fmt_idx = fmt; *fmt_idx != AV_PIX_FMT_NONE; fmt_idx++) { Debug(3, "\t%#010x %s\n", *fmt_idx, av_get_pix_fmt_name(*fmt_idx)); if (*fmt_idx == AV_PIX_FMT_P010LE) bitformat16 = 1; } #ifdef VAAPI if (video_ctx->profile == FF_PROFILE_HEVC_MAIN_10) bitformat16 = 1; #endif Debug(3, "%s: codec %d fmts:\n", __FUNCTION__, video_ctx->codec_id); for (fmt_idx = fmt; *fmt_idx != AV_PIX_FMT_NONE; fmt_idx++) { Debug(3, "\t%#010x %s\n", *fmt_idx, av_get_pix_fmt_name(*fmt_idx)); // check supported pixel format with entry point switch (*fmt_idx) { case PIXEL_FORMAT: break; default: continue; } break; } Debug(3, "video profile %d codec id %d\n", video_ctx->profile, video_ctx->codec_id); if (*fmt_idx == AV_PIX_FMT_NONE) { Fatal(_("video: no valid pixfmt found\n")); } if (*fmt_idx != PIXEL_FORMAT) { Fatal(_("video: no valid profile found\n")); } // decoder->newchannel = 1; #ifdef VAAPI init_generic_hwaccel(decoder, PIXEL_FORMAT, video_ctx); #endif if (ist->GetFormatDone) { return PIXEL_FORMAT; } ist->GetFormatDone = 1; Debug(3, "video: create decoder 16bit?=%d %dx%d old %d %d\n", bitformat16, video_ctx->width, video_ctx->height, decoder->InputWidth, decoder->InputHeight); if (*fmt_idx == PIXEL_FORMAT) { // HWACCEL used // Check image, format, size // if (bitformat16) { decoder->PixFmt = AV_PIX_FMT_YUV420P; // 10 Bit Planar ist->hwaccel_output_format = AV_PIX_FMT_YUV420P; } else { decoder->PixFmt = AV_PIX_FMT_NV12; // 8 Bit Planar ist->hwaccel_output_format = AV_PIX_FMT_NV12; } if ((video_ctx->width != decoder->InputWidth || video_ctx->height != decoder->InputHeight) && decoder->TrickSpeed == 0) { // if (decoder->TrickSpeed == 0) { #ifdef PLACEBO VideoThreadLock(); #endif decoder->newchannel = 1; CuvidCleanup(decoder); decoder->InputAspect = video_ctx->sample_aspect_ratio; decoder->InputWidth = video_ctx->width; decoder->InputHeight = video_ctx->height; decoder->Interlaced = 0; decoder->SurfacesNeeded = VIDEO_SURFACES_MAX + 1; CuvidSetupOutput(decoder); #ifdef PLACEBO VideoThreadUnlock(); // dont show first frame #endif #ifdef YADIF if (VideoDeinterlace[decoder->Resolution] == VideoDeinterlaceYadif) { deint = 0; ist->filter = 1; // init yadif_cuda } else { deint = 2; ist->filter = 0; } CuvidMessage(2, "deint = %s\n", deint == 0 ? "Yadif" : "Cuda"); if (av_opt_set_int(video_ctx->priv_data, "deint", deint, 0) < 0) { // adaptive Fatal(_("codec: can't set option deint to video codec!\n")); } #endif } else { decoder->SyncCounter = 0; decoder->FrameCounter = 0; decoder->FramesDisplayed = 0; decoder->StartCounter = 0; decoder->Closing = 0; decoder->PTS = AV_NOPTS_VALUE; VideoDeltaPTS = 0; decoder->InputAspect = video_ctx->sample_aspect_ratio; CuvidUpdateOutput(decoder); // update aspect/scaling } CuvidMessage(2, "GetFormat Init ok %dx%d\n", video_ctx->width, video_ctx->height); decoder->InputAspect = video_ctx->sample_aspect_ratio; #ifdef CUVID ist->active_hwaccel_id = HWACCEL_CUVID; #else if (VideoDeinterlace[decoder->Resolution]) // need deinterlace ist->filter = 1; // init deint vaapi else ist->filter = 0; ist->active_hwaccel_id = HWACCEL_VAAPI; #endif ist->hwaccel_pix_fmt = PIXEL_FORMAT; return PIXEL_FORMAT; } Fatal(_("NO Format valid")); return *fmt_idx; } #ifdef USE_GRAB #ifdef PLACEBO int get_RGB(CuvidDecoder * decoder, struct pl_overlay *ovl) { #else int get_RGB(CuvidDecoder * decoder) { #endif #ifdef PLACEBO struct pl_render_params render_params = pl_render_default_params; struct pl_frame target = { 0 }; const struct pl_fmt *fmt; int offset, x1, y1, x0, y0; float faktorx, faktory; #endif uint8_t *base; int width; int height; GLuint fb, texture; int current; GLint texLoc; base = decoder->grabbase; width = decoder->grabwidth; height = decoder->grabheight; current = decoder->SurfacesRb[decoder->SurfaceRead]; #ifndef PLACEBO glGenTextures(1, &texture); GlxCheck(); glBindTexture(GL_TEXTURE_2D, texture); GlxCheck(); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL); GlxCheck(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); GlxCheck(); glGenFramebuffers(1, &fb); glBindFramebuffer(GL_FRAMEBUFFER, fb); glFramebufferTexture2D(GL_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_TEXTURE_2D, texture, 0); if (glCheckFramebufferStatus(GL_FRAMEBUFFER) != GL_FRAMEBUFFER_COMPLETE) { Debug(3, "video/cuvid: grab Framebuffer is not complete!"); return 0; } glViewport(0, 0, width, height); GlxCheck(); if (gl_prog == 0) gl_prog = sc_generate(gl_prog, decoder->ColorSpace); // generate shader programm glUseProgram(gl_prog); texLoc = glGetUniformLocation(gl_prog, "texture0"); glUniform1i(texLoc, 0); texLoc = glGetUniformLocation(gl_prog, "texture1"); glUniform1i(texLoc, 1); #ifdef RASPI texLoc = glGetUniformLocation(gl_prog, "texture2"); glUniform1i(texLoc, 2); #endif glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 0]); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 1]); #ifdef RASPI glActiveTexture(GL_TEXTURE2); glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 2]); #endif glBindFramebuffer(GL_FRAMEBUFFER, fb); render_pass_quad(1, 0.0, 0.0); glUseProgram(0); glActiveTexture(GL_TEXTURE0); if (OsdShown && decoder->grab == 2) { int x, y, h, w; GLint texLoc; if (OsdShown == 1) { if (OSDtexture) glDeleteTextures(1, &OSDtexture); // pthread_mutex_lock(&OSDMutex); glGenTextures(1, &OSDtexture); glBindTexture(GL_TEXTURE_2D, OSDtexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, OSDxsize, OSDysize, 0, GL_RGBA, GL_UNSIGNED_BYTE, posd); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); // pthread_mutex_unlock(&OSDMutex); OsdShown = 2; } y = OSDy * height / VideoWindowHeight; x = OSDx * width / VideoWindowWidth; h = OSDysize * height / VideoWindowHeight; w = OSDxsize * width / VideoWindowWidth; glViewport(x, (height - h - y), w, h); glEnable(GL_BLEND); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); if (gl_prog_osd == 0) gl_prog_osd = sc_generate_osd(gl_prog_osd); // generate shader programm glUseProgram(gl_prog_osd); texLoc = glGetUniformLocation(gl_prog_osd, "texture0"); glUniform1i(texLoc, 0); glActiveTexture(GL_TEXTURE0); // pthread_mutex_lock(&OSDMutex); glBindTexture(GL_TEXTURE_2D, OSDtexture); glBindFramebuffer(GL_FRAMEBUFFER, fb); render_pass_quad(0, 0.0, 0.0); // pthread_mutex_unlock(&OSDMutex); glUseProgram(0); glActiveTexture(GL_TEXTURE0); } glFlush(); Debug(3, "Read pixels %d %d\n", width, height); glPixelStorei(GL_UNPACK_ALIGNMENT, 1); glPixelStorei(GL_PACK_ALIGNMENT, 1); glReadPixels(0, 0, width, height, GL_BGRA, GL_UNSIGNED_BYTE, base); GlxCheck(); glBindFramebuffer(GL_FRAMEBUFFER, 0); glDeleteFramebuffers(1, &fb); glDeleteTextures(1, &texture); #else // Placebo faktorx = (float)width / (float)VideoWindowWidth; faktory = (float)height / (float)VideoWindowHeight; fmt = pl_find_named_fmt(p->gpu, "bgra8"); target.fbo = pl_tex_create(p->gpu, &(struct pl_tex_params) { .w = width, .h = height, .d = 0, .format = fmt, .sampleable = true, .renderable = true, .blit_dst = true, .host_readable = true, .sample_mode = PL_TEX_SAMPLE_LINEAR, .address_mode = PL_TEX_ADDRESS_CLAMP, }); #if PL_API_VER >= 100 target.crop.x0 = (float)decoder->OutputX * faktorx; target.crop.y0 = (float)decoder->OutputY * faktory; target.crop.x1 = (float)(decoder->OutputX + decoder->OutputWidth) * faktorx; target.crop.y1 = (float)(decoder->OutputY + decoder->OutputHeight) * faktory; #else target.dst_rect.x0 = (float)decoder->OutputX * faktorx; target.dst_rect.y0 = (float)decoder->OutputY * faktory; target.dst_rect.x1 = (float)(decoder->OutputX + decoder->OutputWidth) * faktorx; target.dst_rect.y1 = (float)(decoder->OutputY + decoder->OutputHeight) * faktory; #endif target.repr.sys = PL_COLOR_SYSTEM_RGB; target.repr.levels = PL_COLOR_LEVELS_PC; target.repr.alpha = PL_ALPHA_UNKNOWN; target.repr.bits.sample_depth = 8; target.repr.bits.color_depth = 8; target.repr.bits.bit_shift = 0; target.color.primaries = PL_COLOR_PRIM_BT_709; target.color.transfer = PL_COLOR_TRC_BT_1886; target.color.light = PL_COLOR_LIGHT_DISPLAY; target.color.sig_peak = 0; target.color.sig_avg = 0; if (ovl) { target.overlays = ovl; target.num_overlays = 1; x0 = ovl->rect.x0; y0 = ovl->rect.y0; x1 = ovl->rect.x1; y1 = ovl->rect.y1; ovl->rect.x0 = (float)x0 *faktorx; ovl->rect.y0 = (float)y0 *faktory; ovl->rect.x1 = (float)x1 *faktorx; ovl->rect.y1 = (float)y1 *faktory; } else { target.overlays = 0; target.num_overlays = 0; } if (!pl_render_image(p->renderer, &decoder->pl_frames[current], &target, &render_params)) { Fatal(_("Failed rendering frame!\n")); } pl_gpu_finish(p->gpu); if (ovl) { ovl->rect.x0 = x0; ovl->rect.y0 = y0; ovl->rect.x1 = x1; ovl->rect.y1 = y1; } pl_tex_download(p->gpu, &(struct pl_tex_transfer_params) { // download Data .tex = target.fbo, .ptr = base, }); pl_tex_destroy(p->gpu, &target.fbo); #endif return 0; } /// /// Grab output surface already locked. /// /// @param ret_size[out] size of allocated surface copy /// @param ret_width[in,out] width of output /// @param ret_height[in,out] height of output /// static uint8_t *CuvidGrabOutputSurfaceLocked(int *ret_size, int *ret_width, int *ret_height, int mitosd) { uint32_t size; uint32_t width; uint32_t height; uint8_t *base; VdpRect source_rect; CuvidDecoder *decoder; decoder = CuvidDecoders[0]; if (decoder == NULL) // no video aktiv return NULL; // surface = CuvidSurfacesRb[CuvidOutputSurfaceIndex]; // get real surface size #ifdef PLACEBO width = decoder->VideoWidth; height = decoder->VideoHeight; #else width = decoder->InputWidth; height = decoder->InputHeight; #endif // Debug(3, "video/cuvid: grab %dx%d\n", width, height); source_rect.x0 = 0; source_rect.y0 = 0; source_rect.x1 = width; source_rect.y1 = height; if (ret_width && ret_height) { if (*ret_width <= -64) { // this is an Atmo grab service request int overscan; // calculate aspect correct size of analyze image width = *ret_width * -1; height = (width * source_rect.y1) / source_rect.x1; // calculate size of grab (sub) window overscan = *ret_height; if (overscan > 0 && overscan <= 200) { source_rect.x0 = source_rect.x1 * overscan / 1000; source_rect.x1 -= source_rect.x0; source_rect.y0 = source_rect.y1 * overscan / 1000; source_rect.y1 -= source_rect.y0; } } else { if (*ret_width > 0 && (unsigned)*ret_width < width) { width = *ret_width; } if (*ret_height > 0 && (unsigned)*ret_height < height) { height = *ret_height; } } // printf("video/cuvid: grab source dim %dx%d\n", width, height); size = width * height * sizeof(uint32_t); base = malloc(size); if (!base) { Error(_("video/cuvid: out of memory\n")); return NULL; } decoder->grabbase = base; decoder->grabwidth = width; decoder->grabheight = height; if (mitosd) decoder->grab = 2; else decoder->grab = 1; while (decoder->grab) { usleep(1000); // wait for data } // Debug(3,"got grab data\n"); if (ret_size) { *ret_size = size; } if (ret_width) { *ret_width = width; } if (ret_height) { *ret_height = height; } return base; } return NULL; } /// /// Grab output surface. /// /// @param ret_size[out] size of allocated surface copy /// @param ret_width[in,out] width of output /// @param ret_height[in,out] height of output /// static uint8_t *CuvidGrabOutputSurface(int *ret_size, int *ret_width, int *ret_height, int mitosd) { uint8_t *img; img = CuvidGrabOutputSurfaceLocked(ret_size, ret_width, ret_height, mitosd); return img; } #endif /// /// Queue output surface. /// /// @param decoder CUVID hw decoder /// @param surface output surface /// @param softdec software decoder /// /// @note we can't mix software and hardware decoder surfaces /// static void CuvidQueueVideoSurface(CuvidDecoder * decoder, int surface, int softdec) { int old; ++decoder->FrameCounter; // can't wait for output queue empty if (atomic_read(&decoder->SurfacesFilled) >= VIDEO_SURFACES_MAX) { Warning(_("video/cuvid: output buffer full, dropping frame (%d/%d)\n"), ++decoder->FramesDropped, decoder->FrameCounter); if (!(decoder->FramesDisplayed % 300)) { CuvidPrintFrames(decoder); } // software surfaces only if (softdec) { CuvidReleaseSurface(decoder, surface); } return; } // // Check and release, old surface // if ((old = decoder->SurfacesRb[decoder->SurfaceWrite]) != -1) { // now we can release the surface, software surfaces only if (softdec) { CuvidReleaseSurface(decoder, old); } } Debug(4, "video/cuvid: yy video surface %#08x@%d ready\n", surface, decoder->SurfaceWrite); decoder->SurfacesRb[decoder->SurfaceWrite] = surface; decoder->SurfaceWrite = (decoder->SurfaceWrite + 1) % VIDEO_SURFACES_MAX; atomic_inc(&decoder->SurfacesFilled); } #if 0 extern void Nv12ToBgra32(uint8_t * dpNv12, int nNv12Pitch, uint8_t * dpBgra, int nBgraPitch, int nWidth, int nHeight, int iMatrix, cudaStream_t stream); extern void P016ToBgra32(uint8_t * dpNv12, int nNv12Pitch, uint8_t * dpBgra, int nBgraPitch, int nWidth, int nHeight, int iMatrix, cudaStream_t stream); extern void ResizeNv12(unsigned char *dpDstNv12, int nDstPitch, int nDstWidth, int nDstHeight, unsigned char *dpSrcNv12, int nSrcPitch, int nSrcWidth, int nSrcHeight, unsigned char *dpDstNv12UV); extern void ResizeP016(unsigned char *dpDstP016, int nDstPitch, int nDstWidth, int nDstHeight, unsigned char *dpSrcP016, int nSrcPitch, int nSrcWidth, int nSrcHeight, unsigned char *dpDstP016UV); extern void cudaLaunchNV12toARGBDrv(uint32_t * d_srcNV12, size_t nSourcePitch, uint32_t * d_dstARGB, size_t nDestPitch, uint32_t width, uint32_t height, CUstream streamID); #endif /// /// Render a ffmpeg frame. /// /// @param decoder CUVID hw decoder /// @param video_ctx ffmpeg video codec context /// @param frame frame to display /// static void CuvidRenderFrame(CuvidDecoder * decoder, const AVCodecContext * video_ctx, AVFrame * frame) { uint64_t first_time; int surface; enum AVColorSpace color; if (decoder->Closing == 1) { av_frame_free(&frame); return; } if (!decoder->Closing) { VideoSetPts(&decoder->PTS, decoder->Interlaced, video_ctx, frame); } // update aspect ratio changes if (decoder->InputWidth && decoder->InputHeight && av_cmp_q(decoder->InputAspect, frame->sample_aspect_ratio)) { Debug(3, "video/cuvid: aspect ratio changed\n"); decoder->InputAspect = frame->sample_aspect_ratio; // printf("new aspect %d:%d\n",frame->sample_aspect_ratio.num,frame->sample_aspect_ratio.den); CuvidUpdateOutput(decoder); } color = frame->colorspace; if (color == AVCOL_SPC_UNSPECIFIED) // if unknown color = AVCOL_SPC_BT709; if (color == AVCOL_SPC_RGB) color = AVCOL_SPC_BT470BG; // fix ffmpeg libav failure frame->colorspace = color; // more libav fixes if (frame->color_primaries == AVCOL_PRI_UNSPECIFIED) frame->color_primaries = AVCOL_PRI_BT709; if (frame->color_trc == AVCOL_TRC_UNSPECIFIED) frame->color_trc = AVCOL_TRC_BT709; #ifdef RASPI // // Check image, format, size // if ( // decoder->PixFmt != video_ctx->pix_fmt video_ctx->width != decoder->InputWidth // || decoder->ColorSpace != color || video_ctx->height != decoder->InputHeight) { Debug(3, "fmt %02d:%02d width %d:%d hight %d:%d\n", decoder->ColorSpace, frame->colorspace, video_ctx->width, decoder->InputWidth, video_ctx->height, decoder->InputHeight); decoder->PixFmt = AV_PIX_FMT_NV12; decoder->InputWidth = video_ctx->width; decoder->InputHeight = video_ctx->height; CuvidCleanup(decoder); decoder->SurfacesNeeded = VIDEO_SURFACES_MAX + 1; CuvidSetupOutput(decoder); } #endif // // Copy data from frame to image // #ifdef RASPI if (video_ctx->pix_fmt == 0) { #else if (video_ctx->pix_fmt == PIXEL_FORMAT) { #endif int w = decoder->InputWidth; int h = decoder->InputHeight; decoder->ColorSpace = color; // save colorspace decoder->trc = frame->color_trc; decoder->color_primaries = frame->color_primaries; surface = CuvidGetVideoSurface0(decoder); if (surface == -1) { // no free surfaces Debug(3, "no more surfaces\n"); av_frame_free(&frame); return; } #if defined (VAAPI) && defined (PLACEBO) if (p->has_dma_buf) { // Vulkan supports DMA_BUF no copy required generateVAAPIImage(decoder, surface, frame, w, h); } else { // we need to Copy the frame via RAM AVFrame *output; VideoThreadLock(); vaSyncSurface(decoder->VaDisplay, (unsigned int)frame->data[3]); output = av_frame_alloc(); av_hwframe_transfer_data(output, frame, 0); av_frame_copy_props(output, frame); // printf("Save Surface ID %d %p %p\n",surface,decoder->pl_frames[surface].planes[0].texture,decoder->pl_frames[surface].planes[1].texture); bool ok = pl_tex_upload(p->gpu, &(struct pl_tex_transfer_params) { .tex = decoder->pl_frames[surface].planes[0].texture, .stride_w = output->linesize[0], .stride_h = h, .ptr = output->data[0], .rc.x1 = w, .rc.y1 = h, .rc.z1 = 0, }); ok &= pl_tex_upload(p->gpu, &(struct pl_tex_transfer_params) { .tex = decoder->pl_frames[surface].planes[1].texture, .stride_w = output->linesize[0] / 2, .stride_h = h / 2, .ptr = output->data[1], .rc.x1 = w / 2, .rc.y1 = h / 2, .rc.z1 = 0, }); av_frame_free(&output); VideoThreadUnlock(); } #else #ifdef CUVID // copy to texture generateCUDAImage(decoder, surface, frame, w, h, decoder->PixFmt == AV_PIX_FMT_NV12 ? 1 : 2); #else // copy to texture generateVAAPIImage(decoder, surface, frame, w, h); #endif #endif CuvidQueueVideoSurface(decoder, surface, 1); decoder->frames[surface] = frame; return; } // Debug(3,"video/cuvid: pixel format %d not supported\n", video_ctx->pix_fmt); av_frame_free(&frame); return; } /// /// Get hwaccel context for ffmpeg. /// /// @param decoder CUVID hw decoder /// static void *CuvidGetHwAccelContext(CuvidDecoder * decoder) { unsigned int version, ret; Debug(3, "Initializing cuvid hwaccel thread ID:%ld\n", (long int)syscall(186)); // turn NULL; #ifdef CUVID if (decoder->cuda_ctx) { Debug(3, "schon passiert\n"); return NULL; } if (!cu) { ret = cuda_load_functions(&cu, NULL); if (ret < 0) { Error(_("Could not dynamically load CUDA\n")); return 0; } } checkCudaErrors(cu->cuInit(0)); checkCudaErrors(cu->cuCtxCreate(&decoder->cuda_ctx, (unsigned int)CU_CTX_SCHED_BLOCKING_SYNC, (CUdevice) 0)); if (decoder->cuda_ctx == NULL) Fatal(_("Kein Cuda device gefunden")); // cu->cuCtxGetApiVersion(decoder->cuda_ctx, &version); // Debug(3, "***********CUDA API Version %d\n", version); #endif return NULL; } /// /// Create and display a black empty surface. /// /// @param decoder CUVID hw decoder /// /// @FIXME: render only video area, not fullscreen! /// decoder->Output.. isn't correct setup for radio stations /// static void CuvidBlackSurface( __attribute__((unused)) CuvidDecoder * decoder) { #ifndef PLACEBO glClear(GL_COLOR_BUFFER_BIT); #endif return; } /// /// Advance displayed frame of decoder. /// /// @param decoder CUVID hw decoder /// static void CuvidAdvanceDecoderFrame(CuvidDecoder * decoder) { // next surface, if complete frame is displayed (1 -> 0) if (decoder->SurfaceField) { int filled; // FIXME: this should check the caller // check decoder, if new surface is available // need 2 frames for progressive // need 4 frames for interlaced filled = atomic_read(&decoder->SurfacesFilled); if (filled <= 1 + 2 * decoder->Interlaced) { // keep use of last surface ++decoder->FramesDuped; // FIXME: don't warn after stream start, don't warn during pause // printf("video: display buffer empty, duping frame (%d/%d) %d\n", // decoder->FramesDuped, decoder->FrameCounter, // VideoGetBuffers(decoder->Stream)); return; } decoder->SurfaceRead = (decoder->SurfaceRead + 1) % VIDEO_SURFACES_MAX; atomic_dec(&decoder->SurfacesFilled); decoder->SurfaceField = !decoder->Interlaced; return; } // next field decoder->SurfaceField = 1; } #if defined PLACEBO && PL_API_VER >= 58 static const struct pl_hook * parse_user_shader(char *shader) { char tmp[200]; if (!shader ) return NULL; const struct pl_hook *hook = NULL; char *str = NULL; // Debug(3,"Parse user shader %s/%s\n",MyConfigDir,shader); sprintf(tmp,"%s/%s",MyConfigDir,shader); FILE *f = fopen(tmp, "rb"); if (!f) { Debug(3, "Failed to open shader file %s: %s\n", tmp, strerror(errno)); goto error; } int ret = fseek(f, 0, SEEK_END); if (ret == -1) goto error; long length = ftell(f); if (length == -1) goto error; rewind(f); str = malloc(length); if (!str) goto error; ret = fread(str, length, 1, f); if (ret != 1) goto error; hook = pl_mpv_user_shader_parse(p->gpu, str, length); // fall through Debug(3,"User shader %p\n",hook); error: if (f) fclose(f); free(str); return hook; } #endif /// /// Render video surface to output surface. /// /// @param decoder CUVID hw decoder /// @param level video surface level 0 = bottom /// #ifdef PLACEBO static void CuvidMixVideo(CuvidDecoder * decoder, int level, struct pl_frame *target, struct pl_overlay *ovl) #else static void CuvidMixVideo(CuvidDecoder * decoder, __attribute__((unused)) int level) #endif { #ifdef PLACEBO struct pl_render_params render_params; struct pl_deband_params deband; struct pl_color_adjustment colors; struct pl_cone_params cone; struct pl_tex_vk *vkp; struct pl_plane *pl; const struct pl_fmt *fmt; struct pl_tex *tex0,*tex1; struct pl_frame *img; bool ok; VdpRect video_src_rect; VdpRect dst_rect; VdpRect dst_video_rect; #endif int current; int y; float xcropf, ycropf; GLint texLoc; AVFrame *frame; AVFrameSideData *sd,*sd1,*sd2; #ifdef PLACEBO if (level) { dst_rect.x0 = decoder->VideoX; // video window output (clip) dst_rect.y0 = decoder->VideoY; dst_rect.x1 = decoder->VideoX + decoder->VideoWidth; dst_rect.y1 = decoder->VideoY + decoder->VideoHeight; } else { dst_rect.x0 = 0; // complete window (clip) dst_rect.y0 = 0; dst_rect.x1 = VideoWindowWidth; dst_rect.y1 = VideoWindowHeight; } video_src_rect.x0 = decoder->CropX; // video source (crop) video_src_rect.y0 = decoder->CropY; video_src_rect.x1 = decoder->CropX + decoder->CropWidth; video_src_rect.y1 = decoder->CropY + decoder->CropHeight; dst_video_rect.x0 = decoder->OutputX; // video output (scale) dst_video_rect.y0 = decoder->OutputY; dst_video_rect.x1 = decoder->OutputX + decoder->OutputWidth; dst_video_rect.y1 = decoder->OutputY + decoder->OutputHeight; #endif xcropf = (float)decoder->CropX / (float)decoder->InputWidth; ycropf = (float)decoder->CropY / (float)decoder->InputHeight; current = decoder->SurfacesRb[decoder->SurfaceRead]; #ifdef USE_DRM if (!decoder->Closing) { frame = decoder->frames[current]; sd1 = av_frame_get_side_data(frame, AV_FRAME_DATA_MASTERING_DISPLAY_METADATA); sd2 = av_frame_get_side_data(frame, AV_FRAME_DATA_CONTENT_LIGHT_LEVEL); set_hdr_metadata(frame->color_primaries, frame->color_trc, sd1, sd2); } #endif // Render Progressive frame #ifndef PLACEBO y = VideoWindowHeight - decoder->OutputY - decoder->OutputHeight; if (y < 0) y = 0; glViewport(decoder->OutputX, y, decoder->OutputWidth, decoder->OutputHeight); if (gl_prog == 0) gl_prog = sc_generate(gl_prog, decoder->ColorSpace); // generate shader programm glUseProgram(gl_prog); texLoc = glGetUniformLocation(gl_prog, "texture0"); glUniform1i(texLoc, 0); texLoc = glGetUniformLocation(gl_prog, "texture1"); glUniform1i(texLoc, 1); #ifdef RASPI texLoc = glGetUniformLocation(gl_prog, "texture2"); glUniform1i(texLoc, 2); #endif glActiveTexture(GL_TEXTURE0); glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 0]); glActiveTexture(GL_TEXTURE1); glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 1]); #ifdef RASPI glActiveTexture(GL_TEXTURE2); glBindTexture(GL_TEXTURE_2D, decoder->gl_textures[current * Planes + 2]); #endif render_pass_quad(0, xcropf, ycropf); glUseProgram(0); glActiveTexture(GL_TEXTURE0); #else img = &decoder->pl_frames[current]; pl = &decoder->pl_frames[current].planes[1]; memcpy(&deband, &pl_deband_default_params, sizeof(deband)); memcpy(&render_params, &pl_render_default_params, sizeof(render_params)); render_params.deband_params = &deband; frame = decoder->frames[current]; // Fix Color Parameters switch (decoder->ColorSpace) { case AVCOL_SPC_RGB: // BT 601 is reportet as RGB case AVCOL_SPC_BT470BG: memcpy(&img->repr, &pl_color_repr_sdtv, sizeof(struct pl_color_repr)); img->color.primaries = PL_COLOR_PRIM_BT_601_625; img->color.transfer = PL_COLOR_TRC_BT_1886; img->color.light = PL_COLOR_LIGHT_DISPLAY; pl->shift_x = 0.0f; break; case AVCOL_SPC_BT709: case AVCOL_SPC_UNSPECIFIED: // comes with UHD memcpy(&img->repr, &pl_color_repr_hdtv, sizeof(struct pl_color_repr)); memcpy(&img->color, &pl_color_space_bt709, sizeof(struct pl_color_space)); pl->shift_x = -0.5f; break; case AVCOL_SPC_BT2020_NCL: memcpy(&img->repr, &pl_color_repr_uhdtv, sizeof(struct pl_color_repr)); memcpy(&img->color, &pl_color_space_bt2020_hlg, sizeof(struct pl_color_space)); deband.grain = 0.0f; // no grain in HDR img->color.sig_scale = 1.0f; pl->shift_x = -0.5f; if ((sd = av_frame_get_side_data(frame, AV_FRAME_DATA_ICC_PROFILE))) { img->profile = (struct pl_icc_profile) { .data = sd->data, .len = sd->size, }; // Needed to ensure profile uniqueness pl_icc_profile_compute_signature(&img->profile); } if ((sd1 = av_frame_get_side_data(frame, AV_FRAME_DATA_CONTENT_LIGHT_LEVEL))) { const AVContentLightMetadata *clm = (AVContentLightMetadata *) sd->data; img->color.sig_peak = clm->MaxCLL / PL_COLOR_SDR_WHITE; img->color.sig_avg = clm->MaxFALL / PL_COLOR_SDR_WHITE; } // This overrides the CLL values above, if both are present if ((sd2 = av_frame_get_side_data(frame, AV_FRAME_DATA_MASTERING_DISPLAY_METADATA))) { const AVMasteringDisplayMetadata *mdm = (AVMasteringDisplayMetadata *) sd->data; if (mdm->has_luminance) img->color.sig_peak = av_q2d(mdm->max_luminance) / PL_COLOR_SDR_WHITE; } // Make sure this value is more or less legal if (img->color.sig_peak < 1.0 || img->color.sig_peak > 50.0) img->color.sig_peak = 0.0; #ifdef USE_DRM set_hdr_metadata(frame->color_primaries, frame->color_trc, sd1, sd2); #endif #if defined VAAPI || defined USE_DRM render_params.peak_detect_params = NULL; render_params.deband_params = NULL; render_params.dither_params = NULL; render_params.skip_anti_aliasing = true; #endif break; default: // fallback memcpy(&img->repr, &pl_color_repr_hdtv, sizeof(struct pl_color_repr)); memcpy(&img->color, &pl_color_space_bt709, sizeof(struct pl_color_space)); pl->shift_x = -0.5f; break; } //printf("sys %d prim %d trc %d light %d\n",img->repr.sys,img->color.primaries,img->color.transfer,img->color.light); // Source crop if (VideoScalerTest) { // right side defined scaler //Input crop img->crop.x0 = video_src_rect.x1 / 2 + 1; img->crop.y0 = video_src_rect.y0; img->crop.x1 = video_src_rect.x1; img->crop.y1 = video_src_rect.y1; // Output scale #ifdef PLACEBO_GL target->crop.x0 = dst_video_rect.x1 / 2 + dst_video_rect.x0 / 2 + 1; target->crop.y1 = dst_video_rect.y0; target->crop.x1 = dst_video_rect.x1; target->crop.y0 = dst_video_rect.y1; #else target->crop.x0 = dst_video_rect.x1 / 2 + dst_video_rect.x0 / 2 + 1; target->crop.y0 = dst_video_rect.y0; target->crop.x1 = dst_video_rect.x1; target->crop.y1 = dst_video_rect.y1; #endif } else { img->crop.x0 = video_src_rect.x0; img->crop.y0 = video_src_rect.y0; img->crop.x1 = video_src_rect.x1; img->crop.y1 = video_src_rect.y1; #ifdef PLACEBO_GL target->crop.x0 = dst_video_rect.x0; target->crop.y1 = dst_video_rect.y0; target->crop.x1 = dst_video_rect.x1; target->crop.y0 = dst_video_rect.y1; #else target->crop.x0 = dst_video_rect.x0; target->crop.y0 = dst_video_rect.y0; target->crop.x1 = dst_video_rect.x1; target->crop.y1 = dst_video_rect.y1; #endif } #if PL_API_VER < 100 if (level == 0) pl_tex_clear(p->gpu, target->fbo, (float[4]) { 0 }); #else if (!level && pl_frame_is_cropped(target)) pl_frame_clear(p->gpu, target, (float[3]) {0} ); #endif if (VideoColorBlindness) { switch (VideoColorBlindness) { case 1: memcpy(&cone, &pl_vision_protanomaly, sizeof(cone)); break; case 2: memcpy(&cone, &pl_vision_deuteranomaly, sizeof(cone)); break; case 3: memcpy(&cone, &pl_vision_tritanomaly, sizeof(cone)); break; case 4: memcpy(&cone, &pl_vision_monochromacy, sizeof(cone)); break; default: memcpy(&cone, &pl_vision_normal, sizeof(cone)); break; } cone.strength = VideoColorBlindnessFaktor; render_params.cone_params = &cone; } else { render_params.cone_params = NULL; } // render_params.upscaler = &pl_filter_ewa_lanczos; render_params.upscaler = pl_named_filters[VideoScaling[decoder->Resolution]].filter; render_params.downscaler = pl_named_filters[VideoScaling[decoder->Resolution]].filter; render_params.color_adjustment = &colors; colors.brightness = VideoBrightness; colors.contrast = VideoContrast; colors.saturation = VideoSaturation; colors.hue = VideoHue; colors.gamma = VideoGamma; if (ovl) { target->overlays = ovl; target->num_overlays = 1; } else { target->overlays = 0; target->num_overlays = 0; } #if PL_API_VER >= 58 if (decoder->newchannel == 1 && !level) { // got new textures p->num_shaders = 0; for (int i=NUM_SHADERS-1;i>=0;i--) { // Remove shaders in invers order if (p->hook[i]) { pl_mpv_user_shader_destroy(&p->hook[i]); p->hook[i] = NULL; Debug(3,"remove shader %d\n",i); } } for (int i = 0;ihook[i] == NULL && shadersp[i]) { p->hook[i] = parse_user_shader(shadersp[i]); if (!p->hook[i]) shadersp[i]= 0; else p->num_shaders++; } } } render_params.hooks = &p->hook; if (level || ovl || (video_src_rect.x1 > dst_video_rect.x1) || (video_src_rect.y1 > dst_video_rect.y1) ) { render_params.num_hooks = 0; // no user shaders when OSD activ or downward scaling or PIP } else { render_params.num_hooks = p->num_shaders; } #endif #if PL_API_VER >= 113 // provide LUT Table if (LUTon) render_params.lut = p->lut; else render_params.lut = NULL; #endif if (decoder->newchannel && current == 0) { colors.brightness = -1.0f; colors.contrast = 0.0f; if (!pl_render_image(p->renderer, &decoder->pl_frames[current], target, &render_params)) { Debug(3, "Failed rendering first frame!\n"); } decoder->newchannel = 2; return; } decoder->newchannel = 0; // uint64_t tt = GetusTicks(); if (!pl_render_image(p->renderer, &decoder->pl_frames[current], target, &render_params)) { Debug(4, "Failed rendering frame!\n"); } // pl_gpu_finish(p->gpu); //printf("Rendertime %ld -- \n,",GetusTicks() - tt); if (VideoScalerTest) { // left side test scaler // Source crop img->crop.x0 = video_src_rect.x0; img->crop.y0 = video_src_rect.y0; img->crop.x1 = video_src_rect.x1 / 2; img->crop.y1 = video_src_rect.y1; #ifdef PLACEBO_GL target->crop.x0 = dst_video_rect.x0; target->crop.y1 = dst_video_rect.y0; target->crop.x1 = dst_video_rect.x1 / 2 + dst_video_rect.x0 / 2; target->crop.y0 = dst_video_rect.y1; #else // Video aspect ratio target->crop.x0 = dst_video_rect.x0; target->crop.y0 = dst_video_rect.y0; target->crop.x1 = dst_video_rect.x1 / 2 + dst_video_rect.x0 / 2; target->crop.y1 = dst_video_rect.y1; #endif render_params.upscaler = pl_named_filters[VideoScalerTest - 1].filter; render_params.downscaler = pl_named_filters[VideoScalerTest - 1].filter; // render_params.lut = NULL; render_params.num_hooks = 0; if (!p->renderertest) p->renderertest = pl_renderer_create(p->ctx, p->gpu); if (!pl_render_image(p->renderertest, &decoder->pl_frames[current], target, &render_params)) { Debug(4, "Failed rendering frame!\n"); } } else if (p->renderertest) { pl_renderer_destroy(&p->renderertest); p->renderertest = NULL; } #endif Debug(4, "video/cuvid: yy video surface %p displayed\n", current, decoder->SurfaceRead); } #ifdef PLACEBO void make_osd_overlay(int x, int y, int width, int height) { const struct pl_fmt *fmt; struct pl_overlay *pl; int offset = VideoWindowHeight - (VideoWindowHeight - height - y) - (VideoWindowHeight - y); fmt = pl_find_named_fmt(p->gpu, "rgba8"); // 8 Bit RGB pl = &osdoverlay; if (pl->plane.texture && (pl->plane.texture->params.w != width || pl->plane.texture->params.h != height)) { // pl_tex_clear(p->gpu, pl->plane.texture, (float[4]) { 0 }); pl_tex_destroy(p->gpu, &pl->plane.texture); } // make texture for OSD if (pl->plane.texture == NULL) { pl->plane.texture = pl_tex_create(p->gpu, &(struct pl_tex_params) { .w = width, .h = height, .d = 0, .format = fmt, .sampleable = true, .host_writable = true, .blit_dst = true, .sample_mode = PL_TEX_SAMPLE_LINEAR, .address_mode = PL_TEX_ADDRESS_CLAMP, }); } // make overlay pl_tex_clear(p->gpu, pl->plane.texture, (float[4]) { 0 }); pl->plane.components = 4; pl->plane.shift_x = 0.0f; pl->plane.shift_y = 0.0f; pl->plane.component_mapping[0] = PL_CHANNEL_R; pl->plane.component_mapping[1] = PL_CHANNEL_G; pl->plane.component_mapping[2] = PL_CHANNEL_B; pl->plane.component_mapping[3] = PL_CHANNEL_A; pl->mode = PL_OVERLAY_NORMAL; pl->repr.sys = PL_COLOR_SYSTEM_RGB; pl->repr.levels = PL_COLOR_LEVELS_PC; pl->repr.alpha = PL_ALPHA_INDEPENDENT; memcpy(&osdoverlay.color, &pl_color_space_srgb, sizeof(struct pl_color_space)); #ifdef PLACEBO_GL pl->rect.x0 = x; pl->rect.y1 = VideoWindowHeight - y ; // Boden von oben pl->rect.x1 = x + width; pl->rect.y0 = VideoWindowHeight - height - y; #else pl->rect.x0 = x; pl->rect.y0 = VideoWindowHeight - y + offset; // Boden von oben pl->rect.x1 = x + width; pl->rect.y1 = VideoWindowHeight - height - y + offset; #endif } #endif /// /// Display a video frame. /// static void CuvidDisplayFrame(void) { static uint64_t first_time = 0, round_time = 0; static uint64_t last_time = 0; int i; int filled; CuvidDecoder *decoder; int RTS_flag; int valid_frame = 0; float ldiff; float turnaround; #ifdef PLACEBO uint64_t diff; static float fdiff = 23000.0; struct pl_swapchain_frame frame; struct pl_frame target; bool ok; const struct pl_fmt *fmt; const float black[4] = { 0.0f, 0.0f, 0.0f, 1.0f }; #endif #ifndef PLACEBO if (CuvidDecoderN) CuvidDecoders[0]->Frameproc = (float)(GetusTicks() - last_time) / 1000000.0; #ifdef CUVID glXMakeCurrent(XlibDisplay, VideoWindow, glxThreadContext); glXWaitVideoSyncSGI(2, (Count + 1) % 2, &Count); // wait for previous frame to swap last_time = GetusTicks(); #else eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglThreadContext); EglCheck(); #endif glClear(GL_COLOR_BUFFER_BIT); #else // PLACEBO #ifdef PLACEBO_GL #ifdef CUVID glXMakeCurrent(XlibDisplay, VideoWindow, glxThreadContext); glXWaitVideoSyncSGI(2, (Count + 1) % 2, &Count); // wait for previous frame to swap last_time = GetusTicks(); #else eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglThreadContext); EglCheck(); #endif glClear(GL_COLOR_BUFFER_BIT); #endif if (CuvidDecoderN) { ldiff = (float)(GetusTicks() - round_time) / 1000000.0; if (ldiff < 100.0 && ldiff > 0.0) CuvidDecoders[0]->Frameproc = (CuvidDecoders[0]->Frameproc + ldiff + ldiff) / 3.0; } round_time = GetusTicks(); if (!p->swapchain) return; #ifdef CUVID VideoThreadLock(); #endif last_time = GetusTicks(); while (!pl_swapchain_start_frame(p->swapchain, &frame)) { // get new frame wait for previous to swap usleep(5); } if (!frame.fbo) { #ifdef CUVID VideoThreadUnlock(); #endif return; } #ifdef VAAPI VideoThreadLock(); #endif pl_frame_from_swapchain(&target, &frame); // make target frame if (VideoSurfaceModesChanged) { pl_renderer_destroy(&p->renderer); p->renderer = pl_renderer_create(p->ctx, p->gpu); if (p->renderertest) { pl_renderer_destroy(&p->renderertest); p->renderertest = NULL; } VideoSurfaceModesChanged = 0; } target.repr.sys = PL_COLOR_SYSTEM_RGB; if (VideoStudioLevels) target.repr.levels = PL_COLOR_LEVELS_PC; else target.repr.levels = PL_COLOR_LEVELS_TV; target.repr.alpha = PL_ALPHA_UNKNOWN; // target.repr.bits.sample_depth = 16; // target.repr.bits.color_depth = 16; // target.repr.bits.bit_shift =0; switch (VulkanTargetColorSpace) { case 0: memcpy(&target.color, &pl_color_space_monitor, sizeof(struct pl_color_space)); break; case 1: memcpy(&target.color, &pl_color_space_srgb, sizeof(struct pl_color_space)); break; case 2: memcpy(&target.color, &pl_color_space_bt709, sizeof(struct pl_color_space)); break; case 3: memcpy(&target.color, &pl_color_space_bt2020_hlg, sizeof(struct pl_color_space)); break; case 4: memcpy(&target.color, &pl_color_space_hdr10, sizeof(struct pl_color_space)); break; default: memcpy(&target.color, &pl_color_space_monitor, sizeof(struct pl_color_space)); break; } #ifdef GAMMA // target.color.transfer = PL_COLOR_TRC_LINEAR; #endif #endif // // Render videos into output // /// for (i = 0; i < CuvidDecoderN; ++i) { decoder = CuvidDecoders[i]; decoder->FramesDisplayed++; decoder->StartCounter++; filled = atomic_read(&decoder->SurfacesFilled); //printf("Filled %d\n",filled); // need 1 frame for progressive, 3 frames for interlaced if (filled < 1 + 2 * decoder->Interlaced) { // FIXME: rewrite MixVideo to support less surfaces if ((VideoShowBlackPicture && !decoder->TrickSpeed) || (VideoShowBlackPicture && decoder->Closing < -300)) { CuvidBlackSurface(decoder); CuvidMessage(4, "video/cuvid: black surface displayed\n"); } continue; } valid_frame = 1; #ifdef PLACEBO if (OsdShown == 1) { // New OSD opened pthread_mutex_lock(&OSDMutex); make_osd_overlay(OSDx, OSDy, OSDxsize, OSDysize); if (posd) { pl_tex_upload(p->gpu, &(struct pl_tex_transfer_params) { // upload OSD .tex = osdoverlay.plane.texture, .ptr = posd, }); } OsdShown = 2; pthread_mutex_unlock(&OSDMutex); } if (OsdShown == 2) { CuvidMixVideo(decoder, i, &target, &osdoverlay); } else { CuvidMixVideo(decoder, i, &target, NULL); } #else CuvidMixVideo(decoder, i); #endif if (i == 0 && decoder->grab) { // Grab frame #ifdef PLACEBO if (decoder->grab == 2 && OsdShown == 2) { get_RGB(decoder, &osdoverlay); } else { get_RGB(decoder, NULL); } #else get_RGB(decoder); #endif decoder->grab = 0; } } #ifndef PLACEBO // add osd to surface if (OsdShown && valid_frame) { GLint texLoc; int x, y, w, h; glBindTexture(GL_TEXTURE_2D, 0); GlxCheck(); if (OsdShown == 1) { if (OSDtexture) glDeleteTextures(1, &OSDtexture); pthread_mutex_lock(&OSDMutex); glGenTextures(1, &OSDtexture); glBindTexture(GL_TEXTURE_2D, OSDtexture); glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, OSDxsize, OSDysize, 0, GL_RGBA, GL_UNSIGNED_BYTE, posd); GlxCheck(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); GlxCheck(); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_BORDER); glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_BORDER); glFlush(); pthread_mutex_unlock(&OSDMutex); OsdShown = 2; } GlxCheck(); glBindTexture(GL_TEXTURE_2D, 0); GlxCheck(); glEnable(GL_BLEND); GlxCheck(); glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA); GlxCheck(); y = OSDy * VideoWindowHeight / OsdHeight; x = OSDx * VideoWindowWidth / OsdWidth; h = OSDysize * VideoWindowHeight / OsdHeight; w = OSDxsize * VideoWindowWidth / OsdWidth; glViewport(x, (VideoWindowHeight - h - y), w, h); if (gl_prog_osd == 0) gl_prog_osd = sc_generate_osd(gl_prog_osd); // generate shader programm glUseProgram(gl_prog_osd); texLoc = glGetUniformLocation(gl_prog_osd, "texture0"); glUniform1i(texLoc, 0); glActiveTexture(GL_TEXTURE0); // pthread_mutex_lock(&OSDMutex); glBindTexture(GL_TEXTURE_2D, OSDtexture); render_pass_quad(1, 0, 0); // pthread_mutex_unlock(&OSDMutex); glUseProgram(0); glActiveTexture(GL_TEXTURE0); // eglMakeCurrent(eglDisplay, eglSurface, eglSurface, eglThreadContext); } #endif #if defined PLACEBO // && !defined PLACEBO_GL // first_time = GetusTicks(); if (!pl_swapchain_submit_frame(p->swapchain)) Fatal(_("Failed to submit swapchain buffer\n")); pl_swapchain_swap_buffers(p->swapchain); // swap buffers NoContext; VideoThreadUnlock(); #else // not PLACEBO #ifdef CUVID glXGetVideoSyncSGI(&Count); // get current frame glXSwapBuffers(XlibDisplay, VideoWindow); glXMakeCurrent(XlibDisplay, None, NULL); #else #ifndef USE_DRM eglSwapBuffers(eglDisplay, eglSurface); eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); #else drm_swap_buffers(); #endif #endif #endif // FIXME: CLOCK_MONOTONIC_RAW clock_gettime(CLOCK_MONOTONIC, &CuvidFrameTime); for (i = 0; i < CuvidDecoderN; ++i) { // remember time of last shown surface CuvidDecoders[i]->FrameTime = CuvidFrameTime; } } #ifdef PLACEBO_GL CuvidSwapBuffer() { #ifndef USE_DRM eglSwapBuffers(eglDisplay, eglSurface); // eglMakeCurrent(eglDisplay, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT); #else drm_swap_buffers(); #endif } #endif /// /// Set CUVID decoder video clock. /// /// @param decoder CUVID hardware decoder /// @param pts audio presentation timestamp /// void CuvidSetClock(CuvidDecoder * decoder, int64_t pts) { decoder->PTS = pts; } /// /// Get CUVID decoder video clock. /// /// @param decoder CUVID hw decoder /// /// FIXME: 20 wrong for 60hz dvb streams /// static int64_t CuvidGetClock(const CuvidDecoder * decoder) { // pts is the timestamp of the latest decoded frame if (decoder->PTS == (int64_t) AV_NOPTS_VALUE) { return AV_NOPTS_VALUE; } // subtract buffered decoded frames if (decoder->Interlaced) { /* Info("video: %s =pts field%d #%d\n", Timestamp2String(decoder->PTS), decoder->SurfaceField, atomic_read(&decoder->SurfacesFilled)); */ // 1 field is future, 2 fields are past, + 2 in driver queue return decoder->PTS - 20 * 90 * (2 * atomic_read(&decoder->SurfacesFilled) - decoder->SurfaceField - 2 + 2); } // + 2 in driver queue return decoder->PTS - 20 * 90 * (atomic_read(&decoder->SurfacesFilled) + SWAP_BUFFER_SIZE + 1); // +2 } /// /// Set CUVID decoder closing stream flag. /// /// @param decoder CUVID decoder /// static void CuvidSetClosing(CuvidDecoder * decoder) { decoder->Closing = 1; OsdShown = 0; } /// /// Reset start of frame counter. /// /// @param decoder CUVID decoder /// static void CuvidResetStart(CuvidDecoder * decoder) { decoder->StartCounter = 0; } /// /// Set trick play speed. /// /// @param decoder CUVID decoder /// @param speed trick speed (0 = normal) /// static void CuvidSetTrickSpeed(CuvidDecoder * decoder, int speed) { decoder->TrickSpeed = speed; decoder->TrickCounter = speed; if (speed) { decoder->Closing = 0; } } /// /// Get CUVID decoder statistics. /// /// @param decoder CUVID decoder /// @param[out] missed missed frames /// @param[out] duped duped frames /// @param[out] dropped dropped frames /// @param[out] count number of decoded frames /// void CuvidGetStats(CuvidDecoder * decoder, int *missed, int *duped, int *dropped, int *counter, float *frametime, int *width, int *height, int *color, int *eotf) { *missed = decoder->FramesMissed; *duped = decoder->FramesDuped; *dropped = decoder->FramesDropped; *counter = decoder->FrameCounter; *frametime = decoder->Frameproc; *width = decoder->InputWidth; *height = decoder->InputHeight; *color = decoder->ColorSpace; *eotf = 0; } /// /// Sync decoder output to audio. /// /// trick-speed show frame times /// still-picture show frame until new frame arrives /// 60hz-mode repeat every 5th picture /// video>audio slow down video by duplicating frames /// video