vdr-plugin-softhdcuvid/shaders
Dirk Nehring 177e44de98 - switch from indent to clang-format, which is supported by Visual Studio Code
- reindent all sources to common code style
- fix include sort errors from clang-format
- update AGPL 3.0 license file
2021-12-27 20:02:45 +01:00
..
KrigBilateral.glsl - switch from indent to clang-format, which is supported by Visual Studio Code 2021-12-27 20:02:45 +01:00
LumaSharpenHook.glsl - switch from indent to clang-format, which is supported by Visual Studio Code 2021-12-27 20:02:45 +01:00
adaptive-sharpen.glsl - switch from indent to clang-format, which is supported by Visual Studio Code 2021-12-27 20:02:45 +01:00
filmgrain.glsl Support for mpv user shaders with libplacebo 2020-06-07 12:31:18 +02:00