vdr-plugin-softhddevice/codec.h

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///
/// @file codec.h @brief Codec module headerfile
///
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/// Copyright (c) 2009 - 2012 by Johns. All Rights Reserved.
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///
/// Contributor(s):
///
/// License: AGPLv3
///
/// This program is free software: you can redistribute it and/or modify
/// it under the terms of the GNU Affero General Public License as
/// published by the Free Software Foundation, either version 3 of the
/// License.
///
/// This program is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
/// GNU Affero General Public License for more details.
///
/// $Id$
//////////////////////////////////////////////////////////////////////////////
/// @addtogroup Codec
/// @{
//----------------------------------------------------------------------------
// Typedefs
//----------------------------------------------------------------------------
/// Video decoder typedef.
typedef struct _video_decoder_ VideoDecoder;
/// Audio decoder typedef.
typedef struct _audio_decoder_ AudioDecoder;
//----------------------------------------------------------------------------
// Prototypes
//----------------------------------------------------------------------------
/// Allocate a new video decoder context.
extern VideoDecoder *CodecVideoNewDecoder(VideoHwDecoder *);
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/// Open video codec.
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extern void CodecVideoOpen(VideoDecoder *, const char *, int);
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/// Close video codec.
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extern void CodecVideoClose(VideoDecoder *);
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/// Decode a video packet.
extern void CodecVideoDecode(VideoDecoder *, const AVPacket *);
/// Flush video buffers.
extern void CodecVideoFlushBuffers(VideoDecoder *);
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/// Allocate a new audio decoder context.
extern AudioDecoder *CodecAudioNewDecoder(void);
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/// Open audio codec.
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extern void CodecAudioOpen(AudioDecoder *, const char *, int);
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/// Close audio codec.
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extern void CodecAudioClose(AudioDecoder *);
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/// Decode an audio packet.
extern void CodecAudioDecode(AudioDecoder *, const AVPacket *);
/// Flush audio buffers.
extern void CodecAudioFlushBuffers(AudioDecoder *);
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/// Setup and initialize codec module.
extern void CodecInit(void);
/// Cleanup and exit codec module.
extern void CodecExit(void);
/// @}