vdr-plugin-softhddevice/video.h

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///
/// @file video.h @brief Video module header file
///
/// Copyright (c) 2009 - 2012 by Johns. All Rights Reserved.
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///
/// Contributor(s):
///
/// License: AGPLv3
///
/// This program is free software: you can redistribute it and/or modify
/// it under the terms of the GNU Affero General Public License as
/// published by the Free Software Foundation, either version 3 of the
/// License.
///
/// This program is distributed in the hope that it will be useful,
/// but WITHOUT ANY WARRANTY; without even the implied warranty of
/// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
/// GNU Affero General Public License for more details.
///
/// $Id$
//////////////////////////////////////////////////////////////////////////////
/// @addtogroup Video
/// @{
//----------------------------------------------------------------------------
// Typedefs
//----------------------------------------------------------------------------
/// Video hardware decoder typedef
typedef struct _video_hw_decoder_ VideoHwDecoder;
//----------------------------------------------------------------------------
// Variables
//----------------------------------------------------------------------------
//extern unsigned VideoWindowWidth; ///< current video output width
//extern unsigned VideoWindowHeight; ///< current video output height
//----------------------------------------------------------------------------
// Prototypes
//----------------------------------------------------------------------------
/// Allocate new video hardware decoder.
extern VideoHwDecoder *VideoNewHwDecoder(void);
/// Get and allocate a video hardware surface.
extern unsigned VideoGetSurface(VideoHwDecoder *);
/// Release a video hardware surface.
extern void VideoReleaseSurface(VideoHwDecoder *, unsigned);
#ifdef LIBAVCODEC_VERSION
/// Render a ffmpeg frame
extern void VideoRenderFrame(VideoHwDecoder *, AVCodecContext *, AVFrame *);
/// Get ffmpeg vaapi context
extern struct vaapi_context *VideoGetVaapiContext(VideoHwDecoder *);
/// Callback to negotiate the PixelFormat.
extern enum PixelFormat Video_get_format(VideoHwDecoder *, AVCodecContext *,
const enum PixelFormat *);
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#ifdef AVCODEC_VDPAU_H
/// Draw vdpau render state
extern void VideoDrawRenderState(VideoHwDecoder *,
struct vdpau_render_state *);
#endif
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#endif
/// Display video TEST
extern void VideoDisplayHandler(void);
/// Poll video events
extern void VideoPollEvent(void);
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/// set video mode
//extern void VideoSetVideoMode(int, int, int, int);
/// set video geometry
extern int VideoSetGeometry(const char *);
/// set deinterlace
extern void VideoSetDeinterlace(int);
/// set skip chroma deinterlace
extern void VideoSetSkipChromaDeinterlace(int);
/// set scaling
extern void VideoSetScaling(int);
/// set denoise
extern void VideoSetDenoise(int);
/// set sharpen
extern void VideoSetSharpen(int);
/// set audio delay
extern void VideoSetAudioDelay(int);
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/// Clear OSD
extern void VideoOsdClear(void);
/// Draw an OSD ARGB image
extern void VideoOsdDrawARGB(int, int, int, int, const uint8_t *);
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extern int64_t VideoGetClock(void); ///< get video clock
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extern void VideoOsdInit(void); ///< setup osd
extern void VideoOsdExit(void); ///< cleanup osd
extern void VideoInit(const char *); ///< setup video module
extern void VideoExit(void); ///< cleanup and exit video module
extern void VideoFlushInput(void); ///< flush codec input buffers
extern int VideoDecode(void); ///< decode
/// @}