mirror of
https://projects.vdr-developer.org/git/vdr-plugin-softhddevice.git
synced 2023-10-10 19:16:51 +02:00
Initial vdpau osd support.
This commit is contained in:
parent
afd7dfe402
commit
18e9e2f69e
417
video.c
417
video.c
@ -42,7 +42,7 @@
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//#define USE_VAAPI ///< enable vaapi support
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//#define USE_VDPAU ///< enable vdpau support
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#define noUSE_BITMAP
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#define noUSE_BITMAP ///< use vdpau bitmap surface
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#define USE_VIDEO_THREAD
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@ -2799,11 +2799,11 @@ static void VaapiDisplayHandlerThread(void)
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// VA-API OSD
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//----------------------------------------------------------------------------
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/**
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** Clear subpicture image.
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**
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** @note looked by caller
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*/
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///
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/// Clear subpicture image.
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///
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/// @note looked by caller
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///
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static void VaapiOsdClear(void)
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{
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void *image_buffer;
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@ -2829,11 +2829,17 @@ static void VaapiOsdClear(void)
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}
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}
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/**
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** Upload ARGB to subpicture image.
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**
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** @note looked by caller
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*/
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///
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/// Upload ARGB to subpicture image.
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///
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/// @param x x position of image in osd
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/// @param y y position of image in osd
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/// @param width width of image
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/// @param height height of image
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/// @param argb argb image
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///
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/// @note looked by caller
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///
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static void VaapiUploadImage(int x, int y, int width, int height,
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const uint8_t * argb)
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{
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@ -2869,11 +2875,14 @@ static void VaapiUploadImage(int x, int y, int width, int height,
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}
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}
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/**
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** VA-API initialize OSD.
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**
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** @note subpicture is unusable, it can be scaled with the video image.
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*/
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///
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/// VA-API initialize OSD.
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///
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/// @param width osd width
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/// @param height osd height
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///
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/// @note subpicture is unusable, it can be scaled with the video image.
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///
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static void VaapiOsdInit(int width, int height)
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{
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VAImageFormat *formats;
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@ -2888,7 +2897,6 @@ static void VaapiOsdInit(int width, int height)
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Debug(3, "video/vaapi: osd already setup\n");
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return;
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}
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if (!VaDisplay) {
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Debug(3, "video/vaapi: va-api not setup\n");
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return;
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@ -2937,6 +2945,7 @@ static void VaapiOsdInit(int width, int height)
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//VaapiUnscaledOsd = 0;
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//Info(_("video/vaapi: unscaled osd disabled\n"));
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// FIXME: lock
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if (vaCreateImage(VaDisplay, &formats[u], width, height,
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&VaOsdImage) != VA_STATUS_SUCCESS) {
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Error(_("video/vaapi: can't create osd image\n"));
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@ -2957,6 +2966,7 @@ static void VaapiOsdInit(int width, int height)
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// FIXME: must store format, to convert ARGB to it.
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VaapiOsdClear();
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// FIXME: unlock
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}
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#endif
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@ -3048,6 +3058,22 @@ static VdpOutputSurface VdpauSurfacesRb[OUTPUT_SURFACES_MAX];
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static int VdpauSurfaceIndex; ///< current display surface
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static int VdpauSurfaceNotStart; ///< not the first surface
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static int VdpauOsdWidth; ///< width of osd surface
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static int VdpauOsdHeight; ///< height of osd surface
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#ifdef USE_BITMAP
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/// bitmap surfaces for osd
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static VdpBitmapSurface VdpauOsdBitmapSurface[2] = {
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VDP_INVALID_HANDLE, VDP_INVALID_HANDLE
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};
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#else
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/// output surfaces for osd
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static VdpOutputSurface VdpauOsdOutputSurface[2] = {
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VDP_INVALID_HANDLE, VDP_INVALID_HANDLE
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};
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#endif
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static int VdpauOsdSurfaceIndex; ///< index into double buffered osd
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///
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/// Function pointer of the VDPAU device.
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///
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@ -4038,13 +4064,13 @@ static void VdpauSetup(VdpauDecoder * decoder,
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// FIXME: reset output ring buffer
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}
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/**
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** Render a ffmpeg frame.
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**
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** @param decoder VDPAU decoder
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** @param video_ctx ffmpeg video codec context
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** @param frame frame to display
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*/
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///
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/// Render a ffmpeg frame.
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///
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/// @param decoder VDPAU decoder
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/// @param video_ctx ffmpeg video codec context
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/// @param frame frame to display
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///
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static void VdpauRenderFrame(VdpauDecoder * decoder,
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const AVCodecContext * video_ctx, const AVFrame * frame)
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{
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@ -4180,105 +4206,18 @@ static void VdpauRenderFrame(VdpauDecoder * decoder,
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atomic_inc(&decoder->SurfacesFilled);
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}
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#if 0
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///
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/// Render osd surface to output surface.
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///
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/// FIXME: must split render / upload / display
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///
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static void VdpauMixOsd(void)
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{
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VdpOutputSurfaceRenderBlendState blend_state;
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VdpRect source_rect;
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VdpRect output_rect;
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VdpStatus status;
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static char *image;
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void const *data[1];
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uint32_t pitches[1];
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static int count;
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static int surface_index;
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int i;
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uint32_t start;
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uint32_t end;
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#ifdef USE_BITMAP
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static VdpBitmapSurface bitmap_surface[2];
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if (!bitmap_surface[0]) {
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for (i = 0; i < 2; ++i) {
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status =
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VdpauBitmapSurfaceCreate(VdpauDevice, VDP_RGBA_FORMAT_B8G8R8A8,
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OsdWidth, OsdHeight, VDP_TRUE, bitmap_surface + i);
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if (status != VDP_STATUS_OK) {
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Error(_("video/vdpau: can't create bitmap surface: %s\n"),
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VdpauGetErrorString(status));
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}
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}
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}
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#else
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static VdpOutputSurface output_surface[2];
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if (!output_surface[0]) {
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for (i = 0; i < 2; ++i) {
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status =
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VdpauOutputSurfaceCreate(VdpauDevice, VDP_RGBA_FORMAT_B8G8R8A8,
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OsdWidth, OsdHeight, output_surface + i);
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if (status != VDP_STATUS_OK) {
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Fatal(_("video/vdpau: can't create output surface: %s\n"),
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VdpauGetErrorString(status));
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}
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}
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}
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#endif
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if (!image) {
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image = calloc(4, OsdWidth * OsdHeight);
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}
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if (1 || count < 10) {
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memset(image, 0x00, 4 * OsdWidth * OsdHeight);
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//GfxConvert(image, 0, OsdWidth * 4);
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//
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// upload changed osd image (99ms for a 1920x1080 !frequently_accessed)
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// (5ms - 10ms with frequently_accessed = true)
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//
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if (0) {
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count++;
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source_rect.x0 = 0;
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source_rect.y0 = (OsdHeight * (count & 7)) / 8;
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source_rect.x1 = source_rect.x0 + OsdWidth;
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source_rect.y1 = source_rect.y0 + OsdHeight / 8;
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data[0] = image + ((OsdHeight * (count & 7)) / 8) * OsdWidth * 4;
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} else {
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source_rect.x0 = 0;
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source_rect.y0 = 0;
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source_rect.x1 = source_rect.x0 + OsdWidth;
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source_rect.y1 = source_rect.y0 + OsdHeight;
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data[0] = image;
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}
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pitches[0] = OsdWidth * 4;
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uint32_t start = GetMsTicks();
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#ifdef USE_BITMAP
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status =
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VdpauBitmapSurfacePutBitsNative(bitmap_surface[surface_index],
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data, pitches, &source_rect);
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if (status != VDP_STATUS_OK) {
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Error(_("video/vdpau: bitmap surface put bits failed: %s\n"),
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VdpauGetErrorString(status));
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}
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#else
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status =
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VdpauOutputSurfacePutBitsNative(output_surface[surface_index],
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data, pitches, &source_rect);
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if (status != VDP_STATUS_OK) {
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Error(_("video/vdpau: output surface put bits failed: %s\n"),
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VdpauGetErrorString(status));
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}
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#endif
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uint32_t end = GetMsTicks();
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Debug(3, "upload %d ms\n", end - start);
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}
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//
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// blend overlay over output
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//
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@ -4298,44 +4237,45 @@ static void VdpauMixOsd(void)
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source_rect.x0 = 0;
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source_rect.y0 = 0;
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source_rect.x1 = OsdWidth;
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source_rect.y1 = OsdHeight;
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source_rect.x1 = VdpauOsdWidth;
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source_rect.y1 = VdpauOsdHeight;
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output_rect.x0 = 0;
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output_rect.y0 = 0;
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output_rect.x1 = VideoWindowWidth;
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output_rect.y1 = VideoWindowHeight;
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uint32_t start = GetMsTicks();
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start = GetMsTicks();
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VdpauOsdSurfaceIndex = 1;
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#ifdef USE_BITMAP
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status =
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VdpauOutputSurfaceRenderBitmapSurface(VdpauSurfacesRb
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[VdpauSurfaceIndex], &output_rect, bitmap_surface[!surface_index],
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&source_rect, NULL, &blend_state, VDP_OUTPUT_SURFACE_RENDER_ROTATE_0);
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VdpauOutputSurfaceRenderBitmapSurface(dpauSurfacesRb
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[VdpauSurfaceIndex], &output_rect,
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VdpauOsdBitmapSurface[!VdpauOsdSurfaceIndex], &source_rect, NULL,
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&blend_state, VDP_OUTPUT_SURFACE_RENDER_ROTATE_0);
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if (status != VDP_STATUS_OK) {
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Error(_("video/vdpau: can't render bitmap surface: %s\n"),
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VdpauGetErrorString(status));
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}
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#else
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status
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status =
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VdpauOutputSurfaceRenderOutputSurface(VdpauSurfacesRb
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[VdpauSurfaceIndex], &output_rect, output_surface[!surface_index],
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&source_rect, NULL, &blend_state, VDP_OUTPUT_SURFACE_RENDER_ROTATE_0);
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[VdpauSurfaceIndex], &output_rect,
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VdpauOsdOutputSurface[!VdpauOsdSurfaceIndex], &source_rect, NULL,
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&blend_state, VDP_OUTPUT_SURFACE_RENDER_ROTATE_0);
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if (status != VDP_STATUS_OK) {
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Error(_("video/vdpau: can't render output surface: %s\n"),
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VdpauGetErrorString(status));
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}
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#endif
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uint32_t end = GetMsTicks();
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end = GetMsTicks();
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Debug(3, "render %d ms\n", end - start);
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//Debug(3, "video:/vdpau: osd render %d ms\n", end - start);
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surface_index = !surface_index;
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VdpauOsdSurfaceIndex = !VdpauOsdSurfaceIndex;
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}
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#endif
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///
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/// Render video surface to output surface.
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///
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@ -4513,11 +4453,10 @@ static void VdpauDisplayFrame(void)
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}
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}
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#if 0
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if (OsdShow) {
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VdpauMixOsd();
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}
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#endif
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//
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// add osd to surface
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//
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VdpauMixOsd();
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//
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// place surface in presentation queue
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@ -4706,6 +4645,176 @@ static void VdpauDisplayHandlerThread(void)
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#endif
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//----------------------------------------------------------------------------
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// VDPAU OSD
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//----------------------------------------------------------------------------
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///
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/// Clear subpicture image.
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///
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/// @note looked by caller
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///
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static void VdpauOsdClear(void)
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{
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VdpStatus status;
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void *image;
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void const *data[1];
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uint32_t pitches[1];
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VdpRect dst_rect;
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// osd image available?
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#ifdef USE_BITMAP
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if (VdpauOsdBitmapSurface[VdpauOsdSurfaceIndex] == VDP_INVALID_HANDLE) {
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return;
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}
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#else
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if (VdpauOsdOutputSurface[VdpauOsdSurfaceIndex] == VDP_INVALID_HANDLE) {
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return;
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}
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#endif
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Debug(3, "video/vdpau: clear image\n");
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image = calloc(4, VdpauOsdWidth * VdpauOsdHeight);
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dst_rect.x0 = 0;
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dst_rect.y0 = 0;
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dst_rect.x1 = dst_rect.x0 + VdpauOsdWidth;
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dst_rect.y1 = dst_rect.y0 + VdpauOsdHeight;
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data[0] = image;
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pitches[0] = VdpauOsdWidth * 4;
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#ifdef USE_BITMAP
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status =
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VdpauBitmapSurfacePutBitsNative(VdpauOsdBitmapSurface
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[VdpauOsdSurfaceIndex], data, pitches, &dst_rect);
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if (status != VDP_STATUS_OK) {
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Error(_("video/vdpau: bitmap surface put bits failed: %s\n"),
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VdpauGetErrorString(status));
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}
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#else
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status =
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VdpauOutputSurfacePutBitsNative(VdpauOsdOutputSurface
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[VdpauOsdSurfaceIndex], data, pitches, &dst_rect);
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if (status != VDP_STATUS_OK) {
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Error(_("video/vdpau: output surface put bits failed: %s\n"),
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VdpauGetErrorString(status));
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}
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#endif
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free(image);
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}
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///
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/// Upload ARGB to subpicture image.
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///
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/// @param x x position of image in osd
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/// @param y y position of image in osd
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/// @param width width of image
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/// @param height height of image
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/// @param argb argb image
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///
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/// @note looked by caller
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///
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static void VdpauUploadImage(int x, int y, int width, int height,
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const uint8_t * argb)
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{
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VdpStatus status;
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void const *data[1];
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uint32_t pitches[1];
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VdpRect dst_rect;
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// osd image available?
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#ifdef USE_BITMAP
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if (VdpauOsdBitmapSurface[VdpauOsdSurfaceIndex] == VDP_INVALID_HANDLE) {
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return;
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}
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#else
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if (VdpauOsdOutputSurface[VdpauOsdSurfaceIndex] == VDP_INVALID_HANDLE) {
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return;
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}
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#endif
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Debug(3, "video/vdpau: upload image\n");
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dst_rect.x0 = x;
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dst_rect.y0 = y;
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dst_rect.x1 = dst_rect.x0 + width;
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dst_rect.y1 = dst_rect.y0 + height;
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data[0] = argb;
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pitches[0] = width * 4;
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#ifdef USE_BITMAP
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status =
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VdpauBitmapSurfacePutBitsNative(VdpauOsdBitmapSurface
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[VdpauOsdSurfaceIndex], data, pitches, &dst_rect);
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if (status != VDP_STATUS_OK) {
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Error(_("video/vdpau: bitmap surface put bits failed: %s\n"),
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VdpauGetErrorString(status));
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}
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#else
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status =
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VdpauOutputSurfacePutBitsNative(VdpauOsdOutputSurface
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[VdpauOsdSurfaceIndex], data, pitches, &dst_rect);
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if (status != VDP_STATUS_OK) {
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Error(_("video/vdpau: output surface put bits failed: %s\n"),
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VdpauGetErrorString(status));
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}
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#endif
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}
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///
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/// VDPAU initialize OSD.
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///
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/// @param width osd width
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/// @param height osd height
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///
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static void VdpauOsdInit(int width, int height)
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{
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int i;
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VdpStatus status;
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if (!VdpauDevice) {
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Debug(3, "video/vdpau: vdpau not setup\n");
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}
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VdpauOsdWidth = width;
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VdpauOsdHeight = height;
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//
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// create bitmap/surface for osd
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//
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#ifdef USE_BITMAP
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if (VdpauOsdBitmapSurface[0] == VDP_INVALID_HANDLE) {
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for (i = 0; i < 2; ++i) {
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status =
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VdpauBitmapSurfaceCreate(VdpauDevice, VDP_RGBA_FORMAT_B8G8R8A8,
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width, height, VDP_TRUE, VdpauOsdBitmapSurface + i);
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if (status != VDP_STATUS_OK) {
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Error(_("video/vdpau: can't create bitmap surface: %s\n"),
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VdpauGetErrorString(status));
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}
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}
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}
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#else
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if (VdpauOsdOutputSurface[0] == VDP_INVALID_HANDLE) {
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for (i = 0; i < 2; ++i) {
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status =
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VdpauOutputSurfaceCreate(VdpauDevice, VDP_RGBA_FORMAT_B8G8R8A8,
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width, height, VdpauOsdOutputSurface + i);
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if (status != VDP_STATUS_OK) {
|
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Error(_("video/vdpau: can't create output surface: %s\n"),
|
||||
VdpauGetErrorString(status));
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
Debug(3, "video/vdpau: osd surfaces created\n");
|
||||
|
||||
VdpauOsdClear();
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
//----------------------------------------------------------------------------
|
||||
@ -4716,12 +4825,12 @@ static void VdpauDisplayHandlerThread(void)
|
||||
static int OsdWidth; ///< osd width
|
||||
static int OsdHeight; ///< osd height
|
||||
|
||||
/**
|
||||
** Clear the OSD.
|
||||
**
|
||||
** @todo I use glTexImage2D to clear the texture, are there faster and
|
||||
** better ways to clear a texture?
|
||||
*/
|
||||
///
|
||||
/// Clear the OSD.
|
||||
///
|
||||
/// @todo I use glTexImage2D to clear the texture, are there faster and
|
||||
/// better ways to clear a texture?
|
||||
///
|
||||
void VideoOsdClear(void)
|
||||
{
|
||||
VideoThreadLock();
|
||||
@ -4747,13 +4856,26 @@ void VideoOsdClear(void)
|
||||
VideoThreadUnlock();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
#ifdef USE_VDPAU
|
||||
if (VideoVdpauEnabled) {
|
||||
VdpauOsdClear();
|
||||
VideoThreadUnlock();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
VideoThreadUnlock();
|
||||
}
|
||||
|
||||
/**
|
||||
** Draw an OSD ARGB image.
|
||||
*/
|
||||
///
|
||||
/// Draw an OSD ARGB image.
|
||||
///
|
||||
/// @param x x position of image in osd
|
||||
/// @param y y position of image in osd
|
||||
/// @param width width of image
|
||||
/// @param height height of image
|
||||
/// @param argb argb image
|
||||
///
|
||||
void VideoOsdDrawARGB(int x, int y, int height, int width,
|
||||
const uint8_t * argb)
|
||||
{
|
||||
@ -4772,6 +4894,13 @@ void VideoOsdDrawARGB(int x, int y, int height, int width,
|
||||
VideoThreadUnlock();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
#ifdef USE_VDPAU
|
||||
if (VideoVdpauEnabled) {
|
||||
VdpauUploadImage(x, y, height, width, argb);
|
||||
VideoThreadUnlock();
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
(void)x;
|
||||
(void)y;
|
||||
@ -4832,6 +4961,12 @@ void VideoOsdInit(void)
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
#ifdef USE_VDPAU
|
||||
if (VideoVdpauEnabled) {
|
||||
VdpauOsdInit(OsdWidth, OsdHeight);
|
||||
return;
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
#if 0
|
||||
|
Loading…
Reference in New Issue
Block a user