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Fix bug: spelling USE_VAPI wrong, missing function.
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@ -1,3 +1,8 @@
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User johns
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Date:
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Fix bug: spelling USE_VAPI wrong, missing functions.
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User johns
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Date: Tue Jul 3 16:35:46 CEST 2012
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8
video.c
8
video.c
@ -9454,7 +9454,7 @@ void VideoSetClosing(VideoHwDecoder * hw_decoder)
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hw_decoder->Vdpau.Closing = 1;
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}
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#endif
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#ifdef USE_VAPI
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#ifdef USE_VAAPI
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if (VideoUsedModule == &VaapiModule) {
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hw_decoder->Vaapi.Closing = 1;
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}
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@ -9477,7 +9477,7 @@ void VideoResetStart(VideoHwDecoder * hw_decoder)
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hw_decoder->Vdpau.StartCounter = 0;
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}
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#endif
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#ifdef USE_VAPI
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#ifdef USE_VAAPI
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if (VideoUsedModule == &VaapiModule) {
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hw_decoder->Vaapi.StartCounter = 0;
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}
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@ -9663,7 +9663,7 @@ void VideoGetStats(VideoHwDecoder * hw_decoder, int *missed, int *duped,
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*counter = hw_decoder->Vdpau.FrameCounter;
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}
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#endif
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#ifdef USE_VAPI
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#ifdef USE_VAAPI
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if (VideoUsedModule == &VaapiModule) {
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*missed = hw_decoder->Vaapi.FramesMissed;
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*duped = hw_decoder->Vaapi.FramesDuped;
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@ -10004,7 +10004,7 @@ void VideoSetOutputPosition(int x, int y, int width, int height)
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VdpauSetOutputPosition(VdpauDecoders[0], x, y, width, height);
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}
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#endif
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#ifdef USE_VAPI
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#ifdef USE_VAAPI
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// FIXME: not supported by vaapi without unscaled OSD,
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// FIXME: if used to position video inside osd
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#endif
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