Don't mute hardware while replaying.

This commit is contained in:
Johns
2012-01-10 16:41:46 +01:00
parent 960cd27ab5
commit 54f92e67fc

View File

@@ -316,7 +316,7 @@ int PlayAudio(const uint8_t * data, int size,
void Mute(void)
{
SkipAudio = 1;
AudioSetVolume(0);
//AudioSetVolume(0);
}
/**