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Audio improvement (missing headerfile).
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5
audio.h
5
audio.h
@ -31,10 +31,11 @@ extern void AudioEnqueue(const void *, int); ///< buffer audio samples
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//extern int AudioFreeBytes(void); ///< free bytes in audio output
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//extern int AudioFreeBytes(void); ///< free bytes in audio output
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//extern int AudioUsedBytes(void); ///< used bytes in audio output
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//extern int AudioUsedBytes(void); ///< used bytes in audio output
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//extern void AudioSetClock(int64_t); ///< set audio clock base
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extern void AudioSetClock(int64_t); ///< set audio clock base
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//extern int64_t AudioGetClock(); ///< get current audio clock
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//extern int64_t AudioGetClock(); ///< get current audio clock
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extern uint64_t AudioGetDelay(void); ///< get current audio delay
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extern uint64_t AudioGetDelay(void); ///< get current audio delay
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extern void AudioSetup(int, int); ///< setup audio output
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extern int AudioSetup(int *, int *); ///< setup audio output
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//extern void AudioPlay(void); ///< play audio
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//extern void AudioPlay(void); ///< play audio
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//extern void AudioPause(void); ///< pause audio
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//extern void AudioPause(void); ///< pause audio
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