Add video/audio sync to vdpau.

This commit is contained in:
Johns 2011-12-22 22:20:52 +01:00
parent 18e9e2f69e
commit 9f637f986e

149
video.c
View File

@ -2448,9 +2448,9 @@ static void VaapiRenderFrame(VaapiDecoder * decoder,
}
}
/**
** Advance displayed frame.
*/
///
/// Advance displayed frame.
///
static void VaapiAdvanceFrame(void)
{
int i;
@ -2703,12 +2703,12 @@ static void VaapiSyncRenderFrame(VaapiDecoder * decoder,
#if 0
/**
** Update video pts.
**
** @param decoder VA-API decoder
** @param frame frame to display
*/
///
/// Update video pts.
///
/// @param decoder VA-API decoder
/// @param frame frame to display
///
static void VaapiSetPts(VaapiDecoder * decoder, const AVFrame * frame)
{
int64_t pts;
@ -2746,6 +2746,27 @@ static void VaapiSetPts(VaapiDecoder * decoder, const AVFrame * frame)
#endif
///
/// Get VA-API decoder video clock.
///
/// @param decoder VA-API decoder
///
static int64_t VaapiGetClock(const VaapiDecoder * decoder)
{
// pts is the timestamp of the latest decoded frame
if ((uint64_t) decoder->PTS == AV_NOPTS_VALUE) {
return AV_NOPTS_VALUE;
}
// subtract buffered decoded frames
if (decoder->Interlaced) {
return decoder->PTS -
20 * 90 * (2 * atomic_read(&decoder->SurfacesFilled)
- decoder->SurfaceField);
}
return decoder->PTS - 20 * 90 * (atomic_read(&decoder->SurfacesFilled) -
1);
}
#ifdef USE_VIDEO_THREAD
/**
@ -2998,6 +3019,7 @@ typedef struct _vdpau_decoder_
int InputY; ///< input y
int InputWidth; ///< input width
int InputHeight; ///< input height
AVRational InputAspect; ///< input aspect ratio
#ifdef noyetUSE_GLX
GLuint GlTexture[2]; ///< gl texture for VDPAU
@ -4165,7 +4187,7 @@ static void VdpauRenderFrame(VdpauDecoder * decoder,
// place in output queue
// I place it here, for later thread support
if (0) { // can't wait for output queue empty
if (1) { // can't wait for output queue empty
if (atomic_read(&decoder->SurfacesFilled) >= VIDEO_SURFACES_MAX) {
Warning(_
("video/vdpau: output buffer full, dropping frame (%d/%d)\n"),
@ -4373,6 +4395,43 @@ static void VdpauMixVideo(VdpauDecoder * decoder)
decoder->SurfaceRead);
}
///
/// Advance displayed frame.
///
static void VdpauAdvanceFrame(void)
{
int i;
for (i = 0; i < VdpauDecoderN; ++i) {
int filled;
VdpauDecoder *decoder;
decoder = VdpauDecoders[i];
// next field
if (decoder->Interlaced) {
decoder->SurfaceField ^= 1;
}
// next surface, if complete frame is displayed
if (!decoder->SurfaceField) {
// check decoder, if new surface is available
// need 2 frames for progressive
// need 4 frames for interlaced
filled = atomic_read(&decoder->SurfacesFilled);
if (filled <= 1 + 2 * decoder->Interlaced) {
// keep use of last surface
++decoder->FramesDuped;
VdpauPrintFrames(decoder);
decoder->SurfaceField = decoder->Interlaced;
} else {
decoder->SurfaceRead = (decoder->SurfaceRead + 1)
% VIDEO_SURFACES_MAX;
atomic_dec(&decoder->SurfacesFilled);
}
}
}
}
///
/// Display a video frame.
///
@ -4421,36 +4480,17 @@ static void VdpauDisplayFrame(void)
VdpauDecoder *decoder;
decoder = VdpauDecoders[i];
decoder->FramesDisplayed++;
filled = atomic_read(&decoder->SurfacesFilled);
// need 1 frame for progressive, 3 frames for interlaced
if (filled < 1 + 2 * decoder->Interlaced) {
// FIXME: render black surface
// FIXME: or rewrite MixVideo to support less surfaces
continue;
}
VdpauMixVideo(decoder);
// next field
if (decoder->Interlaced) {
decoder->SurfaceField ^= 1;
}
// next surface, if complete frame is displayed
if (!decoder->SurfaceField) {
// check decoder, if new surface is available
// need 2 frames for progressive
// need 4 frames for interlaced
if (filled <= 1 + 2 * decoder->Interlaced) {
// keep use of last surface
++decoder->FramesDuped;
VdpauPrintFrames(decoder);
decoder->SurfaceField = decoder->Interlaced;
} else {
decoder->SurfaceRead = (decoder->SurfaceRead + 1)
% VIDEO_SURFACES_MAX;
atomic_dec(&decoder->SurfacesFilled);
}
}
}
//
@ -4481,15 +4521,13 @@ static void VdpauDisplayFrame(void)
///
static void VdpauSyncDisplayFrame(VdpauDecoder * decoder)
{
VdpauDisplayFrame();
#if 0
int filled;
int64_t audio_clock;
int64_t video_clock;
if (!decoder->DupNextFrame && (!Video60HzMode
|| decoder->FramesDisplayed % 6)) {
VaapiAdvanceFrame();
VdpauAdvanceFrame();
}
// debug duplicate frames
filled = atomic_read(&decoder->SurfacesFilled);
@ -4498,11 +4536,11 @@ static void VdpauSyncDisplayFrame(VdpauDecoder * decoder)
Warning(_("video: display buffer empty, duping frame (%d/%d)\n"),
decoder->FramesDuped, decoder->FrameCounter);
if (!(decoder->FramesDisplayed % 333)) {
VaapiPrintFrames(decoder);
VdpauPrintFrames(decoder);
}
}
VaapiDisplayFrame();
VdpauDisplayFrame();
//
// audio/video sync
@ -4541,7 +4579,6 @@ static void VdpauSyncDisplayFrame(VdpauDecoder * decoder)
last_video_clock = video_clock;
}
#endif
}
///
@ -4596,6 +4633,27 @@ static void VdpauSyncRenderFrame(VdpauDecoder * decoder,
VdpauRenderFrame(decoder, video_ctx, frame);
}
///
/// Get VDPAU decoder video clock.
///
/// @param decoder VDPAU decoder
///
static int64_t VdpauGetClock(const VdpauDecoder * decoder)
{
// pts is the timestamp of the latest decoded frame
if ((uint64_t) decoder->PTS == AV_NOPTS_VALUE) {
return AV_NOPTS_VALUE;
}
// subtract buffered decoded frames
if (decoder->Interlaced) {
return decoder->PTS -
20 * 90 * (2 * atomic_read(&decoder->SurfacesFilled)
- decoder->SurfaceField);
}
return decoder->PTS - 20 * 90 * (atomic_read(&decoder->SurfacesFilled) -
1);
}
#ifdef USE_VIDEO_THREAD
/**
@ -5557,29 +5615,18 @@ void VideoDisplayHandler(void)
**
** @note this isn't monoton, decoding reorders frames,
** setter keeps it monotonic
** @todo we have multiple clocks, for multiple stream
*/
int64_t VideoGetClock(void)
{
#ifdef USE_VAAPI
if (VideoVaapiEnabled) {
// FIXME: VaapiGetClock();
// pts is the timestamp of the latest decoded frame
if ((uint64_t) VaapiDecoders[0]->PTS == AV_NOPTS_VALUE) {
return AV_NOPTS_VALUE;
}
if (VaapiDecoders[0]->Interlaced) {
return VaapiDecoders[0]->PTS -
20 * 90 * (2 * atomic_read(&VaapiDecoders[0]->SurfacesFilled)
- VaapiDecoders[0]->SurfaceField);
}
return VaapiDecoders[0]->PTS -
20 * 90 * (atomic_read(&VaapiDecoders[0]->SurfacesFilled) - 1);
return VaapiGetClock(VaapiDecoders[0]);
}
#endif
#ifdef USE_VDPAU
if (VideoVdpauEnabled) {
return 0L;
return VdpauGetClock(VdpauDecoders[0]);
}
#endif
return 0L;