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Fix "broken driver" message if empty ring buffer.
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@ -1,6 +1,7 @@
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User johns
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Date:
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Fix "broken driver" message if empty ring buffer.
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Enable seamless audio track change.
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Fix bug #1302: Unsupported pixel format crash.
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Fix the fix, when sillpicture is called in suspend mode.
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13
audio.c
13
audio.c
@ -2033,10 +2033,10 @@ static void *AudioPlayHandlerThread(void *dummy)
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pthread_mutex_unlock(&AudioMutex);
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Debug(3, "audio: ----> %dms start\n", (AudioUsedBytes() * 1000)
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/ (!AudioRing[AudioRingRead].HwSampleRate +
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!AudioRing[AudioRingRead].HwChannels +
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AudioRing[AudioRingRead].HwSampleRate *
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AudioRing[AudioRingRead].HwChannels * AudioBytesProSample));
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/ (!AudioRing[AudioRingWrite].HwSampleRate +
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!AudioRing[AudioRingWrite].HwChannels +
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AudioRing[AudioRingWrite].HwSampleRate *
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AudioRing[AudioRingWrite].HwChannels * AudioBytesProSample));
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do {
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int filled;
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@ -2069,7 +2069,10 @@ static void *AudioPlayHandlerThread(void *dummy)
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Debug(3, "audio: continue after flush\n");
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}
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// try to play some samples
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err = AudioUsedModule->Thread();
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err = 0;
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if (RingBufferUsedBytes(AudioRing[AudioRingRead].RingBuffer)) {
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err = AudioUsedModule->Thread();
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}
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// underrun, check if new ring buffer is available
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if (!err) {
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int passthrough;
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