Clear buffers quicker, when replay stops.

This commit is contained in:
Johns 2013-02-08 21:03:06 +01:00
parent d4535a34c9
commit d31ff55b12

View File

@ -1801,10 +1801,13 @@ int VideoDecodeInput(VideoStream * stream)
if (!filled) {
return -1;
}
#if 0
// clearing for normal channel switch has no advantage
if (stream->ClearClose /*|| stream->ClosingStream */ ) {
int f;
// FIXME: during replay all packets are always checked
// flush buffers, if close is in the queue
for (f = 0; f < filled; ++f) {
avpkt =
@ -1822,6 +1825,8 @@ int VideoDecodeInput(VideoStream * stream)
}
stream->ClosingStream = 0;
}
#endif
//
// handle queued commands
//
@ -2346,6 +2351,10 @@ int SetPlayMode(int play_mode)
{
VideoDisplayWakeup();
if (MyVideoStream->Decoder) { // tell video parser we have new stream
if (MyVideoStream->ClearClose) { // replay clear buffers on close
Clear(); // flush all buffers
MyVideoStream->ClearClose = 0;
}
if (MyVideoStream->CodecID != CODEC_ID_NONE) {
MyVideoStream->NewStream = 1;
// tell hw decoder we are closing stream