mirror of
https://projects.vdr-developer.org/git/vdr-plugin-softhddevice.git
synced 2023-10-10 19:16:51 +02:00
AudioGetDelay returns signed value and cleanups.
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parent
1acdeee913
commit
f59425ac57
67
audio.c
67
audio.c
@ -105,20 +105,20 @@ typedef struct _audio_module_
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{
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const char *Name; ///< audio output module name
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void (*Thread) (void); ///< module thread handler
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void (*Enqueue) (const void *, int); ///< enqueue samples for output
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void (*VideoReady) (void); ///< video ready, start audio
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void (*FlushBuffers) (void); ///< flush sample buffers
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void (*Poller) (void); ///< output poller
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int (*FreeBytes) (void); ///< number of bytes free in buffer
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int (*UsedBytes) (void); ///< number of bytes used in buffer
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uint64_t(*GetDelay) (void); ///< get current audio delay
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void (*SetVolume) (int); ///< set output volume
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int (*Setup) (int *, int *, int); ///< setup channels, samplerate
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void (*Play) (void); ///< play
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void (*Pause) (void); ///< pause
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void (*Init) (void); ///< initialize audio output module
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void (*Exit) (void); ///< cleanup audio output module
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void (*const Thread) (void); ///< module thread handler
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void (*const Enqueue) (const void *, int); ///< enqueue samples for output
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void (*const VideoReady) (void); ///< video ready, start audio
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void (*const FlushBuffers) (void); ///< flush sample buffers
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void (*const Poller) (void); ///< output poller
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int (*const FreeBytes) (void); ///< number of bytes free in buffer
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int (*const UsedBytes) (void); ///< number of bytes used in buffer
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int64_t(*const GetDelay) (void); ///< get current audio delay
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void (*const SetVolume) (int); ///< set output volume
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int (*const Setup) (int *, int *, int); ///< setup channels, samplerate
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void (*const Play) (void); ///< play
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void (*const Pause) (void); ///< pause
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void (*const Init) (void); ///< initialize audio output module
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void (*const Exit) (void); ///< cleanup audio output module
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} AudioModule;
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static const AudioModule NoopModule; ///< forward definition of noop module
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@ -912,17 +912,17 @@ static void AlsaInitMixer(void)
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**
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** @todo FIXME: handle the case no audio running
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*/
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static uint64_t AlsaGetDelay(void)
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static int64_t AlsaGetDelay(void)
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{
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int err;
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snd_pcm_sframes_t delay;
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uint64_t pts;
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int64_t pts;
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if (!AlsaPCMHandle || !AudioSampleRate) {
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return 0UL;
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return 0L;
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}
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if (!AudioRunning) { // audio not running
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return 0UL;
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return 0L;
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}
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// FIXME: thread safe? __assert_fail_base in snd_pcm_delay
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@ -940,8 +940,8 @@ static uint64_t AlsaGetDelay(void)
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delay = 0L;
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}
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pts = ((uint64_t) delay * 90 * 1000) / AudioSampleRate;
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pts += ((uint64_t) RingBufferUsedBytes(AlsaRingBuffer) * 90 * 1000)
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pts = ((int64_t) delay * 90 * 1000) / AudioSampleRate;
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pts += ((int64_t) RingBufferUsedBytes(AlsaRingBuffer) * 90 * 1000)
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/ (AudioSampleRate * AudioChannels * AudioBytesProSample);
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Debug(4, "audio/alsa: hw+sw delay %zd %" PRId64 " ms\n",
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RingBufferUsedBytes(AlsaRingBuffer), pts / 90);
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@ -1732,16 +1732,16 @@ static void OssInitMixer(void)
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**
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** @returns audio delay in time stamps.
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*/
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static uint64_t OssGetDelay(void)
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static int64_t OssGetDelay(void)
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{
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int delay;
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uint64_t pts;
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int64_t pts;
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if (OssPcmFildes == -1) { // setup failure
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return 0UL;
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return 0L;
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}
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if (!AudioRunning) { // audio not running
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return 0UL;
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return 0L;
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}
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// delay in bytes in kernel buffers
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delay = -1;
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@ -1754,7 +1754,7 @@ static uint64_t OssGetDelay(void)
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delay = 0;
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}
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pts = ((uint64_t) (delay + RingBufferUsedBytes(OssRingBuffer)) * 90 * 1000)
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pts = ((int64_t) (delay + RingBufferUsedBytes(OssRingBuffer)) * 90 * 1000)
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/ (AudioSampleRate * AudioChannels * AudioBytesProSample);
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Debug(4, "audio/oss: hw+sw delay %zd %" PRId64 " ms\n",
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RingBufferUsedBytes(OssRingBuffer), pts / 90);
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@ -2003,9 +2003,9 @@ static int NoopUsedBytes(void)
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**
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** @returns audio delay in time stamps.
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*/
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static uint64_t NoopGetDelay(void)
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static int64_t NoopGetDelay(void)
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{
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return 0UL;
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return 0L;
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}
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/**
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@ -2080,9 +2080,8 @@ static void *AudioPlayHandlerThread(void *dummy)
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// cond_wait can return, without signal!
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} while (!AudioRunning);
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Debug(3, "audio: ----> %d ms\n", (AudioUsedBytes() * 1000)
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/ (!AudioSampleRate
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|| !AudioChannels +
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Debug(3, "audio: ----> %d ms start\n", (AudioUsedBytes() * 1000)
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/ (!AudioSampleRate + !AudioChannels +
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AudioSampleRate * AudioChannels * AudioBytesProSample));
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pthread_mutex_unlock(&AudioMutex);
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@ -2118,7 +2117,6 @@ static void *AudioPlayHandlerThread(void *dummy)
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}
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#endif
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Debug(3, "audio: play start\n");
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AudioUsedModule->Thread();
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}
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@ -2192,7 +2190,7 @@ void AudioEnqueue(const void *samples, int count)
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static uint32_t last;
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static uint32_t tick;
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static uint32_t max = 101;
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uint64_t delay;
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int64_t delay;
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delay = AudioGetDelay();
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tick = GetMsTicks();
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@ -2208,7 +2206,7 @@ void AudioEnqueue(const void *samples, int count)
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// Update audio clock (stupid gcc developers thinks INT64_C is unsigned)
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if (AudioPTS != (int64_t) INT64_C(0x8000000000000000)) {
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AudioPTS +=
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((int64_t) count * 90000) / (AudioSampleRate * AudioChannels *
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((int64_t) count * 90 * 1000) / (AudioSampleRate * AudioChannels *
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AudioBytesProSample);
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}
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}
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@ -2259,7 +2257,7 @@ int AudioUsedBytes(void)
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**
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** @returns audio delay in time stamps.
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*/
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uint64_t AudioGetDelay(void)
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int64_t AudioGetDelay(void)
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{
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return AudioUsedModule->GetDelay();
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}
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@ -2275,7 +2273,6 @@ void AudioSetClock(int64_t pts)
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if (AudioPTS != pts) {
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Debug(4, "audio: set clock to %#012" PRIx64 " %#012" PRIx64 " pts\n",
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AudioPTS, pts);
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}
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#endif
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AudioPTS = pts;
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2
audio.h
2
audio.h
@ -32,7 +32,7 @@ extern void AudioFlushBuffers(void); ///< flush audio buffers
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extern void AudioPoller(void); ///< poll audio events/handling
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extern int AudioFreeBytes(void); ///< free bytes in audio output
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extern int AudioUsedBytes(void); ///< used bytes in audio output
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extern uint64_t AudioGetDelay(void); ///< get current audio delay
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extern int64_t AudioGetDelay(void); ///< get current audio delay
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extern void AudioSetClock(int64_t); ///< set audio clock base
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extern int64_t AudioGetClock(); ///< get current audio clock
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extern void AudioSetVolume(int); ///< set volume
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35
video.c
35
video.c
@ -543,9 +543,9 @@ static void VideoUpdateOutput(AVRational input_aspect_ratio, int input_width,
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///
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/// Reduce output.
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///
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static void VideoMessage(void)
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{
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}
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//static void VideoMessage(const char *message)
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//{
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//}
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//----------------------------------------------------------------------------
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// GLX
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@ -1723,6 +1723,8 @@ static VaapiDecoder *VaapiNewHwDecoder(void)
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decoder->OutputWidth = VideoWindowWidth;
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decoder->OutputHeight = VideoWindowHeight;
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decoder->PTS = AV_NOPTS_VALUE;
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// get/put still not working
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//decoder->GetPutImage = !VaapiBuggyIntel || VaapiNewIntel;
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decoder->GetPutImage = !VaapiBuggyIntel;
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@ -4345,10 +4347,12 @@ static void VaapiDisplayFrame(void)
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///
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static void VaapiSyncDisplayFrame(VaapiDecoder * decoder)
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{
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int err;
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int filled;
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int64_t audio_clock;
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int64_t video_clock;
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err = 0;
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if (Video60HzMode && !(decoder->FramesDisplayed % 6)) {
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// FIXME: drop next frame?
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decoder->DupNextFrame++;
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@ -4372,6 +4376,7 @@ static void VaapiSyncDisplayFrame(VaapiDecoder * decoder)
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|| video_clock > audio_clock + VideoAudioDelay + 120 * 90)) {
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Debug(3, "video: initial slow down %d\n", decoder->StartCounter);
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decoder->DupNextFrame = 2;
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err = 1;
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}
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if (decoder->DupNextFrame) {
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@ -4383,22 +4388,25 @@ static void VaapiSyncDisplayFrame(VaapiDecoder * decoder)
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if (abs(video_clock - audio_clock) > 5000 * 90) {
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Debug(3, "video: pts difference too big\n");
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err = 1;
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} else if (video_clock > audio_clock + VideoAudioDelay + 100 * 90) {
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Debug(3, "video: slow down video\n");
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err = 1;
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decoder->DupNextFrame += 2;
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} else if (video_clock > audio_clock + VideoAudioDelay + 45 * 90) {
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Debug(3, "video: slow down video\n");
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err = 1;
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decoder->DupNextFrame++;
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} else if (audio_clock + VideoAudioDelay > video_clock + 15 * 90
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&& filled > 1) {
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Debug(3, "video: speed up video\n");
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err = 1;
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decoder->DropNextFrame = 1;
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}
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}
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#if defined(DEBUG) || defined(AV_INFO)
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// debug audio/video sync
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if (decoder->DupNextFrame || decoder->DropNextFrame
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|| !(decoder->FramesDisplayed % AV_INFO_TIME)) {
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if (err || !(decoder->FramesDisplayed % AV_INFO_TIME)) {
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Info("video: %s%+5" PRId64 " %4" PRId64 " %3d/\\ms %3d v-buf\n",
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Timestamp2String(video_clock),
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abs((video_clock - audio_clock) / 90) <
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@ -7411,10 +7419,12 @@ static void VdpauDisplayFrame(void)
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///
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static void VdpauSyncDisplayFrame(VdpauDecoder * decoder)
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{
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int err;
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int filled;
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int64_t audio_clock;
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int64_t video_clock;
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err = 0;
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if (Video60HzMode && !(decoder->FramesDisplayed % 6)) {
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// FIXME: drop next frame?
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decoder->DupNextFrame++;
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@ -7437,6 +7447,7 @@ static void VdpauSyncDisplayFrame(VdpauDecoder * decoder)
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&& (audio_clock == (int64_t) AV_NOPTS_VALUE
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|| video_clock > audio_clock + VideoAudioDelay + 120 * 90)) {
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Debug(3, "video: initial slow down %d\n", decoder->StartCounter);
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err = 1;
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decoder->DupNextFrame = 2;
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}
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@ -7449,22 +7460,25 @@ static void VdpauSyncDisplayFrame(VdpauDecoder * decoder)
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if (abs(video_clock - audio_clock) > 5000 * 90) {
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Debug(3, "video: pts difference too big\n");
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err = 1;
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} else if (video_clock > audio_clock + VideoAudioDelay + 100 * 90) {
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Debug(3, "video: slow down video\n");
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err = 1;
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decoder->DupNextFrame += 2;
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} else if (video_clock > audio_clock + VideoAudioDelay + 45 * 90) {
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Debug(3, "video: slow down video\n");
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err = 1;
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decoder->DupNextFrame++;
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} else if (audio_clock + VideoAudioDelay > video_clock + 15 * 90
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&& filled > 1 + 2 * decoder->Interlaced) {
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Debug(3, "video: speed up video\n");
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err = 1;
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decoder->DropNextFrame = 1;
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}
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}
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#if defined(DEBUG) || defined(AV_INFO)
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// debug audio/video sync
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if (decoder->DupNextFrame || decoder->DropNextFrame
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|| !(decoder->FramesDisplayed % AV_INFO_TIME)) {
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if (err || !(decoder->FramesDisplayed % AV_INFO_TIME)) {
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Info("video: %s%+5" PRId64 " %4" PRId64 " %3d/\\ms %3d v-buf\n",
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Timestamp2String(video_clock),
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abs((video_clock - audio_clock) / 90) <
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@ -7486,7 +7500,8 @@ static void VdpauSyncRenderFrame(VdpauDecoder * decoder,
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{
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// FIXME: temp debug
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if (0 && frame->pkt_pts != (int64_t) AV_NOPTS_VALUE) {
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Info("render frame pts %s\n", Timestamp2String(frame->pkt_pts));
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Debug(3, "video: render frame pts %s\n",
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Timestamp2String(frame->pkt_pts));
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}
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VideoSetPts(&decoder->PTS, decoder->Interlaced, frame);
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@ -9699,9 +9714,9 @@ void VideoExit(void)
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int SysLogLevel; ///< show additional debug informations
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uint32_t VideoSwitch; ///< required
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uint64_t AudioGetDelay(void) ///< required
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int64_t AudioGetDelay(void) ///< required
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{
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return 0UL;
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return 0L;
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}
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int64_t AudioGetClock(void) ///< required
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