/// /// @file video.h @brief Video module header file /// /// Copyright (c) 2009 - 2012 by Johns. All Rights Reserved. /// /// Contributor(s): /// /// License: AGPLv3 /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU Affero General Public License as /// published by the Free Software Foundation, either version 3 of the /// License. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU Affero General Public License for more details. /// /// $Id$ ////////////////////////////////////////////////////////////////////////////// /// @addtogroup Video /// @{ //---------------------------------------------------------------------------- // Typedefs //---------------------------------------------------------------------------- /// Video hardware decoder typedef typedef struct _video_hw_decoder_ VideoHwDecoder; //---------------------------------------------------------------------------- // Prototypes //---------------------------------------------------------------------------- /// Allocate new video hardware decoder. extern VideoHwDecoder *VideoNewHwDecoder(void); /// Deallocate video hardware decoder. extern void VideoDelHwDecoder(VideoHwDecoder *); /// Get and allocate a video hardware surface. extern unsigned VideoGetSurface(VideoHwDecoder *); /// Release a video hardware surface extern void VideoReleaseSurface(VideoHwDecoder *, unsigned); #ifdef LIBAVCODEC_VERSION /// Render a ffmpeg frame. extern void VideoRenderFrame(VideoHwDecoder *, AVCodecContext *, AVFrame *); /// Get ffmpeg vaapi context. extern struct vaapi_context *VideoGetVaapiContext(VideoHwDecoder *); /// Callback to negotiate the PixelFormat. extern enum PixelFormat Video_get_format(VideoHwDecoder *, AVCodecContext *, const enum PixelFormat *); #ifdef AVCODEC_VDPAU_H /// Draw vdpau render state. extern void VideoDrawRenderState(VideoHwDecoder *, struct vdpau_render_state *); #endif #endif /// Poll video events. extern void VideoPollEvent(void); /// Wakeup display handler. extern void VideoDisplayWakeup(void); /// Set video geometry. extern int VideoSetGeometry(const char *); /// Set video output position. extern void VideoSetOutputPosition(int, int, int, int); /// Set video mode. extern void VideoSetVideoMode(int, int, int, int); /// Set video fullscreen mode. extern void VideoSetFullscreen(int); /// Set deinterlace. extern void VideoSetDeinterlace(int[]); /// Set skip chroma deinterlace. extern void VideoSetSkipChromaDeinterlace(int[]); /// Set scaling. extern void VideoSetScaling(int[]); /// Set denoise. extern void VideoSetDenoise(int[]); /// Set sharpen. extern void VideoSetSharpen(int[]); /// Set audio delay. extern void VideoSetAudioDelay(int); /// Set auto-crop parameters. extern void VideoSetAutoCrop(int, int); /// Clear OSD. extern void VideoOsdClear(void); /// Draw an OSD ARGB image. extern void VideoOsdDrawARGB(int, int, int, int, const uint8_t *); /// Get OSD size. extern void VideoGetOsdSize(int *, int *); extern int64_t VideoGetClock(void); ///< Get video clock. /// Grab screen. extern uint8_t *VideoGrab(int *, int *, int *, int); extern void VideoOsdInit(void); ///< Setup osd. extern void VideoOsdExit(void); ///< Cleanup osd. extern void VideoInit(const char *); ///< Setup video module. extern void VideoExit(void); ///< Cleanup and exit video module. extern void VideoFlushInput(void); ///< Flush video input buffers. extern int VideoDecode(void); ///< Decode video input buffers. /// @}