/// /// @file codec.c @brief Codec functions /// /// Copyright (c) 2009 - 2011 by Johns. All Rights Reserved. /// /// Contributor(s): /// /// License: AGPLv3 /// /// This program is free software: you can redistribute it and/or modify /// it under the terms of the GNU Affero General Public License as /// published by the Free Software Foundation, either version 3 of the /// License. /// /// This program is distributed in the hope that it will be useful, /// but WITHOUT ANY WARRANTY; without even the implied warranty of /// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the /// GNU Affero General Public License for more details. /// /// $Id$ ////////////////////////////////////////////////////////////////////////////// /// /// @defgroup Codec The codec module. /// /// This module contains all decoder and codec functions. /// It is uses ffmpeg (http://ffmpeg.org) as backend. /// #include #include #include #include #include #include #define _(str) gettext(str) ///< gettext shortcut #define _N(str) str ///< gettext_noop shortcut #include #include #include #ifdef MAIN_H #include MAIN_H #endif #include "misc.h" #include "video.h" #include "audio.h" #include "codec.h" //---------------------------------------------------------------------------- // Video //---------------------------------------------------------------------------- #if 0 /// /// Video decoder typedef. /// //typedef struct _video_decoder_ Decoder; #endif /// /// Video decoder structure. /// struct _video_decoder_ { VideoHwDecoder *HwDecoder; ///< video hardware decoder AVCodec *VideoCodec; ///< video codec AVCodecContext *VideoCtx; ///< video codec context AVFrame *Frame; ///< decoded video frame }; //---------------------------------------------------------------------------- // Call-backs //---------------------------------------------------------------------------- static int CodecFfmpegOk; ///< check ffmpeg idiotics /** ** Callback to negotiate the PixelFormat. ** ** @param fmt is the list of formats which are supported by the codec, ** it is terminated by -1 as 0 is a valid format, the ** formats are ordered by quality. */ static enum PixelFormat Codec_get_format(AVCodecContext * video_ctx, const enum PixelFormat *fmt) { VideoDecoder *decoder; decoder = video_ctx->opaque; Debug(3, "codec: %s: %18p\n", __FUNCTION__, decoder); CodecFfmpegOk = 1; return Video_get_format(decoder->HwDecoder, video_ctx, fmt); } /** ** Video buffer management, get buffer for frame. ** ** Called at the beginning of each frame to get a buffer for it. ** ** @param video_ctx Codec context ** @param frame Get buffer for this frame */ static int Codec_get_buffer(AVCodecContext * video_ctx, AVFrame * frame) { if (!CodecFfmpegOk) { // get_format missing enum PixelFormat fmts[2]; fprintf(stderr, "codec: buggy ffmpeg\n"); fmts[0] = video_ctx->pix_fmt; fmts[1] = PIX_FMT_NONE; Codec_get_format(video_ctx, fmts); } // VDPAU: PIX_FMT_VDPAU_H264 .. PIX_FMT_VDPAU_VC1 PIX_FMT_VDPAU_MPEG4 if ((PIX_FMT_VDPAU_H264 <= video_ctx->pix_fmt && video_ctx->pix_fmt <= PIX_FMT_VDPAU_VC1) || video_ctx->pix_fmt == PIX_FMT_VDPAU_MPEG4) { VideoDecoder *decoder; unsigned surface; decoder = video_ctx->opaque; surface = VideoGetSurface(decoder->HwDecoder); //Debug(3, "codec: use surface %#010x\n", surface); frame->type = FF_BUFFER_TYPE_USER; frame->age = 256 * 256 * 256 * 64; frame->data[0] = (void *)(size_t) surface; // FIXME: reordered? return 0; } // VA-API: if (video_ctx->hwaccel_context) { VideoDecoder *decoder; unsigned surface; decoder = video_ctx->opaque; surface = VideoGetSurface(decoder->HwDecoder); //Debug(3, "codec: use surface %#010x\n", surface); frame->type = FF_BUFFER_TYPE_USER; frame->age = 256 * 256 * 256 * 64; // vaapi needs both fields set frame->data[0] = (void *)(size_t) surface; frame->data[3] = (void *)(size_t) surface; // FIXME: reordered? return 0; } //Debug(3, "codec: fallback to default get_buffer\n"); return avcodec_default_get_buffer(video_ctx, frame); } /** ** Video buffer management, release buffer for frame. ** Called to release buffers which were allocated with get_buffer. ** ** @param video_ctx Codec context ** @param frame Release buffer for this frame */ static void Codec_release_buffer(AVCodecContext * video_ctx, AVFrame * frame) { // VDPAU: PIX_FMT_VDPAU_H264 .. PIX_FMT_VDPAU_VC1 PIX_FMT_VDPAU_MPEG4 if ((PIX_FMT_VDPAU_H264 <= video_ctx->pix_fmt && video_ctx->pix_fmt <= PIX_FMT_VDPAU_VC1) || video_ctx->pix_fmt == PIX_FMT_VDPAU_MPEG4) { VideoDecoder *decoder; unsigned surface; decoder = video_ctx->opaque; surface = (unsigned)(size_t) frame->data[0]; //Debug(3, "codec: release surface %#010x\n", surface); VideoReleaseSurface(decoder->HwDecoder, surface); frame->data[0] = NULL; return; } // VA-API if (video_ctx->hwaccel_context) { VideoDecoder *decoder; unsigned surface; decoder = video_ctx->opaque; surface = (unsigned)(size_t) frame->data[3]; //Debug(3, "codec: release surface %#010x\n", surface); VideoReleaseSurface(decoder->HwDecoder, surface); frame->data[0] = NULL; frame->data[3] = NULL; return; } //Debug(3, "codec: fallback to default release_buffer\n"); return avcodec_default_release_buffer(video_ctx, frame); } //---------------------------------------------------------------------------- // Test //---------------------------------------------------------------------------- /** ** Allocate a new video decoder context. ** ** @param hw_decoder video hardware decoder ** ** @returns private decoder pointer for audio/video decoder. */ VideoDecoder *CodecVideoNewDecoder(VideoHwDecoder * hw_decoder) { VideoDecoder *decoder; if (!(decoder = calloc(1, sizeof(*decoder)))) { Fatal(_("codec: Can't allocate vodeo decoder\n")); } decoder->HwDecoder = hw_decoder; return decoder; } /** ** Open video decoder. ** ** @param decoder private video decoder ** @param name video codec name ** @param codec_id video codec id, used if name == NULL */ void CodecVideoOpen(VideoDecoder * decoder, const char *name, int codec_id) { AVCodec *video_codec; Debug(3, "codec: using codec %s or ID %#04x\n", name, codec_id); // // ffmpeg compatibility hack // #if LIBAVCODEC_VERSION_INT <= AV_VERSION_INT(52,96,0) if (name) { if (!strcmp(name, "h264video_vdpau")) { name = "h264_vdpau"; } else if (!strcmp(name, "mpeg4video_vdpau")) { name = "mpeg4_vdpau"; } else if (!strcmp(name, "vc1video_vdpau")) { name = "vc1_vdpau"; } else if (!strcmp(name, "wmv3video_vdpau")) { name = "wmv3_vdpau"; } } #endif if (name && (video_codec = avcodec_find_decoder_by_name(name))) { Debug(3, "codec: vdpau decoder found\n"); } else if (!(video_codec = avcodec_find_decoder(codec_id))) { Fatal(_("codec: codec ID %#04x not found\n"), codec_id); } decoder->VideoCodec = video_codec; if (!(decoder->VideoCtx = avcodec_alloc_context3(video_codec))) { Fatal(_("codec: can't allocate video codec context\n")); } // open codec if (avcodec_open2(decoder->VideoCtx, video_codec, NULL) < 0) { Fatal(_("codec: can't open video codec!\n")); } decoder->VideoCtx->opaque = decoder; // our structure /* // FIXME: the number of cpu's should be configurable // Today this makes no big sense H264 is broken with current streams. avcodec_thread_init(decoder->VideoCtx, 2); // support dual-cpu's */ Debug(3, "codec: video '%s'\n", decoder->VideoCtx->codec_name); if (codec_id == CODEC_ID_H264) { // 2.53 Ghz CPU is too slow for this codec at 1080i //decoder->VideoCtx->skip_loop_filter = AVDISCARD_ALL; //decoder->VideoCtx->skip_loop_filter = AVDISCARD_BIDIR; } if (video_codec->capabilities & CODEC_CAP_TRUNCATED) { Debug(3, "codec: video can use truncated packets\n"); // we do not send complete frames decoder->VideoCtx->flags |= CODEC_FLAG_TRUNCATED; } // FIXME: own memory management for video frames. if (video_codec->capabilities & CODEC_CAP_DR1) { Debug(3, "codec: can use own buffer management\n"); } if (video_codec->capabilities & CODEC_CAP_HWACCEL_VDPAU) { Debug(3, "codec: can export data for HW decoding (VDPAU)\n"); } #ifdef CODEC_CAP_FRAME_THREADS if (video_codec->capabilities & CODEC_CAP_FRAME_THREADS) { Debug(3, "codec: codec supports frame threads\n"); } #endif //decoder->VideoCtx->debug = FF_DEBUG_STARTCODE; if (video_codec->capabilities & CODEC_CAP_HWACCEL_VDPAU) { // FIXME: get_format never called. decoder->VideoCtx->get_format = Codec_get_format; decoder->VideoCtx->get_buffer = Codec_get_buffer; decoder->VideoCtx->release_buffer = Codec_release_buffer; decoder->VideoCtx->reget_buffer = Codec_get_buffer; //decoder->VideoCtx->draw_horiz_band = Codec_draw_horiz_band; } else { decoder->VideoCtx->hwaccel_context = VideoGetVaapiContext(decoder->HwDecoder); } // our pixel format video hardware decoder hook if (decoder->VideoCtx->hwaccel_context) { decoder->VideoCtx->get_format = Codec_get_format; decoder->VideoCtx->get_buffer = Codec_get_buffer; decoder->VideoCtx->release_buffer = Codec_release_buffer; decoder->VideoCtx->reget_buffer = Codec_get_buffer; #if 0 decoder->VideoCtx->thread_count = 1; decoder->VideoCtx->draw_horiz_band = NULL; decoder->VideoCtx->slice_flags = SLICE_FLAG_CODED_ORDER | SLICE_FLAG_ALLOW_FIELD; //decoder->VideoCtx->flags |= CODEC_FLAG_EMU_EDGE; #endif } // // Prepare frame buffer for decoder // if (!(decoder->Frame = avcodec_alloc_frame())) { Fatal(_("codec: can't allocate decoder frame\n")); } } /** ** Close video decoder. ** ** @param video_decoder private video decoder */ void CodecVideoClose(VideoDecoder * video_decoder) { (void)video_decoder; // FIXME: write close code } #if 0 #ifdef DEBUG /** ** Display pts... */ void DisplayPts(AVCodecContext * video_ctx, AVFrame * frame) { int ms_delay; if (frame->pts == (int64_t) AV_NOPTS_VALUE) { printf("*"); } ms_delay = (1000 * video_ctx->time_base.num) / video_ctx->time_base.den; ms_delay += frame->repeat_pict * ms_delay / 2; printf("codec: PTS %s%s %" PRId64 " %d/%d %dms\n", frame->repeat_pict ? "r" : " ", frame->interlaced_frame ? "I" : " ", frame->pts, video_ctx->time_base.num, video_ctx->time_base.den, ms_delay); } #endif #endif /** ** Decode a video packet. ** ** @param decoder video decoder data ** @param avpkt video packet ** ** @note this version destroys avpkt!! */ void CodecVideoDecode(VideoDecoder * decoder, AVPacket * avpkt) { AVCodecContext *video_ctx; AVFrame *frame; int used; int got_frame; video_ctx = decoder->VideoCtx; frame = decoder->Frame; next_part: // FIXME: this function can crash with bad packets used = avcodec_decode_video2(video_ctx, frame, &got_frame, avpkt); Debug(4, "%s: %p %d -> %d %d\n", __FUNCTION__, avpkt->data, avpkt->size, used, got_frame); if (got_frame) { // frame completed //DisplayPts(video_ctx, frame); if (video_ctx->hwaccel_context) { VideoRenderFrame(decoder->HwDecoder, video_ctx, frame); } else { VideoRenderFrame(decoder->HwDecoder, video_ctx, frame); } } else { // some frames are needed for references, interlaced frames ... // could happen with h264 dvb streams, just drop data. Debug(4, "codec: %8d incomplete interlaced frame %d bytes used\n", video_ctx->frame_number, used); } if (used != avpkt->size) { if (used == 0) { goto next_part; } if (used >= 0) { // some tv channels, produce this Debug(4, "codec: ooops didn't use complete video packet used %d of %d\n", used, avpkt->size); avpkt->data += used; avpkt->size -= used; goto next_part; } Debug(3, "codec: bad frame %d\n", used); } return; } //---------------------------------------------------------------------------- // Audio //---------------------------------------------------------------------------- #if 0 /// /// Audio decoder typedef. /// typedef struct _audio_decoder_ AudioDecoder; #endif /// /// Audio decoder structure. /// struct _audio_decoder_ { AVCodec *AudioCodec; ///< audio codec AVCodecContext *AudioCtx; ///< audio codec context /// audio parser to support wired dvb streaks AVCodecParserContext *AudioParser; int SampleRate; ///< old sample rate int Channels; ///< old channels }; /** ** Allocate a new audio decoder context. ** ** @param hw_decoder video hardware decoder ** ** @returns private decoder pointer for audio/video decoder. */ AudioDecoder *CodecAudioNewDecoder(void) { AudioDecoder *audio_decoder; if (!(audio_decoder = calloc(1, sizeof(*audio_decoder)))) { Fatal(_("codec: Can't allocate audio decoder\n")); } return audio_decoder; } /** ** Open audio decoder. ** ** @param audio_decoder private audio decoder ** @param name audio codec name ** @param codec_id audio codec id, used if name == NULL */ void CodecAudioOpen(AudioDecoder * audio_decoder, const char *name, int codec_id) { AVCodec *audio_codec; if (name && (audio_codec = avcodec_find_decoder_by_name(name))) { Debug(3, "codec: audio decoder '%s' found\n", name); } else if (!(audio_codec = avcodec_find_decoder(codec_id))) { Fatal(_("codec: codec ID %#04x not found\n"), codec_id); // FIXME: errors aren't fatal } audio_decoder->AudioCodec = audio_codec; if (!(audio_decoder->AudioCtx = avcodec_alloc_context3(audio_codec))) { Fatal(_("codec: can't allocate audio codec context\n")); } // open codec if (avcodec_open2(audio_decoder->AudioCtx, audio_codec, NULL) < 0) { Fatal(_("codec: can't open audio codec\n")); } Debug(3, "codec: audio '%s'\n", audio_decoder->AudioCtx->codec_name); if (audio_codec->capabilities & CODEC_CAP_TRUNCATED) { Debug(3, "codec: audio can use truncated packets\n"); // we do not send complete frames audio_decoder->AudioCtx->flags |= CODEC_FLAG_TRUNCATED; } if (!(audio_decoder->AudioParser = av_parser_init(audio_decoder->AudioCtx->codec_id))) { Fatal(_("codec: can't init audio parser\n")); } } /** ** Close audio decoder. ** ** @param audio_decoder private audio decoder */ void CodecAudioClose(AudioDecoder * audio_decoder) { // FIXME: output any buffered data if (audio_decoder->AudioParser) { av_parser_close(audio_decoder->AudioParser); audio_decoder->AudioParser = NULL; } if (audio_decoder->AudioCtx) { avcodec_close(audio_decoder->AudioCtx); av_freep(&audio_decoder->AudioCtx); } } /** ** Decode an audio packet. ** ** PTS must be handled self. ** ** @param audio_decoder audio_Decoder data ** @param avpkt audio packet */ void CodecAudioDecode(AudioDecoder * audio_decoder, AVPacket * avpkt) { int16_t buf[(AVCODEC_MAX_AUDIO_FRAME_SIZE * 3) / 4 + FF_INPUT_BUFFER_PADDING_SIZE] __attribute__ ((aligned(16))); AVCodecContext *audio_ctx; int index; AVPacket spkt[1]; if (!audio_decoder->AudioParser) { Fatal(_("codec: internal error parser freeded while running\n")); } if (av_new_packet(spkt, avpkt->size + FF_INPUT_BUFFER_PADDING_SIZE)) { Error(_("codec: out of memory\n")); return; } memcpy(spkt->data, avpkt->data, avpkt->size); memset(spkt->data + avpkt->size, 0, FF_INPUT_BUFFER_PADDING_SIZE); audio_ctx = audio_decoder->AudioCtx; index = 0; while (avpkt->size > index) { int n; int l; AVPacket dpkt[1]; av_init_packet(dpkt); n = av_parser_parse2(audio_decoder->AudioParser, audio_ctx, &dpkt->data, &dpkt->size, spkt->data + index, avpkt->size - index, AV_NOPTS_VALUE, AV_NOPTS_VALUE, AV_NOPTS_VALUE); if (dpkt->size) { int buf_sz; buf_sz = sizeof(buf); l = avcodec_decode_audio3(audio_ctx, buf, &buf_sz, dpkt); if (l < 0) { // no audio frame could be decompressed Error(_("codec: error audio data\n")); break; } #ifdef notyetFF_API_OLD_DECODE_AUDIO // FIXME: ffmpeg git comeing int got_frame; avcodec_decode_audio4(audio_ctx, frame, &got_frame, dpkt); #else #endif // FIXME: must first play remainings bytes, than change and play new. if (audio_decoder->SampleRate != audio_ctx->sample_rate || audio_decoder->Channels != audio_ctx->channels) { // FIXME: channels not support? AudioSetup(audio_ctx->sample_rate, audio_ctx->channels); audio_decoder->SampleRate = audio_ctx->sample_rate; audio_decoder->Channels = audio_ctx->channels; } AudioEnqueue(buf, buf_sz); if (dpkt->size > l) { Error(_("codec: error more than one frame data\n")); } } index += n; } av_destruct_packet(spkt); } //---------------------------------------------------------------------------- // Codec //---------------------------------------------------------------------------- /** ** Codec init */ void CodecInit(void) { avcodec_register_all(); // register all formats and codecs } /** ** Codec exit. */ void CodecExit(void) { }