vdr-plugin-streamdev/server/connectionVTP.h

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C
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#ifndef VDR_STREAMDEV_SERVERS_CONNECTIONVTP_H
#define VDR_STREAMDEV_SERVERS_CONNECTIONVTP_H
#include "server/connection.h"
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#include "server/recplayer.h"
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class cTBSocket;
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class cStreamdevLiveStreamer;
class cStreamdevFilterStreamer;
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class cLSTEHandler;
class cLSTCHandler;
class cLSTTHandler;
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class cLSTRHandler;
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class cConnectionVTP: public cServerConnection {
friend class cLSTEHandler;
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#if !defined __GNUC__ || __GNUC__ >= 3
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using cServerConnection::Respond;
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#endif
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private:
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cTBSocket *m_LiveSocket;
cStreamdevLiveStreamer *m_LiveStreamer;
cTBSocket *m_FilterSocket;
cStreamdevFilterStreamer *m_FilterStreamer;
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cTBSocket *m_RecSocket;
cTBSocket *m_DataSocket;
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char *m_LastCommand;
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eStreamType m_StreamType;
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bool m_FiltersSupport;
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RecPlayer *m_RecPlayer;
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// Priority is only known in PROV command
// Store in here for later use in TUNE call
const cChannel *m_TuneChannel;
int m_TunePriority;
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// Members adopted for SVDRP
cLSTEHandler *m_LSTEHandler;
cLSTCHandler *m_LSTCHandler;
cLSTTHandler *m_LSTTHandler;
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cLSTRHandler *m_LSTRHandler;
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protected:
template<class cHandler>
bool CmdLSTX(cHandler *&Handler, char *Option);
public:
cConnectionVTP(void);
virtual ~cConnectionVTP();
virtual void Welcome(void);
virtual void Reject(void);
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virtual bool Abort(void) const;
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virtual void Detach(void);
virtual void Attach(void);
virtual bool Command(char *Cmd);
bool CmdCAPS(char *Opts);
bool CmdPROV(char *Opts);
bool CmdPORT(char *Opts);
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bool CmdREAD(char *Opts);
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bool CmdTUNE(char *Opts);
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bool CmdPLAY(char *Opts);
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bool CmdPRIO(char *Opts);
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bool CmdADDP(char *Opts);
bool CmdDELP(char *Opts);
bool CmdADDF(char *Opts);
bool CmdDELF(char *Opts);
bool CmdABRT(char *Opts);
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bool CmdQUIT(void);
bool CmdSUSP(void);
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// Thread-safe implementations of SVDRP commands
bool CmdLSTE(char *Opts);
bool CmdLSTC(char *Opts);
bool CmdLSTT(char *Opts);
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bool CmdLSTR(char *Opts);
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// Commands adopted from SVDRP
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bool CmdSTAT(const char *Option);
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bool CmdMODT(const char *Option);
bool CmdNEWT(const char *Option);
bool CmdDELT(const char *Option);
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bool CmdNEXT(const char *Option);
bool CmdNEWC(const char *Option);
bool CmdMODC(const char *Option);
bool CmdMOVC(const char *Option);
bool CmdDELC(const char *Option);
bool CmdDELR(const char *Option);
bool CmdRENR(const char *Option);
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bool Respond(int Code, const char *Message, ...)
__attribute__ ((format (printf, 3, 4)));
};
#endif // VDR_STREAMDEV_SERVERS_CONNECTIONVTP_H