vdr-plugin-streamdev/server/connection.c

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/*
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* $Id: connection.c,v 1.16 2010/08/03 10:51:53 schmirl Exp $
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*/
#include "server/connection.h"
#include "server/setup.h"
#include "server/suspend.h"
#include "common.h"
#include <vdr/tools.h>
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#include <vdr/transfer.h>
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#include <string.h>
#include <stdarg.h>
#include <errno.h>
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cServerConnection::cServerConnection(const char *Protocol, int Type):
cTBSocket(Type),
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m_Protocol(Protocol),
m_DeferClose(false),
m_Pending(false),
m_ReadBytes(0),
m_WriteBytes(0),
m_WriteIndex(0)
{
}
cServerConnection::~cServerConnection()
{
}
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const cChannel* cServerConnection::ChannelFromString(const char *String, int *Apid, int *Dpid) {
const cChannel *channel = NULL;
char *string = strdup(String);
char *ptr, *end;
int apididx = 0;
if ((ptr = strrchr(string, '+')) != NULL) {
*(ptr++) = '\0';
apididx = strtoul(ptr, &end, 10);
Dprintf("found apididx: %d\n", apididx);
}
if (isnumber(string)) {
int temp = strtol(String, NULL, 10);
if (temp >= 1 && temp <= Channels.MaxNumber())
channel = Channels.GetByNumber(temp);
} else {
channel = Channels.GetByChannelID(tChannelID::FromString(string));
if (channel == NULL) {
int i = 1;
while ((channel = Channels.GetByNumber(i, 1)) != NULL) {
if (String == channel->Name())
break;
i = channel->Number() + 1;
}
}
}
if (channel != NULL && apididx > 0) {
int apid = 0, dpid = 0;
int index = 1;
for (int i = 0; channel->Apid(i) != 0; ++i, ++index) {
if (index == apididx) {
apid = channel->Apid(i);
break;
}
}
if (apid == 0) {
for (int i = 0; channel->Dpid(i) != 0; ++i, ++index) {
if (index == apididx) {
dpid = channel->Dpid(i);
break;
}
}
}
if (Apid != NULL)
*Apid = apid;
if (Dpid != NULL)
*Dpid = dpid;
}
free(string);
return channel;
}
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bool cServerConnection::Read(void)
{
int b;
if ((b = cTBSocket::Read(m_ReadBuffer + m_ReadBytes,
sizeof(m_ReadBuffer) - m_ReadBytes - 1)) < 0) {
esyslog("ERROR: read from client (%s) %s:%d failed: %m",
m_Protocol, RemoteIp().c_str(), RemotePort());
return false;
}
if (b == 0) {
isyslog("client (%s) %s:%d has closed connection",
m_Protocol, RemoteIp().c_str(), RemotePort());
return false;
}
m_ReadBytes += b;
m_ReadBuffer[m_ReadBytes] = '\0';
char *end;
bool result = true;
while ((end = strchr(m_ReadBuffer, '\012')) != NULL) {
*end = '\0';
if (end > m_ReadBuffer && *(end - 1) == '\015')
*(end - 1) = '\0';
if (!Command(m_ReadBuffer))
return false;
m_ReadBytes -= ++end - m_ReadBuffer;
if (m_ReadBytes > 0)
memmove(m_ReadBuffer, end, m_ReadBytes);
}
if (m_ReadBytes == sizeof(m_ReadBuffer) - 1) {
esyslog("ERROR: streamdev: input buffer overflow (%s) for %s:%d",
m_Protocol, RemoteIp().c_str(), RemotePort());
return false;
}
return result;
}
bool cServerConnection::Write(void)
{
int b;
if ((b = cTBSocket::Write(m_WriteBuffer + m_WriteIndex,
m_WriteBytes - m_WriteIndex)) < 0) {
esyslog("ERROR: streamdev: write to client (%s) %s:%d failed: %m",
m_Protocol, RemoteIp().c_str(), RemotePort());
return false;
}
m_WriteIndex += b;
if (m_WriteIndex == m_WriteBytes) {
m_WriteIndex = 0;
m_WriteBytes = 0;
if (m_Pending)
Command(NULL);
if (m_DeferClose)
return false;
Flushed();
}
return true;
}
bool cServerConnection::Respond(const char *Message, bool Last, ...)
{
char *buffer;
int length;
va_list ap;
va_start(ap, Last);
length = vasprintf(&buffer, Message, ap);
va_end(ap);
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if (length < 0) {
esyslog("ERROR: streamdev: buffer allocation failed (%s) for %s:%d",
m_Protocol, RemoteIp().c_str(), RemotePort());
return false;
}
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if (m_WriteBytes + length + 2 > sizeof(m_WriteBuffer)) {
esyslog("ERROR: streamdev: output buffer overflow (%s) for %s:%d",
m_Protocol, RemoteIp().c_str(), RemotePort());
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free(buffer);
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return false;
}
Dprintf("OUT: |%s|\n", buffer);
memcpy(m_WriteBuffer + m_WriteBytes, buffer, length);
free(buffer);
m_WriteBytes += length;
m_WriteBuffer[m_WriteBytes++] = '\015';
m_WriteBuffer[m_WriteBytes++] = '\012';
m_Pending = !Last;
return true;
}
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#if APIVERSNUM >= 10700
static int GetClippedNumProvidedSystems(int AvailableBits, cDevice *Device)
{
int MaxNumProvidedSystems = 1 << AvailableBits;
int NumProvidedSystems = Device->NumProvidedSystems();
if (NumProvidedSystems > MaxNumProvidedSystems) {
esyslog("ERROR: device %d supports %d modulation systems but cDevice::GetDevice() currently only supports %d delivery systems which should be fixed", Device->CardIndex() + 1, NumProvidedSystems, MaxNumProvidedSystems);
NumProvidedSystems = MaxNumProvidedSystems;
}
else if (NumProvidedSystems <= 0) {
esyslog("ERROR: device %d reported an invalid number (%d) of supported delivery systems - assuming 1", Device->CardIndex() + 1, NumProvidedSystems);
NumProvidedSystems = 1;
}
return NumProvidedSystems;
}
#endif
/*
* copy of cDevice::GetDevice(...) but without side effects (not detaching receivers)
*/
cDevice* cServerConnection::CheckDevice(const cChannel *Channel, int Priority, bool LiveView, const cDevice *AvoidDevice)
{
//cDevice *AvoidDevice = avoidDevice;
//avoidDevice = NULL;
// Collect the current priorities of all CAM slots that can decrypt the channel:
int NumCamSlots = CamSlots.Count();
int SlotPriority[NumCamSlots];
int NumUsableSlots = 0;
if (Channel->Ca() >= CA_ENCRYPTED_MIN) {
for (cCamSlot *CamSlot = CamSlots.First(); CamSlot; CamSlot = CamSlots.Next(CamSlot)) {
SlotPriority[CamSlot->Index()] = MAXPRIORITY + 1; // assumes it can't be used
if (CamSlot->ModuleStatus() == msReady) {
if (CamSlot->ProvidesCa(Channel->Caids())) {
if (!ChannelCamRelations.CamChecked(Channel->GetChannelID(), CamSlot->SlotNumber())) {
SlotPriority[CamSlot->Index()] = CamSlot->Priority();
NumUsableSlots++;
}
}
}
}
if (!NumUsableSlots)
return NULL; // no CAM is able to decrypt this channel
}
bool NeedsDetachReceivers = false;
cDevice *d = NULL;
//cCamSlot *s = NULL;
uint32_t Impact = 0xFFFFFFFF; // we're looking for a device with the least impact
for (int j = 0; j < NumCamSlots || !NumUsableSlots; j++) {
if (NumUsableSlots && SlotPriority[j] > MAXPRIORITY)
continue; // there is no CAM available in this slot
for (int i = 0; i < cDevice::NumDevices(); i++) {
cDevice *device = cDevice::GetDevice(i);
if (device == AvoidDevice)
continue; // we've been asked to skip this device
if (Channel->Ca() && Channel->Ca() <= CA_DVB_MAX && Channel->Ca() != device->CardIndex() + 1)
continue; // a specific card was requested, but not this one
if (NumUsableSlots && !CamSlots.Get(j)->Assign(device, true))
continue; // CAM slot can't be used with this device
bool ndr;
if (device->ProvidesChannel(Channel, Priority, &ndr)) { // this device is basicly able to do the job
if (NumUsableSlots && device->CamSlot() && device->CamSlot() != CamSlots.Get(j))
ndr = true; // using a different CAM slot requires detaching receivers
// Put together an integer number that reflects the "impact" using
// this device would have on the overall system. Each condition is represented
// by one bit in the number (or several bits, if the condition is actually
// a numeric value). The sequence in which the conditions are listed corresponds
// to their individual severity, where the one listed first will make the most
// difference, because it results in the most significant bit of the result.
uint32_t imp = 0;
imp <<= 1; imp |= LiveView ? !device->IsPrimaryDevice() || ndr : 0; // prefer the primary device for live viewing if we don't need to detach existing receivers
imp <<= 1; imp |= !device->Receiving() && (device != cTransferControl::ReceiverDevice() || device->IsPrimaryDevice()) || ndr; // use receiving devices if we don't need to detach existing receivers, but avoid primary device in local transfer mode
imp <<= 1; imp |= device->Receiving(); // avoid devices that are receiving
#if APIVERSNUM >= 10700
imp <<= 2; imp |= GetClippedNumProvidedSystems(2, device) - 1; // avoid cards which support multiple delivery systems
#endif
imp <<= 1; imp |= device == cTransferControl::ReceiverDevice(); // avoid the Transfer Mode receiver device
imp <<= 8; imp |= min(max(device->Priority() + MAXPRIORITY, 0), 0xFF); // use the device with the lowest priority (+MAXPRIORITY to assure that values -99..99 can be used)
imp <<= 8; imp |= min(max((NumUsableSlots ? SlotPriority[j] : 0) + MAXPRIORITY, 0), 0xFF); // use the CAM slot with the lowest priority (+MAXPRIORITY to assure that values -99..99 can be used)
imp <<= 1; imp |= ndr; // avoid devices if we need to detach existing receivers
imp <<= 1; imp |= device->IsPrimaryDevice(); // avoid the primary device
imp <<= 1; imp |= NumUsableSlots ? 0 : device->HasCi(); // avoid cards with Common Interface for FTA channels
imp <<= 1; imp |= device->HasDecoder(); // avoid full featured cards
imp <<= 1; imp |= NumUsableSlots ? !ChannelCamRelations.CamDecrypt(Channel->GetChannelID(), j + 1) : 0; // prefer CAMs that are known to decrypt this channel
if (imp < Impact) {
// This device has less impact than any previous one, so we take it.
Impact = imp;
d = device;
NeedsDetachReceivers = ndr;
}
}
}
if (!NumUsableSlots)
break; // no CAM necessary, so just one loop over the devices
}
return d;
}
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cDevice *cServerConnection::GetDevice(const cChannel *Channel, int Priority)
{
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const cChannel *current = Channels.GetByNumber(cDevice::CurrentChannel());
// turn off the streams of this connection
Detach();
// This call may detach receivers of the device it returns
cDevice *device = cDevice::GetDevice(Channel, Priority, false);
if (device && device == cDevice::ActualDevice()
&& (!device->IsPrimaryDevice() || !device->Replaying())
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&& !cSuspendCtl::IsActive()
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&& current != NULL
&& !TRANSPONDER(Channel, current)) {
// now we would have to switch away live tv...let's see if live tv
// can be handled by another device
#if VDRVERSNUM >= 10516
cDevice::SetAvoidDevice(device);
cDevice *newdev = cDevice::GetDevice(current, 0, true);
#else
cDevice *newdev = CheckDevice(current, 0, true, device);
#endif
if (newdev) {
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newdev->SwitchChannel(current, true);
}
else if (StreamdevServerSetup.SuspendMode == smAlways) {
Channels.SwitchTo(Channel->Number());
Skins.Message(mtInfo, tr("Streaming active"));
}
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else
device = NULL;
}
if (!device) {
// can't switch - continue the current stream
Attach();
dsyslog("streamdev: GetDevice failed for channel %s at priority %d", Channel->Name(), Priority);
}
return device;
}
bool cServerConnection::ProvidesChannel(const cChannel *Channel, int Priority)
{
const cChannel *current = Channels.GetByNumber(cDevice::CurrentChannel());
cDevice *device = CheckDevice(Channel, Priority, false);
if (!device || (device == cDevice::ActualDevice()
&& (!device->IsPrimaryDevice() || !device->Replaying())
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&& !cSuspendCtl::IsActive()
&& StreamdevServerSetup.SuspendMode != smAlways
&& current != NULL
&& !TRANSPONDER(Channel, current))) {
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// mustn't switch actual device
// maybe a device would be free if THIS connection did turn off its streams?
Detach();
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device = CheckDevice(Channel, Priority, false);
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Attach();
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if (device && device == cDevice::ActualDevice()
&& (!device->IsPrimaryDevice() || !device->Replaying())
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&& !cSuspendCtl::IsActive()
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&& StreamdevServerSetup.SuspendMode != smAlways
&& current != NULL
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&& !TRANSPONDER(Channel, current)) {
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// now we would have to switch away live tv...let's see if live tv
// can be handled by another device
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cDevice *newdev = CheckDevice(current, 0, true, device);
if (!newdev) {
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device = NULL;
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dsyslog("streamdev: Not providing channel %s at priority %d - live TV not suspended", Channel->Name(), Priority);
}
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}
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else if (!device)
dsyslog("streamdev: No device provides channel %s at priority %d", Channel->Name(), Priority);
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}
return device;
}