vdr-plugin-streamdev/client/device.h

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/*
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* $Id: device.h,v 1.7.2.2 2010/08/18 10:26:18 schmirl Exp $
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*/
#ifndef VDR_STREAMDEV_DEVICE_H
#define VDR_STREAMDEV_DEVICE_H
#include <vdr/device.h>
#include "client/socket.h"
#include "client/filter.h"
class cTBString;
#define CMD_LOCK_OBJ(x) cMutexLock CmdLock((cMutex*)&(x)->m_Mutex)
class cStreamdevDevice: public cDevice {
private:
const cChannel *m_Channel;
cTSBuffer *m_TSBuffer;
cStreamdevFilters *m_Filters;
int m_Pids;
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int m_Priority;
bool m_UpdatePriority;
bool m_DvrClosed;
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static cStreamdevDevice *m_Device;
bool OpenDvrInt(void);
void CloseDvrInt(void);
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protected:
virtual bool SetChannelDevice(const cChannel *Channel, bool LiveView);
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virtual bool HasLock(int TimeoutMs)
{
//printf("HasLock is %d\n", (ClientSocket.DataSocket(siLive) != NULL));
//return ClientSocket.DataSocket(siLive) != NULL;
return true;
}
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virtual bool SetPid(cPidHandle *Handle, int Type, bool On);
virtual bool OpenDvr(void);
virtual void CloseDvr(void);
virtual bool GetTSPacket(uchar *&Data);
virtual int OpenFilter(u_short Pid, u_char Tid, u_char Mask);
public:
cStreamdevDevice(void);
virtual ~cStreamdevDevice();
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virtual int ProvidesCa(const cChannel *Channel) const;
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virtual bool ProvidesSource(int Source) const;
virtual bool ProvidesTransponder(const cChannel *Channel) const;
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virtual bool ProvidesChannel(const cChannel *Channel, int Priority = -1,
bool *NeedsDetachReceivers = NULL) const;
virtual bool IsTunedToTransponder(const cChannel *Channel);
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static void UpdatePriority(void);
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static bool Init(void);
static bool ReInit(void);
static cStreamdevDevice *GetDevice(void) { return m_Device; }
};
#endif // VDR_STREAMDEV_DEVICE_H