vdr-plugin-streamdev/server/livestreamer.h

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#ifndef VDR_STREAMDEV_LIVESTREAMER_H
#define VDR_STREAMDEV_LIVESTREAMER_H
#include <vdr/config.h>
#include <vdr/receiver.h>
#include "server/streamer.h"
#include "common.h"
namespace Streamdev {
class cTSRemux;
}
class cStreamdevPatFilter;
class cStreamdevLiveReceiver;
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// --- cStreamdevLiveStreamer -------------------------------------------------
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class cStreamdevLiveStreamer: public cStreamdevStreamer {
private:
int m_Priority;
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int m_Pids[MAXRECEIVEPIDS + 1];
int m_NumPids;
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eStreamType m_StreamType;
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const cChannel *m_Channel;
cDevice *m_Device;
cStreamdevLiveReceiver *m_Receiver;
cStreamdevPatFilter *m_PatFilter;
Streamdev::cTSRemux *m_Remux;
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void StartReceiver(void);
bool HasPid(int Pid);
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public:
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cStreamdevLiveStreamer(int Priority, const cServerConnection *Connection);
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virtual ~cStreamdevLiveStreamer();
void SetDevice(cDevice *Device) { m_Device = Device; }
bool SetPid(int Pid, bool On);
bool SetPids(int Pid, const int *Pids1 = NULL, const int *Pids2 = NULL, const int *Pids3 = NULL);
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bool SetChannel(const cChannel *Channel, eStreamType StreamType, const int* Apid = NULL, const int* Dpid = NULL);
void SetPriority(int Priority);
void GetSignal(int *DevNum, int *Strength, int *Quality) const;
cString ToText() const;
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virtual int Put(const uchar *Data, int Count);
virtual uchar *Get(int &Count);
virtual void Del(int Count);
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virtual void Attach(void);
virtual void Detach(void);
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// Statistical purposes:
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virtual std::string Report(void);
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};
// --- cStreamdevFilterStreamer -------------------------------------------------
//#include <vdr/status.h>
class cStreamdevLiveFilter;
class cStreamdevFilterStreamer: public cStreamdevStreamer /*, public cStatus*/ {
private:
cDevice *m_Device;
cStreamdevLiveFilter *m_Filter;
//const cChannel *m_Channel;
public:
cStreamdevFilterStreamer();
virtual ~cStreamdevFilterStreamer();
void SetDevice(cDevice *Device);
//void SetChannel(const cChannel *Channel);
bool SetFilter(u_short Pid, u_char Tid, u_char Mask, bool On);
virtual void Attach(void);
virtual void Detach(void);
// cStatus message handlers
//virtual void ChannelSwitch(const cDevice *Device, int ChannelNumber);
};
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#endif // VDR_STREAMDEV_LIVESTREAMER_H