vdr-plugin-streamdev/client/device.c

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/*
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* $Id: device.c,v 1.5 2005/02/08 17:22:35 lordjaxom Exp $
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*/
#include "client/device.h"
#include "client/setup.h"
#include "client/assembler.h"
#include "client/filter.h"
#include "tools/select.h"
#include <vdr/channels.h>
#include <vdr/ringbuffer.h>
#include <vdr/eit.h>
#include <vdr/timers.h>
#include <time.h>
#include <iostream>
using namespace std;
#define VIDEOBUFSIZE MEGABYTE(3)
cStreamdevDevice *cStreamdevDevice::m_Device = NULL;
cStreamdevDevice::cStreamdevDevice(void) {
m_Channel = NULL;
m_TSBuffer = NULL;
m_Assembler = NULL;
#if VDRVERSNUM < 10300
# if defined(HAVE_AUTOPID)
(void)new cSIProcessor(new cSectionsScanner(""));
# else
(void)new cSIProcessor("");
# endif
cSIProcessor::Read();
#else
m_Filters = new cStreamdevFilters;
StartSectionHandler();
cSchedules::Read();
#endif
m_Device = this;
if (StreamdevClientSetup.SyncEPG)
ClientSocket.SynchronizeEPG();
}
cStreamdevDevice::~cStreamdevDevice() {
Dprintf("Device gets destructed\n");
m_Device = NULL;
delete m_TSBuffer;
delete m_Assembler;
#if VDRVERSNUM >= 10300
delete m_Filters;
#endif
}
bool cStreamdevDevice::ProvidesSource(int Source) const {
Dprintf("ProvidesSource, Source=%d\n", Source);
return false;
}
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bool cStreamdevDevice::ProvidesTransponder(const cChannel *Channel) const
{
Dprintf("ProvidesTransponder\n");
return false;
}
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bool cStreamdevDevice::ProvidesChannel(const cChannel *Channel, int Priority,
bool *NeedsDetachReceivers) const {
bool res = false;
bool prio = Priority < 0 || Priority > this->Priority();
bool ndr = false;
Dprintf("ProvidesChannel, Channel=%s, Prio=%d\n", Channel->Name(), Priority);
if (ClientSocket.DataSocket(siLive) != NULL
&& TRANSPONDER(Channel, m_Channel))
res = true;
else {
res = prio && ClientSocket.ProvidesChannel(Channel, Priority);
ndr = true;
}
if (NeedsDetachReceivers)
*NeedsDetachReceivers = ndr;
Dprintf("prov res = %d, ndr = %d\n", res, ndr);
return res;
}
bool cStreamdevDevice::SetChannelDevice(const cChannel *Channel,
bool LiveView) {
Dprintf("SetChannelDevice Channel: %s, LiveView: %s\n", Channel->Name(),
LiveView ? "true" : "false");
if (LiveView)
return false;
if (ClientSocket.DataSocket(siLive) != NULL
&& TRANSPONDER(Channel, m_Channel))
return true;
m_Channel = Channel;
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bool r = ClientSocket.SetChannelDevice(m_Channel);
Dprintf("setchanneldevice r=%d\n", r);
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return r;
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}
bool cStreamdevDevice::SetPid(cPidHandle *Handle, int Type, bool On) {
Dprintf("SetPid, Pid=%d, Type=%d, On=%d, used=%d\n", Handle->pid, Type, On,
Handle->used);
if (Handle->pid && (On || !Handle->used))
return ClientSocket.SetPid(Handle->pid, On);
return true;
}
bool cStreamdevDevice::OpenDvr(void) {
Dprintf("OpenDvr\n");
if (ClientSocket.CreateDataConnection(siLive)) {
m_Assembler = new cStreamdevAssembler(ClientSocket.DataSocket(siLive));
m_TSBuffer = new cTSBuffer(m_Assembler->ReadPipe(), MEGABYTE(2),
CardIndex() + 1);
Dprintf("waiting\n");
m_Assembler->WaitForFill();
Dprintf("resuming\n");
return true;
}
return false;
}
void cStreamdevDevice::CloseDvr(void) {
Dprintf("CloseDvr\n");
ClientSocket.CloseDvr();
DELETENULL(m_TSBuffer);
DELETENULL(m_Assembler);
}
bool cStreamdevDevice::GetTSPacket(uchar *&Data) {
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if (m_TSBuffer) {
Data = m_TSBuffer->Get();
return true;
}
return false;
/*int r;
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while ((r = m_TSBuffer->Read()) >= 0) {
Data = m_TSBuffer->Get();
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#if VDRVERSNUM >= 10300 // --> TODO: no filter streaming yet
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if (Data != NULL) {
u_short pid = (((u_char)Data[1] & PID_MASK_HI) << 8) | Data[2];
u_char tid = Data[3];
if (m_Filters->Matches(pid, tid)) {
m_Filters->Put(Data);
continue;
}
}
#endif
return true;
}
if (FATALERRNO) {
LOG_ERROR;
return false;
}
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return true;*/
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}
#if VDRVERSNUM >= 10300
int cStreamdevDevice::OpenFilter(u_short Pid, u_char Tid, u_char Mask) {
Dprintf("OpenFilter\n");
if (StreamdevClientSetup.StreamFilters
&& ClientSocket.SetFilter(Pid, Tid, Mask, true)) {
return m_Filters->OpenFilter(Pid, Tid, Mask);
} else
return -1;
}
#endif
bool cStreamdevDevice::Init(void) {
if (m_Device == NULL && StreamdevClientSetup.StartClient)
new cStreamdevDevice;
return true;
}
bool cStreamdevDevice::ReInit(void) {
ClientSocket.Quit();
ClientSocket.Reset();
if (m_Device != NULL) {
DELETENULL(m_Device->m_TSBuffer);
DELETENULL(m_Device->m_Assembler);
}
return StreamdevClientSetup.StartClient ? Init() : true;
}