vdr-plugin-streamdev/server/streamer.h

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/*
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* $Id: streamer.h,v 1.3 2005/02/08 19:54:52 lordjaxom Exp $
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*/
#ifndef VDR_STREAMDEV_STREAMER_H
#define VDR_STREAMDEV_STREAMER_H
#include <vdr/thread.h>
#include <vdr/ringbuffer.h>
#include <vdr/tools.h>
class cTBSocket;
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class cStreamdevStreamer;
#define MAXTRANSMITBLOCKSIZE TS_SIZE*10
#define STREAMERBUFSIZE MEGABYTE(4)
#define WRITERBUFSIZE KILOBYTE(192)
class cStreamdevWriter: public cThread {
private:
cStreamdevStreamer *m_Streamer;
cTBSocket *m_Socket;
bool m_Active;
protected:
virtual void Action(void);
public:
cStreamdevWriter(cTBSocket *Socket, cStreamdevStreamer *Streamer);
virtual ~cStreamdevWriter();
};
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class cStreamdevStreamer: public cThread {
private:
bool m_Active;
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cStreamdevWriter *m_Writer;
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cRingBufferLinear *m_RingBuffer;
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cRingBufferLinear *m_SendBuffer;
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protected:
virtual void Action(void);
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//const cTBSocket *Socket(void) const { return m_Socket; }
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public:
cStreamdevStreamer(const char *Name);
virtual ~cStreamdevStreamer();
virtual void Start(cTBSocket *Socket);
virtual void Stop(void);
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void Activate(bool On);
int Receive(uchar *Data, int Length) { return m_RingBuffer->Put(Data, Length); }
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void ReportOverflow(int Bytes) { m_RingBuffer->ReportOverflow(Bytes); }
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virtual int Put(const uchar *Data, int Count);
virtual uchar *Get(int &Count);
virtual void Del(int Count);
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virtual void Detach(void) = 0;
virtual void Attach(void) = 0;
};
#endif // VDR_STREAMDEV_STREAMER_H