client_device-disconnect_detection-fix.patch by Petri Hintukainen

- Try to detect data stream disconnections to
  avoid 100% CPU-usage in cTSBuffer::Action()
This commit is contained in:
schmirl 2007-04-24 10:46:21 +00:00
parent d5a38b3213
commit 0a59f04d60

View File

@ -1,5 +1,5 @@
/*
* $Id: device.c,v 1.10 2007/04/24 10:43:40 schmirl Exp $
* $Id: device.c,v 1.11 2007/04/24 10:46:21 schmirl Exp $
*/
#include "client/device.h"
@ -218,6 +218,30 @@ void cStreamdevDevice::CloseDvr(void) {
bool cStreamdevDevice::GetTSPacket(uchar *&Data) {
if (m_TSBuffer) {
Data = m_TSBuffer->Get();
#if 1 // TODO: this should be fixed in vdr cTSBuffer
// simple disconnect detection
static int m_TSFails = 0;
if (!Data) {
cPoller Poller(*ClientSocket.DataSocket(siLive));
errno = 0;
if (Poller.Poll() && !errno) {
char tmp[1];
if (recv(*ClientSocket.DataSocket(siLive), tmp, 1, MSG_PEEK) == 0 && !errno) {
esyslog("cStreamDevice::GetTSPacket: GetChecked: NOTHING (%d)", m_TSFails);
m_TSFails++;
if (m_TSFails > 10) {
isyslog("cStreamdevDevice::GetTSPacket(): disconnected");
m_Pids = 0;
CloseDvrInt();
m_TSFails = 0;
return false;
}
return true;
}
}
m_TSFails = 0;
}
#endif
return true;
}
return false;