make sure that a client doesn't interrupt replaying on server's FF card

http://www.vdr-portal.de/board/thread.php?postid=948311 (reported by wtor)
This commit is contained in:
Frank Schmirler 2010-12-10 18:06:39 +01:00
parent a35675490d
commit abf8a62fe9
3 changed files with 8 additions and 0 deletions

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@ -177,3 +177,6 @@ Gavin Hamill
Michal Novotny Michal Novotny
for reporting that switching away live TV fails when "always suspended" for reporting that switching away live TV fails when "always suspended"
wtor
for reporting that a client may interrupt replaying on FF cards

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@ -1,6 +1,8 @@
VDR Plugin 'streamdev' Revision History VDR Plugin 'streamdev' Revision History
--------------------------------------- ---------------------------------------
- make sure that a client doesn't interrupt replaying on server's FF card
(reported by wtor)
- switching away live TV failed even when "always suspended" (reported by - switching away live TV failed even when "always suspended" (reported by
Michal Novotny) Michal Novotny)
- fixed regression: no receiver created for ES/PS/PES (reported by Gavin - fixed regression: no receiver created for ES/PS/PES (reported by Gavin

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@ -295,6 +295,7 @@ cDevice *cServerConnection::GetDevice(const cChannel *Channel, int Priority)
cDevice *device = cDevice::GetDevice(Channel, Priority, false); cDevice *device = cDevice::GetDevice(Channel, Priority, false);
if (device && device == cDevice::ActualDevice() if (device && device == cDevice::ActualDevice()
&& (!device->IsPrimaryDevice() || !device->Replaying())
&& !cSuspendCtl::IsActive() && !cSuspendCtl::IsActive()
&& current != NULL && current != NULL
&& !TRANSPONDER(Channel, current)) { && !TRANSPONDER(Channel, current)) {
@ -331,6 +332,7 @@ bool cServerConnection::ProvidesChannel(const cChannel *Channel, int Priority)
cDevice *device = CheckDevice(Channel, Priority, false); cDevice *device = CheckDevice(Channel, Priority, false);
if (!device || (device == cDevice::ActualDevice() if (!device || (device == cDevice::ActualDevice()
&& (!device->IsPrimaryDevice() || !device->Replaying())
&& !cSuspendCtl::IsActive() && !cSuspendCtl::IsActive()
&& StreamdevServerSetup.SuspendMode != smAlways && StreamdevServerSetup.SuspendMode != smAlways
&& current != NULL && current != NULL
@ -341,6 +343,7 @@ bool cServerConnection::ProvidesChannel(const cChannel *Channel, int Priority)
device = CheckDevice(Channel, Priority, false); device = CheckDevice(Channel, Priority, false);
Attach(); Attach();
if (device && device == cDevice::ActualDevice() if (device && device == cDevice::ActualDevice()
&& (!device->IsPrimaryDevice() || !device->Replaying())
&& !cSuspendCtl::IsActive() && !cSuspendCtl::IsActive()
&& StreamdevServerSetup.SuspendMode != smAlways && StreamdevServerSetup.SuspendMode != smAlways
&& current != NULL && current != NULL