#ifndef VDR_STREAMDEV_LIVESTREAMER_H #define VDR_STREAMDEV_LIVESTREAMER_H #include #include #include "server/streamer.h" #include "common.h" #define LIVEBUFSIZE (20000 * TS_SIZE) namespace Streamdev { class cTSRemux; } class cStreamdevPatFilter; class cStreamdevLiveReceiver; // --- cStreamdevLiveStreamer ------------------------------------------------- class cStreamdevLiveStreamer: public cStreamdevStreamer { private: int m_Priority; int m_Pids[MAXRECEIVEPIDS + 1]; int m_NumPids; eStreamType m_StreamType; const cChannel *m_Channel; cDevice *m_Device; cStreamdevLiveReceiver *m_Receiver; cStreamdevBuffer *m_ReceiveBuffer; cStreamdevPatFilter *m_PatFilter; Streamdev::cTSRemux *m_Remux; void StartReceiver(void); bool HasPid(int Pid); protected: virtual uchar* GetFromReceiver(int &Count) { return m_ReceiveBuffer->Get(Count); } virtual void DelFromReceiver(int Count) { m_ReceiveBuffer->Del(Count); } virtual int Put(const uchar *Data, int Count); public: cStreamdevLiveStreamer(int Priority, const cServerConnection *Connection); virtual ~cStreamdevLiveStreamer(); void SetDevice(cDevice *Device) { m_Device = Device; } bool SetPid(int Pid, bool On); bool SetPids(int Pid, const int *Pids1 = NULL, const int *Pids2 = NULL, const int *Pids3 = NULL); bool SetChannel(const cChannel *Channel, eStreamType StreamType, const int* Apid = NULL, const int* Dpid = NULL); void SetPriority(int Priority); void GetSignal(int *DevNum, int *Strength, int *Quality) const; cString ToText() const; void Receive(uchar *Data, int Length); virtual bool IsReceiving(void) const; virtual uchar *Get(int &Count); virtual void Del(int Count); virtual void Attach(void); virtual void Detach(void); // Statistical purposes: virtual std::string Report(void); }; #endif // VDR_STREAMDEV_LIVESTREAMER_H