/* * $Id: server.c,v 1.10 2009/02/13 10:39:22 schmirl Exp $ */ #include "server/server.h" #include "server/componentVTP.h" #include "server/componentHTTP.h" #include "server/componentIGMP.h" #include "server/setup.h" #include #include #include #include cSVDRPhosts StreamdevHosts; char *opt_auth = NULL; char *opt_remux = NULL; cStreamdevServer *cStreamdevServer::m_Instance = NULL; cList cStreamdevServer::m_Servers; cList cStreamdevServer::m_Clients; cStreamdevServer::cStreamdevServer(void): cThread("streamdev server") { Start(); } cStreamdevServer::~cStreamdevServer() { Stop(); } void cStreamdevServer::Initialize(void) { if (m_Instance == NULL) { if (StreamdevServerSetup.StartVTPServer) Register(new cComponentVTP); if (StreamdevServerSetup.StartHTTPServer) Register(new cComponentHTTP); if (StreamdevServerSetup.StartIGMPServer) { if (strcmp(StreamdevServerSetup.IGMPBindIP, "0.0.0.0") == 0) esyslog("streamdev-server: Not starting IGMP. IGMP must be bound to a local IP"); else Register(new cComponentIGMP); } m_Instance = new cStreamdevServer; } } void cStreamdevServer::Destruct(void) { DELETENULL(m_Instance); } void cStreamdevServer::Stop(void) { if (Running()) Cancel(3); } void cStreamdevServer::Register(cServerComponent *Server) { m_Servers.Add(Server); } void cStreamdevServer::Action(void) { /* Initialize Server components, deleting those that failed */ for (cServerComponent *c = m_Servers.First(); c;) { cServerComponent *next = m_Servers.Next(c); if (!c->Initialize()) m_Servers.Del(c); c = next; } if (m_Servers.Count() == 0) { esyslog("ERROR: no streamdev server activated, exiting"); Cancel(-1); } cTBSelect select; while (Running()) { select.Clear(); /* Ask all Server components to register to the selector */ for (cServerComponent *c = m_Servers.First(); c; c = m_Servers.Next(c)) select.Add(c->Socket(), false); /* Ask all Client connections to register to the selector */ for (cServerConnection *s = m_Clients.First(); s; s = m_Clients.Next(s)) { select.Add(s->Socket(), false); if (s->HasData()) select.Add(s->Socket(), true); } int sel; do { sel = select.Select(400); if (sel < 0 && errno == ETIMEDOUT) { // check for aborted clients for (cServerConnection *s = m_Clients.First(); s; s = m_Clients.Next(s)) { if (s->Abort()) sel = 0; } } } while (sel < 0 && errno == ETIMEDOUT && Running()); if (!Running()) break; if (sel < 0) { esyslog("fatal error, server exiting: %m"); break; } /* Ask all Server components to act on signalled sockets */ for (cServerComponent *c = m_Servers.First(); c; c = m_Servers.Next(c)){ if (sel && select.CanRead(c->Socket())) { cServerConnection *client = c->Accept(); if (!client) continue; Lock(); m_Clients.Add(client); Unlock(); if (m_Clients.Count() > StreamdevServerSetup.MaxClients) { esyslog("streamdev: too many clients, rejecting %s:%d", client->RemoteIp().c_str(), client->RemotePort()); client->Reject(); } else if (!client->CanAuthenticate() && !StreamdevHosts.Acceptable(client->RemoteIpAddr())) { esyslog("streamdev: client %s:%d not allowed to connect", client->RemoteIp().c_str(), client->RemotePort()); client->Reject(); } else client->Welcome(); } } /* Ask all Client connections to act on signalled sockets */ for (cServerConnection *s = m_Clients.First(); s;) { bool result = true; if (sel && select.CanWrite(s->Socket())) result = s->Write(); if (sel && result && select.CanRead(s->Socket())) result = s->Read(); result &= !s->Abort(); cServerConnection *next = m_Clients.Next(s); if (!result) { if (s->IsOpen()) s->Close(); Lock(); m_Clients.Del(s); Unlock(); } s = next; } } Lock(); while (m_Clients.Count() > 0) { cServerConnection *s = m_Clients.First(); s->Close(); m_Clients.Del(s); } Unlock(); while (m_Servers.Count() > 0) { cServerComponent *c = m_Servers.First(); c->Destruct(); m_Servers.Del(c); } } const cList& cStreamdevServer::Clients(cThreadLock& Lock) { Lock.Lock(m_Instance); return m_Clients; }