#ifndef VDR_STREAMDEV_SERVERS_CONNECTIONVTP_H #define VDR_STREAMDEV_SERVERS_CONNECTIONVTP_H #include "server/connection.h" class cDevice; class cTBSocket; class cStreamdevLiveStreamer; class cConnectionVTP: public cServerConnection { private: cTBSocket *m_DataSockets[si_Count]; eStreamType m_ClientCaps; bool m_StreamPIDS; cStreamdevLiveStreamer *m_LiveStreamer; // Members adopted from SVDRP cRecordings Recordings; public: cConnectionVTP(void); virtual ~cConnectionVTP(); virtual void Welcome(void); virtual void Reject(void); virtual void Detach(void); virtual void Attach(void); bool Command(char *Cmd); bool CmdCAPS(char *Opts); bool CmdPROV(char *Opts); bool CmdPORT(char *Opts); bool CmdTUNE(char *Opts); bool CmdADDP(char *Opts); bool CmdDELP(char *Opts); bool CmdADDF(char *Opts); bool CmdDELF(char *Opts); bool CmdABRT(char *Opts); bool CmdQUIT(char *Opts); bool CmdSUSP(char *Opts); // Commands adopted from SVDRP bool ReplyWrapper(int Code, const char *fmt, ...); bool CmdLSTE(char *Opts); bool CmdLSTR(char *Opts); bool CmdDELR(char *Opts); bool CmdLSTT(char *Opts); bool CmdMODT(char *Opts); bool CmdNEWT(char *Opts); bool CmdDELT(char *Opts); bool Respond(int Code, const char *Message); }; #endif // VDR_STREAMDEV_SERVERS_CONNECTIONVTP_H