vdr-plugin-streamdev/client/device.h

83 lines
2.3 KiB
C++

/*
* $Id: device.h,v 1.10 2010/08/18 10:26:55 schmirl Exp $
*/
#ifndef VDR_STREAMDEV_DEVICE_H
#define VDR_STREAMDEV_DEVICE_H
#include <vdr/device.h>
#include "client/socket.h"
#include "client/filter.h"
class cTBString;
#define CMD_LOCK_OBJ(x) cMutexLock CmdLock((cMutex*)&(x)->m_Mutex)
class cStreamdevDevice: public cDevice {
private:
bool m_Disabled;
cClientSocket *m_ClientSocket;
const cChannel *m_Channel;
cTSBuffer *m_TSBuffer;
cStreamdevFilters *m_Filters;
int m_Pids;
static const cChannel *m_DenyChannel;
protected:
virtual bool SetChannelDevice(const cChannel *Channel, bool LiveView);
#if APIVERSNUM >= 10738
virtual bool HasLock(int TimeoutMs) const
#else
virtual bool HasLock(int TimeoutMs)
#endif
{
//printf("HasLock is %d\n", (ClientSocket.DataSocket(siLive) != NULL));
//return ClientSocket.DataSocket(siLive) != NULL;
return true;
}
virtual bool SetPid(cPidHandle *Handle, int Type, bool On);
virtual bool OpenDvr(void);
virtual void CloseDvr(void);
virtual bool GetTSPacket(uchar *&Data);
virtual int OpenFilter(u_short Pid, u_char Tid, u_char Mask);
virtual void CloseFilter(int Handle);
public:
cStreamdevDevice(void);
virtual ~cStreamdevDevice();
virtual bool HasInternalCam(void) { return true; }
virtual bool ProvidesSource(int Source) const;
virtual bool ProvidesTransponder(const cChannel *Channel) const;
virtual bool ProvidesChannel(const cChannel *Channel, int Priority = -1,
bool *NeedsDetachReceivers = NULL) const;
#if APIVERSNUM >= 10700
virtual int NumProvidedSystems(void) const;
#endif
#if APIVERSNUM >= 10719
virtual bool AvoidRecording(void) const { return true; }
#endif
#if APIVERSNUM >= 10722
virtual bool IsTunedToTransponder(const cChannel *Channel) const;
#else
virtual bool IsTunedToTransponder(const cChannel *Channel);
#endif
virtual const cChannel *GetCurrentlyTunedTransponder(void) const;
virtual cString DeviceName(void) const;
virtual cString DeviceType(void) const;
virtual int SignalStrength(void) const;
virtual int SignalQuality(void) const;
bool ReInit(bool Disable);
void UpdatePriority(bool SwitchingChannels = false) const;
bool SuspendServer() { return m_ClientSocket->SuspendServer(); }
static void DenyChannel(const cChannel *Channel) { m_DenyChannel = Channel; }
};
#endif // VDR_STREAMDEV_DEVICE_H