mirror of
https://projects.vdr-developer.org/git/vdr-plugin-streamdev.git
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008e7c8510
- increased WRITERBUFSIZE - buffer was too small for high bandwidth content - removed cStreamdevStreamer::m_Running - eliminated potential busy waits in remuxers - updated cTSRemux static helpers to code of their VDR 1.6.0 counterparts - re-enabled PES vor VDR 1.7.3+. Streamdev now uses a copy of VDR 1.6.0's cRemux for TS to PES remuxing. - make sure that only complete TS packets are written to ringbuffers - use signaling instead of sleeps when writing to ringbuffers - optimized cStreamdevPatFilter PAT packet initialization - fixed cStreamdevPatFilter not processing PATs with length > TS_SIZE - 5 - use a small ringbuffer for cStreamdevPatFilter instead of writing to cStreamdevStreamers SendBuffer as two threads mustn't write to the same ringbuffer Modified Files: CONTRIBUTORS HISTORY Makefile common.c common.h streamdev-server.c libdvbmpeg/transform.h remux/extern.c remux/extern.h remux/ts2es.c remux/ts2es.h remux/ts2ps.c remux/ts2ps.h remux/tsremux.c remux/tsremux.h server/connectionHTTP.c server/connectionVTP.c server/livestreamer.c server/livestreamer.h server/menuHTTP.c server/streamer.c server/streamer.h Added Files: remux/ts2pes.c remux/ts2pes.h
2036 lines
69 KiB
C
2036 lines
69 KiB
C
/*
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* ts2pes.c: A streaming MPEG2 remultiplexer
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*
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* This file is based on remux.c from Klaus Schmidinger's VDR, version 1.6.0.
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*
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* The parts of this code that implement cTS2PES have been taken from
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* the Linux DVB driver's 'tuxplayer' example and were rewritten to suit
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* VDR's needs.
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*
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* The cRepacker family's code was originally written by Reinhard Nissl <rnissl@gmx.de>,
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* and adapted to the VDR coding style by Klaus.Schmidinger@cadsoft.de.
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*
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* $Id: ts2pes.c,v 1.1 2009/06/19 06:32:40 schmirl Exp $
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*/
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#include "remux/ts2pes.h"
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#include <stdlib.h>
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#include <vdr/channels.h>
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#include <vdr/shutdown.h>
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namespace Streamdev {
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// --- cRepacker -------------------------------------------------------------
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#define MIN_LOG_INTERVAL 10 // min. # of seconds between two consecutive log messages of a cRepacker
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#define LOG(a...) (LogAllowed() && (esyslog(a), true))
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class cRepacker {
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protected:
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bool initiallySyncing;
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int maxPacketSize;
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uint8_t subStreamId;
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time_t lastLog;
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int suppressedLogMessages;
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bool LogAllowed(void);
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void DroppedData(const char *Reason, int Count) { LOG("%s (dropped %d bytes)", Reason, Count); }
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public:
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static int Put(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count, int CapacityNeeded);
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cRepacker(void);
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virtual ~cRepacker() {}
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virtual void Reset(void) { initiallySyncing = true; }
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virtual void Repack(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count) = 0;
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virtual int BreakAt(const uchar *Data, int Count) = 0;
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virtual int QuerySnoopSize(void) { return 0; }
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void SetMaxPacketSize(int MaxPacketSize) { maxPacketSize = MaxPacketSize; }
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void SetSubStreamId(uint8_t SubStreamId) { subStreamId = SubStreamId; }
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};
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cRepacker::cRepacker(void)
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{
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initiallySyncing = true;
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maxPacketSize = 6 + 65535;
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subStreamId = 0;
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suppressedLogMessages = 0;;
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lastLog = 0;
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}
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bool cRepacker::LogAllowed(void)
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{
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bool Allowed = time(NULL) - lastLog >= MIN_LOG_INTERVAL;
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lastLog = time(NULL);
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if (Allowed) {
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if (suppressedLogMessages) {
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esyslog("%d cRepacker messages suppressed", suppressedLogMessages);
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suppressedLogMessages = 0;
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}
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}
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else
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suppressedLogMessages++;
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return Allowed;
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}
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int cRepacker::Put(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count, int CapacityNeeded)
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{
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if (CapacityNeeded >= Count && ResultBuffer->Free() < CapacityNeeded) {
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esyslog("ERROR: possible result buffer overflow, dropped %d out of %d byte", CapacityNeeded, CapacityNeeded);
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return 0;
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}
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int n = ResultBuffer->Put(Data, Count);
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if (n != Count)
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esyslog("ERROR: result buffer overflow, dropped %d out of %d byte", Count - n, Count);
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return n;
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}
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// --- cCommonRepacker -------------------------------------------------------
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class cCommonRepacker : public cRepacker {
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protected:
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int skippedBytes;
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int packetTodo;
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uchar fragmentData[6 + 65535 + 3];
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int fragmentLen;
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uchar pesHeader[6 + 3 + 255 + 3];
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int pesHeaderLen;
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uchar pesHeaderBackup[6 + 3 + 255];
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int pesHeaderBackupLen;
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uint32_t scanner;
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uint32_t localScanner;
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int localStart;
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bool PushOutPacket(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count);
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virtual int QuerySnoopSize() { return 4; }
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virtual void Reset(void);
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};
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void cCommonRepacker::Reset(void)
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{
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cRepacker::Reset();
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skippedBytes = 0;
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packetTodo = 0;
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fragmentLen = 0;
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pesHeaderLen = 0;
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pesHeaderBackupLen = 0;
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localStart = -1;
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}
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bool cCommonRepacker::PushOutPacket(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count)
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{
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// enter packet length into PES header ...
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if (fragmentLen > 0) { // ... which is contained in the fragment buffer
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// determine PES packet payload
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int PacketLen = fragmentLen + Count - 6;
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fragmentData[ 4 ] = PacketLen >> 8;
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fragmentData[ 5 ] = PacketLen & 0xFF;
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// just skip packets with no payload
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int PesPayloadOffset = 0;
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if (AnalyzePesHeader(fragmentData, fragmentLen, PesPayloadOffset) <= phInvalid)
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LOG("cCommonRepacker: invalid PES packet encountered in fragment buffer!");
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else if (6 + PacketLen <= PesPayloadOffset) {
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fragmentLen = 0;
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return true; // skip empty packet
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}
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// amount of data to put into result buffer: a negative Count value means
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// to strip off any partially contained start code.
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int Bite = fragmentLen + (Count >= 0 ? 0 : Count);
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// put data into result buffer
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int n = Put(ResultBuffer, fragmentData, Bite, 6 + PacketLen);
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fragmentLen = 0;
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if (n != Bite)
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return false;
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}
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else if (pesHeaderLen > 0) { // ... which is contained in the PES header buffer
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int PacketLen = pesHeaderLen + Count - 6;
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pesHeader[ 4 ] = PacketLen >> 8;
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pesHeader[ 5 ] = PacketLen & 0xFF;
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// just skip packets with no payload
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int PesPayloadOffset = 0;
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if (AnalyzePesHeader(pesHeader, pesHeaderLen, PesPayloadOffset) <= phInvalid)
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LOG("cCommonRepacker: invalid PES packet encountered in header buffer!");
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else if (6 + PacketLen <= PesPayloadOffset) {
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pesHeaderLen = 0;
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return true; // skip empty packet
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}
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// amount of data to put into result buffer: a negative Count value means
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// to strip off any partially contained start code.
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int Bite = pesHeaderLen + (Count >= 0 ? 0 : Count);
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// put data into result buffer
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int n = Put(ResultBuffer, pesHeader, Bite, 6 + PacketLen);
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pesHeaderLen = 0;
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if (n != Bite)
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return false;
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}
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// append further payload
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if (Count > 0) {
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// amount of data to put into result buffer
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int Bite = Count;
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// put data into result buffer
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int n = Put(ResultBuffer, Data, Bite, Bite);
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if (n != Bite)
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return false;
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}
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// we did it ;-)
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return true;
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}
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// --- cVideoRepacker --------------------------------------------------------
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class cVideoRepacker : public cCommonRepacker {
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private:
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enum eState {
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syncing,
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findPicture,
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scanPicture
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};
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int state;
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void HandleStartCode(const uchar *const Data, cRingBufferLinear *const ResultBuffer, const uchar *&Payload, const uchar StreamID, const ePesHeader MpegLevel);
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inline bool ScanDataForStartCodeSlow(const uchar *const Data);
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inline bool ScanDataForStartCodeFast(const uchar *&Data, const uchar *Limit);
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inline bool ScanDataForStartCode(const uchar *&Data, int &Done, int &Todo);
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inline void AdjustCounters(const int Delta, int &Done, int &Todo);
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inline bool ScanForEndOfPictureSlow(const uchar *&Data);
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inline bool ScanForEndOfPictureFast(const uchar *&Data, const uchar *Limit);
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inline bool ScanForEndOfPicture(const uchar *&Data, const uchar *Limit);
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public:
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cVideoRepacker(void);
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virtual void Reset(void);
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virtual void Repack(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count);
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virtual int BreakAt(const uchar *Data, int Count);
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};
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cVideoRepacker::cVideoRepacker(void)
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{
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Reset();
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}
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void cVideoRepacker::Reset(void)
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{
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cCommonRepacker::Reset();
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scanner = 0xFFFFFFFF;
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state = syncing;
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}
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void cVideoRepacker::HandleStartCode(const uchar *const Data, cRingBufferLinear *const ResultBuffer, const uchar *&Payload, const uchar StreamID, const ePesHeader MpegLevel)
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{
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// synchronisation is detected some bytes after frame start.
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const int SkippedBytesLimit = 4;
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// which kind of start code have we got?
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switch (*Data) {
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case 0xB9 ... 0xFF: // system start codes
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LOG("cVideoRepacker: found system start code: stream seems to be scrambled or not demultiplexed");
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break;
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case 0xB0 ... 0xB1: // reserved start codes
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case 0xB6:
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LOG("cVideoRepacker: found reserved start code: stream seems to be scrambled");
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break;
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case 0xB4: // sequence error code
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LOG("cVideoRepacker: found sequence error code: stream seems to be damaged");
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case 0xB2: // user data start code
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case 0xB5: // extension start code
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break;
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case 0xB7: // sequence end code
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case 0xB3: // sequence header code
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case 0xB8: // group start code
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case 0x00: // picture start code
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if (state == scanPicture) {
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// the above start codes indicate that the current picture is done. So
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// push out the packet to start a new packet for the next picuture. If
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// the byte count get's negative then the current buffer ends in a
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// partitial start code that must be stripped off, as it shall be put
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// in the next packet.
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PushOutPacket(ResultBuffer, Payload, Data - 3 - Payload);
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// go on with syncing to the next picture
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state = syncing;
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}
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if (state == syncing) {
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if (initiallySyncing) // omit report for the typical initial case
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initiallySyncing = false;
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else if (skippedBytes > SkippedBytesLimit) // report that syncing dropped some bytes
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LOG("cVideoRepacker: skipped %d bytes to sync on next picture", skippedBytes - SkippedBytesLimit);
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skippedBytes = 0;
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// if there is a PES header available, then use it ...
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if (pesHeaderBackupLen > 0) {
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// ISO 13818-1 says:
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// In the case of video, if a PTS is present in a PES packet header
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// it shall refer to the access unit containing the first picture start
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// code that commences in this PES packet. A picture start code commences
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// in PES packet if the first byte of the picture start code is present
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// in the PES packet.
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memcpy(pesHeader, pesHeaderBackup, pesHeaderBackupLen);
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pesHeaderLen = pesHeaderBackupLen;
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pesHeaderBackupLen = 0;
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}
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else {
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// ... otherwise create a continuation PES header
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pesHeaderLen = 0;
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pesHeader[pesHeaderLen++] = 0x00;
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pesHeader[pesHeaderLen++] = 0x00;
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pesHeader[pesHeaderLen++] = 0x01;
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pesHeader[pesHeaderLen++] = StreamID; // video stream ID
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pesHeader[pesHeaderLen++] = 0x00; // length still unknown
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pesHeader[pesHeaderLen++] = 0x00; // length still unknown
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if (MpegLevel == phMPEG2) {
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pesHeader[pesHeaderLen++] = 0x80;
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pesHeader[pesHeaderLen++] = 0x00;
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pesHeader[pesHeaderLen++] = 0x00;
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}
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else
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pesHeader[pesHeaderLen++] = 0x0F;
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}
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// append the first three bytes of the start code
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pesHeader[pesHeaderLen++] = 0x00;
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pesHeader[pesHeaderLen++] = 0x00;
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pesHeader[pesHeaderLen++] = 0x01;
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// the next packet's payload will begin with the fourth byte of
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// the start code (= the actual code)
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Payload = Data;
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// as there is no length information available, assume the
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// maximum we can hold in one PES packet
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packetTodo = maxPacketSize - pesHeaderLen;
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// go on with finding the picture data
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state++;
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}
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break;
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case 0x01 ... 0xAF: // slice start codes
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if (state == findPicture) {
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// go on with scanning the picture data
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state++;
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}
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break;
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}
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}
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bool cVideoRepacker::ScanDataForStartCodeSlow(const uchar *const Data)
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{
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scanner <<= 8;
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bool FoundStartCode = (scanner == 0x00000100);
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scanner |= *Data;
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return FoundStartCode;
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}
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bool cVideoRepacker::ScanDataForStartCodeFast(const uchar *&Data, const uchar *Limit)
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{
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Limit--;
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while (Data < Limit && (Data = (const uchar *)memchr(Data, 0x01, Limit - Data))) {
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if (Data[-2] || Data[-1])
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Data += 3;
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else {
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scanner = 0x00000100 | *++Data;
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return true;
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}
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}
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Data = Limit;
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uint32_t *Scanner = (uint32_t *)(Data - 3);
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scanner = ntohl(*Scanner);
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return false;
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}
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bool cVideoRepacker::ScanDataForStartCode(const uchar *&Data, int &Done, int &Todo)
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{
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const uchar *const DataOrig = Data;
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const int MinDataSize = 4;
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if (Todo < MinDataSize || (state != syncing && packetTodo < MinDataSize))
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return ScanDataForStartCodeSlow(Data);
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int Limit = Todo;
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if (state != syncing && Limit > packetTodo)
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Limit = packetTodo;
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if (ScanDataForStartCodeSlow(Data))
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return true;
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if (ScanDataForStartCodeSlow(++Data)) {
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AdjustCounters(1, Done, Todo);
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return true;
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}
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++Data;
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bool FoundStartCode = ScanDataForStartCodeFast(Data, DataOrig + Limit);
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AdjustCounters(Data - DataOrig, Done, Todo);
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return FoundStartCode;
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}
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void cVideoRepacker::AdjustCounters(const int Delta, int &Done, int &Todo)
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{
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Done += Delta;
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Todo -= Delta;
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if (state <= syncing)
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skippedBytes += Delta;
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else
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packetTodo -= Delta;
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}
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void cVideoRepacker::Repack(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count)
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{
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// synchronisation is detected some bytes after frame start.
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const int SkippedBytesLimit = 4;
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// reset local scanner
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localStart = -1;
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int pesPayloadOffset = 0;
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bool continuationHeader = false;
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ePesHeader mpegLevel = AnalyzePesHeader(Data, Count, pesPayloadOffset, &continuationHeader);
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if (mpegLevel <= phInvalid) {
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DroppedData("cVideoRepacker: no valid PES packet header found", Count);
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return;
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}
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if (!continuationHeader) {
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// backup PES header
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pesHeaderBackupLen = pesPayloadOffset;
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memcpy(pesHeaderBackup, Data, pesHeaderBackupLen);
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}
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// skip PES header
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int done = pesPayloadOffset;
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int todo = Count - done;
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const uchar *data = Data + done;
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// remember start of the data
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const uchar *payload = data;
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while (todo > 0) {
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// collect number of skipped bytes while syncing
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if (state <= syncing)
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skippedBytes++;
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// did we reach a start code?
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if (ScanDataForStartCode(data, done, todo))
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HandleStartCode(data, ResultBuffer, payload, Data[3], mpegLevel);
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// move on
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data++;
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done++;
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todo--;
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// do we have to start a new packet as there is no more space left?
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if (state != syncing && --packetTodo <= 0) {
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// we connot start a new packet here if the current might end in a start
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// code and this start code shall possibly be put in the next packet. So
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// overfill the current packet until we can safely detect that we won't
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// break a start code into pieces:
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//
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// A) the last four bytes were a start code.
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// B) the current byte introduces a start code.
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// C) the last three bytes begin a start code.
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//
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// Todo : Data : Rule : Result
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// -----:-------------------------------:------:-------
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// : XX 00 00 00 01 YY|YY YY YY YY : :
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// 0 : ^^| : A : push
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// -----:-------------------------------:------:-------
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// : XX XX 00 00 00 01|YY YY YY YY : :
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// 0 : ^^| : B : wait
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// -1 : |^^ : A : push
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// -----:-------------------------------:------:-------
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// : XX XX XX 00 00 00|01 YY YY YY : :
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// 0 : ^^| : C : wait
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// -1 : |^^ : B : wait
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// -2 : | ^^ : A : push
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// -----:-------------------------------:------:-------
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// : XX XX XX XX 00 00|00 01 YY YY : :
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// 0 : ^^| : C : wait
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// -1 : |^^ : C : wait
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// -2 : | ^^ : B : wait
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// -3 : | ^^ : A : push
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// -----:-------------------------------:------:-------
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// : XX XX XX XX XX 00|00 00 01 YY : :
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// 0 : ^^| : C : wait
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// -1 : |^^ : C : wait
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// -2 : | ^^ : : push
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// -----:-------------------------------:------:-------
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bool A = ((scanner & 0xFFFFFF00) == 0x00000100);
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bool B = ((scanner & 0xFFFFFF) == 0x000001);
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bool C = ((scanner & 0xFF) == 0x00) && (packetTodo >= -1);
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if (A || (!B && !C)) {
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// actually we cannot push out an overfull packet. So we'll have to
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// adjust the byte count and payload start as necessary. If the byte
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// count get's negative we'll have to append the excess from fragment's
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// tail to the next PES header.
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int bite = data + packetTodo - payload;
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const uchar *excessData = fragmentData + fragmentLen + bite;
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// a negative byte count means to drop some bytes from the current
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// fragment's tail, to not exceed the maximum packet size.
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PushOutPacket(ResultBuffer, payload, bite);
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// create a continuation PES header
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pesHeaderLen = 0;
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pesHeader[pesHeaderLen++] = 0x00;
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pesHeader[pesHeaderLen++] = 0x00;
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pesHeader[pesHeaderLen++] = 0x01;
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pesHeader[pesHeaderLen++] = Data[3]; // video stream ID
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pesHeader[pesHeaderLen++] = 0x00; // length still unknown
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pesHeader[pesHeaderLen++] = 0x00; // length still unknown
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|
|
if (mpegLevel == phMPEG2) {
|
|
pesHeader[pesHeaderLen++] = 0x80;
|
|
pesHeader[pesHeaderLen++] = 0x00;
|
|
pesHeader[pesHeaderLen++] = 0x00;
|
|
}
|
|
else
|
|
pesHeader[pesHeaderLen++] = 0x0F;
|
|
|
|
// copy any excess data
|
|
while (bite++ < 0) {
|
|
// append the excess data here
|
|
pesHeader[pesHeaderLen++] = *excessData++;
|
|
packetTodo++;
|
|
}
|
|
// the next packet's payload will begin here
|
|
payload = data + packetTodo;
|
|
// as there is no length information available, assume the
|
|
// maximum we can hold in one PES packet
|
|
packetTodo += maxPacketSize - pesHeaderLen;
|
|
}
|
|
}
|
|
}
|
|
// the packet is done. Now store any remaining data into fragment buffer
|
|
// if we are no longer syncing.
|
|
if (state != syncing) {
|
|
// append the PES header ...
|
|
int bite = pesHeaderLen;
|
|
pesHeaderLen = 0;
|
|
if (bite > 0) {
|
|
memcpy(fragmentData + fragmentLen, pesHeader, bite);
|
|
fragmentLen += bite;
|
|
}
|
|
// append payload. It may contain part of a start code at it's end,
|
|
// which will be removed when the next packet gets processed.
|
|
bite = data - payload;
|
|
if (bite > 0) {
|
|
memcpy(fragmentData + fragmentLen, payload, bite);
|
|
fragmentLen += bite;
|
|
}
|
|
}
|
|
// report that syncing dropped some bytes
|
|
if (skippedBytes > SkippedBytesLimit) {
|
|
if (!initiallySyncing) // omit report for the typical initial case
|
|
LOG("cVideoRepacker: skipped %d bytes while syncing on next picture", skippedBytes - SkippedBytesLimit);
|
|
skippedBytes = SkippedBytesLimit;
|
|
}
|
|
}
|
|
|
|
bool cVideoRepacker::ScanForEndOfPictureSlow(const uchar *&Data)
|
|
{
|
|
localScanner <<= 8;
|
|
localScanner |= *Data++;
|
|
// check start codes which follow picture data
|
|
switch (localScanner) {
|
|
case 0x00000100: // picture start code
|
|
case 0x000001B8: // group start code
|
|
case 0x000001B3: // sequence header code
|
|
case 0x000001B7: // sequence end code
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool cVideoRepacker::ScanForEndOfPictureFast(const uchar *&Data, const uchar *Limit)
|
|
{
|
|
Limit--;
|
|
|
|
while (Data < Limit && (Data = (const uchar *)memchr(Data, 0x01, Limit - Data))) {
|
|
if (Data[-2] || Data[-1])
|
|
Data += 3;
|
|
else {
|
|
localScanner = 0x00000100 | *++Data;
|
|
// check start codes which follow picture data
|
|
switch (localScanner) {
|
|
case 0x00000100: // picture start code
|
|
case 0x000001B8: // group start code
|
|
case 0x000001B3: // sequence header code
|
|
case 0x000001B7: // sequence end code
|
|
Data++;
|
|
return true;
|
|
default:
|
|
Data += 3;
|
|
}
|
|
}
|
|
}
|
|
|
|
Data = Limit + 1;
|
|
uint32_t *LocalScanner = (uint32_t *)(Data - 4);
|
|
localScanner = ntohl(*LocalScanner);
|
|
return false;
|
|
}
|
|
|
|
bool cVideoRepacker::ScanForEndOfPicture(const uchar *&Data, const uchar *Limit)
|
|
{
|
|
const uchar *const DataOrig = Data;
|
|
const int MinDataSize = 4;
|
|
bool FoundEndOfPicture;
|
|
|
|
if (Limit - Data <= MinDataSize) {
|
|
FoundEndOfPicture = false;
|
|
while (Data < Limit) {
|
|
if (ScanForEndOfPictureSlow(Data)) {
|
|
FoundEndOfPicture = true;
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
else {
|
|
FoundEndOfPicture = true;
|
|
if (!ScanForEndOfPictureSlow(Data)) {
|
|
if (!ScanForEndOfPictureSlow(Data)) {
|
|
if (!ScanForEndOfPictureFast(Data, Limit))
|
|
FoundEndOfPicture = false;
|
|
}
|
|
}
|
|
}
|
|
|
|
localStart += (Data - DataOrig);
|
|
return FoundEndOfPicture;
|
|
}
|
|
|
|
int cVideoRepacker::BreakAt(const uchar *Data, int Count)
|
|
{
|
|
if (initiallySyncing)
|
|
return -1; // fill the packet buffer completely until we have synced once
|
|
|
|
int PesPayloadOffset = 0;
|
|
|
|
if (AnalyzePesHeader(Data, Count, PesPayloadOffset) <= phInvalid)
|
|
return -1; // not enough data for test
|
|
|
|
// just detect end of picture
|
|
if (state == scanPicture) {
|
|
// setup local scanner
|
|
if (localStart < 0) {
|
|
localScanner = scanner;
|
|
localStart = 0;
|
|
}
|
|
// start where we've stopped at the last run
|
|
const uchar *data = Data + PesPayloadOffset + localStart;
|
|
const uchar *limit = Data + Count;
|
|
// scan data
|
|
if (ScanForEndOfPicture(data, limit))
|
|
return data - Data;
|
|
}
|
|
// just fill up packet and append next start code
|
|
return PesPayloadOffset + packetTodo + 4;
|
|
}
|
|
|
|
// --- cAudioRepacker --------------------------------------------------------
|
|
|
|
class cAudioRepacker : public cCommonRepacker {
|
|
private:
|
|
static int bitRates[2][3][16];
|
|
enum eState {
|
|
syncing,
|
|
scanFrame
|
|
};
|
|
int state;
|
|
int frameTodo;
|
|
int frameSize;
|
|
int cid;
|
|
static bool IsValidAudioHeader(uint32_t Header, bool Mpeg2, int *FrameSize = NULL);
|
|
public:
|
|
cAudioRepacker(int Cid);
|
|
virtual void Reset(void);
|
|
virtual void Repack(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count);
|
|
virtual int BreakAt(const uchar *Data, int Count);
|
|
};
|
|
|
|
int cAudioRepacker::bitRates[2][3][16] = { // all values are specified as kbits/s
|
|
{
|
|
{ 0, 32, 64, 96, 128, 160, 192, 224, 256, 288, 320, 352, 384, 416, 448, -1 }, // MPEG 1, Layer I
|
|
{ 0, 32, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, 384, -1 }, // MPEG 1, Layer II
|
|
{ 0, 32, 40, 48, 56, 64, 80, 96, 112, 128, 160, 192, 224, 256, 320, -1 } // MPEG 1, Layer III
|
|
},
|
|
{
|
|
{ 0, 32, 48, 56, 64, 80, 96, 112, 128, 144, 160, 176, 192, 224, 256, -1 }, // MPEG 2, Layer I
|
|
{ 0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160, -1 }, // MPEG 2, Layer II/III
|
|
{ 0, 8, 16, 24, 32, 40, 48, 56, 64, 80, 96, 112, 128, 144, 160, -1 } // MPEG 2, Layer II/III
|
|
}
|
|
};
|
|
|
|
cAudioRepacker::cAudioRepacker(int Cid)
|
|
{
|
|
cid = Cid;
|
|
Reset();
|
|
}
|
|
|
|
void cAudioRepacker::Reset(void)
|
|
{
|
|
cCommonRepacker::Reset();
|
|
scanner = 0;
|
|
state = syncing;
|
|
frameTodo = 0;
|
|
frameSize = 0;
|
|
}
|
|
|
|
bool cAudioRepacker::IsValidAudioHeader(uint32_t Header, bool Mpeg2, int *FrameSize)
|
|
{
|
|
int syncword = (Header & 0xFFF00000) >> 20;
|
|
int id = (Header & 0x00080000) >> 19;
|
|
int layer = (Header & 0x00060000) >> 17;
|
|
//int protection_bit = (Header & 0x00010000) >> 16;
|
|
int bitrate_index = (Header & 0x0000F000) >> 12;
|
|
int sampling_frequency = (Header & 0x00000C00) >> 10;
|
|
int padding_bit = (Header & 0x00000200) >> 9;
|
|
//int private_bit = (Header & 0x00000100) >> 8;
|
|
//int mode = (Header & 0x000000C0) >> 6;
|
|
//int mode_extension = (Header & 0x00000030) >> 4;
|
|
//int copyright = (Header & 0x00000008) >> 3;
|
|
//int orignal_copy = (Header & 0x00000004) >> 2;
|
|
int emphasis = (Header & 0x00000003);
|
|
|
|
if (syncword != 0xFFF)
|
|
return false;
|
|
|
|
if (id == 0 && !Mpeg2) // reserved in MPEG 1
|
|
return false;
|
|
|
|
if (layer == 0) // reserved
|
|
return false;
|
|
|
|
if (bitrate_index == 0xF) // forbidden
|
|
return false;
|
|
|
|
if (sampling_frequency == 3) // reserved
|
|
return false;
|
|
|
|
if (emphasis == 2) // reserved
|
|
return false;
|
|
|
|
if (FrameSize) {
|
|
if (bitrate_index == 0)
|
|
*FrameSize = 0;
|
|
else {
|
|
static int samplingFrequencies[2][4] = { // all values are specified in Hz
|
|
{ 44100, 48000, 32000, -1 }, // MPEG 1
|
|
{ 22050, 24000, 16000, -1 } // MPEG 2
|
|
};
|
|
|
|
static int slots_per_frame[2][3] = {
|
|
{ 12, 144, 144 }, // MPEG 1, Layer I, II, III
|
|
{ 12, 144, 72 } // MPEG 2, Layer I, II, III
|
|
};
|
|
|
|
int mpegIndex = 1 - id;
|
|
int layerIndex = 3 - layer;
|
|
|
|
// Layer I (i. e., layerIndex == 0) has a larger slot size
|
|
int slotSize = (layerIndex == 0) ? 4 : 1; // bytes
|
|
|
|
int br = 1000 * bitRates[mpegIndex][layerIndex][bitrate_index]; // bits/s
|
|
int sf = samplingFrequencies[mpegIndex][sampling_frequency];
|
|
|
|
int N = slots_per_frame[mpegIndex][layerIndex] * br / sf; // slots
|
|
|
|
*FrameSize = (N + padding_bit) * slotSize; // bytes
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void cAudioRepacker::Repack(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count)
|
|
{
|
|
// synchronisation is detected some bytes after frame start.
|
|
const int SkippedBytesLimit = 4;
|
|
|
|
// reset local scanner
|
|
localStart = -1;
|
|
|
|
int pesPayloadOffset = 0;
|
|
bool continuationHeader = false;
|
|
ePesHeader mpegLevel = AnalyzePesHeader(Data, Count, pesPayloadOffset, &continuationHeader);
|
|
if (mpegLevel <= phInvalid) {
|
|
DroppedData("cAudioRepacker: no valid PES packet header found", Count);
|
|
return;
|
|
}
|
|
if (!continuationHeader) {
|
|
// backup PES header
|
|
pesHeaderBackupLen = pesPayloadOffset;
|
|
memcpy(pesHeaderBackup, Data, pesHeaderBackupLen);
|
|
}
|
|
|
|
// skip PES header
|
|
int done = pesPayloadOffset;
|
|
int todo = Count - done;
|
|
const uchar *data = Data + done;
|
|
// remember start of the data
|
|
const uchar *payload = data;
|
|
|
|
while (todo > 0) {
|
|
// collect number of skipped bytes while syncing
|
|
if (state <= syncing)
|
|
skippedBytes++;
|
|
// did we reach an audio frame header?
|
|
scanner <<= 8;
|
|
scanner |= *data;
|
|
if ((scanner & 0xFFF00000) == 0xFFF00000) {
|
|
if (frameTodo <= 0 && (frameSize == 0 || skippedBytes >= 4) && IsValidAudioHeader(scanner, mpegLevel == phMPEG2, &frameSize)) {
|
|
if (state == scanFrame) {
|
|
// As a new audio frame starts here, the previous one is done. So push
|
|
// out the packet to start a new packet for the next audio frame. If
|
|
// the byte count gets negative then the current buffer ends in a
|
|
// partitial audio frame header that must be stripped off, as it shall
|
|
// be put in the next packet.
|
|
PushOutPacket(ResultBuffer, payload, data - 3 - payload);
|
|
// go on with syncing to the next audio frame
|
|
state = syncing;
|
|
}
|
|
if (state == syncing) {
|
|
if (initiallySyncing) // omit report for the typical initial case
|
|
initiallySyncing = false;
|
|
else if (skippedBytes > SkippedBytesLimit) // report that syncing dropped some bytes
|
|
LOG("cAudioRepacker(0x%02X): skipped %d bytes to sync on next audio frame", cid, skippedBytes - SkippedBytesLimit);
|
|
skippedBytes = 0;
|
|
// if there is a PES header available, then use it ...
|
|
if (pesHeaderBackupLen > 0) {
|
|
// ISO 13818-1 says:
|
|
// In the case of audio, if a PTS is present in a PES packet header
|
|
// it shall refer to the access unit commencing in the PES packet. An
|
|
// audio access unit commences in a PES packet if the first byte of
|
|
// the audio access unit is present in the PES packet.
|
|
memcpy(pesHeader, pesHeaderBackup, pesHeaderBackupLen);
|
|
pesHeaderLen = pesHeaderBackupLen;
|
|
pesHeaderBackupLen = 0;
|
|
}
|
|
else {
|
|
// ... otherwise create a continuation PES header
|
|
pesHeaderLen = 0;
|
|
pesHeader[pesHeaderLen++] = 0x00;
|
|
pesHeader[pesHeaderLen++] = 0x00;
|
|
pesHeader[pesHeaderLen++] = 0x01;
|
|
pesHeader[pesHeaderLen++] = Data[3]; // audio stream ID
|
|
pesHeader[pesHeaderLen++] = 0x00; // length still unknown
|
|
pesHeader[pesHeaderLen++] = 0x00; // length still unknown
|
|
|
|
if (mpegLevel == phMPEG2) {
|
|
pesHeader[pesHeaderLen++] = 0x80;
|
|
pesHeader[pesHeaderLen++] = 0x00;
|
|
pesHeader[pesHeaderLen++] = 0x00;
|
|
}
|
|
else
|
|
pesHeader[pesHeaderLen++] = 0x0F;
|
|
}
|
|
// append the first three bytes of the audio frame header
|
|
pesHeader[pesHeaderLen++] = 0xFF;
|
|
pesHeader[pesHeaderLen++] = (scanner >> 16) & 0xFF;
|
|
pesHeader[pesHeaderLen++] = (scanner >> 8) & 0xFF;
|
|
// the next packet's payload will begin with the fourth byte of
|
|
// the audio frame header (= the actual byte)
|
|
payload = data;
|
|
// maximum we can hold in one PES packet
|
|
packetTodo = maxPacketSize - pesHeaderLen;
|
|
// expected remainder of audio frame: so far we have read 3 bytes from the frame header
|
|
frameTodo = frameSize - 3;
|
|
// go on with collecting the frame's data
|
|
state++;
|
|
}
|
|
}
|
|
}
|
|
data++;
|
|
done++;
|
|
todo--;
|
|
// do we have to start a new packet as the current is done?
|
|
if (frameTodo > 0) {
|
|
if (--frameTodo == 0) {
|
|
// the current audio frame is is done now. So push out the packet to
|
|
// start a new packet for the next audio frame.
|
|
PushOutPacket(ResultBuffer, payload, data - payload);
|
|
// go on with syncing to the next audio frame
|
|
state = syncing;
|
|
}
|
|
}
|
|
// do we have to start a new packet as there is no more space left?
|
|
if (state != syncing && --packetTodo <= 0) {
|
|
// We connot start a new packet here if the current might end in an audio
|
|
// frame header and this header shall possibly be put in the next packet. So
|
|
// overfill the current packet until we can safely detect that we won't
|
|
// break an audio frame header into pieces:
|
|
//
|
|
// A) the last four bytes were an audio frame header.
|
|
// B) the last three bytes introduce an audio frame header.
|
|
// C) the last two bytes introduce an audio frame header.
|
|
// D) the last byte introduces an audio frame header.
|
|
//
|
|
// Todo : Data : Rule : Result
|
|
// -----:-------------------------------:------:-------
|
|
// : XX XX FF Fz zz zz|YY YY YY YY : :
|
|
// 0 : ^^| : A : push
|
|
// -----:-------------------------------:------:-------
|
|
// : XX XX XX FF Fz zz|zz YY YY YY : :
|
|
// 0 : ^^| : B : wait
|
|
// -1 : |^^ : A : push
|
|
// -----:-------------------------------:------:-------
|
|
// : XX XX XX XX FF Fz|zz zz YY YY : :
|
|
// 0 : ^^| : C : wait
|
|
// -1 : |^^ : B : wait
|
|
// -2 : | ^^ : A : push
|
|
// -----:-------------------------------:------:-------
|
|
// : XX XX XX XX XX FF|Fz zz zz YY : :
|
|
// 0 : ^^| : D : wait
|
|
// -1 : |^^ : C : wait
|
|
// -2 : | ^^ : B : wait
|
|
// -3 : | ^^ : A : push
|
|
// -----:-------------------------------:------:-------
|
|
bool A = ((scanner & 0xFFF00000) == 0xFFF00000);
|
|
bool B = ((scanner & 0xFFF000) == 0xFFF000);
|
|
bool C = ((scanner & 0xFFF0) == 0xFFF0);
|
|
bool D = ((scanner & 0xFF) == 0xFF);
|
|
if (A || (!B && !C && !D)) {
|
|
// Actually we cannot push out an overfull packet. So we'll have to
|
|
// adjust the byte count and payload start as necessary. If the byte
|
|
// count gets negative we'll have to append the excess from fragment's
|
|
// tail to the next PES header.
|
|
int bite = data + packetTodo - payload;
|
|
const uchar *excessData = fragmentData + fragmentLen + bite;
|
|
// A negative byte count means to drop some bytes from the current
|
|
// fragment's tail, to not exceed the maximum packet size.
|
|
PushOutPacket(ResultBuffer, payload, bite);
|
|
// create a continuation PES header
|
|
pesHeaderLen = 0;
|
|
pesHeader[pesHeaderLen++] = 0x00;
|
|
pesHeader[pesHeaderLen++] = 0x00;
|
|
pesHeader[pesHeaderLen++] = 0x01;
|
|
pesHeader[pesHeaderLen++] = Data[3]; // audio stream ID
|
|
pesHeader[pesHeaderLen++] = 0x00; // length still unknown
|
|
pesHeader[pesHeaderLen++] = 0x00; // length still unknown
|
|
|
|
if (mpegLevel == phMPEG2) {
|
|
pesHeader[pesHeaderLen++] = 0x80;
|
|
pesHeader[pesHeaderLen++] = 0x00;
|
|
pesHeader[pesHeaderLen++] = 0x00;
|
|
}
|
|
else
|
|
pesHeader[pesHeaderLen++] = 0x0F;
|
|
|
|
// copy any excess data
|
|
while (bite++ < 0) {
|
|
// append the excess data here
|
|
pesHeader[pesHeaderLen++] = *excessData++;
|
|
packetTodo++;
|
|
}
|
|
// the next packet's payload will begin here
|
|
payload = data + packetTodo;
|
|
// as there is no length information available, assume the
|
|
// maximum we can hold in one PES packet
|
|
packetTodo += maxPacketSize - pesHeaderLen;
|
|
}
|
|
}
|
|
}
|
|
// The packet is done. Now store any remaining data into fragment buffer
|
|
// if we are no longer syncing.
|
|
if (state != syncing) {
|
|
// append the PES header ...
|
|
int bite = pesHeaderLen;
|
|
pesHeaderLen = 0;
|
|
if (bite > 0) {
|
|
memcpy(fragmentData + fragmentLen, pesHeader, bite);
|
|
fragmentLen += bite;
|
|
}
|
|
// append payload. It may contain part of an audio frame header at it's
|
|
// end, which will be removed when the next packet gets processed.
|
|
bite = data - payload;
|
|
if (bite > 0) {
|
|
memcpy(fragmentData + fragmentLen, payload, bite);
|
|
fragmentLen += bite;
|
|
}
|
|
}
|
|
// report that syncing dropped some bytes
|
|
if (skippedBytes > SkippedBytesLimit) {
|
|
if (!initiallySyncing) // omit report for the typical initial case
|
|
LOG("cAudioRepacker(0x%02X): skipped %d bytes while syncing on next audio frame", cid, skippedBytes - SkippedBytesLimit);
|
|
skippedBytes = SkippedBytesLimit;
|
|
}
|
|
}
|
|
|
|
int cAudioRepacker::BreakAt(const uchar *Data, int Count)
|
|
{
|
|
if (initiallySyncing)
|
|
return -1; // fill the packet buffer completely until we have synced once
|
|
|
|
int PesPayloadOffset = 0;
|
|
|
|
ePesHeader MpegLevel = AnalyzePesHeader(Data, Count, PesPayloadOffset);
|
|
if (MpegLevel <= phInvalid)
|
|
return -1; // not enough data for test
|
|
|
|
// determine amount of data to fill up packet and to append next audio frame header
|
|
int packetRemainder = PesPayloadOffset + packetTodo + 4;
|
|
|
|
// just detect end of an audio frame
|
|
if (state == scanFrame) {
|
|
// when remaining audio frame size is known, then omit scanning
|
|
if (frameTodo > 0) {
|
|
// determine amount of data to fill up audio frame and to append next audio frame header
|
|
int remaining = PesPayloadOffset + frameTodo + 4;
|
|
if (remaining < packetRemainder)
|
|
return remaining;
|
|
return packetRemainder;
|
|
}
|
|
// setup local scanner
|
|
if (localStart < 0) {
|
|
localScanner = scanner;
|
|
localStart = 0;
|
|
}
|
|
// start where we've stopped at the last run
|
|
const uchar *data = Data + PesPayloadOffset + localStart;
|
|
const uchar *limit = Data + Count;
|
|
// scan data
|
|
while (data < limit) {
|
|
localStart++;
|
|
localScanner <<= 8;
|
|
localScanner |= *data++;
|
|
// check whether the next audio frame follows
|
|
if (((localScanner & 0xFFF00000) == 0xFFF00000) && IsValidAudioHeader(localScanner, MpegLevel == phMPEG2))
|
|
return data - Data;
|
|
}
|
|
}
|
|
// just fill up packet and append next audio frame header
|
|
return packetRemainder;
|
|
}
|
|
|
|
// --- cDolbyRepacker --------------------------------------------------------
|
|
|
|
class cDolbyRepacker : public cRepacker {
|
|
private:
|
|
static int frameSizes[];
|
|
uchar fragmentData[6 + 65535];
|
|
int fragmentLen;
|
|
int fragmentTodo;
|
|
uchar pesHeader[6 + 3 + 255 + 4 + 4];
|
|
int pesHeaderLen;
|
|
uchar pesHeaderBackup[6 + 3 + 255];
|
|
int pesHeaderBackupLen;
|
|
uchar chk1;
|
|
uchar chk2;
|
|
int ac3todo;
|
|
enum eState {
|
|
find_0b,
|
|
find_77,
|
|
store_chk1,
|
|
store_chk2,
|
|
get_length,
|
|
output_packet
|
|
};
|
|
int state;
|
|
int skippedBytes;
|
|
void ResetPesHeader(bool ContinuationFrame = false);
|
|
void AppendSubStreamID(bool ContinuationFrame = false);
|
|
bool FinishRemainder(cRingBufferLinear *ResultBuffer, const uchar *const Data, const int Todo, int &Bite);
|
|
bool StartNewPacket(cRingBufferLinear *ResultBuffer, const uchar *const Data, const int Todo, int &Bite);
|
|
public:
|
|
cDolbyRepacker(void);
|
|
virtual void Reset(void);
|
|
virtual void Repack(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count);
|
|
virtual int BreakAt(const uchar *Data, int Count);
|
|
};
|
|
|
|
// frameSizes are in words, i. e. multiply them by 2 to get bytes
|
|
int cDolbyRepacker::frameSizes[] = {
|
|
// fs = 48 kHz
|
|
64, 64, 80, 80, 96, 96, 112, 112, 128, 128, 160, 160, 192, 192, 224, 224,
|
|
256, 256, 320, 320, 384, 384, 448, 448, 512, 512, 640, 640, 768, 768, 896, 896,
|
|
1024, 1024, 1152, 1152, 1280, 1280, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
// fs = 44.1 kHz
|
|
69, 70, 87, 88, 104, 105, 121, 122, 139, 140, 174, 175, 208, 209, 243, 244,
|
|
278, 279, 348, 349, 417, 418, 487, 488, 557, 558, 696, 697, 835, 836, 975, 976,
|
|
1114, 1115, 1253, 1254, 1393, 1394, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
// fs = 32 kHz
|
|
96, 96, 120, 120, 144, 144, 168, 168, 192, 192, 240, 240, 288, 288, 336, 336,
|
|
384, 384, 480, 480, 576, 576, 672, 672, 768, 768, 960, 960, 1152, 1152, 1344, 1344,
|
|
1536, 1536, 1728, 1728, 1920, 1920, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
//
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
|
|
};
|
|
|
|
cDolbyRepacker::cDolbyRepacker(void)
|
|
{
|
|
pesHeader[0] = 0x00;
|
|
pesHeader[1] = 0x00;
|
|
pesHeader[2] = 0x01;
|
|
pesHeader[3] = 0xBD;
|
|
pesHeader[4] = 0x00;
|
|
pesHeader[5] = 0x00;
|
|
Reset();
|
|
}
|
|
|
|
void cDolbyRepacker::AppendSubStreamID(bool ContinuationFrame)
|
|
{
|
|
if (subStreamId) {
|
|
pesHeader[pesHeaderLen++] = subStreamId;
|
|
// number of ac3 frames "starting" in this packet (1 by design).
|
|
pesHeader[pesHeaderLen++] = 0x01;
|
|
// offset to start of first ac3 frame (0 means "no ac3 frame starting"
|
|
// so 1 (by design) addresses the first byte after the next two bytes).
|
|
pesHeader[pesHeaderLen++] = 0x00;
|
|
pesHeader[pesHeaderLen++] = (ContinuationFrame ? 0x00 : 0x01);
|
|
}
|
|
}
|
|
|
|
void cDolbyRepacker::ResetPesHeader(bool ContinuationFrame)
|
|
{
|
|
pesHeader[6] = 0x80;
|
|
pesHeader[7] = 0x00;
|
|
pesHeader[8] = 0x00;
|
|
pesHeaderLen = 9;
|
|
AppendSubStreamID(ContinuationFrame);
|
|
}
|
|
|
|
void cDolbyRepacker::Reset(void)
|
|
{
|
|
cRepacker::Reset();
|
|
ResetPesHeader();
|
|
state = find_0b;
|
|
ac3todo = 0;
|
|
chk1 = 0;
|
|
chk2 = 0;
|
|
fragmentLen = 0;
|
|
fragmentTodo = 0;
|
|
pesHeaderBackupLen = 0;
|
|
skippedBytes = 0;
|
|
}
|
|
|
|
bool cDolbyRepacker::FinishRemainder(cRingBufferLinear *ResultBuffer, const uchar *const Data, const int Todo, int &Bite)
|
|
{
|
|
bool success = true;
|
|
// enough data available to put PES packet into buffer?
|
|
if (fragmentTodo <= Todo) {
|
|
// output a previous fragment first
|
|
if (fragmentLen > 0) {
|
|
Bite = fragmentLen;
|
|
int n = Put(ResultBuffer, fragmentData, Bite, fragmentLen + fragmentTodo);
|
|
if (Bite != n)
|
|
success = false;
|
|
fragmentLen = 0;
|
|
}
|
|
Bite = fragmentTodo;
|
|
if (success) {
|
|
int n = Put(ResultBuffer, Data, Bite, Bite);
|
|
if (Bite != n)
|
|
success = false;
|
|
}
|
|
fragmentTodo = 0;
|
|
// ac3 frame completely processed?
|
|
if (Bite >= ac3todo)
|
|
state = find_0b; // go on with finding start of next packet
|
|
}
|
|
else {
|
|
// copy the fragment into separate buffer for later processing
|
|
Bite = Todo;
|
|
memcpy(fragmentData + fragmentLen, Data, Bite);
|
|
fragmentLen += Bite;
|
|
fragmentTodo -= Bite;
|
|
}
|
|
return success;
|
|
}
|
|
|
|
bool cDolbyRepacker::StartNewPacket(cRingBufferLinear *ResultBuffer, const uchar *const Data, const int Todo, int &Bite)
|
|
{
|
|
bool success = true;
|
|
int packetLen = pesHeaderLen + ac3todo;
|
|
// limit packet to maximum size
|
|
if (packetLen > maxPacketSize)
|
|
packetLen = maxPacketSize;
|
|
pesHeader[4] = (packetLen - 6) >> 8;
|
|
pesHeader[5] = (packetLen - 6) & 0xFF;
|
|
Bite = pesHeaderLen;
|
|
// enough data available to put PES packet into buffer?
|
|
if (packetLen - pesHeaderLen <= Todo) {
|
|
int n = Put(ResultBuffer, pesHeader, Bite, packetLen);
|
|
if (Bite != n)
|
|
success = false;
|
|
Bite = packetLen - pesHeaderLen;
|
|
if (success) {
|
|
n = Put(ResultBuffer, Data, Bite, Bite);
|
|
if (Bite != n)
|
|
success = false;
|
|
}
|
|
// ac3 frame completely processed?
|
|
if (Bite >= ac3todo)
|
|
state = find_0b; // go on with finding start of next packet
|
|
}
|
|
else {
|
|
fragmentTodo = packetLen;
|
|
// copy the pesheader into separate buffer for later processing
|
|
memcpy(fragmentData + fragmentLen, pesHeader, Bite);
|
|
fragmentLen += Bite;
|
|
fragmentTodo -= Bite;
|
|
// copy the fragment into separate buffer for later processing
|
|
Bite = Todo;
|
|
memcpy(fragmentData + fragmentLen, Data, Bite);
|
|
fragmentLen += Bite;
|
|
fragmentTodo -= Bite;
|
|
}
|
|
return success;
|
|
}
|
|
|
|
void cDolbyRepacker::Repack(cRingBufferLinear *ResultBuffer, const uchar *Data, int Count)
|
|
{
|
|
// synchronisation is detected some bytes after frame start.
|
|
const int SkippedBytesLimit = 4;
|
|
|
|
// check for MPEG 2
|
|
if ((Data[6] & 0xC0) != 0x80) {
|
|
DroppedData("cDolbyRepacker: MPEG 2 PES header expected", Count);
|
|
return;
|
|
}
|
|
|
|
// backup PES header
|
|
if (Data[6] != 0x80 || Data[7] != 0x00 || Data[8] != 0x00) {
|
|
pesHeaderBackupLen = 6 + 3 + Data[8];
|
|
memcpy(pesHeaderBackup, Data, pesHeaderBackupLen);
|
|
}
|
|
|
|
// skip PES header
|
|
int done = 6 + 3 + Data[8];
|
|
int todo = Count - done;
|
|
const uchar *data = Data + done;
|
|
|
|
// look for 0x0B 0x77 <chk1> <chk2> <frameSize>
|
|
while (todo > 0) {
|
|
switch (state) {
|
|
case find_0b:
|
|
if (*data == 0x0B) {
|
|
state++;
|
|
// copy header information once for later use
|
|
if (pesHeaderBackupLen > 0) {
|
|
pesHeaderLen = pesHeaderBackupLen;
|
|
pesHeaderBackupLen = 0;
|
|
memcpy(pesHeader, pesHeaderBackup, pesHeaderLen);
|
|
AppendSubStreamID();
|
|
}
|
|
}
|
|
data++;
|
|
done++;
|
|
todo--;
|
|
skippedBytes++; // collect number of skipped bytes while syncing
|
|
continue;
|
|
case find_77:
|
|
if (*data != 0x77) {
|
|
state = find_0b;
|
|
continue;
|
|
}
|
|
data++;
|
|
done++;
|
|
todo--;
|
|
skippedBytes++; // collect number of skipped bytes while syncing
|
|
state++;
|
|
continue;
|
|
case store_chk1:
|
|
chk1 = *data++;
|
|
done++;
|
|
todo--;
|
|
skippedBytes++; // collect number of skipped bytes while syncing
|
|
state++;
|
|
continue;
|
|
case store_chk2:
|
|
chk2 = *data++;
|
|
done++;
|
|
todo--;
|
|
skippedBytes++; // collect number of skipped bytes while syncing
|
|
state++;
|
|
continue;
|
|
case get_length:
|
|
ac3todo = 2 * frameSizes[*data];
|
|
// frameSizeCode was invalid => restart searching
|
|
if (ac3todo <= 0) {
|
|
// reset PES header instead of using a wrong one
|
|
ResetPesHeader();
|
|
if (chk1 == 0x0B) {
|
|
if (chk2 == 0x77) {
|
|
state = store_chk1;
|
|
continue;
|
|
}
|
|
if (chk2 == 0x0B) {
|
|
state = find_77;
|
|
continue;
|
|
}
|
|
state = find_0b;
|
|
continue;
|
|
}
|
|
if (chk2 == 0x0B) {
|
|
state = find_77;
|
|
continue;
|
|
}
|
|
state = find_0b;
|
|
continue;
|
|
}
|
|
if (initiallySyncing) // omit report for the typical initial case
|
|
initiallySyncing = false;
|
|
else if (skippedBytes > SkippedBytesLimit) // report that syncing dropped some bytes
|
|
LOG("cDolbyRepacker: skipped %d bytes to sync on next AC3 frame", skippedBytes - SkippedBytesLimit);
|
|
skippedBytes = 0;
|
|
// append read data to header for common output processing
|
|
pesHeader[pesHeaderLen++] = 0x0B;
|
|
pesHeader[pesHeaderLen++] = 0x77;
|
|
pesHeader[pesHeaderLen++] = chk1;
|
|
pesHeader[pesHeaderLen++] = chk2;
|
|
ac3todo -= 4;
|
|
state++;
|
|
// fall through to output
|
|
case output_packet: {
|
|
int bite = 0;
|
|
// finish remainder of ac3 frame?
|
|
if (fragmentTodo > 0)
|
|
FinishRemainder(ResultBuffer, data, todo, bite);
|
|
else {
|
|
// start a new packet
|
|
StartNewPacket(ResultBuffer, data, todo, bite);
|
|
// prepare for next (continuation) packet
|
|
ResetPesHeader(state == output_packet);
|
|
}
|
|
data += bite;
|
|
done += bite;
|
|
todo -= bite;
|
|
ac3todo -= bite;
|
|
}
|
|
}
|
|
}
|
|
// report that syncing dropped some bytes
|
|
if (skippedBytes > SkippedBytesLimit) {
|
|
if (!initiallySyncing) // omit report for the typical initial case
|
|
LOG("cDolbyRepacker: skipped %d bytes while syncing on next AC3 frame", skippedBytes - 4);
|
|
skippedBytes = SkippedBytesLimit;
|
|
}
|
|
}
|
|
|
|
int cDolbyRepacker::BreakAt(const uchar *Data, int Count)
|
|
{
|
|
if (initiallySyncing)
|
|
return -1; // fill the packet buffer completely until we have synced once
|
|
// enough data for test?
|
|
if (Count < 6 + 3)
|
|
return -1;
|
|
// check for MPEG 2
|
|
if ((Data[6] & 0xC0) != 0x80)
|
|
return -1;
|
|
int headerLen = Data[8] + 6 + 3;
|
|
// break after fragment tail?
|
|
if (ac3todo > 0)
|
|
return headerLen + ac3todo;
|
|
// enough data for test?
|
|
if (Count < headerLen + 5)
|
|
return -1;
|
|
const uchar *data = Data + headerLen;
|
|
// break after ac3 frame?
|
|
if (data[0] == 0x0B && data[1] == 0x77 && frameSizes[data[4]] > 0)
|
|
return headerLen + 2 * frameSizes[data[4]];
|
|
return -1;
|
|
}
|
|
|
|
// --- cTS2PES ---------------------------------------------------------------
|
|
|
|
#include <netinet/in.h>
|
|
|
|
//XXX TODO: these should really be available in some driver header file!
|
|
#define PROG_STREAM_MAP 0xBC
|
|
#ifndef PRIVATE_STREAM1
|
|
#define PRIVATE_STREAM1 0xBD
|
|
#endif
|
|
#define PADDING_STREAM 0xBE
|
|
#ifndef PRIVATE_STREAM2
|
|
#define PRIVATE_STREAM2 0xBF
|
|
#endif
|
|
#define AUDIO_STREAM_S 0xC0
|
|
#define AUDIO_STREAM_E 0xDF
|
|
#define VIDEO_STREAM_S 0xE0
|
|
#define VIDEO_STREAM_E 0xEF
|
|
#define ECM_STREAM 0xF0
|
|
#define EMM_STREAM 0xF1
|
|
#define DSM_CC_STREAM 0xF2
|
|
#define ISO13522_STREAM 0xF3
|
|
#define PROG_STREAM_DIR 0xFF
|
|
|
|
//pts_dts flags
|
|
#define PTS_ONLY 0x80
|
|
|
|
#define TS_SIZE 188
|
|
#define PID_MASK_HI 0x1F
|
|
#define CONT_CNT_MASK 0x0F
|
|
|
|
// Flags:
|
|
#define PAY_LOAD 0x10
|
|
#define ADAPT_FIELD 0x20
|
|
#define PAY_START 0x40
|
|
#define TS_ERROR 0x80
|
|
|
|
#define MAX_PLENGTH 0xFFFF // the maximum PES packet length (theoretically)
|
|
#define MMAX_PLENGTH (64*MAX_PLENGTH) // some stations send PES packets that are extremely large, e.g. DVB-T in Finland or HDTV 1920x1080
|
|
|
|
#define IPACKS 2048
|
|
|
|
// Start codes:
|
|
#define SC_SEQUENCE 0xB3 // "sequence header code"
|
|
#define SC_GROUP 0xB8 // "group start code"
|
|
#define SC_PICTURE 0x00 // "picture start code"
|
|
|
|
#define MAXNONUSEFULDATA (10*1024*1024)
|
|
#define MAXNUMUPTERRORS 10
|
|
|
|
class cTS2PES {
|
|
private:
|
|
int pid;
|
|
int size;
|
|
int found;
|
|
int count;
|
|
uint8_t *buf;
|
|
uint8_t cid;
|
|
uint8_t rewriteCid;
|
|
uint8_t subStreamId;
|
|
int plength;
|
|
uint8_t plen[2];
|
|
uint8_t flag1;
|
|
uint8_t flag2;
|
|
uint8_t hlength;
|
|
int mpeg;
|
|
uint8_t check;
|
|
int mpeg1_required;
|
|
int mpeg1_stuffing;
|
|
bool done;
|
|
cRingBufferLinear *resultBuffer;
|
|
int tsErrors;
|
|
int ccErrors;
|
|
int ccCounter;
|
|
cRepacker *repacker;
|
|
static uint8_t headr[];
|
|
void store(uint8_t *Data, int Count);
|
|
void reset_ipack(void);
|
|
void send_ipack(void);
|
|
void write_ipack(const uint8_t *Data, int Count);
|
|
void instant_repack(const uint8_t *Buf, int Count);
|
|
public:
|
|
cTS2PES(int Pid, cRingBufferLinear *ResultBuffer, int Size, uint8_t RewriteCid = 0x00, uint8_t SubStreamId = 0x00, cRepacker *Repacker = NULL);
|
|
~cTS2PES();
|
|
int Pid(void) { return pid; }
|
|
void ts_to_pes(const uint8_t *Buf); // don't need count (=188)
|
|
void Clear(void);
|
|
};
|
|
|
|
uint8_t cTS2PES::headr[] = { 0x00, 0x00, 0x01 };
|
|
|
|
cTS2PES::cTS2PES(int Pid, cRingBufferLinear *ResultBuffer, int Size, uint8_t RewriteCid, uint8_t SubStreamId, cRepacker *Repacker)
|
|
{
|
|
pid = Pid;
|
|
resultBuffer = ResultBuffer;
|
|
size = Size;
|
|
rewriteCid = RewriteCid;
|
|
subStreamId = SubStreamId;
|
|
repacker = Repacker;
|
|
if (repacker) {
|
|
repacker->SetMaxPacketSize(size);
|
|
repacker->SetSubStreamId(subStreamId);
|
|
size += repacker->QuerySnoopSize();
|
|
}
|
|
|
|
tsErrors = 0;
|
|
ccErrors = 0;
|
|
ccCounter = -1;
|
|
|
|
if (!(buf = MALLOC(uint8_t, size)))
|
|
esyslog("Not enough memory for ts_transform");
|
|
|
|
reset_ipack();
|
|
}
|
|
|
|
cTS2PES::~cTS2PES()
|
|
{
|
|
if (tsErrors || ccErrors)
|
|
dsyslog("cTS2PES got %d TS errors, %d TS continuity errors", tsErrors, ccErrors);
|
|
free(buf);
|
|
delete repacker;
|
|
}
|
|
|
|
void cTS2PES::Clear(void)
|
|
{
|
|
reset_ipack();
|
|
if (repacker)
|
|
repacker->Reset();
|
|
}
|
|
|
|
void cTS2PES::store(uint8_t *Data, int Count)
|
|
{
|
|
if (repacker)
|
|
repacker->Repack(resultBuffer, Data, Count);
|
|
else
|
|
cRepacker::Put(resultBuffer, Data, Count, Count);
|
|
}
|
|
|
|
void cTS2PES::reset_ipack(void)
|
|
{
|
|
found = 0;
|
|
cid = 0;
|
|
plength = 0;
|
|
flag1 = 0;
|
|
flag2 = 0;
|
|
hlength = 0;
|
|
mpeg = 0;
|
|
check = 0;
|
|
mpeg1_required = 0;
|
|
mpeg1_stuffing = 0;
|
|
done = false;
|
|
count = 0;
|
|
}
|
|
|
|
void cTS2PES::send_ipack(void)
|
|
{
|
|
if (count <= ((mpeg == 2) ? 9 : 7)) // skip empty packets
|
|
return;
|
|
buf[3] = rewriteCid ? rewriteCid : cid;
|
|
buf[4] = (uint8_t)(((count - 6) & 0xFF00) >> 8);
|
|
buf[5] = (uint8_t)((count - 6) & 0x00FF);
|
|
store(buf, count);
|
|
|
|
switch (mpeg) {
|
|
case 2:
|
|
buf[6] = 0x80;
|
|
buf[7] = 0x00;
|
|
buf[8] = 0x00;
|
|
count = 9;
|
|
if (!repacker && subStreamId) {
|
|
buf[9] = subStreamId;
|
|
buf[10] = 1;
|
|
buf[11] = 0;
|
|
buf[12] = 1;
|
|
count = 13;
|
|
}
|
|
break;
|
|
case 1:
|
|
buf[6] = 0x0F;
|
|
count = 7;
|
|
break;
|
|
}
|
|
}
|
|
|
|
void cTS2PES::write_ipack(const uint8_t *Data, int Count)
|
|
{
|
|
if (count < 6) {
|
|
memcpy(buf, headr, 3);
|
|
count = 6;
|
|
}
|
|
|
|
// determine amount of data to process
|
|
int bite = Count;
|
|
if (count + bite > size)
|
|
bite = size - count;
|
|
if (repacker) {
|
|
int breakAt = repacker->BreakAt(buf, count);
|
|
// avoid memcpy of data after break location
|
|
if (0 <= breakAt && breakAt < count + bite) {
|
|
bite = breakAt - count;
|
|
if (bite < 0) // should never happen
|
|
bite = 0;
|
|
}
|
|
}
|
|
|
|
memcpy(buf + count, Data, bite);
|
|
count += bite;
|
|
|
|
if (repacker) {
|
|
// determine break location
|
|
int breakAt = repacker->BreakAt(buf, count);
|
|
if (breakAt > size) // won't fit into packet?
|
|
breakAt = -1;
|
|
if (breakAt > count) // not enough data?
|
|
breakAt = -1;
|
|
// push out data before break location
|
|
if (breakAt > 0) {
|
|
// adjust bite if above memcpy was to large
|
|
bite -= count - breakAt;
|
|
count = breakAt;
|
|
send_ipack();
|
|
// recurse for data after break location
|
|
if (Count - bite > 0)
|
|
write_ipack(Data + bite, Count - bite);
|
|
}
|
|
}
|
|
|
|
// push out data when buffer is full
|
|
if (count >= size) {
|
|
send_ipack();
|
|
// recurse for remaining data
|
|
if (Count - bite > 0)
|
|
write_ipack(Data + bite, Count - bite);
|
|
}
|
|
}
|
|
|
|
void cTS2PES::instant_repack(const uint8_t *Buf, int Count)
|
|
{
|
|
int c = 0;
|
|
|
|
while (c < Count && (mpeg == 0 || (mpeg == 1 && found < mpeg1_required) || (mpeg == 2 && found < 9)) && (found < 5 || !done)) {
|
|
switch (found ) {
|
|
case 0:
|
|
case 1:
|
|
if (Buf[c] == 0x00)
|
|
found++;
|
|
else
|
|
found = 0;
|
|
c++;
|
|
break;
|
|
case 2:
|
|
if (Buf[c] == 0x01)
|
|
found++;
|
|
else if (Buf[c] != 0)
|
|
found = 0;
|
|
c++;
|
|
break;
|
|
case 3:
|
|
cid = 0;
|
|
switch (Buf[c]) {
|
|
case PROG_STREAM_MAP:
|
|
case PRIVATE_STREAM2:
|
|
case PROG_STREAM_DIR:
|
|
case ECM_STREAM :
|
|
case EMM_STREAM :
|
|
case PADDING_STREAM :
|
|
case DSM_CC_STREAM :
|
|
case ISO13522_STREAM:
|
|
done = true;
|
|
case PRIVATE_STREAM1:
|
|
case VIDEO_STREAM_S ... VIDEO_STREAM_E:
|
|
case AUDIO_STREAM_S ... AUDIO_STREAM_E:
|
|
found++;
|
|
cid = Buf[c++];
|
|
break;
|
|
default:
|
|
found = 0;
|
|
break;
|
|
}
|
|
break;
|
|
case 4:
|
|
if (Count - c > 1) {
|
|
unsigned short *pl = (unsigned short *)(Buf + c);
|
|
plength = ntohs(*pl);
|
|
c += 2;
|
|
found += 2;
|
|
mpeg1_stuffing = 0;
|
|
}
|
|
else {
|
|
plen[0] = Buf[c];
|
|
found++;
|
|
return;
|
|
}
|
|
break;
|
|
case 5: {
|
|
plen[1] = Buf[c++];
|
|
unsigned short *pl = (unsigned short *)plen;
|
|
plength = ntohs(*pl);
|
|
found++;
|
|
mpeg1_stuffing = 0;
|
|
}
|
|
break;
|
|
case 6:
|
|
if (!done) {
|
|
flag1 = Buf[c++];
|
|
found++;
|
|
if (mpeg1_stuffing == 0) { // first stuffing iteration: determine MPEG level
|
|
if ((flag1 & 0xC0) == 0x80)
|
|
mpeg = 2;
|
|
else {
|
|
mpeg = 1;
|
|
mpeg1_required = 7;
|
|
}
|
|
}
|
|
if (mpeg == 1) {
|
|
if (flag1 == 0xFF) { // MPEG1 stuffing
|
|
if (++mpeg1_stuffing > 16)
|
|
found = 0; // invalid MPEG1 header
|
|
else { // ignore stuffing
|
|
found--;
|
|
if (plength > 0)
|
|
plength--;
|
|
}
|
|
}
|
|
else if ((flag1 & 0xC0) == 0x40) // STD_buffer_scale/size
|
|
mpeg1_required += 2;
|
|
else if (flag1 != 0x0F && (flag1 & 0xF0) != 0x20 && (flag1 & 0xF0) != 0x30)
|
|
found = 0; // invalid MPEG1 header
|
|
else {
|
|
flag2 = 0;
|
|
hlength = 0;
|
|
}
|
|
}
|
|
}
|
|
break;
|
|
case 7:
|
|
if (!done && (mpeg == 2 || mpeg1_required > 7)) {
|
|
flag2 = Buf[c++];
|
|
found++;
|
|
}
|
|
break;
|
|
case 8:
|
|
if (!done && (mpeg == 2 || mpeg1_required > 7)) {
|
|
hlength = Buf[c++];
|
|
found++;
|
|
if (mpeg == 1 && hlength != 0x0F && (hlength & 0xF0) != 0x20 && (hlength & 0xF0) != 0x30)
|
|
found = 0; // invalid MPEG1 header
|
|
}
|
|
break;
|
|
default:
|
|
break;
|
|
}
|
|
}
|
|
|
|
if (!plength)
|
|
plength = MMAX_PLENGTH - 6;
|
|
|
|
if (done || ((mpeg == 2 && found >= 9) || (mpeg == 1 && found >= mpeg1_required))) {
|
|
switch (cid) {
|
|
case AUDIO_STREAM_S ... AUDIO_STREAM_E:
|
|
case VIDEO_STREAM_S ... VIDEO_STREAM_E:
|
|
case PRIVATE_STREAM1:
|
|
|
|
if (mpeg == 2 && found == 9 && count < found) { // make sure to not write the data twice by looking at count
|
|
write_ipack(&flag1, 1);
|
|
write_ipack(&flag2, 1);
|
|
write_ipack(&hlength, 1);
|
|
}
|
|
|
|
if (mpeg == 1 && found == mpeg1_required && count < found) { // make sure to not write the data twice by looking at count
|
|
write_ipack(&flag1, 1);
|
|
if (mpeg1_required > 7) {
|
|
write_ipack(&flag2, 1);
|
|
write_ipack(&hlength, 1);
|
|
}
|
|
}
|
|
|
|
if (mpeg == 2 && (flag2 & PTS_ONLY) && found < 14) {
|
|
while (c < Count && found < 14) {
|
|
write_ipack(Buf + c, 1);
|
|
c++;
|
|
found++;
|
|
}
|
|
if (c == Count)
|
|
return;
|
|
}
|
|
|
|
if (!repacker && subStreamId) {
|
|
while (c < Count && found < (hlength + 9) && found < plength + 6) {
|
|
write_ipack(Buf + c, 1);
|
|
c++;
|
|
found++;
|
|
}
|
|
if (found == (hlength + 9)) {
|
|
uchar sbuf[] = { 0x01, 0x00, 0x00 };
|
|
write_ipack(&subStreamId, 1);
|
|
write_ipack(sbuf, 3);
|
|
}
|
|
}
|
|
|
|
while (c < Count && found < plength + 6) {
|
|
int l = Count - c;
|
|
if (l + found > plength + 6)
|
|
l = plength + 6 - found;
|
|
write_ipack(Buf + c, l);
|
|
found += l;
|
|
c += l;
|
|
}
|
|
|
|
break;
|
|
}
|
|
|
|
if (done) {
|
|
if (found + Count - c < plength + 6) {
|
|
found += Count - c;
|
|
c = Count;
|
|
}
|
|
else {
|
|
c += plength + 6 - found;
|
|
found = plength + 6;
|
|
}
|
|
}
|
|
|
|
if (plength && found == plength + 6) {
|
|
if (plength == MMAX_PLENGTH - 6)
|
|
esyslog("ERROR: PES packet length overflow in remuxer (stream corruption)");
|
|
send_ipack();
|
|
reset_ipack();
|
|
if (c < Count)
|
|
instant_repack(Buf + c, Count - c);
|
|
}
|
|
}
|
|
return;
|
|
}
|
|
|
|
void cTS2PES::ts_to_pes(const uint8_t *Buf) // don't need count (=188)
|
|
{
|
|
if (!Buf)
|
|
return;
|
|
|
|
if (Buf[1] & TS_ERROR)
|
|
tsErrors++;
|
|
|
|
if (!(Buf[3] & (ADAPT_FIELD | PAY_LOAD)))
|
|
return; // discard TS packet with adaption_field_control set to '00'.
|
|
|
|
if ((Buf[3] & PAY_LOAD) && ((Buf[3] ^ ccCounter) & CONT_CNT_MASK)) {
|
|
// This should check duplicates and packets which do not increase the counter.
|
|
// But as the errors usually come in bursts this should be enough to
|
|
// show you there is something wrong with signal quality.
|
|
if (ccCounter != -1 && ((Buf[3] ^ (ccCounter + 1)) & CONT_CNT_MASK)) {
|
|
ccErrors++;
|
|
// Enable this if you are having problems with signal quality.
|
|
// These are the errors I used to get with Nova-T when antenna
|
|
// was not positioned correcly (not transport errors). //tvr
|
|
//dsyslog("TS continuity error (%d)", ccCounter);
|
|
}
|
|
ccCounter = Buf[3] & CONT_CNT_MASK;
|
|
}
|
|
|
|
if (Buf[1] & PAY_START) {
|
|
if (found > 6) {
|
|
if (plength != MMAX_PLENGTH - 6 && plength != found - 6)
|
|
dsyslog("PES packet shortened to %d bytes (expected: %d bytes)", found, plength + 6);
|
|
plength = found - 6;
|
|
send_ipack();
|
|
reset_ipack();
|
|
}
|
|
found = 0;
|
|
}
|
|
|
|
uint8_t off = 0;
|
|
|
|
if (Buf[3] & ADAPT_FIELD) { // adaptation field?
|
|
off = Buf[4] + 1;
|
|
if (off + 4 > 187)
|
|
return;
|
|
}
|
|
|
|
if (Buf[3] & PAY_LOAD)
|
|
instant_repack(Buf + 4 + off, TS_SIZE - 4 - off);
|
|
}
|
|
|
|
// --- cRingBufferLinearPes --------------------------------------------------
|
|
|
|
class cRingBufferLinearPes : public cStreamdevBuffer {
|
|
protected:
|
|
virtual int DataReady(const uchar *Data, int Count);
|
|
public:
|
|
cRingBufferLinearPes(int Size, int Margin = 0, bool Statistics = false, const char *Description = NULL)
|
|
:cStreamdevBuffer(Size, Margin, Statistics, Description) {}
|
|
};
|
|
|
|
int cRingBufferLinearPes::DataReady(const uchar *Data, int Count)
|
|
{
|
|
int c = cRingBufferLinear::DataReady(Data, Count);
|
|
if (!c && Count >= 6) {
|
|
if (!Data[0] && !Data[1] && Data[2] == 0x01) {
|
|
int Length = 6 + Data[4] * 256 + Data[5];
|
|
if (Length <= Count)
|
|
return Length;
|
|
}
|
|
}
|
|
return c;
|
|
}
|
|
|
|
// --- cTS2PESRemux ----------------------------------------------------------------
|
|
|
|
#define RESULTBUFFERSIZE KILOBYTE(256)
|
|
|
|
cTS2PESRemux::cTS2PESRemux(int VPid, const int *APids, const int *DPids, const int *SPids)
|
|
{
|
|
noVideo = VPid == 0 || VPid == 1 || VPid == 0x1FFF;
|
|
synced = false;
|
|
skipped = 0;
|
|
numTracks = 0;
|
|
resultSkipped = 0;
|
|
resultBuffer = new cRingBufferLinearPes(RESULTBUFFERSIZE, IPACKS, false, "Result");
|
|
resultBuffer->SetTimeouts(100, 100);
|
|
if (VPid)
|
|
#define TEST_cVideoRepacker
|
|
#ifdef TEST_cVideoRepacker
|
|
ts2pes[numTracks++] = new cTS2PES(VPid, resultBuffer, IPACKS, 0xE0, 0x00, new cVideoRepacker);
|
|
#else
|
|
ts2pes[numTracks++] = new cTS2PES(VPid, resultBuffer, IPACKS, 0xE0);
|
|
#endif
|
|
if (APids) {
|
|
int n = 0;
|
|
while (*APids && numTracks < MAXTRACKS && n < MAXAPIDS) {
|
|
#define TEST_cAudioRepacker
|
|
#ifdef TEST_cAudioRepacker
|
|
ts2pes[numTracks++] = new cTS2PES(*APids++, resultBuffer, IPACKS, 0xC0 + n, 0x00, new cAudioRepacker(0xC0 + n));
|
|
n++;
|
|
#else
|
|
ts2pes[numTracks++] = new cTS2PES(*APids++, resultBuffer, IPACKS, 0xC0 + n++);
|
|
#endif
|
|
}
|
|
}
|
|
if (DPids) {
|
|
int n = 0;
|
|
while (*DPids && numTracks < MAXTRACKS && n < MAXDPIDS)
|
|
ts2pes[numTracks++] = new cTS2PES(*DPids++, resultBuffer, IPACKS, 0x00, 0x80 + n++, new cDolbyRepacker);
|
|
}
|
|
if (SPids) {
|
|
int n = 0;
|
|
while (*SPids && numTracks < MAXTRACKS && n < MAXSPIDS)
|
|
ts2pes[numTracks++] = new cTS2PES(*SPids++, resultBuffer, IPACKS, 0x00, 0x20 + n++);
|
|
}
|
|
}
|
|
|
|
cTS2PESRemux::~cTS2PESRemux()
|
|
{
|
|
for (int t = 0; t < numTracks; t++)
|
|
delete ts2pes[t];
|
|
delete resultBuffer;
|
|
}
|
|
|
|
#define TS_SYNC_BYTE 0x47
|
|
|
|
int cTS2PESRemux::Put(const uchar *Data, int Count)
|
|
{
|
|
int used = 0;
|
|
|
|
// Make sure we are looking at a TS packet:
|
|
|
|
while (Count > TS_SIZE) {
|
|
if (Data[0] == TS_SYNC_BYTE && Data[TS_SIZE] == TS_SYNC_BYTE)
|
|
break;
|
|
Data++;
|
|
Count--;
|
|
used++;
|
|
}
|
|
if (used)
|
|
esyslog("ERROR: skipped %d byte to sync on TS packet", used);
|
|
|
|
// Convert incoming TS data into multiplexed PES:
|
|
|
|
for (int i = 0; i < Count; i += TS_SIZE) {
|
|
if (Count - i < TS_SIZE)
|
|
break;
|
|
if (Data[i] != TS_SYNC_BYTE)
|
|
break;
|
|
if (resultBuffer->Free() < 2 * IPACKS) {
|
|
resultBuffer->WaitForPut();
|
|
break; // A cTS2PES might write one full packet and also a small rest
|
|
}
|
|
int pid = cTSRemux::GetPid(Data + i + 1);
|
|
if (Data[i + 3] & 0x10) { // got payload
|
|
for (int t = 0; t < numTracks; t++) {
|
|
if (ts2pes[t]->Pid() == pid) {
|
|
ts2pes[t]->ts_to_pes(Data + i);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
used += TS_SIZE;
|
|
}
|
|
|
|
// Check if we're getting anywhere here:
|
|
if (!synced && skipped >= 0) {
|
|
if (skipped > MAXNONUSEFULDATA) {
|
|
esyslog("ERROR: no useful data seen within %d byte of video stream", skipped);
|
|
skipped = -1;
|
|
}
|
|
else
|
|
skipped += used;
|
|
}
|
|
|
|
return used;
|
|
}
|
|
|
|
uchar *cTS2PESRemux::Get(int &Count, uchar *PictureType)
|
|
{
|
|
// Remove any previously skipped data from the result buffer:
|
|
|
|
if (resultSkipped > 0) {
|
|
resultBuffer->Del(resultSkipped);
|
|
resultSkipped = 0;
|
|
}
|
|
|
|
#if 0
|
|
// Test recording without determining the real frame borders:
|
|
if (PictureType)
|
|
*PictureType = I_FRAME;
|
|
return resultBuffer->Get(Count);
|
|
#endif
|
|
|
|
// Check for frame borders:
|
|
|
|
if (PictureType)
|
|
*PictureType = NO_PICTURE;
|
|
|
|
Count = 0;
|
|
uchar *resultData = NULL;
|
|
int resultCount = 0;
|
|
uchar *data = resultBuffer->Get(resultCount);
|
|
if (data) {
|
|
for (int i = 0; i < resultCount - 3; i++) {
|
|
if (data[i] == 0 && data[i + 1] == 0 && data[i + 2] == 1) {
|
|
int l = 0;
|
|
uchar StreamType = data[i + 3];
|
|
if (VIDEO_STREAM_S <= StreamType && StreamType <= VIDEO_STREAM_E) {
|
|
uchar pt = NO_PICTURE;
|
|
l = cTSRemux::ScanVideoPacket(data, resultCount, i, pt);
|
|
if (l < 0)
|
|
return resultData;
|
|
if (pt != NO_PICTURE) {
|
|
if (pt < I_FRAME || B_FRAME < pt) {
|
|
esyslog("ERROR: unknown picture type '%d'", pt);
|
|
}
|
|
else if (!synced) {
|
|
if (pt == I_FRAME) {
|
|
if (PictureType)
|
|
*PictureType = pt;
|
|
resultSkipped = i; // will drop everything before this position
|
|
cTSRemux::SetBrokenLink(data + i, l);
|
|
synced = true;
|
|
}
|
|
}
|
|
else if (Count)
|
|
return resultData;
|
|
else if (PictureType)
|
|
*PictureType = pt;
|
|
}
|
|
}
|
|
else { //if (AUDIO_STREAM_S <= StreamType && StreamType <= AUDIO_STREAM_E || StreamType == PRIVATE_STREAM1) {
|
|
l = cTSRemux::GetPacketLength(data, resultCount, i);
|
|
if (l < 0)
|
|
return resultData;
|
|
if (noVideo) {
|
|
if (!synced) {
|
|
if (PictureType)
|
|
*PictureType = I_FRAME;
|
|
resultSkipped = i; // will drop everything before this position
|
|
synced = true;
|
|
}
|
|
else if (Count)
|
|
return resultData;
|
|
else if (PictureType)
|
|
*PictureType = I_FRAME;
|
|
}
|
|
}
|
|
if (synced) {
|
|
if (!Count)
|
|
resultData = data + i;
|
|
Count += l;
|
|
}
|
|
else
|
|
resultSkipped = i + l;
|
|
if (l > 0)
|
|
i += l - 1; // the loop increments, too
|
|
}
|
|
}
|
|
}
|
|
return resultData;
|
|
}
|
|
|
|
void cTS2PESRemux::Del(int Count)
|
|
{
|
|
resultBuffer->Del(Count);
|
|
}
|
|
|
|
void cTS2PESRemux::Clear(void)
|
|
{
|
|
for (int t = 0; t < numTracks; t++)
|
|
ts2pes[t]->Clear();
|
|
resultBuffer->Clear();
|
|
synced = false;
|
|
skipped = 0;
|
|
resultSkipped = 0;
|
|
}
|
|
|
|
} // namespace Streamdev
|