vdr-plugin-streamdev/server/suspend.h
schmirl 84f994384a - use cThread::Running()/Active() instead of private members
- replaced the last usleep by cCondWait
thanks to Rolf Ahrenberg (#383)
Modified Files:
 Tag: v0_4
	CONTRIBUTORS HISTORY server/server.c server/server.h
	server/streamer.c server/streamer.h server/suspend.c
	server/suspend.h
2008-10-22 11:59:35 +00:00

37 lines
681 B
C++

/*
* $Id: suspend.h,v 1.1.1.1.2.1 2008/10/22 11:59:37 schmirl Exp $
*/
#ifndef VDR_STREAMDEV_SUSPEND_H
#define VDR_STREAMDEV_SUSPEND_H
#include <vdr/player.h>
class cSuspendLive: public cPlayer, public cThread {
protected:
virtual void Activate(bool On);
virtual void Action(void);
void Stop(void);
public:
cSuspendLive(void);
virtual ~cSuspendLive();
};
class cSuspendCtl: public cControl {
private:
cSuspendLive *m_Suspend;
static bool m_Active;
public:
cSuspendCtl(void);
virtual ~cSuspendCtl();
virtual void Hide(void) {}
virtual eOSState ProcessKey(eKeys Key);
static bool IsActive(void) { return m_Active; }
};
#endif // VDR_STREAMDEV_SUSPEND_H