vdr-plugin-streamdev/server/component.h
schmirl 78410ea576 Added IGMP multicast server
Modified Files:
	CONTRIBUTORS HISTORY Makefile README po/de_DE.po po/fi_FI.po
	po/fr_FR.po po/it_IT.po po/ru_RU.po server/component.c
	server/component.h server/connection.c server/connection.h
	server/livefilter.c server/server.c server/setup.c
	server/setup.h server/streamer.c server/streamer.h
	streamdev/streamdevhosts.conf tools/socket.c tools/socket.h
Added Files:
	patches/vdr-cap_net_raw.diff server/componentIGMP.c
	server/componentIGMP.h server/connectionIGMP.c
	server/connectionIGMP.h
2009-02-13 10:39:20 +00:00

52 lines
1.4 KiB
C++

/*
* $Id: component.h,v 1.3 2009/02/13 10:39:22 schmirl Exp $
*/
#ifndef VDR_STREAMDEV_SERVERS_COMPONENT_H
#define VDR_STREAMDEV_SERVERS_COMPONENT_H
#include "tools/socket.h"
#include "tools/select.h"
#include <vdr/tools.h>
class cServerConnection;
/* Basic TCP listen server, all functions virtual if a derivation wants to do
things different */
class cServerComponent: public cListObject {
private:
const char *m_Protocol;
cTBSocket m_Listen;
const char *m_ListenIp;
uint m_ListenPort;
protected:
/* Returns a new connection object for Accept() */
virtual cServerConnection *NewClient(void) = 0;
public:
cServerComponent(const char *Protocol, const char *ListenIp, uint ListenPort, int Type = SOCK_STREAM, int IpProto = 0);
virtual ~cServerComponent();
/* Starts listening on the specified Port, override if you want to do things
different */
virtual bool Initialize(void);
/* Stops listening, override if you want to do things different */
virtual void Destruct(void);
/* Get the listening socket's file number */
virtual int Socket(void) const { return (int)m_Listen; }
/* Adds the listening socket to the Select object */
virtual void Add(cTBSelect &Select) const { Select.Add(m_Listen); }
/* Accepts the connection on a NewClient() object and calls the
Welcome() on it, override if you want to do things different */
virtual cServerConnection *Accept(void);
};
#endif // VDR_STREAMDEV_SERVERS_COMPONENT_H