vdr-plugin-streamdev/server/server.h

48 lines
971 B
C++

/*
* $Id: server.h,v 1.2 2005/05/09 20:22:29 lordjaxom Exp $
*/
#ifndef VDR_STREAMDEV_SERVER_H
#define VDR_STREAMDEV_SERVER_H
#include <vdr/thread.h>
#include "server/component.h"
#include "server/connection.h"
#define STREAMDEVHOSTSPATH (*AddDirectory(cPlugin::ConfigDirectory(), "streamdevhosts.conf"))
class cStreamdevServer: public cThread {
private:
bool m_Active;
static cStreamdevServer *m_Instance;
static cList<cServerComponent> m_Servers;
static cList<cServerConnection> m_Clients;
protected:
void Stop(void);
virtual void Action(void);
static void Register(cServerComponent *Server);
public:
cStreamdevServer(void);
virtual ~cStreamdevServer();
static void Initialize(void);
static void Destruct(void);
static bool Active(void);
};
inline bool cStreamdevServer::Active(void)
{
return m_Instance != NULL
&& m_Instance->m_Clients.Count() > 0;
}
extern cSVDRPhosts StreamdevHosts;
#endif // VDR_STREAMDEV_SERVER_H