mirror of
https://projects.vdr-developer.org/git/vdr-plugin-streamdev.git
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81 lines
2.2 KiB
C++
81 lines
2.2 KiB
C++
/*
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* $Id: device.h,v 1.10 2010/08/18 10:26:55 schmirl Exp $
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*/
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#ifndef VDR_STREAMDEV_DEVICE_H
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#define VDR_STREAMDEV_DEVICE_H
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#include <vdr/device.h>
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#include "client/socket.h"
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#include "client/filter.h"
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class cTBString;
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#define CMD_LOCK_OBJ(x) cMutexLock CmdLock((cMutex*)&(x)->m_Mutex)
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class cStreamdevDevice: public cDevice {
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private:
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bool m_Disabled;
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cClientSocket *m_ClientSocket;
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const cChannel *m_Channel;
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cTSBuffer *m_TSBuffer;
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cStreamdevFilters *m_Filters;
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int m_Pids;
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static const cChannel *m_DenyChannel;
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protected:
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virtual bool SetChannelDevice(const cChannel *Channel, bool LiveView);
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#if APIVERSNUM >= 10738
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virtual bool HasLock(int TimeoutMs) const
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#else
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virtual bool HasLock(int TimeoutMs)
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#endif
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{
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//printf("HasLock is %d\n", (ClientSocket.DataSocket(siLive) != NULL));
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//return ClientSocket.DataSocket(siLive) != NULL;
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return true;
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}
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virtual bool SetPid(cPidHandle *Handle, int Type, bool On);
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virtual bool OpenDvr(void);
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virtual void CloseDvr(void);
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virtual bool GetTSPacket(uchar *&Data);
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virtual int OpenFilter(u_short Pid, u_char Tid, u_char Mask);
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public:
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cStreamdevDevice(void);
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virtual ~cStreamdevDevice();
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virtual bool HasInternalCam(void) { return true; }
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virtual bool ProvidesSource(int Source) const;
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virtual bool ProvidesTransponder(const cChannel *Channel) const;
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virtual bool ProvidesChannel(const cChannel *Channel, int Priority = -1,
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bool *NeedsDetachReceivers = NULL) const;
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#if APIVERSNUM >= 10700
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virtual int NumProvidedSystems(void) const;
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#endif
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#if APIVERSNUM >= 10719
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virtual bool AvoidRecording(void) const { return true; }
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#endif
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#if APIVERSNUM >= 10722
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virtual bool IsTunedToTransponder(const cChannel *Channel) const;
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#else
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virtual bool IsTunedToTransponder(const cChannel *Channel);
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#endif
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virtual cString DeviceName(void) const;
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virtual cString DeviceType(void) const;
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virtual int SignalStrength(void) const;
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virtual int SignalQuality(void) const;
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bool ReInit(bool Disable);
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void UpdatePriority(bool SwitchingChannels = false) const;
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bool SuspendServer() { return m_ClientSocket->SuspendServer(); }
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static void DenyChannel(const cChannel *Channel) { m_DenyChannel = Channel; }
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};
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#endif // VDR_STREAMDEV_DEVICE_H
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