mirror of
https://projects.vdr-developer.org/git/vdr-plugin-streamdev.git
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84 lines
2.3 KiB
C++
84 lines
2.3 KiB
C++
#ifndef VDR_STREAMDEV_LIVESTREAMER_H
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#define VDR_STREAMDEV_LIVESTREAMER_H
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#include <vdr/config.h>
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#include <vdr/receiver.h>
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#include "server/streamer.h"
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#include "common.h"
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namespace Streamdev {
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class cTSRemux;
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}
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class cStreamdevPatFilter;
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class cStreamdevLiveReceiver;
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// --- cStreamdevLiveStreamer -------------------------------------------------
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class cStreamdevLiveStreamer: public cStreamdevStreamer {
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private:
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int m_Priority;
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int m_Pids[MAXRECEIVEPIDS + 1];
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int m_NumPids;
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eStreamType m_StreamType;
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const cChannel *m_Channel;
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cDevice *m_Device;
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cStreamdevLiveReceiver *m_Receiver;
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cStreamdevPatFilter *m_PatFilter;
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Streamdev::cTSRemux *m_Remux;
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void StartReceiver(void);
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bool HasPid(int Pid);
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public:
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cStreamdevLiveStreamer(int Priority, const cServerConnection *Connection);
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virtual ~cStreamdevLiveStreamer();
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void SetDevice(cDevice *Device) { m_Device = Device; }
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bool SetPid(int Pid, bool On);
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bool SetPids(int Pid, const int *Pids1 = NULL, const int *Pids2 = NULL, const int *Pids3 = NULL);
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bool SetChannel(const cChannel *Channel, eStreamType StreamType, const int* Apid = NULL, const int* Dpid = NULL);
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void SetPriority(int Priority);
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void GetSignal(int *DevNum, int *Strength, int *Quality) const;
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virtual int Put(const uchar *Data, int Count);
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virtual uchar *Get(int &Count);
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virtual void Del(int Count);
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virtual void Attach(void);
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virtual void Detach(void);
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// Statistical purposes:
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virtual std::string Report(void);
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};
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// --- cStreamdevFilterStreamer -------------------------------------------------
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//#include <vdr/status.h>
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class cStreamdevLiveFilter;
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class cStreamdevFilterStreamer: public cStreamdevStreamer /*, public cStatus*/ {
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private:
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cDevice *m_Device;
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cStreamdevLiveFilter *m_Filter;
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//const cChannel *m_Channel;
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public:
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cStreamdevFilterStreamer();
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virtual ~cStreamdevFilterStreamer();
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void SetDevice(cDevice *Device);
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//void SetChannel(const cChannel *Channel);
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bool SetFilter(u_short Pid, u_char Tid, u_char Mask, bool On);
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virtual void Attach(void);
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virtual void Detach(void);
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// cStatus message handlers
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//virtual void ChannelSwitch(const cDevice *Device, int ChannelNumber);
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};
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#endif // VDR_STREAMDEV_LIVESTREAMER_H
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