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https://projects.vdr-developer.org/git/vdr-plugin-streamdev.git
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Modified Files: HISTORY README streamdev-client.c streamdev-client.h client/device.c client/setup.c client/setup.h client/socket.c client/socket.h po/de_DE.po po/fi_FI.po po/fr_FR.po po/it_IT.po po/lt_LT.po po/ru_RU.po po/sk_SK.po
60 lines
1.7 KiB
C++
60 lines
1.7 KiB
C++
/*
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* $Id: socket.h,v 1.7 2010/06/08 05:55:17 schmirl Exp $
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*/
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#ifndef VDR_STREAMDEV_CLIENT_CONNECTION_H
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#define VDR_STREAMDEV_CLIENT_CONNECTION_H
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#include <tools/socket.h>
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#include "common.h"
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#include <string>
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#define CMD_LOCK cMutexLock CmdLock((cMutex*)&m_Mutex)
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class cPES2TSRemux;
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class cClientSocket: public cTBSocket {
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private:
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cTBSocket *m_DataSockets[si_Count];
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cMutex m_Mutex;
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char m_Buffer[BUFSIZ + 1]; // various uses
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protected:
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/* Send Command, and return true if the command results in Expected.
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Returns false on failure, setting errno appropriately if it has been
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a system failure. If Expected is zero, returns immediately after
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sending the command. */
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bool Command(const std::string &Command, uint Expected = 0, uint TimeoutMs = 1500);
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/* Fetch results from an ongoing Command called with Expected == 0. Returns
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true if the response has the code Expected, returning an internal buffer
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in the array pointer pointed to by Result. Returns false on failure,
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setting errno appropriately if it has been a system failure. */
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bool Expect(uint Expected, std::string *Result = NULL, uint TimeoutMs = 1500);
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public:
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cClientSocket(void);
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virtual ~cClientSocket();
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void Reset(void);
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bool CheckConnection(void);
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bool ProvidesChannel(const cChannel *Channel, int Priority);
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bool CreateDataConnection(eSocketId Id);
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bool CloseDataConnection(eSocketId Id);
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bool SetChannelDevice(const cChannel *Channel);
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bool SetPid(int Pid, bool On);
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bool SetFilter(ushort Pid, uchar Tid, uchar Mask, bool On);
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bool CloseDvr(void);
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bool SuspendServer(void);
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bool Quit(void);
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cTBSocket *DataSocket(eSocketId Id) const;
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};
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extern class cClientSocket ClientSocket;
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#endif // VDR_STREAMDEV_CLIENT_CONNECTION_H
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