mirror of
https://projects.vdr-developer.org/git/vdr-plugin-streamdev.git
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afe255aa0b
with the "red" key. The former main menu action of suspending live TV moved to the "blue" key. Squashed commit of the following: commit7175d7de91
Author: Frank Schmirler <vdr@schmirler.de> Date: Sun Nov 27 11:51:26 2011 +0100 Updated README commit94aef85adc
Author: Frank Schmirler <vdr@schmirler.de> Date: Sun Nov 27 11:32:16 2011 +0100 Moved "closing connection" log message to overload of cTBSocket::Close() in cServerConnection. commit9b91301d94
Author: Frank Schmirler <vdr@schmirler.de> Date: Fri Nov 25 00:24:37 2011 +0100 Don't keep a pointer to the connection in components MulticastGroup structure as the connection may now be deleted from outside via menu. commit7347e24123
Author: Frank Schmirler <vdr@schmirler.de> Date: Thu Nov 24 23:45:59 2011 +0100 Fixed missing Display() call after disconnecting a client. commitc652e8fa81
Author: Frank Schmirler <vdr@schmirler.de> Date: Tue Nov 22 01:15:09 2011 +0100 Added server menu with list of clients. Connections can be terminated with the "red" key. The former main menu action of suspending live TV moved to the "blue" key.
185 lines
4.3 KiB
C
185 lines
4.3 KiB
C
/*
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* $Id: server.c,v 1.10 2009/02/13 10:39:22 schmirl Exp $
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*/
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#include "server/server.h"
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#include "server/componentVTP.h"
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#include "server/componentHTTP.h"
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#include "server/componentIGMP.h"
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#include "server/setup.h"
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#include <vdr/tools.h>
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#include <tools/select.h>
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#include <string.h>
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#include <errno.h>
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cSVDRPhosts StreamdevHosts;
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char *opt_auth = NULL;
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char *opt_remux = NULL;
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cStreamdevServer *cStreamdevServer::m_Instance = NULL;
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cList<cServerComponent> cStreamdevServer::m_Servers;
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cList<cServerConnection> cStreamdevServer::m_Clients;
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cStreamdevServer::cStreamdevServer(void):
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cThread("streamdev server")
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{
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Start();
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}
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cStreamdevServer::~cStreamdevServer()
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{
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Stop();
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}
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void cStreamdevServer::Initialize(void)
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{
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if (m_Instance == NULL) {
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if (StreamdevServerSetup.StartVTPServer) Register(new cComponentVTP);
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if (StreamdevServerSetup.StartHTTPServer) Register(new cComponentHTTP);
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if (StreamdevServerSetup.StartIGMPServer) {
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if (strcmp(StreamdevServerSetup.IGMPBindIP, "0.0.0.0") == 0)
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esyslog("streamdev-server: Not starting IGMP. IGMP must be bound to a local IP");
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else
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Register(new cComponentIGMP);
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}
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m_Instance = new cStreamdevServer;
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}
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}
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void cStreamdevServer::Destruct(void)
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{
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DELETENULL(m_Instance);
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}
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void cStreamdevServer::Stop(void)
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{
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if (Running())
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Cancel(3);
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}
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void cStreamdevServer::Register(cServerComponent *Server)
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{
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m_Servers.Add(Server);
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}
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void cStreamdevServer::Action(void)
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{
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/* Initialize Server components, deleting those that failed */
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for (cServerComponent *c = m_Servers.First(); c;) {
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cServerComponent *next = m_Servers.Next(c);
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if (!c->Initialize())
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m_Servers.Del(c);
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c = next;
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}
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if (m_Servers.Count() == 0) {
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esyslog("ERROR: no streamdev server activated, exiting");
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Cancel(-1);
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}
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cTBSelect select;
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while (Running()) {
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select.Clear();
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/* Ask all Server components to register to the selector */
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for (cServerComponent *c = m_Servers.First(); c; c = m_Servers.Next(c))
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select.Add(c->Socket(), false);
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/* Ask all Client connections to register to the selector */
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for (cServerConnection *s = m_Clients.First(); s; s = m_Clients.Next(s))
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{
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select.Add(s->Socket(), false);
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if (s->HasData())
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select.Add(s->Socket(), true);
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}
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int sel;
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do
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{
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sel = select.Select(400);
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if (sel < 0 && errno == ETIMEDOUT) {
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// check for aborted clients
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for (cServerConnection *s = m_Clients.First(); s; s = m_Clients.Next(s)) {
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if (s->Abort())
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sel = 0;
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}
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}
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} while (sel < 0 && errno == ETIMEDOUT && Running());
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if (!Running())
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break;
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if (sel < 0) {
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esyslog("fatal error, server exiting: %m");
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break;
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}
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/* Ask all Server components to act on signalled sockets */
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for (cServerComponent *c = m_Servers.First(); c; c = m_Servers.Next(c)){
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if (sel && select.CanRead(c->Socket())) {
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cServerConnection *client = c->Accept();
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if (!client)
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continue;
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Lock();
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m_Clients.Add(client);
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Unlock();
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if (m_Clients.Count() > StreamdevServerSetup.MaxClients) {
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esyslog("streamdev: too many clients, rejecting %s:%d",
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client->RemoteIp().c_str(), client->RemotePort());
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client->Reject();
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} else if (!client->CanAuthenticate() && !StreamdevHosts.Acceptable(client->RemoteIpAddr())) {
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esyslog("streamdev: client %s:%d not allowed to connect",
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client->RemoteIp().c_str(), client->RemotePort());
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client->Reject();
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} else
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client->Welcome();
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}
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}
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/* Ask all Client connections to act on signalled sockets */
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for (cServerConnection *s = m_Clients.First(); s;) {
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bool result = true;
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if (sel && select.CanWrite(s->Socket()))
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result = s->Write();
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if (sel && result && select.CanRead(s->Socket()))
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result = s->Read();
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result &= !s->Abort();
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cServerConnection *next = m_Clients.Next(s);
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if (!result) {
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if (s->IsOpen())
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s->Close();
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Lock();
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m_Clients.Del(s);
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Unlock();
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}
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s = next;
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}
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}
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Lock();
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while (m_Clients.Count() > 0) {
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cServerConnection *s = m_Clients.First();
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s->Close();
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m_Clients.Del(s);
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}
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Unlock();
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while (m_Servers.Count() > 0) {
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cServerComponent *c = m_Servers.First();
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c->Destruct();
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m_Servers.Del(c);
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}
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}
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const cList<cServerConnection>& cStreamdevServer::Clients(cThreadLock& Lock)
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{
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Lock.Lock(m_Instance);
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return m_Clients;
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}
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