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Update remotetimers.h
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#ifndef REMOTETIMERSERVICES_INC
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#define REMOTETIMERSERVICES_INC
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/*
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* remotetimers.h: Public interface of the plugin's services
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*
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* Copyright (C) 2008-2013 Frank Schmirler <vdr@schmirler.de>
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*
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* This file is part of VDR Plugin remotetimers.
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*
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* This program is free software; you can redistribute it and/or
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* modify it under the terms of the GNU General Public License
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* as published by the Free Software Foundation; either version 2
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* of the License, or (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
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* Or, point your browser to http://www.gnu.org/licenses/old-licenses/gpl-2.0.html
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*/
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#ifndef _SERVICE__H
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#define _SERVICE__H
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#include <vdr/epg.h>
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#include <vdr/timers.h>
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#include <vdr/epg.h>
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#include <vdr/osdbase.h>
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// RemoteTimers services
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struct RemoteTimers_Event_v1_0 {
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/*
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* If the Data argument is NULL, all service calls return true.
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* Otherwise the return value indicates success or failure of the service call.
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*
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* The service calls are not thread safe and must be called from the VDR main loop.
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*/
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/*
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* RemoteTimers::InstantRecording-v1.0
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* Start an instant recording or pause live TV. VDR needs to be patched to support this.
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* The service returns false if a local timer should be used. An error occured if true is returned but the out parameters name and fileName are NULL.
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* Data points to the following structure where pause indicates if it is an instant recording or an attempt to pause live TV.
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*/
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struct RemoteTimers_InstantRecording_v1_0 {
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//in
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const cTimer *timer;
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bool pause;
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const cEvent *event;
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//out
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cTimer *timer;
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cString errorMsg;
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cString name;
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cString fileName;
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};
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/*
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* RemoteTimers::RefreshTimers-v1.0
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* Fetch timer list from remote VDR. You must call this service before you can use one of the service calls below.
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* Data points to a cString which in case of failure (service call returns false) contains an error message.
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*/
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//out
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// cString errorMsg;
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/*
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* RemoteTimers::ForEachConflict-v1.0
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* Iterates the list of remote timer conflicts.
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* The service call always returns true.
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* Data points to a const char* which must be NULL to return the first conflict. Pass the previously returned conflict to get the next one until const char* is NULL.
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*
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*/
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//in+out
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// const char* conflict;
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/*
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* RemoteTimers::ForEach-v1.0
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* Iterates the list of remote timers.
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* The service call always returns true.
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* Data points to a cTimer* which must be NULL to return the first timer. Pass the previously returned timer to get the next one until cTimer* is NULL.
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*
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* RemoteTimers::GetTimer-v1.0
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* Test if the timer exists as either a remote or a local timer.
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* The service call always returns true.
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* Data points to a cTimer* which points to the timer you are looking for. If found, cTimer* will point to the timer, otherwise it will be NULL.
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*/
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//in+out
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// cTimer* timer;
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/*
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* RemoteTimers::GetMatch-v1.0
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* Find the remote or local timer which matches the event best.
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* The service call always returns true.
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* Data points to the following structure:
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*/
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struct RemoteTimers_GetMatch_v1_0 {
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//in
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const cEvent *event;
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@ -23,6 +103,43 @@ struct RemoteTimers_GetMatch_v1_0 {
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bool isRemote;
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};
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/*
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* RemoteTimers::GetTimerByEvent-v1.0
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* Find the remote or local timer matching the event.
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* If no timer matches, the service call returns false.
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* Data points to a RemoteTimers_Event_v1_0 struct.
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*
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* RemoteTimers::NewTimerByEvent-v1.0
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* Add a new timer for an event.
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* In case of an error, the service call returns false and the structure includes an error message.
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* Data points to a RemoteTimers_Event_v1_0 struct.
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*/
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struct RemoteTimers_Event_v1_0 {
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//in
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const cEvent *event;
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//out
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cTimer *timer;
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cString errorMsg;
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};
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/*
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* RemoteTimers::NewTimer-v1.0
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* Add a new timer.
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* In case of an error, the service call returns false and the structure includes an error message.
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* Data points to a RemoteTimers_Timer_v1_0 struct.
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*
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* RemoteTimers::ModTimer-v1.0
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* Change an existing timer.
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* In case of an error, the service call returns false and the structure includes an error message.
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* Data points to a RemoteTimers_Timer_v1_0 struct.
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*
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* RemoteTimers::DelTimer-v1.0
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* Delete an existing timer.
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* In case of an error, the service call returns false and the structure includes an error message.
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* Data points to a RemoteTimers_Timer_v1_0 struct.
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*/
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struct RemoteTimers_Timer_v1_0 {
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//in+out
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cTimer *timer;
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@ -30,4 +147,36 @@ struct RemoteTimers_Timer_v1_0 {
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cString errorMsg;
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};
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#endif //REMOTETIMERSERVICES_INC
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/*
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* RemoteTimers::GetTimerById-v1.0
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* Get a remote timer by its id (i.e. timer->Index()+1 on remote machine).
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* The service call always returns true.
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* Data must point to a RemoteTimers_Timer_v1_1 structure. errorMsg is unused.
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* NULL is returned as timer if no remote timer exists for the given id locally.
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* Note that a timer with this id may exist remotely. This can happen if the
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* remote timer's channel doesn't exist on the local machine.
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*/
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struct RemoteTimers_Timer_v1_1 {
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//in+out
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cTimer *timer;
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int id;
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//out
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cString errorMsg;
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};
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/*
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* RemoteTimers::Menu-v1.0
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* Depending on the state parameter, open the Timers or Schedule menu.
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* In case of an error, menu is NULL.
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* Data points to a RemoteTimers_Menu_v1_0 struct.
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*/
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struct RemoteTimers_Menu_v1_0 {
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//in
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const char *serverIp;
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unsigned short serverPort;
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eOSState state;
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//out
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cOsdMenu *menu;
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};
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#endif //_SERVICE__H
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