#include #include #include #include "tools.h" #include "timer.h" #include "timerconflict.h" cTVGuideTimerConflict::cTVGuideTimerConflict(void) { time = 0; timeStart = 0; timeStop = 0; overlapStart = 0; overlapStop = 0; percentPossible = 0; timerID = 0; } cTVGuideTimerConflict::~cTVGuideTimerConflict(void) { } bool cTVGuideTimerConflict::timerInvolved(int involvedID) { int numConflicts = timerIDs.size(); for (int i=0; i::const_iterator it = conflicts.begin(); it != conflicts.end(); it++) { cTVGuideTimerConflict *conf = *it; delete conf; } conflicts.clear(); } void cTVGuideTimerConflicts::AddConflict(std::string epgSearchConflictLine) { /* TIMERCONFLICT FORMAT: The result list looks like this for example when we have 2 timer conflicts at one time: 1190232780:152|30|50#152#45:45|10|50#152#45 '1190232780' is the time of the conflict in seconds since 1970-01-01. It's followed by list of timers that have a conflict at this time: '152|30|50#1 int editTimer(cTimer *timer, bool active, int prio, int start, int stop); 52#45' is the description of the first conflicting timer. Here: '152' is VDR's timer id of this timer as returned from VDR's LSTT command '30' is the percentage of recording that would be done (0...100) '50#152#45' is the list of concurrent timers at this conflict '45|10|50#152#45' describes the next conflict */ cTVGuideTimerConflict *conflict = new cTVGuideTimerConflict(); splitstring s(epgSearchConflictLine.c_str()); std::vector flds = s.split(':'); if (flds.size() < 2) return; conflict->time = atoi(flds[0].c_str()); splitstring s2(flds[1].c_str()); std::vector flds2 = s2.split('|'); if (flds2.size() < 3) return; conflict->timerID = atoi(flds2[0].c_str()); conflict->percentPossible = atoi(flds2[1].c_str()); splitstring s3(flds2[2].c_str()); std::vector flds3 = s3.split('#'); std::vector timerIDs; for (int k = 0; k < flds3.size(); k++) { timerIDs.push_back(atoi(flds3[k].c_str()) - 1); } conflict->timerIDs = timerIDs; conflicts.push_back(conflict); } void cTVGuideTimerConflicts::CalculateConflicts(void) { numConflicts = conflicts.size(); time_t startTime = 0; time_t endTime = 0; for (int i=0; i < numConflicts; i++) { cTimeInterval *unionSet = NULL; int numTimers = conflicts[i]->timerIDs.size(); for (int j=0; j < numTimers; j++) { #if VDRVERSNUM >= 20301 LOCK_TIMERS_READ; const cTimer *timer = Timers->Get(conflicts[i]->timerIDs[j]); #else const cTimer *timer = Timers.Get(conflicts[i]->timerIDs[j]); #endif if (timer) { if (!unionSet) { unionSet = new cTimeInterval(timer->StartTime(), timer->StopTime()); } else { cTimeInterval *timerInterval = new cTimeInterval(timer->StartTime(), timer->StopTime()); cTimeInterval *newUnion = unionSet->Union(timerInterval); delete unionSet; delete timerInterval; unionSet = newUnion; } } } conflicts[i]->timeStart = unionSet->Start(); conflicts[i]->timeStop = unionSet->Stop(); delete unionSet; cTimeInterval *intersect = NULL; for (int j=0; j < numTimers; j++) { #if VDRVERSNUM >= 20301 LOCK_TIMERS_READ; const cTimer *timer = Timers->Get(conflicts[i]->timerIDs[j]); #else const cTimer *timer = Timers.Get(conflicts[i]->timerIDs[j]); #endif if (timer) { if (!intersect) { intersect = new cTimeInterval(timer->StartTime(), timer->StopTime()); } else { cTimeInterval *timerInterval = new cTimeInterval(timer->StartTime(), timer->StopTime()); cTimeInterval *newIntersect = intersect->Intersect(timerInterval); if (newIntersect) { delete intersect; intersect = newIntersect; } delete timerInterval; } } } conflicts[i]->overlapStart = intersect->Start(); conflicts[i]->overlapStop = intersect->Stop(); delete intersect; } } cTVGuideTimerConflict *cTVGuideTimerConflicts::GetCurrentConflict(void) { if (currentConflict < 0) return NULL; if (currentConflict > (numConflicts-1)) return NULL; return conflicts[currentConflict]; } int cTVGuideTimerConflicts::GetCurrentConflictTimerID(int timerIndex) { if (currentConflict < 0) return -1; if (currentConflict > (numConflicts-1)) return -1; int numTimersInConflict = conflicts[currentConflict]->timerIDs.size(); if (timerIndex > (numTimersInConflict - 1)) return -1; return conflicts[currentConflict]->timerIDs[timerIndex]; } int cTVGuideTimerConflicts::GetCorrespondingConflict(int timerID) { int conflictIndex = -1; if (numConflicts > 0) { for (int i=0; itimerInvolved(timerID)) { conflictIndex = i; break; } } } return conflictIndex; } cTVGuideTimerConflict *cTVGuideTimerConflicts::GetConflict(int conflictIndex) { if (conflictIndex < 0) return NULL; if (conflictIndex > (numConflicts-1)) return NULL; return conflicts[conflictIndex]; } std::vector cTVGuideTimerConflicts::GetConflictsBetween(time_t start, time_t stop) { std::vector conflictsFound; for (int i=0; i < numConflicts; i++) { if ((conflicts[i]->timeStart > start) && (conflicts[i]->timeStart < stop)|| (conflicts[i]->timeStop > start) && (conflicts[i]->timeStop < stop)) conflictsFound.push_back(conflicts[i]); } return conflictsFound; }