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vdr/thread.c

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/*
* thread.c: A simple thread base class
*
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: thread.c 1.4 2000/11/14 18:38:25 kls Exp $
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*/
#include "thread.h"
#include <signal.h>
#include <unistd.h>
// --- cThread ---------------------------------------------------------------
// The signal handler is necessary to be able to use SIGIO to wake up any
// pending 'select()' call.
bool cThread::signalHandlerInstalled = false;
cThread::cThread(void)
{
if (!signalHandlerInstalled) {
signal(SIGIO, SignalHandler);
signalHandlerInstalled = true;
}
running = false;
parentPid = lockingPid = 0;
locked = 0;
}
cThread::~cThread()
{
}
void cThread::SignalHandler(int signum)
{
signal(signum, SignalHandler);
}
void *cThread::StartThread(cThread *Thread)
{
Thread->Action();
return NULL;
}
bool cThread::Start(void)
{
if (!running) {
running = true;
parentPid = getpid();
pthread_create(&thread, NULL, &StartThread, (void *)this);
}
return true; //XXX return value of pthread_create()???
}
void cThread::Stop(void)
{
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pthread_cancel(thread);
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}
bool cThread::Lock(void)
{
if (!lockingPid || lockingPid != getpid()) {
Mutex.Lock();
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lockingPid = getpid();
}
locked++;
return true;
}
void cThread::Unlock(void)
{
if (!--locked) {
lockingPid = 0;
Mutex.Unlock();
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}
}
void cThread::WakeUp(void)
{
kill(parentPid, SIGIO); // makes any waiting 'select()' call return immediately
}
// --- cThreadLock -----------------------------------------------------------
cThreadLock::cThreadLock(cThread *Thread)
{
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thread = NULL;
locked = false;
Lock(Thread);
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}
cThreadLock::~cThreadLock()
{
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if (thread && locked)
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thread->Unlock();
}
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bool cThreadLock::Lock(cThread *Thread)
{
if (Thread && !thread) {
thread = Thread;
locked = Thread->Lock();
return locked;
}
return false;
}
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bool cThreadLock::Locked(void)
{
return locked;
}