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vdr/newplugin

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#!/usr/bin/perl -w
# newplugin: Initializing a new plugin source directory
#
# Creates a new plugin source directory from which to start implementing
# a plugin for VDR.
# See the file PLUGINS.html for detailed instructions on how to
# write a plugin.
#
# Usage: newplugin <name>
#
# See the main source file 'vdr.c' for copyright information and
# how to reach the author.
#
# $Id: newplugin 1.29 2006/06/24 09:15:17 kls Exp $
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$PLUGIN_NAME = $ARGV[0] || die "Usage: newplugin <name>\n";
die "Please use only lowercase letters and digits in the plugin name\n" if ($PLUGIN_NAME =~ tr/a-z0-9//c);
$PLUGIN_CLASS = ucfirst($PLUGIN_NAME);
$PLUGIN_VERSION = "0.0.1";
$PLUGIN_DESCRIPTION = "Enter description for '$PLUGIN_NAME' plugin";
$PLUGIN_MAINENTRY = $PLUGIN_CLASS;
$PLUGINS_SRC = "PLUGINS/src";
$README = qq
{This is a "plugin" for the Video Disk Recorder (VDR).
Written by: Your Name <email\@host.dom>
Project's homepage: URL
Latest version available at: URL
See the file COPYING for license information.
Description:
};
$HISTORY_TITLE = "VDR Plugin '$PLUGIN_NAME' Revision History";
$HISTORY_LINE = '-' x length($HISTORY_TITLE);
$HISTORY_DATE = sprintf("%4d-%02d-%02d", (localtime)[5] + 1900, (localtime)[4] + 1, (localtime)[3]);
$HISTORY = qq
{$HISTORY_TITLE
$HISTORY_LINE
$HISTORY_DATE: Version $PLUGIN_VERSION
- Initial revision.
};
$MAKEFILE = qq
{#
# Makefile for a Video Disk Recorder plugin
#
# \$Id\$
# The official name of this plugin.
# This name will be used in the '-P...' option of VDR to load the plugin.
# By default the main source file also carries this name.
# IPORTANT: the presence of this macro is important for the Make.config
# file. So it must be defined, even if it is not used here!
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#
PLUGIN = $PLUGIN_NAME
### The version number of this plugin (taken from the main source file):
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VERSION = \$(shell grep 'static const char \\*VERSION *=' \$(PLUGIN).c | awk '{ print \$\$6 }' | sed -e 's/[";]//g')
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### The C++ compiler and options:
CXX ?= g++
CXXFLAGS ?= -fPIC -g -O2 -Wall -Woverloaded-virtual
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### The directory environment:
VDRDIR = ../../..
LIBDIR = ../../lib
TMPDIR = /tmp
### Allow user defined options to overwrite defaults:
-include \$(VDRDIR)/Make.config
### The version number of VDR's plugin API (taken from VDR's "config.h"):
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APIVERSION = \$(shell sed -ne '/define APIVERSION/s/^.*"\\(.*\\)".*\$\$/\\1/p' \$(VDRDIR)/config.h)
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### The name of the distribution archive:
ARCHIVE = \$(PLUGIN)-\$(VERSION)
PACKAGE = vdr-\$(ARCHIVE)
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### Includes and Defines (add further entries here):
INCLUDES += -I\$(VDRDIR)/include
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DEFINES += -D_GNU_SOURCE -DPLUGIN_NAME_I18N='"\$(PLUGIN)"'
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### The object files (add further files here):
OBJS = \$(PLUGIN).o
### Implicit rules:
%.o: %.c
\$(CXX) \$(CXXFLAGS) -c \$(DEFINES) \$(INCLUDES) \$<
# Dependencies:
MAKEDEP = \$(CXX) -MM -MG
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DEPFILE = .dependencies
\$(DEPFILE): Makefile
\@\$(MAKEDEP) \$(DEFINES) \$(INCLUDES) \$(OBJS:%.o=%.c) > \$\@
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-include \$(DEPFILE)
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### Targets:
all: libvdr-\$(PLUGIN).so
libvdr-\$(PLUGIN).so: \$(OBJS)
\$(CXX) \$(CXXFLAGS) -shared \$(OBJS) -o \$\@
\@cp \$\@ \$(LIBDIR)/\$\@.\$(APIVERSION)
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dist: clean
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\@-rm -rf \$(TMPDIR)/\$(ARCHIVE)
\@mkdir \$(TMPDIR)/\$(ARCHIVE)
\@cp -a * \$(TMPDIR)/\$(ARCHIVE)
\@tar czf \$(PACKAGE).tgz -C \$(TMPDIR) \$(ARCHIVE)
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\@-rm -rf \$(TMPDIR)/\$(ARCHIVE)
\@echo Distribution package created as \$(PACKAGE).tgz
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clean:
\@-rm -f \$(OBJS) \$(DEPFILE) *.so *.tgz core* *~
};
$MAIN = qq
{/*
* $PLUGIN_NAME.c: A plugin for the Video Disk Recorder
*
* See the README file for copyright information and how to reach the author.
*
* \$Id\$
*/
#include <vdr/plugin.h>
static const char *VERSION = "$PLUGIN_VERSION";
static const char *DESCRIPTION = "$PLUGIN_DESCRIPTION";
static const char *MAINMENUENTRY = "$PLUGIN_MAINENTRY";
class cPlugin$PLUGIN_CLASS : public cPlugin {
private:
// Add any member variables or functions you may need here.
public:
cPlugin$PLUGIN_CLASS(void);
virtual ~cPlugin$PLUGIN_CLASS();
virtual const char *Version(void) { return VERSION; }
virtual const char *Description(void) { return DESCRIPTION; }
virtual const char *CommandLineHelp(void);
virtual bool ProcessArgs(int argc, char *argv[]);
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virtual bool Initialize(void);
virtual bool Start(void);
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virtual void Stop(void);
virtual void Housekeeping(void);
virtual void MainThreadHook(void);
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virtual cString Active(void);
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virtual const char *MainMenuEntry(void) { return MAINMENUENTRY; }
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virtual cOsdObject *MainMenuAction(void);
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virtual cMenuSetupPage *SetupMenu(void);
virtual bool SetupParse(const char *Name, const char *Value);
virtual bool Service(const char *Id, void *Data = NULL);
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virtual const char **SVDRPHelpPages(void);
virtual cString SVDRPCommand(const char *Command, const char *Option, int &ReplyCode);
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};
cPlugin${PLUGIN_CLASS}::cPlugin$PLUGIN_CLASS(void)
{
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// Initialize any member variables here.
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// DON'T DO ANYTHING ELSE THAT MAY HAVE SIDE EFFECTS, REQUIRE GLOBAL
// VDR OBJECTS TO EXIST OR PRODUCE ANY OUTPUT!
}
cPlugin${PLUGIN_CLASS}::~cPlugin$PLUGIN_CLASS()
{
// Clean up after yourself!
}
const char *cPlugin${PLUGIN_CLASS}::CommandLineHelp(void)
{
// Return a string that describes all known command line options.
return NULL;
}
bool cPlugin${PLUGIN_CLASS}::ProcessArgs(int argc, char *argv[])
{
// Implement command line argument processing here if applicable.
return true;
}
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bool cPlugin${PLUGIN_CLASS}::Initialize(void)
{
// Initialize any background activities the plugin shall perform.
return true;
}
bool cPlugin${PLUGIN_CLASS}::Start(void)
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{
// Start any background activities the plugin shall perform.
return true;
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}
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void cPlugin${PLUGIN_CLASS}::Stop(void)
{
// Stop any background activities the plugin shall perform.
}
void cPlugin${PLUGIN_CLASS}::Housekeeping(void)
{
// Perform any cleanup or other regular tasks.
}
void cPlugin${PLUGIN_CLASS}::MainThreadHook(void)
{
// Perform actions in the context of the main program thread.
// WARNING: Use with great care - see PLUGINS.html!
}
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cString cPlugin${PLUGIN_CLASS}::Active(void)
{
// Return a message string if shutdown should be postponed
return NULL;
}
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cOsdObject *cPlugin${PLUGIN_CLASS}::MainMenuAction(void)
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{
// Perform the action when selected from the main VDR menu.
return NULL;
}
cMenuSetupPage *cPlugin${PLUGIN_CLASS}::SetupMenu(void)
{
// Return a setup menu in case the plugin supports one.
return NULL;
}
bool cPlugin${PLUGIN_CLASS}::SetupParse(const char *Name, const char *Value)
{
// Parse your own setup parameters and store their values.
return false;
}
bool cPlugin${PLUGIN_CLASS}::Service(const char *Id, void *Data)
{
// Handle custom service requests from other plugins
return false;
}
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const char **cPlugin${PLUGIN_CLASS}::SVDRPHelpPages(void)
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{
// Return help text for SVDRP commands this plugin implements
return NULL;
}
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cString cPlugin${PLUGIN_CLASS}::SVDRPCommand(const char *Command, const char *Option, int &ReplyCode)
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{
// Process SVDRP commands this plugin implements
return NULL;
}
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VDRPLUGINCREATOR(cPlugin$PLUGIN_CLASS); // Don't touch this!
};
$PLUGINDIR = "$PLUGINS_SRC/$PLUGIN_NAME";
die "The directory $PLUGINS_SRC doesn't exist!\n" unless (-d "$PLUGINS_SRC");
die "A plugin named '$PLUGIN_NAME' already exists in $PLUGINS_SRC!\n" if (-e "$PLUGINDIR");
mkdir("$PLUGINDIR") || die "$!";
CreateFile("README", $README);
CreateFile("HISTORY", $HISTORY);
CreateFile("Makefile", $MAKEFILE);
CreateFile("$PLUGIN_NAME.c", $MAIN);
`cp COPYING "$PLUGINDIR"` if (-e "COPYING");
print qq{
The new plugin source directory has been created in "$PLUGINDIR".
The next steps you should perform now are:
* edit the file "README" to adjust it to your specific implementation
* fill in the code skeleton in "$PLUGIN_NAME.c" to implement your plugin function
* add further source files if necessary
* adapt the "Makefile" if necessary
* do "make plugins" from the VDR source directory to build your plugin
};
sub CreateFile
{
my ($Name, $Content) = @_;
open(FILE, ">$PLUGINDIR/$Name") || die "$Name: $!\n";
print FILE $Content;
close(FILE);
}