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131 lines
4.7 KiB
C
131 lines
4.7 KiB
C
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/*
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* epg.h: Electronic Program Guide
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* Original version (as used in VDR before 1.3.0) written by
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* Robert Schneider <Robert.Schneider@web.de> and Rolf Hakenes <hakenes@hippomi.de>.
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*
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* $Id: epg.h 1.1 2003/12/22 13:03:10 kls Exp $
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*/
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#ifndef __EPG_H
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#define __EPG_H
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#include "channels.h"
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#include "thread.h"
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#include "tools.h"
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#define MAXEPGBUGFIXLEVEL 2
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class cSchedule;
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class cEvent : public cListObject {
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private:
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tChannelID channelID; // Channel ID of program for this event
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u_int16_t eventID; // Event ID of this event
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uchar tableID; // Table ID this event came from
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//XXX present/following obsolete???
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bool isPresent; // true if this is the present event running
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bool isFollowing; // true if this is the next event on this channel
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char *title; // Title of this event
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char *shortText; // Short description of this event (typically the episode name in case of a series)
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char *description; // Description of this event
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time_t startTime; // Start time of this event
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int duration; // Duration of this event in seconds
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//XXX find an other solution, avoiding channelNumber???
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int channelNumber; // the actual channel number from VDR's channel list (used in cMenuSchedule for sorting by channel number)
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public:
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cEvent(tChannelID ChannelID, u_int16_t EventID);
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~cEvent();
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tChannelID ChannelID(void) const { return channelID; }
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u_int16_t EventID(void) const { return eventID; }
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const uchar TableID(void) const { return tableID; }
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bool IsPresent(void) const { return isPresent; }
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bool IsFollowing(void) const { return isFollowing; }
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const char *Title(void) const { return title; }
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const char *ShortText(void) const { return shortText; }
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const char *Description(void) const { return description; }
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time_t StartTime(void) const { return startTime; }
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int Duration(void) const { return duration; }
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int ChannelNumber(void) const { return channelNumber; }
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const char *GetDateString(void) const;
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const char *GetTimeString(void) const;
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const char *GetEndTimeString(void) const;
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void SetTableID(uchar TableID);
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void SetIsPresent(bool IsPresent);
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void SetIsFollowing(bool IsFollowing);
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void SetTitle(const char *Title);
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void SetShortText(const char *ShortText);
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void SetDescription(const char *Description);
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void SetStartTime(time_t StartTime);
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void SetDuration(int Duration);
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void SetChannelNumber(int ChannelNumber) const { ((cEvent *)this)->channelNumber = ChannelNumber; } // doesn't modify the EIT data, so it's ok to make it 'const' //XXX
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void Dump(FILE *f, const char *Prefix = "") const;
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static bool Read(FILE *f, cSchedule *Schedule);
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void FixEpgBugs(void);
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};
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class cSchedules;
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class cSchedule : public cListObject {
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private:
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tChannelID channelID;
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cList<cEvent> events;
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cEvent *present;
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cEvent *following;
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public:
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cSchedule(tChannelID ChannelID);
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tChannelID ChannelID(void) const { return channelID; }
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bool SetPresentEvent(cEvent *Event);
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bool SetFollowingEvent(cEvent *Event);
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void Cleanup(time_t Time);
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void Cleanup(void);
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cEvent *AddEvent(cEvent *Event);
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const cEvent *GetPresentEvent(void) const;
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const cEvent *GetFollowingEvent(void) const;
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const cEvent *GetEvent(u_int16_t EventID, time_t StartTime = 0) const;
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const cEvent *GetEventAround(time_t Time) const;
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const cEvent *GetEventNumber(int n) const { return events.Get(n); }
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int NumEvents(void) const { return events.Count(); }
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void Dump(FILE *f, const char *Prefix = "") const;
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static bool Read(FILE *f, cSchedules *Schedules);
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};
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class cSchedulesLock {
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private:
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bool locked;
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public:
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cSchedulesLock(bool WriteLock = false, int TimeoutMs = 0);
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~cSchedulesLock();
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bool Locked(void) { return locked; }
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};
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class cSchedules : public cList<cSchedule> {
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friend class cSchedule;
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friend class cSchedulesLock;
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private:
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cRWlock rwlock;
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static cSchedules schedules;
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static const char *epgDataFileName;
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static time_t lastCleanup;
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static time_t lastDump;
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public:
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static void SetEpgDataFileName(const char *FileName);
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static const cSchedules *Schedules(cSchedulesLock &SchedulesLock);
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///< Caller must provide a cSchedulesLock which has to survive the entire
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///< time the returned cSchedules is accessed. Once the cSchedules is no
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///< longer used, the cSchedulesLock must be destroyed.
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static void Cleanup(bool Force = false);
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static bool ClearAll(void);
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static bool Dump(FILE *f, const char *Prefix = "");
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static bool Read(FILE *f = NULL);
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cSchedule *AddSchedule(tChannelID ChannelID);
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const cSchedule *GetSchedule(tChannelID ChannelID) const;
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};
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void ReportEpgBugFixStats(bool Reset = false);
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#endif //__EPG_H
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