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/*
* epg . h : Electronic Program Guide
*
* See the main source file ' vdr . c ' for copyright information and
* how to reach the author .
*
* Original version ( as used in VDR before 1.3 .0 ) written by
* Robert Schneider < Robert . Schneider @ web . de > and Rolf Hakenes < hakenes @ hippomi . de > .
*
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* $ Id : epg . h 1.3 2004 / 01 / 03 17 : 00 : 25 kls Exp $
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*/
# ifndef __EPG_H
# define __EPG_H
# include "channels.h"
# include "thread.h"
# include "tools.h"
# define MAXEPGBUGFIXLEVEL 2
class cSchedule ;
class cEvent : public cListObject {
private :
tChannelID channelID ; // Channel ID of program for this event
u_int16_t eventID ; // Event ID of this event
uchar tableID ; // Table ID this event came from
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uchar version ; // Version number of section this event came from
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//XXX present/following obsolete???
bool isPresent ; // true if this is the present event running
bool isFollowing ; // true if this is the next event on this channel
char * title ; // Title of this event
char * shortText ; // Short description of this event (typically the episode name in case of a series)
char * description ; // Description of this event
time_t startTime ; // Start time of this event
int duration ; // Duration of this event in seconds
//XXX find an other solution, avoiding channelNumber???
int channelNumber ; // the actual channel number from VDR's channel list (used in cMenuSchedule for sorting by channel number)
public :
cEvent ( tChannelID ChannelID , u_int16_t EventID ) ;
~ cEvent ( ) ;
tChannelID ChannelID ( void ) const { return channelID ; }
u_int16_t EventID ( void ) const { return eventID ; }
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uchar TableID ( void ) const { return tableID ; }
uchar Version ( void ) const { return version ; }
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bool IsPresent ( void ) const { return isPresent ; }
bool IsFollowing ( void ) const { return isFollowing ; }
const char * Title ( void ) const { return title ; }
const char * ShortText ( void ) const { return shortText ; }
const char * Description ( void ) const { return description ; }
time_t StartTime ( void ) const { return startTime ; }
int Duration ( void ) const { return duration ; }
int ChannelNumber ( void ) const { return channelNumber ; }
const char * GetDateString ( void ) const ;
const char * GetTimeString ( void ) const ;
const char * GetEndTimeString ( void ) const ;
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void SetEventID ( u_int16_t EventID ) ;
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void SetTableID ( uchar TableID ) ;
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void SetVersion ( uchar Version ) ;
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void SetIsPresent ( bool IsPresent ) ;
void SetIsFollowing ( bool IsFollowing ) ;
void SetTitle ( const char * Title ) ;
void SetShortText ( const char * ShortText ) ;
void SetDescription ( const char * Description ) ;
void SetStartTime ( time_t StartTime ) ;
void SetDuration ( int Duration ) ;
void SetChannelNumber ( int ChannelNumber ) const { ( ( cEvent * ) this ) - > channelNumber = ChannelNumber ; } // doesn't modify the EIT data, so it's ok to make it 'const' //XXX
void Dump ( FILE * f , const char * Prefix = " " ) const ;
static bool Read ( FILE * f , cSchedule * Schedule ) ;
void FixEpgBugs ( void ) ;
} ;
class cSchedules ;
class cSchedule : public cListObject {
private :
tChannelID channelID ;
cList < cEvent > events ;
cEvent * present ;
cEvent * following ;
public :
cSchedule ( tChannelID ChannelID ) ;
tChannelID ChannelID ( void ) const { return channelID ; }
bool SetPresentEvent ( cEvent * Event ) ;
bool SetFollowingEvent ( cEvent * Event ) ;
void Cleanup ( time_t Time ) ;
void Cleanup ( void ) ;
cEvent * AddEvent ( cEvent * Event ) ;
const cEvent * GetPresentEvent ( void ) const ;
const cEvent * GetFollowingEvent ( void ) const ;
const cEvent * GetEvent ( u_int16_t EventID , time_t StartTime = 0 ) const ;
const cEvent * GetEventAround ( time_t Time ) const ;
const cEvent * GetEventNumber ( int n ) const { return events . Get ( n ) ; }
int NumEvents ( void ) const { return events . Count ( ) ; }
void Dump ( FILE * f , const char * Prefix = " " ) const ;
static bool Read ( FILE * f , cSchedules * Schedules ) ;
} ;
class cSchedulesLock {
private :
bool locked ;
public :
cSchedulesLock ( bool WriteLock = false , int TimeoutMs = 0 ) ;
~ cSchedulesLock ( ) ;
bool Locked ( void ) { return locked ; }
} ;
class cSchedules : public cList < cSchedule > {
friend class cSchedule ;
friend class cSchedulesLock ;
private :
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cRwLock rwlock ;
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static cSchedules schedules ;
static const char * epgDataFileName ;
static time_t lastCleanup ;
static time_t lastDump ;
public :
static void SetEpgDataFileName ( const char * FileName ) ;
static const cSchedules * Schedules ( cSchedulesLock & SchedulesLock ) ;
///< Caller must provide a cSchedulesLock which has to survive the entire
///< time the returned cSchedules is accessed. Once the cSchedules is no
///< longer used, the cSchedulesLock must be destroyed.
static void Cleanup ( bool Force = false ) ;
static bool ClearAll ( void ) ;
static bool Dump ( FILE * f , const char * Prefix = " " ) ;
static bool Read ( FILE * f = NULL ) ;
cSchedule * AddSchedule ( tChannelID ChannelID ) ;
const cSchedule * GetSchedule ( tChannelID ChannelID ) const ;
} ;
void ReportEpgBugFixStats ( bool Reset = false ) ;
# endif //__EPG_H