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vdr/menu.h

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C
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/*
* menu.h: The actual menu implementations
*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
*
* $Id: menu.h 1.44 2002/06/14 12:33:35 kls Exp $
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*/
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#ifndef __MENU_H
#define __MENU_H
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#include "device.h"
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#include "osd.h"
#include "dvbplayer.h"
#include "recorder.h"
#include "recording.h"
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class cMenuMain : public cOsdMenu {
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private:
time_t lastActivity;
bool replaying;
void Set(void);
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public:
cMenuMain(bool Replaying, eOSState State = osUnknown);
virtual eOSState ProcessKey(eKeys Key);
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};
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class cDisplayChannel : public cOsdObject {
private:
int group;
bool withInfo;
int lines;
int lastTime;
int oldNumber, number;
void DisplayChannel(const cChannel *Channel);
void DisplayInfo(void);
public:
cDisplayChannel(int Number, bool Switched);
cDisplayChannel(eKeys FirstKey);
virtual ~cDisplayChannel();
virtual eOSState ProcessKey(eKeys Key);
};
class cDisplayVolume : public cOsdObject {
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private:
int timeout;
static cDisplayVolume *displayVolume;
void Show(void);
cDisplayVolume(void);
public:
virtual ~cDisplayVolume();
static cDisplayVolume *Create(void);
static void Process(eKeys Key);
eOSState ProcessKey(eKeys Key);
};
class cMenuRecordingItem;
class cMenuRecordings : public cOsdMenu {
private:
static cRecordings Recordings;
char *base;
int level;
static int helpKeys;
void SetHelpKeys(void);
cRecording *GetRecording(cMenuRecordingItem *Item);
bool Open(bool OpenSubMenus = false);
eOSState Play(void);
eOSState Rewind(void);
eOSState Del(void);
eOSState Summary(void);
public:
cMenuRecordings(const char *Base = NULL, int Level = 0, bool OpenSubMenus = false);
~cMenuRecordings();
virtual eOSState ProcessKey(eKeys Key);
};
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class cRecordControl {
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private:
cDevice *device;
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cTimer *timer;
cRecorder *recorder;
const cEventInfo *eventInfo;
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char *instantId;
char *fileName;
bool GetEventInfo(void);
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public:
cRecordControl(cDevice *Device, cTimer *Timer = NULL);
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virtual ~cRecordControl();
bool Process(time_t t);
bool Uses(cDevice *Device) { return Device == device; }
void Stop(bool KeepInstant = false);
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bool IsInstant(void) { return instantId; }
const char *InstantId(void) { return instantId; }
const char *FileName(void) { return fileName; }
cTimer *Timer(void) { return timer; }
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};
class cRecordControls {
private:
static cRecordControl *RecordControls[];
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public:
static bool Start(cTimer *Timer = NULL);
static void Stop(const char *InstantId);
static void Stop(cDevice *Device);
static bool StopPrimary(bool DoIt = false);
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static const char *GetInstantId(const char *LastInstantId);
static cRecordControl *GetRecordControl(const char *FileName);
static void Process(time_t t);
static bool Active(void);
static void Shutdown(void);
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};
class cReplayControl : public cDvbPlayerControl {
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private:
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cMarks marks;
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bool visible, modeOnly, shown, displayFrames;
int lastCurrent, lastTotal;
time_t timeoutShow;
bool timeSearchActive, timeSearchHide;
int timeSearchTime, timeSearchPos;
void TimeSearchDisplay(void);
void TimeSearchProcess(eKeys Key);
void TimeSearch(void);
void Show(int Seconds = 0);
void Hide(void);
static char *fileName;
static char *title;
void DisplayAtBottom(const char *s = NULL);
void ShowMode(void);
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bool ShowProgress(bool Initial);
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void MarkToggle(void);
void MarkJump(bool Forward);
void MarkMove(bool Forward);
void EditCut(void);
void EditTest(void);
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public:
cReplayControl(void);
virtual ~cReplayControl();
virtual eOSState ProcessKey(eKeys Key);
bool Visible(void) { return visible; }
static void SetRecording(const char *FileName, const char *Title);
static const char *LastReplayed(void);
static void ClearLastReplayed(const char *FileName);
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};
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#endif //__MENU_H