vdr/osd.c

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C
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2000-02-19 13:36:48 +01:00
/*
* osd.c: Abstract On Screen Display layer
*
* See the main source file 'osm.c' for copyright information and
* how to reach the author.
*
* $Id: osd.c 1.1 2000/02/19 13:36:48 kls Exp $
*/
#include "osd.h"
#include <assert.h>
#include <string.h>
// --- cOsdItem --------------------------------------------------------------
cOsdItem::cOsdItem(eOSStatus Status)
{
text = NULL;
offset = -1;
status = Status;
fresh = false;
}
cOsdItem::cOsdItem(char *Text, eOSStatus Status)
{
text = NULL;
offset = -1;
status = Status;
fresh = false;
SetText(Text);
}
cOsdItem::~cOsdItem()
{
delete text;
}
void cOsdItem::SetText(char *Text, bool Copy)
{
delete text;
text = Copy ? strdup(Text) : Text;
}
void cOsdItem::Display(int Offset, bool Current)
{
fresh |= Offset >= 0;
Current |= Offset < 0;
if (Offset >= 0)
offset = Offset;
//TODO current if Offset == -1 ???
if (offset >= 0)
Interface.WriteText(0, offset + 2, text, Current);
}
eOSStatus cOsdItem::ProcessKey(eKeys Key)
{
return Key == kOk ? status : osUnknown;
}
// --- cOsdMenu --------------------------------------------------------------
cOsdMenu::cOsdMenu(char *Title, int c0, int c1, int c2, int c3, int c4)
{
title = strdup(Title);
cols[0] = c0;
cols[1] = c1;
cols[2] = c2;
cols[3] = c3;
cols[4] = c4;
first = count = 0;
current = -1;
subMenu = NULL;
Interface.Open();
}
cOsdMenu::~cOsdMenu()
{
delete title;
delete subMenu;
Interface.Clear();
Interface.Close();
}
void cOsdMenu::Add(cOsdItem *Item, bool Current)
{
cList<cOsdItem>::Add(Item);
count++;
if (Current && current < 0)
current = Item->Index();
}
void cOsdMenu::Display(void)
{
Interface.Clear();
Interface.SetCols(cols);
Interface.WriteText(0, 0, title);
if (current < 0 && count)
current = 0; // just for safety - there HAS to be a current item!
int n = 0;
if (current - first >= MAXOSDITEMS) {
first = current - MAXOSDITEMS / 2;
if (first + MAXOSDITEMS > count)
first = count - MAXOSDITEMS;
if (first < 0)
first = 0;
}
for (int i = first; i < count; i++) {
cOsdItem *item = Get(i);
if (item)
item->Display(i - first, i == current);
if (++n == MAXOSDITEMS) //TODO get this from Interface!!!
break;
}
}
void cOsdMenu::RefreshCurrent(void)
{
cOsdItem *item = Get(current);
if (item)
item->Set();
}
void cOsdMenu::DisplayCurrent(bool Current)
{
cOsdItem *item = Get(current);
if (item)
item->Display(current - first, Current);
}
void cOsdMenu::CursorUp(void)
{
if (current > 0) {
DisplayCurrent(false);
if (--current < first) {
first -= MAXOSDITEMS;
if (first < 0)
first = 0;
Display();
}
else
DisplayCurrent(true);
}
}
void cOsdMenu::CursorDown(void)
{
if (current < count - 1) {
DisplayCurrent(false);
if (++current >= first + MAXOSDITEMS) {
first += MAXOSDITEMS;
if (first > count - MAXOSDITEMS)
first = count - MAXOSDITEMS;
Display();
}
else
DisplayCurrent(true);
}
}
eOSStatus cOsdMenu::AddSubMenu(cOsdMenu *SubMenu)
{
delete subMenu;
subMenu = SubMenu;
subMenu->Display();
return osContinue; // convenience return value (see cMenuMain)
}
eOSStatus cOsdMenu::ProcessKey(eKeys Key)
{
if (subMenu) {
eOSStatus status = subMenu->ProcessKey(Key);
if (status == osBack) {
delete subMenu;
subMenu = NULL;
RefreshCurrent();
Display();
status = osContinue;
}
return status;
}
cOsdItem *item = Get(current);
if (item) {
eOSStatus status = item->ProcessKey(Key);
if (status != osUnknown)
return status;
}
switch (Key) {
case kUp: CursorUp(); break;
case kDown: CursorDown(); break;
case kBack: return osBack;
default: return osUnknown;
}
return osContinue;
}