2004-05-16 10:35:36 +02:00
|
|
|
/*
|
|
|
|
* skins.h: The optical appearance of the OSD
|
|
|
|
*
|
|
|
|
* See the main source file 'vdr.c' for copyright information and
|
|
|
|
* how to reach the author.
|
|
|
|
*
|
2005-05-16 14:45:11 +02:00
|
|
|
* $Id: skins.h 1.8 2005/05/15 14:41:41 kls Exp $
|
2004-05-16 10:35:36 +02:00
|
|
|
*/
|
|
|
|
|
|
|
|
#ifndef __SKINS_H
|
|
|
|
#define __SKINS_H
|
|
|
|
|
|
|
|
#include "channels.h"
|
|
|
|
#include "epg.h"
|
|
|
|
#include "keys.h"
|
|
|
|
#include "osd.h"
|
|
|
|
#include "recording.h"
|
|
|
|
#include "themes.h"
|
|
|
|
#include "tools.h"
|
|
|
|
|
|
|
|
enum eMessageType { mtStatus = 0, mtInfo, mtWarning, mtError }; // will be used to calculate color offsets!
|
|
|
|
|
|
|
|
class cSkinDisplay {
|
|
|
|
private:
|
|
|
|
static cSkinDisplay *current;
|
|
|
|
int editableWidth; //XXX this is not nice, but how else could we know this value?
|
|
|
|
public:
|
|
|
|
cSkinDisplay(void);
|
|
|
|
virtual ~cSkinDisplay();
|
|
|
|
int EditableWidth(void) { return editableWidth; }
|
|
|
|
void SetEditableWidth(int Width) { editableWidth = Width; }
|
|
|
|
///< If an item is set through a call to cSkinDisplayMenu::SetItem(), this
|
|
|
|
///< function shall be called to set the width of the rightmost tab separated
|
|
|
|
///< field. This information will be used for editable items.
|
|
|
|
virtual void SetButtons(const char *Red, const char *Green = NULL, const char *Yellow = NULL, const char *Blue = NULL) {}
|
|
|
|
///< Sets the color buttons to the given strings, provided this cSkinDisplay
|
|
|
|
///< actually has a color button display.
|
|
|
|
virtual void SetMessage(eMessageType Type, const char *Text) {}
|
|
|
|
///< Sets a one line message Text, with the given Type. Type can be used
|
|
|
|
///< to determine, e.g., the colors for displaying the Text.
|
|
|
|
virtual void Flush(void) {}
|
|
|
|
///< Actually draws the OSD display to the output device.
|
|
|
|
static cSkinDisplay *Current(void) { return current; }
|
|
|
|
///< Returns the currently active cSkinDisplay.
|
|
|
|
};
|
|
|
|
|
|
|
|
class cSkinDisplayChannel : public cSkinDisplay {
|
|
|
|
///< This class is used to display the current channel, together with
|
|
|
|
///< the present and following EPG even. How and to what extent this
|
|
|
|
///< is done is totally up to the derived class.
|
|
|
|
public:
|
|
|
|
virtual void SetChannel(const cChannel *Channel, int Number) = 0;
|
|
|
|
///< Sets the current channel to Channel. If Number is not 0, the
|
|
|
|
///< user is in the process of entering a channel number, which must
|
|
|
|
///< be displayed accordingly.
|
|
|
|
virtual void SetEvents(const cEvent *Present, const cEvent *Following) = 0;
|
2005-02-27 14:37:37 +01:00
|
|
|
///< Sets the Present and Following EPG events. If either of these
|
2004-05-16 10:35:36 +02:00
|
|
|
///< is not available, NULL will be given.
|
2004-05-29 13:21:02 +02:00
|
|
|
virtual void SetMessage(eMessageType Type, const char *Text) = 0;
|
|
|
|
///< Sets a one line message Text, with the given Type. Type can be used
|
|
|
|
///< to determine, e.g., the colors for displaying the Text.
|
|
|
|
///< If Text is NULL, any previously displayed message must be removed, and
|
|
|
|
///< any previous contents overwritten by the message must be restored.
|
2004-05-16 10:35:36 +02:00
|
|
|
/*TODO
|
|
|
|
SetButtons
|
|
|
|
Red = Video options
|
|
|
|
Green = Info now
|
|
|
|
Yellow = Info next
|
|
|
|
*/
|
|
|
|
};
|
|
|
|
|
|
|
|
class cSkinDisplayMenu : public cSkinDisplay {
|
|
|
|
///< This class implements the general purpose menu display, which is
|
|
|
|
///< used throughout the program to display information and let the
|
|
|
|
///< user interact with items.
|
|
|
|
///< A menu consists of the following fields, each of which is explicitly
|
|
|
|
///< set by calls to the member functions below:
|
|
|
|
///< - Title: a single line of text, indicating what this menu displays
|
|
|
|
///< - Color buttons: the red, green, yellow and blue buttons, used for
|
|
|
|
///< various functions
|
|
|
|
///< - Message: a one line message, indicating a Status, Info, Warning,
|
|
|
|
///< or Error condition
|
|
|
|
///< - Central area: the main central area of the menu, used to display
|
|
|
|
///< one of the following:
|
|
|
|
///< - Items: a list of single line items, of which the user may be
|
|
|
|
///< able to select one
|
|
|
|
///< - Event: the full information about one EPG event
|
|
|
|
///< - Text: a multi line, scrollable text
|
|
|
|
public:
|
|
|
|
enum { MaxTabs = 6 };
|
|
|
|
private:
|
|
|
|
int tabs[MaxTabs];
|
|
|
|
protected:
|
|
|
|
cTextScroller textScroller;
|
|
|
|
int Tab(int n) { return (n >= 0 && n < MaxTabs) ? tabs[n] : 0; }
|
|
|
|
///< Returns the offset of the given tab from the left border of the
|
|
|
|
///< item display area. The value returned is in pixel.//XXX ncurses???
|
|
|
|
const char *GetTabbedText(const char *s, int Tab);
|
2004-12-26 12:45:22 +01:00
|
|
|
///< Returns the part of the given string that follows the given
|
2004-05-16 10:35:36 +02:00
|
|
|
///< Tab (where 0 indicates the beginning of the string). If no such
|
|
|
|
///< part can be found, NULL will be returned.
|
|
|
|
public:
|
|
|
|
cSkinDisplayMenu(void);
|
|
|
|
virtual void SetTabs(int Tab1, int Tab2 = 0, int Tab3 = 0, int Tab4 = 0, int Tab5 = 0);
|
|
|
|
///< Sets the tab columns to the given values, which are the number of
|
|
|
|
///< characters in each column.//XXX ncurses???
|
|
|
|
virtual void Scroll(bool Up, bool Page);
|
|
|
|
///< If this menu contains a text area that can be scrolled, this function
|
|
|
|
///< will be called to actually scroll the text. Up indicates whether the
|
|
|
|
///< text shall be scrolled up or down, and Page is true if it shall be
|
|
|
|
///< scrolled by a full page, rather than a single line. An object of the
|
|
|
|
///< cTextScroller class can be used to implement the scrolling text area.
|
|
|
|
virtual int MaxItems(void) = 0;
|
|
|
|
///< Returns the maximum number of items the menu can display.
|
|
|
|
virtual void Clear(void) = 0;
|
|
|
|
///< Clears the entire central area of the menu.
|
|
|
|
virtual void SetTitle(const char *Title) = 0;
|
|
|
|
///< Sets the title of this menu to Title.
|
|
|
|
virtual void SetButtons(const char *Red, const char *Green = NULL, const char *Yellow = NULL, const char *Blue = NULL) = 0;
|
|
|
|
///< Sets the color buttons to the given strings. If any of the values is
|
|
|
|
///< NULL, any previous text must be removed from the related button.
|
|
|
|
virtual void SetMessage(eMessageType Type, const char *Text) = 0;
|
|
|
|
///< Sets a one line message Text, with the given Type. Type can be used
|
|
|
|
///< to determine, e.g., the colors for displaying the Text.
|
|
|
|
///< If Text is NULL, any previously displayed message must be removed, and
|
|
|
|
///< any previous contents overwritten by the message must be restored.
|
|
|
|
virtual void SetItem(const char *Text, int Index, bool Current, bool Selectable) = 0;
|
|
|
|
///< Sets the item at the given Index to Text. Index is between 0 and the
|
|
|
|
///< value returned by MaxItems(), minus one. Text may contain tab characters ('\t'),
|
|
|
|
///< which shall be used to separate the text into several columns, according to the
|
|
|
|
///< values set by a prior call to SetTabs(). If Current is true, this item shall
|
|
|
|
///< be drawn in a way indicating to the user that it is the currently selected
|
|
|
|
///< one. Selectable can be used to display items differently that can't be
|
|
|
|
///< selected by the user.
|
|
|
|
///< Whenever the current status is moved from one item to another,
|
|
|
|
///< this function will be first called for the old current item
|
|
|
|
///< with Current set to false, and then for the new current item
|
|
|
|
///< with Current set to true.
|
|
|
|
/*TODO
|
|
|
|
virtual void SetItem(const cEvent *Event, int Index, bool Current, bool Selectable, bool NowNext???, bool Schedule???);
|
|
|
|
virtual void SetItem(const cTimer *Timer, int Index, bool Current, bool Selectable);
|
|
|
|
virtual void SetItem(const cChannel *Channel, int Index, bool Current, bool Selectable);
|
|
|
|
virtual void SetItem(const cRecording *Recording, int Index, bool Current, bool Selectable);
|
|
|
|
--> false: call SetItem(text)
|
|
|
|
*/
|
|
|
|
virtual void SetEvent(const cEvent *Event) = 0;
|
|
|
|
///< Sets the Event that shall be displayed, using the entire central area
|
|
|
|
///< of the menu. The Event's 'description' shall be displayed using a
|
|
|
|
///< cTextScroller, and the Scroll() function will be called to drive scrolling
|
|
|
|
///< that text if necessary.
|
|
|
|
virtual void SetRecording(const cRecording *Recording) = 0;
|
|
|
|
///< Sets the Recording that shall be displayed, using the entire central area
|
2005-05-16 14:45:11 +02:00
|
|
|
///< of the menu. The Recording's 'description' shall be displayed using a
|
2004-05-16 10:35:36 +02:00
|
|
|
///< cTextScroller, and the Scroll() function will be called to drive scrolling
|
|
|
|
///< that text if necessary.
|
|
|
|
virtual void SetText(const char *Text, bool FixedFont) = 0;
|
|
|
|
///< Sets the Text that shall be displayed, using the entire central area
|
|
|
|
///< of the menu. The Text shall be displayed using a cTextScroller, and
|
|
|
|
///< the Scroll() function will be called to drive scrolling that text if
|
|
|
|
///< necessary.
|
|
|
|
//XXX ??? virtual void SetHelp(const char *Help) = 0;
|
|
|
|
};
|
|
|
|
|
|
|
|
class cSkinDisplayReplay : public cSkinDisplay {
|
|
|
|
///< This class implements the progress display used during replay of
|
|
|
|
///< a recording.
|
|
|
|
protected:
|
|
|
|
const cMarks *marks;
|
|
|
|
class cProgressBar : public cBitmap {
|
|
|
|
protected:
|
|
|
|
int total;
|
|
|
|
int Pos(int p) { return p * Width() / total; }
|
|
|
|
void Mark(int x, bool Start, bool Current, tColor ColorMark, tColor ColorCurrent);
|
|
|
|
public:
|
|
|
|
cProgressBar(int Width, int Height, int Current, int Total, const cMarks *Marks, tColor ColorSeen, tColor ColorRest, tColor ColorSelected, tColor ColorMark, tColor ColorCurrent);
|
|
|
|
};
|
|
|
|
public:
|
|
|
|
cSkinDisplayReplay(void);
|
|
|
|
virtual void SetMarks(const cMarks *Marks);
|
|
|
|
///< Sets the editing marks to Marks, which shall be used to display the
|
|
|
|
///< progress bar through a cProgressBar object.
|
|
|
|
virtual void SetTitle(const char *Title) = 0;
|
|
|
|
///< Sets the title of the recording.
|
|
|
|
virtual void SetMode(bool Play, bool Forward, int Speed) = 0;
|
|
|
|
///< Sets the current replay mode, which can be used to display some
|
|
|
|
///< indicator, showing the user whether we are currently in normal
|
|
|
|
///< play mode, fast forward etc.
|
|
|
|
virtual void SetProgress(int Current, int Total) = 0;
|
2004-05-16 20:16:57 +02:00
|
|
|
///< This function will be called whenever the position in or the total
|
2004-05-16 10:35:36 +02:00
|
|
|
///< length of the recording has changed. A cProgressBar shall then be
|
|
|
|
///< used to display a progress indicator.
|
|
|
|
virtual void SetCurrent(const char *Current) = 0;
|
|
|
|
///< Sets the current position within the recording, as a user readable
|
|
|
|
///< string if the form "h:mm:ss.ff". The ".ff" part, indicating the
|
|
|
|
///< frame number, is optional and the actual implementation needs to
|
|
|
|
///< take care that it is erased from the display when a Current string
|
|
|
|
///< _with_ ".ff" is followed by one without it.
|
|
|
|
virtual void SetTotal(const char *Total) = 0;
|
|
|
|
///< Sets the total length of the recording, as a user readable
|
|
|
|
///< string if the form "h:mm:ss".
|
|
|
|
virtual void SetJump(const char *Jump) = 0;
|
|
|
|
///< Sets the prompt that allows the user to enter a jump point.
|
|
|
|
///< Jump is a string of the form "Jump: mm:ss". The actual implementation
|
|
|
|
///< needs to be able to handle variations in the length of this
|
|
|
|
///< string, which will occur when the user enters an actual value.
|
|
|
|
///< If Jump is NULL, the jump prompt shall be removed from the display.
|
2004-05-29 13:21:02 +02:00
|
|
|
virtual void SetMessage(eMessageType Type, const char *Text) = 0;
|
|
|
|
///< Sets a one line message Text, with the given Type. Type can be used
|
|
|
|
///< to determine, e.g., the colors for displaying the Text.
|
|
|
|
///< If Text is NULL, any previously displayed message must be removed, and
|
|
|
|
///< any previous contents overwritten by the message must be restored.
|
2004-05-16 10:35:36 +02:00
|
|
|
};
|
|
|
|
|
|
|
|
class cSkinDisplayVolume : public cSkinDisplay {
|
|
|
|
///< This class implements the volume/mute display.
|
|
|
|
public:
|
|
|
|
virtual void SetVolume(int Current, int Total, bool Mute) = 0;
|
|
|
|
///< Sets the volume to the given Current value, which is in the range
|
|
|
|
///< 0...Total. If Mute is true, audio is currently muted and a "mute"
|
|
|
|
///< indicator shall be displayed.
|
|
|
|
};
|
|
|
|
|
2005-01-02 15:11:44 +01:00
|
|
|
class cSkinDisplayTracks : public cSkinDisplay {
|
|
|
|
///< This class implements the track display.
|
|
|
|
public:
|
|
|
|
virtual void SetTrack(int Index, const char * const *Tracks) = 0;
|
|
|
|
///< Sets the current track to the one given by Index, which
|
|
|
|
///< points into the Tracks array of strings.
|
2005-01-09 12:08:34 +01:00
|
|
|
virtual void SetAudioChannel(int AudioChannel) = 0;
|
|
|
|
///< Sets the audio channel indicator.
|
|
|
|
///< 0=stereo, 1=left, 2=right, -1=don't display the audio channel indicator.
|
2005-01-02 15:11:44 +01:00
|
|
|
};
|
|
|
|
|
2004-05-16 10:35:36 +02:00
|
|
|
class cSkinDisplayMessage : public cSkinDisplay {
|
|
|
|
///< This class implements a simple message display.
|
|
|
|
public:
|
|
|
|
virtual void SetMessage(eMessageType Type, const char *Text) = 0;
|
|
|
|
///< Sets the message to Text. Type can be used to decide how to display
|
|
|
|
///< the message, for instance in which colors.
|
|
|
|
};
|
|
|
|
|
|
|
|
class cSkin : public cListObject {
|
|
|
|
private:
|
|
|
|
char *name;
|
|
|
|
cTheme *theme;
|
|
|
|
public:
|
|
|
|
cSkin(const char *Name, cTheme *Theme = NULL);
|
|
|
|
///< Creates a new skin class, with the given Name and Theme.
|
|
|
|
///< Name will be used to identify this skin in the 'setup.conf'
|
|
|
|
///< file, and is normally not seen by the user. It should
|
|
|
|
///< consist of only lowercase letters and digits.
|
|
|
|
///< Theme must be a static object that survives the entire lifetime
|
|
|
|
///< of this skin.
|
|
|
|
///< The constructor of a derived class shall not set up any data
|
|
|
|
///< structures yet, because whether or not this skin will actually
|
|
|
|
///< be used is not yet known at this point. All actual work shall
|
|
|
|
///< be done in the pure functions below.
|
|
|
|
///< A cSkin object must be created on the heap and shall not be
|
|
|
|
///< explicitly deleted.
|
|
|
|
virtual ~cSkin();
|
|
|
|
const char *Name(void) { return name; }
|
|
|
|
cTheme *Theme(void) { return theme; }
|
|
|
|
virtual const char *Description(void) = 0;
|
|
|
|
///< Returns a user visible, single line description of this skin,
|
|
|
|
///< which may consist of arbitrary text and can, if the skin
|
|
|
|
///< implementation wishes to do so, be internationalized.
|
|
|
|
///< The actual text shouldn't be too long, so that it can be
|
|
|
|
///< fully displayed in the Setup/OSD menu.
|
|
|
|
virtual cSkinDisplayChannel *DisplayChannel(bool WithInfo) = 0;
|
|
|
|
///< Creates and returns a new object for displaying the current
|
|
|
|
///< channel. WithInfo indicates whether it shall display only
|
|
|
|
///< the basic channel data, or also information about the present
|
|
|
|
///< and following EPG event.
|
|
|
|
///< The caller must delete the object after use.
|
|
|
|
virtual cSkinDisplayMenu *DisplayMenu(void) = 0;
|
|
|
|
///< Creates and returns a new object for displaying a menu.
|
|
|
|
///< The caller must delete the object after use.
|
|
|
|
virtual cSkinDisplayReplay *DisplayReplay(bool ModeOnly) = 0;
|
|
|
|
///< Creates and returns a new object for displaying replay progress.
|
|
|
|
///< ModeOnly indicates whether this should be a full featured replay
|
|
|
|
///< display, or just a replay mode indicator.
|
|
|
|
///< The caller must delete the object after use.
|
|
|
|
virtual cSkinDisplayVolume *DisplayVolume(void) = 0;
|
|
|
|
///< Creates and returns a new object for displaying the current volume.
|
|
|
|
///< The caller must delete the object after use.
|
2005-01-02 15:11:44 +01:00
|
|
|
virtual cSkinDisplayTracks *DisplayTracks(const char *Title, int NumTracks, const char * const *Tracks) = 0;
|
|
|
|
///< Creates and returns a new object for displaying the available tracks.
|
|
|
|
///< NumTracks indicates how many entries in Tracks are available.
|
|
|
|
///< Tracks will be valid throughout the entire lifetime of the returned
|
|
|
|
///< cSkinDisplayTrack object.
|
|
|
|
///< The caller must delete the object after use.
|
2004-05-16 10:35:36 +02:00
|
|
|
virtual cSkinDisplayMessage *DisplayMessage(void) = 0;
|
|
|
|
///< Creates and returns a new object for displaying a message.
|
|
|
|
///< The caller must delete the object after use.
|
|
|
|
};
|
|
|
|
|
|
|
|
class cSkins : public cList<cSkin> {
|
|
|
|
private:
|
|
|
|
cSkin *current;
|
|
|
|
cSkinDisplayMessage *displayMessage;
|
|
|
|
public:
|
|
|
|
cSkins(void);
|
|
|
|
~cSkins();
|
|
|
|
bool SetCurrent(const char *Name = NULL);
|
|
|
|
///< Sets the current skin to the one indicated by name.
|
|
|
|
///< If no such skin can be found, the first one will be used.
|
|
|
|
cSkin *Current(void) { return current; }
|
|
|
|
///< Returns a pointer to the current skin.
|
|
|
|
bool IsOpen(void) { return cSkinDisplay::Current(); }
|
|
|
|
///< Returns true if there is currently a skin display object active.
|
|
|
|
eKeys Message(eMessageType Type, const char *s, int Seconds = 0);
|
|
|
|
///< Displays the given message, either through a currently visible
|
|
|
|
///< display object that is capable of doing so, or by creating a
|
|
|
|
///< temporary cSkinDisplayMessage object.
|
|
|
|
void Flush(void);
|
|
|
|
///< Flushes the currently active cSkinDisplay, if any.
|
|
|
|
};
|
|
|
|
|
|
|
|
extern cSkins Skins;
|
|
|
|
|
|
|
|
#endif //__SKINS_H
|