2013-08-21 11:02:52 +02:00
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/*
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* positioner.c: Steerable dish positioning
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* For an explanation (in German) of the theory behind the calculations see
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* http://www.vdr-portal.de/board17-developer/board97-vdr-core/p1154305-grundlagen-und-winkelberechnungen-f%C3%BCr-h-h-diseqc-motor-antennenanlagen
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*
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2013-10-10 14:21:44 +02:00
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* $Id: positioner.c 3.2 2013/10/10 14:14:10 kls Exp $
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2013-08-21 11:02:52 +02:00
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*/
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#include "positioner.h"
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#include <math.h>
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#include "config.h"
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#define SAT_EARTH_RATIO 0.1513 // the Earth's radius, divided by the distance from the Earth's center to the satellite
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#define SAT_VISIBILITY_LAT 810 // the absolute latitude beyond which no satellite can be seen (degrees * 10)
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#define RAD(x) ((x) * M_PI / 1800)
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#define DEG(x) ((x) * 1800 / M_PI)
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cPositioner *cPositioner::positioner = NULL;
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cPositioner::cPositioner(void)
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{
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capabilities = pcCanNothing;
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frontend = -1;
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targetLongitude = lastLongitude = Setup.PositionerLastLon;
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targetHourAngle = lastHourAngle = CalcHourAngle(lastLongitude);
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swingTime = 0;
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delete positioner;
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positioner = this;
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}
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cPositioner::~cPositioner()
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{
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positioner = NULL;
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}
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int cPositioner::NormalizeAngle(int Angle)
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{
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while (Angle < -1800)
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Angle += 3600;
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while (Angle > 1800)
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Angle -= 3600;
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return Angle;
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}
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int cPositioner::CalcHourAngle(int Longitude)
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{
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2013-10-10 14:21:44 +02:00
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double Alpha = RAD(Longitude - Setup.SiteLon);
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2013-08-21 11:02:52 +02:00
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double Lat = RAD(Setup.SiteLat);
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int Sign = Setup.SiteLat >= 0 ? -1 : 1; // angles to the right are positive, angles to the left are negative
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2013-10-10 14:21:44 +02:00
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return Sign * round(DEG(atan2(sin(Alpha), cos(Alpha) - cos(Lat) * SAT_EARTH_RATIO)));
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2013-08-21 11:02:52 +02:00
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}
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int cPositioner::CalcLongitude(int HourAngle)
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{
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double Lat = RAD(Setup.SiteLat);
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double Lon = RAD(Setup.SiteLon);
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2013-10-10 14:21:44 +02:00
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double Delta = RAD(HourAngle);
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double Alpha = Delta - asin(sin(M_PI - Delta) * cos(Lat) * SAT_EARTH_RATIO);
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2013-08-21 11:02:52 +02:00
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int Sign = Setup.SiteLat >= 0 ? 1 : -1;
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2013-10-10 14:21:44 +02:00
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return NormalizeAngle(round(DEG(Lon - Sign * Alpha)));
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2013-08-21 11:02:52 +02:00
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}
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int cPositioner::HorizonLongitude(ePositionerDirection Direction)
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{
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double Delta;
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if (abs(Setup.SiteLat) < SAT_VISIBILITY_LAT)
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Delta = acos(SAT_EARTH_RATIO / cos(RAD(Setup.SiteLat)));
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else
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Delta = RAD(145);
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if ((Setup.SiteLat >= 0) != (Direction == pdLeft))
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Delta = -Delta;
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return NormalizeAngle(round(DEG(RAD(Setup.SiteLon) + Delta)));
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}
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int cPositioner::HardLimitLongitude(ePositionerDirection Direction) const
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{
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return CalcLongitude(Direction == pdLeft ? -Setup.PositionerSwing : Setup.PositionerSwing);
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}
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void cPositioner::StartMovementTimer(int Longitude)
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{
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if (Setup.PositionerSpeed <= 0)
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return;
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cMutexLock MutexLock(&mutex);
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lastLongitude = CurrentLongitude(); // in case the dish was already in motion
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targetLongitude = Longitude;
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lastHourAngle = CalcHourAngle(lastLongitude);
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targetHourAngle = CalcHourAngle(targetLongitude);
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swingTime = abs(targetHourAngle - lastHourAngle) * 1000 / Setup.PositionerSpeed; // time (ms) it takes to move the dish from lastHourAngle to targetHourAngle
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movementStart.Set();
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Setup.PositionerLastLon = targetLongitude;
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}
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void cPositioner::GotoPosition(uint Number, int Longitude)
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{
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if (Longitude != targetLongitude)
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dsyslog("moving positioner to position %d, longitude %d", Number, Longitude);
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StartMovementTimer(Longitude);
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}
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void cPositioner::GotoAngle(int Longitude)
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{
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if (Longitude != targetLongitude)
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dsyslog("moving positioner to longitude %d", Longitude);
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StartMovementTimer(Longitude);
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}
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int cPositioner::CurrentLongitude(void) const
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{
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cMutexLock MutexLock(&mutex);
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if (targetLongitude != lastLongitude) {
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int Elapsed = movementStart.Elapsed(); // it's important to make this 'int', otherwise the expression below yields funny results
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if (swingTime <= Elapsed)
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lastLongitude = targetLongitude;
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else
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return CalcLongitude(lastHourAngle + (targetHourAngle - lastHourAngle) * Elapsed / swingTime);
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}
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return lastLongitude;
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}
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bool cPositioner::IsMoving(void) const
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{
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cMutexLock MutexLock(&mutex);
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return CurrentLongitude() != targetLongitude;
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}
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cPositioner *cPositioner::GetPositioner(void)
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{
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return positioner;
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}
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void cPositioner::DestroyPositioner(void)
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{
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delete positioner;
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}
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