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vdr/recording.h

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/*
* recording.h: Recording file handling
*
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* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: recording.h 1.17 2001/09/23 13:43:58 kls Exp $
*/
#ifndef __RECORDING_H
#define __RECORDING_H
#include <time.h>
#include "config.h"
#include "tools.h"
void RemoveDeletedRecordings(void);
void AssertFreeDiskSpace(int Priority);
class cResumeFile {
private:
char *fileName;
public:
cResumeFile(const char *FileName);
~cResumeFile();
int Read(void);
bool Save(int Index);
void Delete(void);
};
class cRecording : public cListObject {
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friend class cRecordings;
private:
char *titleBuffer;
char *fileName;
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char *name;
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char *summary;
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public:
time_t start;
int priority;
int lifetime;
cRecording(cTimer *Timer, const char *Subtitle, const char *Summary);
cRecording(const char *FileName);
~cRecording();
const char *FileName(void);
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const char *Title(char Delimiter = ' ', bool NewIndicator = false);
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const char *Summary(void) { return summary; }
const char *PrefixFileName(char Prefix);
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bool WriteSummary(void);
bool Delete(void);
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// Changes the file name so that it will no longer be visible in the "Recordings" menu
// Returns false in case of error
bool Remove(void);
// Actually removes the file from the disk
// Returns false in case of error
};
class cRecordings : public cList<cRecording> {
public:
bool Load(bool Deleted = false);
};
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class cMark : public cListObject {
private:
static char *buffer;
public:
int position;
char *comment;
cMark(int Position = 0, const char *Comment = NULL);
~cMark();
const char *ToText(void);
bool Parse(const char *s);
bool Save(FILE *f);
};
class cMarks : public cConfig<cMark> {
public:
bool Load(const char *RecordingFileName);
void Sort(void);
cMark *Add(int Position);
cMark *Get(int Position);
cMark *GetPrev(int Position);
cMark *GetNext(int Position);
};
#define RUC_BEFORERECORDING "before"
#define RUC_AFTERRECORDING "after"
#define RUC_EDITEDRECORDING "edited"
class cRecordingUserCommand {
private:
static const char *command;
public:
static void SetCommand(const char *Command) { command = Command; }
static void InvokeCommand(const char *State, const char *RecordingFileName);
};
#endif //__RECORDING_H