vdr/tools.c

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5.2 KiB
C
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/*
* tools.c: Various tools
*
* See the main source file 'osm.c' for copyright information and
* how to reach the author.
*
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* $Id: tools.c 1.4 2000/04/23 15:30:17 kls Exp $
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*/
#define _GNU_SOURCE
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#include "tools.h"
#include <dirent.h>
#include <errno.h>
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#include <stdlib.h>
#include <string.h>
#include <sys/stat.h>
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#include <sys/time.h>
#include <unistd.h>
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#define MaxBuffer 1000
int SysLogLevel = 3;
void writechar(int filedes, char c)
{
write(filedes, &c, sizeof(c));
}
void writeint(int filedes, int n)
{
write(filedes, &n, sizeof(n));
}
char readchar(int filedes)
{
char c;
read(filedes, &c, 1);
return c;
}
bool readint(int filedes, int &n)
{
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return read(filedes, &n, sizeof(n)) == sizeof(n);
}
char *readline(FILE *f)
{
static char buffer[MaxBuffer];
if (fgets(buffer, sizeof(buffer), f) > 0) {
int l = strlen(buffer) - 1;
if (l >= 0 && buffer[l] == '\n')
buffer[l] = 0;
return buffer;
}
return NULL;
}
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int time_ms(void)
{
static time_t t0 = 0;
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struct timeval t;
if (gettimeofday(&t, NULL) == 0) {
if (t0 == 0)
t0 = t.tv_sec; // this avoids an overflow (we only work with deltas)
return (t.tv_sec - t0) * 1000 + t.tv_usec / 1000;
}
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return 0;
}
void delay_ms(int ms)
{
int t0 = time_ms();
while (time_ms() - t0 < ms)
;
}
bool MakeDirs(const char *FileName, bool IsDirectory)
{
bool result = true;
char *s = strdup(FileName);
char *p = s;
if (*p == '/')
p++;
while ((p = strchr(p, '/')) != NULL || IsDirectory) {
if (p)
*p = 0;
struct stat fs;
if (stat(s, &fs) != 0 || !S_ISDIR(fs.st_mode)) {
isyslog(LOG_INFO, "creating directory %s", s);
if (mkdir(s, S_IRWXU | S_IRGRP | S_IXGRP | S_IROTH | S_IXOTH) == -1) {
esyslog(LOG_ERR, "ERROR: %s: %s", s, strerror(errno));
result = false;
break;
}
}
if (p)
*p++ = '/';
else
break;
}
delete s;
return result;
}
bool RemoveFileOrDir(const char *FileName)
{
struct stat st;
if (stat(FileName, &st) == 0) {
if (S_ISDIR(st.st_mode)) {
DIR *d = opendir(FileName);
if (d) {
struct dirent *e;
while ((e = readdir(d)) != NULL) {
if (strcmp(e->d_name, ".") && strcmp(e->d_name, "..")) {
char *buffer;
asprintf(&buffer, "%s/%s", FileName, e->d_name);
if (remove(buffer) < 0)
esyslog(LOG_ERR, "ERROR: %s: %s", buffer, strerror(errno));
delete buffer;
}
}
closedir(d);
}
else {
esyslog(LOG_ERR, "ERROR: %s: %s", FileName, strerror(errno));
return false;
}
}
if (remove(FileName) == 0)
return true;
}
else
esyslog(LOG_ERR, "ERROR: %s: %s", FileName, strerror(errno));
return false;
}
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// --- cListObject -----------------------------------------------------------
cListObject::cListObject(void)
{
prev = next = NULL;
}
cListObject::~cListObject()
{
}
void cListObject::Append(cListObject *Object)
{
next = Object;
Object->prev = this;
}
void cListObject::Unlink(void)
{
if (next)
next->prev = prev;
if (prev)
prev->next = next;
next = prev = NULL;
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}
int cListObject::Index(void)
{
cListObject *p = prev;
int i = 0;
while (p) {
i++;
p = p->prev;
}
return i;
}
// --- cListBase -------------------------------------------------------------
cListBase::cListBase(void)
{
objects = lastObject = NULL;
}
cListBase::~cListBase()
{
Clear();
while (objects) {
cListObject *object = objects->Next();
delete objects;
objects = object;
}
}
void cListBase::Add(cListObject *Object)
{
if (lastObject)
lastObject->Append(Object);
else
objects = Object;
lastObject = Object;
}
void cListBase::Del(cListObject *Object)
{
if (Object == objects)
objects = Object->Next();
if (Object == lastObject)
lastObject = Object->Prev();
Object->Unlink();
delete Object;
}
void cListBase::Move(int From, int To)
{
Move(Get(From), Get(To));
}
void cListBase::Move(cListObject *From, cListObject *To)
{
if (From && To) {
if (From->Index() < To->Index())
To = To->Next();
if (From == objects)
objects = From->Next();
if (From == lastObject)
lastObject = From->Prev();
From->Unlink();
if (To) {
if (To->Prev())
To->Prev()->Append(From);
From->Append(To);
}
else
lastObject->Append(From);
if (!From->Prev())
objects = From;
}
}
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void cListBase::Clear(void)
{
while (objects) {
cListObject *object = objects->Next();
delete objects;
objects = object;
}
objects = lastObject = NULL;
}
cListObject *cListBase::Get(int Index)
{
cListObject *object = objects;
while (object && Index-- > 0)
object = object->Next();
return object;
}
int cListBase::Count(void)
{
int n = 0;
cListObject *object = objects;
while (object) {
n++;
object = object->Next();
}
return n;
}