mirror of
https://github.com/VDR4Arch/vdr.git
synced 2023-10-10 13:36:52 +02:00
Moved the call to cStatus::MsgChannelSwitch(this, 0) to the beginning of cDevice::SetChannel()
This commit is contained in:
parent
c5eb60f07a
commit
0432198e0b
9
HISTORY
9
HISTORY
@ -6889,7 +6889,7 @@ Video Disk Recorder Revision History
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- Fixed switching into time shift mode when pausing live video (thanks to Reinhard
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Nissl for helping to debug this one).
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2012-03-02: Version 1.7.25
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2012-03-03: Version 1.7.25
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- The fps value for channels where it differs from the default is now set correctly
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when pausing live video.
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@ -6952,3 +6952,10 @@ Video Disk Recorder Revision History
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color button texts, these should not set the texts directly by calling
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cSkinDisplay::Current()->SetButtons(), but rather call the new member function
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cMenuEditItem::SetHelp().
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- Moved the call to cStatus::MsgChannelSwitch(this, 0) to the beginning of
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cDevice::SetChannel(), so that any receivers that have been attached to the
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device by plugins may be detached before the final call to GetDevice().
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This actually reverts "Only calling cStatus::MsgChannelSwitch() if a channel
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is actually going to be switched or has actually been switched successfully"
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which was made in version 1.1.10, so please report if this has any unwanted
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side effects.
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6
device.c
6
device.c
@ -4,7 +4,7 @@
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: device.c 2.54 2012/03/02 10:46:06 kls Exp $
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* $Id: device.c 2.55 2012/03/03 11:43:05 kls Exp $
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*/
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#include "device.h"
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@ -708,6 +708,8 @@ bool cDevice::SwitchChannel(int Direction)
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eSetChannelResult cDevice::SetChannel(const cChannel *Channel, bool LiveView)
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{
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cStatus::MsgChannelSwitch(this, 0);
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if (LiveView) {
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StopReplay();
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DELETENULL(liveSubtitle);
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@ -725,7 +727,6 @@ eSetChannelResult cDevice::SetChannel(const cChannel *Channel, bool LiveView)
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if (NeedsTransferMode) {
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if (Device && CanReplay()) {
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cStatus::MsgChannelSwitch(this, 0); // only report status if we are actually going to switch the channel
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if (Device->SetChannel(Channel, false) == scrOk) // calling SetChannel() directly, not SwitchChannel()!
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cControl::Launch(new cTransferControl(Device, Channel));
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else
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@ -736,7 +737,6 @@ eSetChannelResult cDevice::SetChannel(const cChannel *Channel, bool LiveView)
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}
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else {
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Channels.Lock(false);
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cStatus::MsgChannelSwitch(this, 0); // only report status if we are actually going to switch the channel
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// Stop section handling:
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if (sectionHandler) {
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sectionHandler->SetStatus(false);
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329
rcu.c
329
rcu.c
@ -1,329 +0,0 @@
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/*
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* rcu.c: RCU remote control
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: rcu.c 1.16 2007/08/24 13:15:48 kls Exp $
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*/
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#include "rcu.h"
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#include <netinet/in.h>
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#include <termios.h>
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#include <unistd.h>
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#include "tools.h"
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#define REPEATLIMIT 150 // ms
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#define REPEATDELAY 350 // ms
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#define HANDSHAKETIMEOUT 20 // ms
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cRcuRemote::cRcuRemote(const char *DeviceName)
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:cRemote("RCU")
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,cThread("RCU remote control")
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{
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dp = 0;
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mode = modeB;
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code = 0;
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number = 0;
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data = 0;
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receivedCommand = false;
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if ((f = open(DeviceName, O_RDWR | O_NONBLOCK)) >= 0) {
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struct termios t;
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if (tcgetattr(f, &t) == 0) {
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cfsetspeed(&t, B9600);
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cfmakeraw(&t);
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if (tcsetattr(f, TCSAFLUSH, &t) == 0) {
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SetNumber(8888);
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const char *Setup = GetSetup();
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if (Setup) {
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code = *Setup;
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SetCode(code);
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isyslog("connecting to %s remote control using code %c", Name(), code);
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}
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Start();
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return;
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}
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}
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LOG_ERROR_STR(DeviceName);
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close(f);
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}
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else
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LOG_ERROR_STR(DeviceName);
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f = -1;
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}
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cRcuRemote::~cRcuRemote()
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{
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Cancel();
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}
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bool cRcuRemote::Ready(void)
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{
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return f >= 0;
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}
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bool cRcuRemote::Initialize(void)
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{
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if (f >= 0) {
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unsigned char Code = '0';
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isyslog("trying codes for %s remote control...", Name());
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for (;;) {
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if (DetectCode(&Code)) {
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code = Code;
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break;
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}
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}
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isyslog("established connection to %s remote control using code %c", Name(), code);
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char buffer[16];
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snprintf(buffer, sizeof(buffer), "%c", code);
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PutSetup(buffer);
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return true;
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}
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return false;
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}
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void cRcuRemote::Action(void)
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{
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#pragma pack(1)
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union {
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struct {
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unsigned short address;
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unsigned int command;
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} data;
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unsigned char raw[6];
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} buffer;
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#pragma pack()
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time_t LastCodeRefresh = 0;
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cTimeMs FirstTime;
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unsigned char LastCode = 0, LastMode = 0;
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uint64_t LastCommand = ~0; // 0x00 might be a valid command
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unsigned int LastData = 0;
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bool repeat = false;
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while (Running() && f >= 0) {
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if (ReceiveByte(REPEATLIMIT) == 'X') {
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for (int i = 0; i < 6; i++) {
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int b = ReceiveByte();
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if (b >= 0) {
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buffer.raw[i] = b;
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if (i == 5) {
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unsigned short Address = ntohs(buffer.data.address); // the PIC sends bytes in "network order"
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uint64_t Command = ntohl(buffer.data.command);
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if (code == 'B' && Address == 0x0000 && Command == 0x00004000)
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// Well, well, if it isn't the "d-box"...
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// This remote control sends the above command before and after
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// each keypress - let's just drop this:
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break;
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Command |= uint64_t(Address) << 32;
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if (Command != LastCommand) {
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LastCommand = Command;
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repeat = false;
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FirstTime.Set();
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}
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else {
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if (FirstTime.Elapsed() < REPEATDELAY)
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break; // repeat function kicks in after a short delay
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repeat = true;
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}
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Put(Command, repeat);
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receivedCommand = true;
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}
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}
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else
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break;
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}
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}
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else if (repeat) { // the last one was a repeat, so let's generate a release
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Put(LastCommand, false, true);
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repeat = false;
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LastCommand = ~0;
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}
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else {
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unsigned int d = data;
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if (d != LastData) {
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SendData(d);
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LastData = d;
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}
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unsigned char c = code;
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if (c != LastCode) {
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SendCommand(c);
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LastCode = c;
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}
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unsigned char m = mode;
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if (m != LastMode) {
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SendCommand(m);
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LastMode = m;
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}
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LastCommand = ~0;
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}
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if (!repeat && code && time(NULL) - LastCodeRefresh > 60) {
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SendCommand(code); // in case the PIC listens to the wrong code
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LastCodeRefresh = time(NULL);
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}
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}
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}
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int cRcuRemote::ReceiveByte(int TimeoutMs)
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{
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// Returns the byte if one was received within a timeout, -1 otherwise
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if (cFile::FileReady(f, TimeoutMs)) {
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unsigned char b;
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if (safe_read(f, &b, 1) == 1)
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return b;
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else
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LOG_ERROR;
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}
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return -1;
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}
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bool cRcuRemote::SendByteHandshake(unsigned char c)
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{
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if (f >= 0) {
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int w = write(f, &c, 1);
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if (w == 1) {
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for (int reply = ReceiveByte(HANDSHAKETIMEOUT); reply >= 0;) {
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if (reply == c)
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return true;
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else if (reply == 'X') {
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// skip any incoming RC code - it will come again
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for (int i = 6; i--;) {
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if (ReceiveByte() < 0)
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return false;
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}
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}
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else
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return false;
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}
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}
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LOG_ERROR;
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}
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return false;
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}
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bool cRcuRemote::SendByte(unsigned char c)
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{
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for (int retry = 5; retry--;) {
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if (SendByteHandshake(c))
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return true;
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}
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return false;
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}
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bool cRcuRemote::SendData(unsigned int n)
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{
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for (int i = 0; i < 4; i++) {
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if (!SendByte(n & 0x7F))
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return false;
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n >>= 8;
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}
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return SendCommand(mode);
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}
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void cRcuRemote::SetCode(unsigned char Code)
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{
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code = Code;
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}
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void cRcuRemote::SetMode(unsigned char Mode)
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{
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mode = Mode;
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}
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bool cRcuRemote::SendCommand(unsigned char Cmd)
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{
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return SendByte(Cmd | 0x80);
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}
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void cRcuRemote::SetNumber(int n, bool Hex)
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{
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number = n;
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if (!Hex) {
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char buf[8];
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sprintf(buf, "%4d", n & 0xFFFF);
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n = 0;
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for (char *d = buf; *d; d++) {
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if (*d == ' ')
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*d = 0xF;
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n = (n << 4) | ((*d - '0') & 0x0F);
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}
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}
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unsigned int m = 0;
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for (int i = 0; i < 4; i++) {
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m <<= 8;
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m |= ((i & 0x03) << 5) | (n & 0x0F) | (((dp >> i) & 0x01) << 4);
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n >>= 4;
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}
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data = m;
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}
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void cRcuRemote::SetString(const char *s)
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{
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const char *chars = mode == modeH ? "0123456789ABCDEF" : "0123456789-EHLP ";
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int n = 0;
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for (int i = 0; *s && i < 4; s++, i++) {
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n <<= 4;
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for (const char *c = chars; *c; c++) {
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if (*c == *s) {
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n |= c - chars;
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break;
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}
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}
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}
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SetNumber(n, true);
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}
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void cRcuRemote::SetPoints(unsigned char Dp, bool On)
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{
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if (On)
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dp |= Dp;
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else
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dp &= ~Dp;
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SetNumber(number);
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}
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bool cRcuRemote::DetectCode(unsigned char *Code)
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{
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// Caller should initialize 'Code' to 0 and call DetectCode()
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// until it returns true. Whenever DetectCode() returns false
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// and 'Code' is not 0, the caller can use 'Code' to display
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// a message like "Trying code '%c'". If false is returned and
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// 'Code' is 0, all possible codes have been tried and the caller
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// can either stop calling DetectCode() (and give some error
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// message), or start all over again.
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if (*Code < 'A' || *Code > 'D') {
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*Code = 'A';
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return false;
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}
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if (*Code <= 'D') {
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SetMode(modeH);
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char buf[5];
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sprintf(buf, "C0D%c", *Code);
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SetString(buf);
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SetCode(*Code);
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cCondWait::SleepMs(2 * REPEATDELAY);
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if (receivedCommand) {
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SetMode(modeB);
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SetString("----");
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return true;
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}
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if (*Code < 'D') {
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(*Code)++;
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return false;
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}
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}
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*Code = 0;
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return false;
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}
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void cRcuRemote::ChannelSwitch(const cDevice *Device, int ChannelNumber)
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{
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if (ChannelNumber && Device->IsPrimaryDevice())
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SetNumber(cDevice::CurrentChannel());
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}
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void cRcuRemote::Recording(const cDevice *Device, const char *Name, const char *FileName, bool On)
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{
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SetPoints(1 << Device->DeviceNumber(), Device->Receiving());
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}
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46
rcu.h
46
rcu.h
@ -1,46 +0,0 @@
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/*
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* rcu.h: RCU remote control
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*
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* See the main source file 'vdr.c' for copyright information and
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* how to reach the author.
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*
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* $Id: rcu.h 1.7 2007/08/24 13:15:48 kls Exp $
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*/
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#ifndef __RCU_H
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#define __RCU_H
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#include "remote.h"
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#include "status.h"
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#include "thread.h"
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class cRcuRemote : public cRemote, private cThread, private cStatus {
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private:
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enum { modeH = 'h', modeB = 'b', modeS = 's' };
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int f;
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unsigned char dp, code, mode;
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int number;
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unsigned int data;
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bool receivedCommand;
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bool SendCommand(unsigned char Cmd);
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int ReceiveByte(int TimeoutMs = 0);
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bool SendByteHandshake(unsigned char c);
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bool SendByte(unsigned char c);
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bool SendData(unsigned int n);
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void SetCode(unsigned char Code);
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void SetMode(unsigned char Mode);
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void SetNumber(int n, bool Hex = false);
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void SetPoints(unsigned char Dp, bool On);
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void SetString(const char *s);
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bool DetectCode(unsigned char *Code);
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virtual void Action(void);
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virtual void ChannelSwitch(const cDevice *Device, int ChannelNumber);
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virtual void Recording(const cDevice *Device, const char *Name, const char *FileName, bool On);
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public:
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cRcuRemote(const char *DeviceName);
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virtual ~cRcuRemote();
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virtual bool Ready(void);
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virtual bool Initialize(void);
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};
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#endif //__RCU_H
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