Implemented audio track menu

This commit is contained in:
Klaus Schmidinger
2005-01-02 15:11:44 +01:00
parent 286af66cfb
commit 0b3a801ab4
27 changed files with 799 additions and 94 deletions

View File

@@ -4,7 +4,7 @@
* See the main source file 'vdr.c' for copyright information and
* how to reach the author.
*
* $Id: status.h 1.6 2003/05/03 14:43:18 kls Exp $
* $Id: status.h 1.7 2005/01/02 12:08:12 kls Exp $
*/
#ifndef __STATUS_H
@@ -36,6 +36,9 @@ protected:
virtual void SetVolume(int Volume, bool Absolute) {}
// The volume has been set to the given value, either
// absolutely or relative to the current volume.
virtual void SetAudioTrack(int Index, const char * const *Tracks) {}
// The audio track has been set to the one given by Index, which
// points into the Tracks array of strings.
virtual void OsdClear(void) {}
// The OSD has been cleared.
virtual void OsdTitle(const char *Title) {}
@@ -67,6 +70,7 @@ public:
static void MsgRecording(const cDevice *Device, const char *Name);
static void MsgReplaying(const cControl *Control, const char *Name);
static void MsgSetVolume(int Volume, bool Absolute);
static void MsgSetAudioTrack(int Index, const char * const *Tracks);
static void MsgOsdClear(void);
static void MsgOsdTitle(const char *Title);
static void MsgOsdStatusMessage(const char *Message);